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Just as humans grow and change with time, interests change as well. I wish I had the urge to roleplay like I used to...

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A Divine Journey into the Unknown


You awaken on a shore of black sand, featureless and newborn.

You are a god... though by what right or whose memory, you do not recall. Around you, other blank-slate beings rise from the sands, stirring to uncertain consciousness. The world before you is fog-shrouded, half-formed: a land awaiting definition, reshaping itself as you look.

You sense a vast potential in the sky and earth—a hum of forging power yet untapped. You do not know how you came to be, or what hand set this world spinning. All you know is your own awakening, and the presence of others like you.

Your only certainty: something here is strange. Sometimes, it feels as if the world is watching you back.


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WHAT IS THIS GAME?

This is a collaborative worldbuilding roleplay where you and 711 other players act as deities shaping a world from scratch. You will:
  • Create the world's geography, climate, and laws of physics together
  • Define your god's nature and Domains (Fire, Death, Dreams, Secrets, etc.)
  • Birth mortal civilizations and guide their evolution across generations
  • Form alliances, rivalries, and betrayals with other gods
  • Investigate mysterious phenomena that hint at the true nature of reality—singing monoliths, faceless entities glimpsed at midnight, lands where sound vanishes or memory fails. Some mysteries predate even your awakening, but the only way to learn is to explore, create, and experiment
  • Face unexpected chaos as you learn to harness the powers of your domain
  • Collectively shape the endgame: Will your pantheon triumph, fail, or find something stranger than either?

Some questions will find answers. Others may remain unresolved for centuries, echoing in mortal legends. Your gods, too, will search for their purpose—even as they forge it.

⚬──────────────────────────────✧──────────────────────────────⚬
WHAT I'M LOOKING FOR IN PLAYERS

  • Collaborative mindset: You're here to co-author a story, not "win" against other players. Rivalries are IC drama, not OOC conflict.
  • Creativity, not power-gaming: Ask "what's interesting?" before "how powerful can I be?"
  • Consistent posting: The game dies if people vanish. 1x/week minimum.
  • Openness to surprises: You, alone, can't control where the overarching storyline goes. Embrace it.
  • Mature writing: 18+ encouraged (for thematic depth, not gratuitous content). Strong prose is expected; grammar/spelling mistakes are fine, lazy writing isn't.
  • Respect for other players' creative vision: If another god creates something, engage with it. Don't retcon/ignore it out of existence.

⚬──────────────────────────────✧──────────────────────────────⚬
APPLICATION REQUIREMENTS

Reply to this post with:
  • God Concept (3-5 sentences): What kind of deity are you? What Domains call to you?
  • Appearance: Describe your god's visual form. What marks them as divine? Are they humanoid, abstract, monstrous, beautiful? Limit character portraits to artistic depictions. No anime images or real life face-claims.
  • Motivation: Why does your god exist? What do they want? What's their moral code (if any)?
  • Roleplay Example: Post a brief scene (1-2 paragraphs long) showing how your god interacts with the world or another character. Let me see your writing style.
  • Availability: How many times per week can you realistically post?
  • Experience: Have you been a part of a play-by-post roleplay before? What did you like/dislike about it? This is more so for my curiosity than anything else, so feel free to ignore this if you don't want to say.

⚬──────────────────────────────✧──────────────────────────────⚬
LOGISTICS

  • Player Limit: 10-12 gods (if 13th+ apply, I'll waitlist you; first person on waitlist joins if anyone drops)
  • GM Style: Collaborative improvisation. I provide structure and adjudication, you provide the magic. Your brilliant ideas become canon.
  • Content: Violence, death, existential horror, moral ambiguity all welcome. I'll give content warnings for major events. Sexual content fades to black (or goes to DMs, whatever suits your needs), but romantic tension/desire is fine.
  • Communication: OOC chat for coordination, plot discussion, and real-talk if pacing/tone issues arise. I am amenable to making a discord server for OOC talk if the majority wants it.

