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Recent Statuses

1 yr ago
Current When it is time to write, I want to worldbuild. When it is time to worldbuild, I want to collab. When it is time to collab, I want to write. This is the cycle. These are the rules.
10 likes
1 yr ago
Do not kill the part of you that is cringe. Kill the part that cringes.
5 likes
2 yrs ago
Sad to say I'm currently experiencing Writer's Block. Luckily I learned Writer's Kung Fu and I can chop the block in half with my hands like Bruce Lee
8 likes
3 yrs ago
Why is the sun like bread? It rises in the yeast, and sets in the waist. Haha! Isn't that so cute? Join my RP or more puns will come.
8 likes
3 yrs ago
What's the difference between a Hollywood actor and a piece of driftwood? One is Justin Timberlake. The other is timber, just in a lake. Hahathisiswhati'mdoinginsteadofwriting
4 likes

Bio

Current RP I want you to join: roleplayerguild.com/topics/191461-car…

Hey y'all. I've been at this for about 12 years, and I've played a lot of kinds of RP. I like fantasy and sci-fi the most, just because they give me the most to worldbuild with, but I'm cool with almost anything. I just like writing.

Most Recent Posts

Semi-Important Announcement


So, I think I'm planning to move on to the actual action tomorrow night. Don't want things to get stale, especially this early on. Anyone who wants their char. to say anything more in the Situation Room has about 24 hrs.

You're not required to post here, of course, since your character might just not have anything to say. But just to give fair warning before time is up, I'm tagging the non-posters so far: @Raylah@This Girlie

Also, @datadogie- you might want to post to answer Robin's question about whether you can hack the pirate vessel into not detecting her. If you don't want to bother with a full post, just tell me whether she can and I'll have Nick say it.
Oh, don't worry, Franscesca. We'll get to be more friendly with the aliens next time around.
Cake. She was... interesting, to say the least? Nick couldn't quite understand why she wanted to look like a hovering light. Couldn't she be a person, if she wanted to? A holographic one, anyway. Or a floating piece of cake?

Nick shook his head again, only to himself again. He needs to stop going off on these mental tangents. The crew had questions, and there is work to be done.

"Yes, yes, good points all around. Well done. I approve of Gue'rach's and Faust's modified version of the Moray plan, and of Cake commandering the ship's controls. I hadn't thought about the communications array..." Nick half-closes his eyes for a moment, thinking over far too many factors in his mind, "...but I believe it's still doable. At least, it will be if the Navigation Array can really be fixed.

"Beta Team, that means that when you step aboard the Moray, you're gonna have a lot to do and not a lot of time to do it. So I think maybe me and Francesca can buy you some space."

Nick presses a button on his datapad. A holographic image flickers to life over the gray steel table of the Situation Room. It wasn't a particularly flattering picture. The creature displayed was vaguely humanoid in shape- but gigantic, with arms that came to a tentacle-like curl instead of fingers. It's bald head, too, was covered in tentacles where the mouth should be. It puts one in the mind of a Davy Jones or a Cthulhu figure.

"This is Captain Du-Vos. You'll notice that he is a Fithagian. Most Fithagians are not pirates, but this one is. That makes martial combat something we want to stay away from- even the 'short' ones are over 2 meters tall, putting them above everyone here except Gue'rach. Du-Vos is not short." The Captain frowns. "He's also an accomplished tactical commander, ex-military in fact, and he keeps his crew loyal. But he has a weakness."

Now the Captain is- well, not smirking, but grimacing in a way that's almost a smirk. "He's not altogether a monster. He has some tragic story for how he became a pirate, but the gist of it is that he doesn't really want to kill an innocent." Various police and navy reports appear. They detail him raiding merchant caravans, but always leaving enough supplies for his victims to get home safely. "In fact, by all records, he's never even been near that slave auction.

"I'm betting he has a good heart, somewhere deep down. And I'm betting that if he thinks we might really pay the ransom- if we keep him talking- then he'll keep the hostages alive and well. With some luck, me or Ambassador Lunarius can have him 'negotiating' with us for hours. That will buy Team Beta plenty of repair time while Du-Vos is distracted. That wouldn't work with any other pirate that I've met." After a moment, and in a quiter voice, he adds "Poor old man is in the wrong line of work."

He lets the plan settle across the room for a moment, and then looks to Lt. Faust. "As for your question, Lieutenant: we don't have an exact list of names or ages. Luckily, a station worker who saw the boarding said it had approximately 20 humans. The largest of our shuttles should just barely hold them all, if they stand shoulder to shoulder. And maybe don't breathe too hard."
Everybody remember this?

The transport was civilian, mostly human families, and headed to New Paris


Y'all, I've been watching this episode of Star Trek: The Original Series for all of five seconds and some guy shows up to say "The plague is out of control on New Paris."

I have never seen this episode before. I'm using so much Trek influence that I'm starting to steal ideas from them without even realizing it. Pretty soon we'll have a Captain Kirk and a Counselor Troi and I'll have no idea where I got the names from.
I was thinking maybe there could be some overarching 'plot' on the ship itself? People being friends or enemies or lovers or something, enjoying time between missions


I'm very glad you mentioned this, honestly. I've been thinking the same thing. Most of y'all know by now that I'm largely planning episodic, away team missions. But for the sake of not limiting everyone to what the mission of today is, I also want to work in some kind of "free time" where you can just do whatever you want.

The work-in-progress idea is just to give time in between the adventures. So, after we beat down these pirates, I'll probably wait a few days before continuing on through the wormhole. During that little break, everyone can post about spending time on the ship, talking with other characters, forming romances, having deadly blood feuds, etc. Then we continue on with the next adventure. Rinse, wash and repeat.

I'm also trying to give some variety in the missions we'll be taking on. This one is very action-y, to grab everyone's attention. But the next will be more about diplomacy and/or exploration. This one is obviously great for our combat and engineering themed characters, so the next one will be intentionally more about encountering new cultures and not just fighting them

(Oh, and Elm is accepted!)
<Snipped quote by Jeyma>

I'm using that. Just about done with my post, featuring Gue'rach doing Tactical officer things.


Glad to hear it! I was looking forward to yours
Question before I pass out for the next five hours, what's the name of the ship with the hostages?


Ummm...

Uhhhh...

The uhhhhh...

The Moray?
Mason wouldn’t fit either, but Probably alpha to help treat the hostages.


That's what I was thinking, when I wrote it.

Would it make you feel better if I pinky promise that someone will be horrifically injured?
Oh, and so nobody feels left out in the cold: Cake (@datadogie) will be coordinating all of this with Nick, back on board the Prize and/or through portable device. Like earpieces that the team wears?

Since we will already have failed to get them to give over the folks willingly at this point, Francesca (@IceHeart) can join them in coordinating or join one of the teams, as she wants.
<Snipped quote by Jeyma>

In true video game fashion, it's still sneaky if there are no surviving witnesses


All he has to do is crouch in the corner for 5 seconds, and they'll all forget.
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