Sake is typically made with rice Yeah? I could grow the grain and most likely make some sake as it's essentially a poison/concoction.
Things I can't do are clothing and such but if anyone's good at creating clothing I can grow plants that help with the process such as Milkweed which contains milkweed silk used in insulation for clothing, blankets and Whats not.
Basically if it's alchemic in nature such as tonics, potions, poisons etc I may be able to.
Seorsa was caught by surprise as gentlemen tapped him on his shoulder. He let out a small yelp as he jumped a bit and turned to face the vampire. "Not on my person today but if you stop by the school later I can have some fresh coffee beans grown for you just let me know the roast type you'd like and i should have it by the end of the night." A smile beamed across his face as he spoke to his potential client. He pulled out a small moleskin notebook and pencil to write down the details of his clients order. Seorsa looked at the man with both eager eye's as well as puzzled ones. Having never seen someone with his appearance before he was interested in seeing what new crops he could grow to help his business in his new town. While the two conversed a woman approached him "Please, my child is ill! Tell me you have some more of your medicine in stock." Her urgent voice caused him to place his notebook in one hand as he quickly gathered the jar with medical herbs and gave it to the woman "Go to your child with haste and worry not of this payment today. The instructions are on the container so you should be more than fine and i shall be in town again tomorrow should you need more." His attention turned back towards the gentlemen "My sincerest apologies, where did we leave off?"
Charlie Fido, pronounced Fihd-oh and he was quick to correct you on it, grew up with little to no friends with the exception of his childhood best friend and sister. From an early age he quickly took to liking animals far more than people as he claimed "An animal has never once wronged me, if anything they are far too trusting of humans given what we as a people have done to them." It was this mindset that forged his path to become an activist in his community to better help preserve natural lands, animal sanctuaries, strays, and so much more. He lived his life to care for those poor beasts who could not speak for themselves and made sure they always had a voice. Hardworking and studious Charlie quickly climbed up the educational ladder landing him an early graduation in college for his Veterinarian degree with a Zoology minor. He was constantly watching over animals whether at work, volunteering at zoo's, as well as helping the local wildlife. Charlie's only real escape from it all was mmo's and other fantasy games. It was of course to no ones surprise when he decided to obtain the new VRMMORPG Talrae as well as the wave gear needed to play it. It was rumored that there was a unique class system in which any two players playing the same class could be vastly different, and what better class for him than the Trainer class who specializes with animals. He quickly booted up his gear on launch day making sure his stats and appearance were satisfactory with the type of player he'd like to become as well as the exciting surprise to pick his first partner...and the rest was history. _____________________________________________________________________________________________________________
>>Class: Trainer
>>Subclass: N/A
Character Stats:
>>Health: (2600/2600)
>>Mana: (3950/3950)
>>Strength: 20
>>Agility: 25
>>Intelligence: 55
>>Stamina: 21
>>Level: 15
Starting Ren: 973 Current Ren: 1,1416 Current Debt: 0 Accumlated Experience: 0/29,280 Experience for Current Level: 29,280 Experience Needed for Next Level: 1600 XP://////////////////////////////(Each Line is 1,000 points)
Tame (1) - User attempts to Tame target Monster. User can only target non-Intelligent Monsters. It automatically succeeds if Monster is lower level than User. 50% chance if Monster is same level. Low chance if Monster is higher level. Tamed Monsters will follow user's commands. 100MP. Summon (1) - User summons a tamed Monster on the spot. (Monster Level x 15 MP) Unsummon (1) - User unsummons a tamed Monster. 50MP. Release (1) - User releases a tamed Monster. It immediately teleports to it's natural habitat and turns feral. 50MP. Heal Monster (1) - User heals target Monster for a small amount. 50MP Make Permanent Monster (5) - User makes 1 tamed monster into their permanent tamed monster. Permanent monster cannot be Released (Level 1 spell) and must remain with the user until the end of the game. Permanent monster will gain the ability to gain Attribute points. Attribute gained equals to 50% (rounded up) of Player's gain. 300MP. Increase Monster Cap 1 (3) - Consumable Spell, can only be learned once and disappears after one use. User is allowed to keep 1 additional Monster. 200MP. Increase Monster Summoning Cap 1 (5) - User is allowed to summon 2 Monsters simultaneously. Passive. Full Heal Monster (10) - User heals target Monster to 100% of maximum HP. 500MP. Full Restore Monster Mana (10) - User restores mana in target Monster to 100% of maximum MP. 500MP. Resurrect Monster (15) - User brings target dead monster back to life with 50% HP and MP. Works only before models shatter into light. 1,000MP.
