Current
Let's get this Grey dust guy out of here, the dust gathering guild is taking new members. (Get it?)
9 mos ago
Hey raavendaas my status wasn't about you little guy you need to actually have 1x1s to be considered a 1x1 player not 10 pages of bumps π
1
like
9 mos ago
Just saw the most unwanted 1x1 RPer lose it all on the status bar. In more cordial news bloodlines 2 has been preordered
2
likes
10 mos ago
Like if you enjoy SFW RP.
6
likes
1 yr ago
CHICKEN JOCKEY!!!
5
likes
Bio
Hey @everyone
White Wolf Returns: A Homecoming for World of Darkness
For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.
Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.
This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.
Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them.
The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.
As White Wolf, we will: β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products. β’ Provide clear leadership across all World of Darkness media and products. β’ Support creators with improved tools, transparency, and canon guidance. β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.
The night belongs to us all. Welcome home, Vamily.
The character sheet is here but also below because I'm cordial
[code]
[CENTER][SUB][COLOR=cecece]N A M E S U R N A M E β AGE β MALE/FEMALE β HEIGHT βΊ[/COLOR][/SUB][/CENTER]
[SUB][COLOR=cecece]P R O F I L E[/COLOR][/SUB] [color=a8a8a8] Personal description, how your character acts and reacts, their general behaviour and attitude aswell as any notable reputations. [/color]
[SUB][COLOR=cecece]D A Y S - G O N E[/COLOR][/SUB] [color=a8a8a8] From mortal nobody to Vampire somebody[/color]
[SUB][COLOR=cecece]C L A N[/COLOR][/SUB] [color=a8a8a8] Pick one.
[SUB][COLOR=cecece]M E M O R I E S[/COLOR][/SUB] [color=a8a8a8] Your character's dispositions on other NPCs and players, a memory could also be a moment shared between one or more people.
Basically character relations to PC and NPCs, you dont need to go deep on this.[/color]
I don't play here that much, but this seems fun. Would we all be playing thin blood caitiffs? Still interested no matter what the answer is. Let me know if there are still openings, I have a couple of characters I would love to play.
I opened it to the 13 clans, with some restrictions.
Hey everyone been plugging away on the CS and info for available clans, I'm looking to either have it posted this weekend or next week thanks for everyone's patience.
That said, if True Faith is available, I would very much like to play a character who has it.
Unfortunately that won't be an option at this time.
The story I'm running is meant to be a rather short one shot, the eccentrics of VTM V20 are more often than not going to be excluded and the RP will have combat but it won't be a primary focus. VTM is a social game after all.
So if Iβm understanding the brief study i did then weβre basically weaker versions of blade (to put it as bluntly as I understood it) we donβt have the same sensitivity to sun and other weaknesses but we donβt have all the cool side effects that being a full blooded vampire has. Am I to understand that Alchemy that I heard mentioned before is akin to a βmagicβ system or is it like actual alchemy where we make potions and stuff?
[CENTER][SUB][COLOR=cecece]N A M E S U R N A M E β AGE β MALE/FEMALE β HEIGHT βΊ[/COLOR][/SUB][/CENTER]
[SUB][COLOR=cecece]P R O F I L E[/COLOR][/SUB] [color=a8a8a8] Personal description, how your character acts and reacts, their general behaviour and attitude aswell as any notable reputations. [/color]
[SUB][COLOR=cecece]D A Y S - G O N E[/COLOR][/SUB] [color=a8a8a8] From mortal nobody to Vampire somebody[/color]
[SUB][COLOR=cecece]C L A N[/COLOR][/SUB] [color=a8a8a8] Pick one.
[SUB][COLOR=cecece]M E M O R I E S[/COLOR][/SUB] [color=a8a8a8] Your character's dispositions on other NPCs and players, a memory could also be a moment shared between one or more people.
Basically character relations to PC and NPCs, you dont need to go deep on this.[/color]
[center][img]https://i.imgur.com/QZPXCu5.png[/img]
[youtube]https://www.youtube.com/watch?v=Pv0rUwqLsgk[/youtube]
[code]Hey @everyone
White Wolf Returns: A Homecoming for World of Darkness
For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.
Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.
This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.
Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them.
The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.
As White Wolf, we will:
β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products.
β’ Provide clear leadership across all World of Darkness media and products.
β’ Support creators with improved tools, transparency, and canon guidance.
β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.
The night belongs to us all.
Welcome home, Vamily.[/code]
[/center]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://i.imgur.com/QZPXCu5.png" /><br><br><iframe src="//youtube.com/embed/Pv0rUwqLsgk?theme=dark" frameborder="0" width="496" height="279" allowfullscreen></iframe><br><br><code>Hey @everyone <br><br>White Wolf Returns: A Homecoming for World of Darkness<br><br>For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.<br><br>Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.<br><br>This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.<br><br>Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them. <br><br>The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.<br><br>As White Wolf, we will:<br>β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products.<br>β’ Provide clear leadership across all World of Darkness media and products.<br>β’ Support creators with improved tools, transparency, and canon guidance.<br>β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.<br><br>The night belongs to us all.<br>Welcome home, Vamily.</code></div></div>