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6 yrs ago
Current Masses are always breeding grounds of psychic epidemics.
6 yrs ago
The highest, most decisive experience is to be alone with one's own self. You must be alone to find out what supports you, when you find that you can not support yourself.
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7 yrs ago
One cannot live from anything except what one is.
7 yrs ago
The slave to virtue finds the way as little as the slave to vices.
7 yrs ago
The core of an individual is the mystery of life, which dies when it is 'grasped'. That is also why symbols want to keep their secrets.

Bio

The Harbinger of Ferocity


Agent of the Wild, Aspect of the Ferine
Nature, red in tooth and claw.

"There is, indeed, no single quality of the cat that man could not emulate to his advantage."
- Carl Van Vechten

I am, at my core, a personification and manifestation of those things whose blood and hearts run red with the ferocity of the animal world. It is this which convicts and controls my works, my writing, my being; the force and guidance in which I gain wisdom from. It is what inspires me as a creator and weaver of words, the very thing I admire as an author.

My leanings, savage as they are, are of the feline sort as there exists no greater lineage of beasts whom can be drawn from. No others captivate and motivate my talent and skill as the greatest of cats do.

Most Recent Posts

Always worth the try at this point, especially as we are so early in on our adventure. Sets a temp for later, often if such a thing is practical in the first place or to be kept in with the character. I admit, certainly have "found" more elements of my character's personality and technique through all of this.
Welcome to the Roleplayer Guild, @TiredKhajiit. The most positive thing I have to note for you is that fantasy as a genre is very active and quite lively here, so you should have no issue finding Dungeons and Dragons-type games or actual Elder Scrolls themed roleplayed. While play-by-post games are far more rare by sheer numbers and volume, they do exist, so I suggest you keep an eye on the tabletop section for new games to arise. No less, if you ever have any questions, feel free to ask away.
Douglas Song
Best 8 Motel

By the time Douglas Song had returned to his humble quarters, he had plenty of time to dwell on the matters of what all he had come to witness and interact with over the past twenty-four hours. By the time the key met the metal face of the lock, turning it over, he had slipped into the room, allowing the door to secure behind him. He would meditate upon the matter, look further in, and attempt to analyze every ounce of his insight and intuition, and the tea would be crucial to this.

Not that for the man, let alone anyone else, did this tea provide insight, but it was a ritual. One that could be invoked in times of deep reflection or insight. So his fingers set to work, unlatching the small metal hooks upon the unfinished wood. Opening it again after, where the minor chest rested upon the edge of the bed, he plucked one of the bags from it and went about to set the spartan coffeemaker, with its cheap plastic exterior, to boil. When all would be said and done, Song would review the news. But first he was to delve into the self, then sleep, allowing insight to grip him where it might not otherwise.

The two masked men would not be such a mystery for long, Song knew this, but the truth about them - would that come to light? That he would need know for himself in this new life he pursued.
So I see that we have two minor victories on that front? Let's not chance it. Do the things, roll the dice, get the experience points and all the like. More intimidation rolls away!
Does your own background for the character feel like a chore to read? It might well be too long and drawn out there at such a point. Stretching it out makes it more an effort to contend with and unless it hooks the reader, it becomes in large wasted space. As it is, it is very difficult to create such an in as it were, meaning that if it loses momentum and interest it is all but guaranteed to hold no point or matter to the majority of readers, especially on a roleplaying forum, where the reading and writing go hand in hand; you haven't the luxury of holding the reader captive, so to speak, so they can progress with reading the rest of the information.

That said, as with @ArenaSnow's suggestion, never play the entirety of your hand with a character's story. Leave elements suggesting there is more to it than said, not just cut and dry of "This happened, then they went here and then other things happened." Making details ambiguous and open allows not just for the wonders of imagination to work in your favor, but encourage a reader, rather partner or partners in this case, to work forward on it and contribute to attempting to glean and pry that information, @Zerox.
I have minor hearing loss in one ear. There are some really loud things in life, namely those unpleasant.
I will craft a post for the time in between, even if no one comes to find Brannor and tell him directly in character. Assumedly it will be him simply pondering the situation at the camp and attempting to glean one last bit of insight from the entirety of it. Now I assume that will change nothing, but there is very much a stall here in the execution of the plan.
"I'm fine!"

The woman called back to the snarl of the large ebon cat, taking a green, glinting swing at the bandit; her hands briefly manifesting magical claws which swiped across his body and likely only caught the faintest bit of fabric rather than any flesh. The elf was certainly anything but chiefly concerned with her attack, more that the feline companion would overwhelm the man and she was just there to keep him busy. All she needed to do was break his morale or spirit, something quite plausible now that he was under attack from two sides, both by things with claws and fangs. She hadn't stopped there either, drawing the scimitar from her hip with her off-hand.

He might have been bold before, but he did just walk into a trap, now she hoped he might attempt to flee it; fighting to the death here was suicidal while escape was... potentially survivable, assuming in the dark he did not run head first into the mass of writhing, animate plants that would slow any escape to a crawl. Then again, humans were irrational things, so whatever he might choose she knew not. His allies had attempted to flee, several times over now too, so maybe they were not as bold as they first seemed? All else, by what appeared to be the majority of everyone, was in absolute chaos. More yelling, magic, shoving, all things she couldn't pay attention to, so she didn't.

Instead she opted to spur the man, "Not hiding, just waiting for him! Too bad you waited around instead of running!"

Both regularly lithe hands of hers were pawed now, one bearing the deadly curve of a ceremonial druidic sword and its claws withdrawn, while the other showed off the faint, magical green glow to the hooked, feline-like claws to their very point in the forest's dark; the latter one she kept splayed out, intending to again unleash a clawed swipe. Positioning more in a combative stance, the menacing talons now leading, she wasn't about to let her injuries deter her.


@Guardian Angel Haruki@JBRam2002@rush99999@ihinka@Cu Chulainn@0 Azzy 0
Probably one of the best story based uses of a skill rather than some sort of exploit as a houserule, certainly not off the level there too with what appraise and its expanded incarnations can do. Best that the dwarven cleric of the entire party know such details anyway, makes all the more for the theme. I approve of such ridiculousness.
Not to double post, but are we going to be skipping turns here or some similar action? It has been nearly a week without a post in the main, actual roleplaying topic itself. That is a bit of time to have gone by without anything happening and no word on it from the players made mention by the previous poster. Please note I am not advocating for anyone to lose their turn, that is never pleasant, but we are at an apparent standstill now.
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