⚬──────────────────────────────✧──────────────────────────────⚬
TIMELINE


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A FEW LAST WORDS...

You are not becoming a god of an existing world. You are becoming the god who creates it. The blank canvas is terrifyingly wonderful...

The other gods will surprise you. The world will surprise you. Your characters will surprise themselves.

This is a game about imagination made manifest, about creation and consequence. The world holds more than it shows; the origins of divinity, mortality, and existence itself are for you to discover. Questions without preset answers are part of play :) Embrace the unknown!

If that calls to you, reply with your concept, appearance, motivation, example scene, availability, and experience as outlined above. Feel free to inundate me with your questions in this thread.

The shore awaits.
— Vec
<Snipped quote by Vec>

I did rp with people, like in one iteration of the Divinus. I teamed up with someone to create humanity. So I can do that more if you wish.

Well, in that case, then a god of spirits. Since I would like to make a god that creates spirits and a spirit world. Since I never got the chance to do that in Divinus rps. So either a god of sand and spirits or a god of spirits and something else.


I apologize if I offended you with my comment by the way, I genuinely hope all players interact with the world as much as possible. It won't be fun if they don't! As for Spirits and Sand, do think hard how these two could be thematically tied. What would spirits in this setting be? How would they take form? What events would have to take place for the formation/birth of a spirit to take place? Will they all be born the moment your deity assumes the Domain of Spirits? These are just some questions, feel free to think on it deeper.
@Vec Love Clara by the way, she and CC are going to get on like a house on fire.


Clara wishes she could have a even a quarter of CC's warmth, impulsiveness and discipline. Clara would view her as an ideal and strive to be like her, once she gets to know her better.
@ActRaiserTheReturned As I said I'll make a Discord if the majority want for it to exist. Right now it seems we have 1 vote in favor (you).

@Theyra I remember you from other iterations of the Divinus roleplays. IIRC you liked playing loner gods that did their thing without interacting much with the other players. Do you think that you could be more involved this time, in this roleplay? Just curious.

In general the gender/sex of your god is irrelevant in the grand scheme of things because divine appearance is fluid, especially insofar as how they choose to appear to mortals, of all people. I would suggest that your main questions to yourself when creating a deity concept be this:
  • What do I want to create?
  • What do I want my deity to be known for?
  • Which domain pair is most thematically appropriate to what my deity is centered around, and will facilitate the best result possible for me from the get go?


@Necrodancer This is a beautifully written concept with genuine emotional depth. However, there's a critical issue that I feel I must address: "desires endless war" is campaign-breaking. In a game where players are cooperatively building a world, a deity whose core motivation is perpetual warfare will be in constant opposition to any god of peace, agriculture, family, healing, or civilization. This creates an antagonist dynamic where you're mechanically incentivized to sabotage other players' goals.

What if you to reframed Adria's motivation from active perpetuation to reverent observation? She doesn't cause wars, but when mortals go to war, she appears to honor their sacrifice and preserve their stories. Think Valkyrie (witness/collector) rather than Ares (instigator). This keeps all your beautiful imagery and emotional beats without forcing you into a villain role (unless, of course, you want to be a villain as well. In this case I can accommodate just like I did in Yzechr's case, but you'll have to be certain about it.)

Additionally, the Music domain needs meaningful integration or replacement. Currently, every "music" reference is actually about war (drums, battle cries, funeral songs), these are subcategories of War and not standalone Music expressions. Either expand Music to cover warrior culture's artistic expression broadly (war poetry, epic songs, marching cadences) or replace it with something that fits better like Glory, Sacrifice, or Fate.