Strengthen (1) - Target gains +5 Strength for a few seconds. 50MP. Healing Beam (2) - User emits a healing beam of light to a target. 100MP. Attuned to One’s Body (3) - User gains 50HP whenever they cast a spell from the Body Discipline. Passive. Enfeeble (4) - User saps strength from target. Target loses -5 Strength for a few seconds. 100MP. Restore Vitality (5) -User heals all nearby allies for moderate amount. 200MP. Essence Gain (6) - User gains +100MP every time they heal by using spells from the Body Discipline. Does not activate with “Attuned to One’s Body”. Passive. Quicken (7) - Target gains +10 Agility for a few seconds. 200MP. Sap Energy (8) - Target loses -10 Agility for a few seconds. 300MP. Greater Healing Beam (9) - User emits a healing beam of light to a target. 300MP. Switch Discipline (10) - User may switch and learn from a different Fundamental Discipline. User may no longer learn from this Discipline but may keep the spells learned. 500MP. (Used)
Finger Lightning (1) - User shoots out a small lightning from the tip of a finger, dealing low damage. 50MP. Lightning Shot (2) - User shoots out a bolt of lightning, dealing moderate damage. 100MP. Energize (3) - If the user casts an Electricity Discipline spell when they have maximum mana, the spell replicates to an additional target. Passive. Plasma Burst (4) - User bursts out electric energy, damaging all opponents nearby. 100MP. Shock (5) - User zaps target, dealing damage. 200MP. Overload (6) - If the user casts 3 Electricity Discipline spells in a short window of time, the 3rd spell deals double damage. Passive. Chain Lightning (7) - User shoots out multiple lightning from their hands, dealing moderate damage to up to 5 targets. 400MP. Lightning Bolt (8) - - User shoots out a bolt of lightning, dealing high damage. 300MP. Static Discharge (9) - Whenever user casts a spell from the Electricity Discipline, all nearby targets are dealt small damage. Passive. Switch Discipline (10) - User may switch and learn from a different Fundamental Discipline. User may no longer learn from this Discipline but may keep the spells learned. 500MP. Fuse Energy (11) - User empowers their next Electricity Discipline spell, making it deal additional damage. 200MP. Defensive Field (12) - Whenever user is hit by a melee attack, user has a low chance to auto-cast Lightening Shot for free against the attacker. Passive. Recharge (13) - User cancels the spell they are about to cast, refunding 150% of the MP cost. 0MP. Lightening Field (14) - User creates a dome of electric field around them, dealing moderate damage to all targets inside and slowing their movements. 300MP.
Actions:
Bounty: User gains D10 extra Renn whenever they receive Renn from GM. Passive.
Stunning Punch: User punches target. Medium chance of stunning target briefly. 30MP.
Sprint: User's running speed increases by a bit for a few minutes. 50MP.
Meditate: User focuses for few a minutes, recovering either 200HP or 200MP. 0MP.
Items:
Rod of Monstrous Affinity: Can be activated once a day for 200MP. User makes target Monster they control grow, granting it +100% increased Attributes
Description: At first glance pepper is one of the most ( if not the most ) adorable creature one may happen across, that is until you discover what it can be. The faerie dragon grows up to be a large and protective creature that uses its natural abilities to keep its young and lands safe. The venom glands found within its mouth and throat allow to create a potent poisonous spray that it jets out in a cone, that is however when full grown. At peppers current young stage it can produce its venom but it is no where near that the might of its adult counter parts. Their claws are razor sharp and serrated at both sides in order to strike foes while the venom glands build up another round of spray.
Class Type: Range Dps
Abilities/Skills:
Caustic Bite: A cone shaped spray is emitted from the mouth much like a dragons fire breath. This breath weapon is poisonous in nature, dealing low amounts of damage in a wide area.100MP(Action)
Fae's blessing: A low level healing spell that can heal a small amount of HP in an aoe burst.100MP(Spell)
Description: Long thought to be a creature of myth and legend, the Fantastic Genie can be found within the realm of Ygrasdil. Many have sought out, searching for the appropriate vessel that contained this magical being known to grant wishes. This particular type of genie only Grant's blessings when summoned from its vessel. Ubi's is a golden, ornately made Arabian oil lamp with gems encrusted on its base. When summoned, the genie appears from a cloud of blueish purple smoke and stars from the lamps spout.
Phantasm: User takes reduced physical damage and attracts less aggro. Passive.
Genies Blessing: Owner gains +500HP, +500MP, +10 all other Attributes and +10 all Skills. Passive.
In the small amount of time since his entrance to the fantasy world he called 'Twilight', the place where dawn and dusk meet, he had already decorated his room full of plants and pots and candles to light the areas need and give hear to the plants that needed it whilst shade was provided to those for cooler temperaments. Seorsa grabbed a small bag and packed it with a few black earthen jars whose lids where pressed tight and tied with a small parchment tag hanging off the string, a few clear glass containers each with various herbs and instructions on how to use them for healing when taken home, as well as some test tube containers with various spices, spice mixes, and herbs for cooking. _______________________________________________________________________________
Seorsa made his way to the market area all the while calling out "Herbs get your herbs here! I got hunting toxins, cooking ingredients, and medicinal plants alike! Come get your fresh herbs here! Potent and strong for the amateur or expert!" As he strolled he caught a man who's eyes were as dark as the void arguing with a man over honey. This man looked quite peculiar and caught the interest of Seorsa greatly.