Finally, resolve the compassion-versus-desire contradiction: your motivation says Adria wants endless war, but your roleplay shows deep sorrow and maternal tenderness for dying soldiers. Pick one: is she a compassionate witness who mourns the necessity of war, or does she genuinely want conflict to continue? I'm happy to approve once these alignments are clear.
In general matters, now that we have:
@BingTheWing
@ActRaiserTheReturned
@Rekkuza
@Stanifly
@Cmmelody
and possibly @Theyra

6 people that have either gone through the process of drafting a character or have expressed an interest in the RP. I will start preparing the OOC thread for us to migrate over to whilst waiting for the rest of the spots to fill up.
<Snipped quote by Vec>

I think what happened is I thought I had edited everything with the agreed changes and I copy pasted everything, thinking so.
But I forgot to edit everything correctly. I apologize for the misunderstanding.
And I agree to the changes.


OK, I too am sorry for coming at you aggressively like that. It's good to sort things out.
@ActRaiserTheReturned I like your idea of magic, really like it. I think there's great potential and I am already theory crafting by myself how to develop it further, however I can't really do that if you walk back previously agreed changes. It could be that you missed it or forgot, and I am not blaming you for it, but it really reads like carelessness to me and Magic of all things should not be introduced into the setting in a careless way.
@Rekkuza It seems like you have a thought out idea in your head. I hope it works out well in practice and we get great stories out of it ;)
ℭ𝔩𝔞𝔯𝔞 𝔚𝔥𝔦𝔱𝔪𝔬𝔯𝔢
Location: The Chamber of Reflections | Mentions: ---

Clara Whitmore stood near the back of the assessment chamber, wishing—not for the first, nor even for the hundredth, time today—that she could be smaller again. Six feet tall without even summoning her armor, that's what the Order's doctor had measured, twice, as if disbelieving his own instruments.

Six feet, when she had been five-two her entire life. One hundred and eighty-something pounds of dense, corded muscle that had appeared seemingly overnight, replacing the soft, undernourished frame of a girl who had survived on adrenaline and stolen granola bars for three days after the 'barn incident'.

Her clothes—carefully chosen this morning, from the options presented to her by the caretaker the Order had assigned to her, after hours of second-guessing—felt like a costume: dark jeans that fit too well over legs that still didn't really feel like hers; a loose hoodie that couldn't quite hide the breadth of her shoulders; scuffed combat boots that seemed huge to her eyes, yet still felt too tight in the end.

"You look like you're playing dress-up", her mother's voice whispered from the back of her mind. "Pretending to be something you're not."

She pressed her spine against the smooth steel wall and tried to take up less space. Tried to breathe quietly. Tried to look like she belonged here, among these people who all seemed so certain of themselves.

The chamber itself was beautiful in a cold, clinical way—all polished surfaces and pulsing concentric circles that reminded her uncomfortably of her father's abandoned dartboard hanging on the wall of their kitchen, by the fridge. The blue holographic light cast strange shadow, made everyone look slightly unreal.

Commander Mara stood at the center, like a statue forged from moonlight and sheer iron will. Her mirrored helmet reflected a dozen distorted versions of the recruits back at themselves. Clara had looked away quickly when she'd glimpsed her own warped face in that polished surface, avoiding another starks reminder of how much she'd changed.

Team pass or team fail.

The words settle into her chest like stones. She had been listening—of course she had, hyperaware of every word spoken, every shift in tone, cataloging threats and safe harbors the way she'd learned to catalog her father's drinking patterns and her mother's silences.

The casual recruit towards the back had joked about flooding. The older man in the vintage costume—Mr. Callum, she thought she had heard—had spoken with the kind of steady authority that made something in her want to both trust him as well as flee. And then there was the pale one with the multicolored bangs, Sinclair? His intensity seemed to crackle in the air like static before a storm.

"If I fail, I'll ruin this for everyone." The thought arrived with the weight of inevitability. Clara's fingers found the silver bracelet on her left wrist. Simple and unadorned, it was the only physical anchor to her powers besides the horn currently disguised as an ornate hair stick tucked into her braid. She turned the bracelet in a slow circle, once, twice, a rhythm that usually calmed her down. It didn't really work this time.

She had spent weeks preparing for this, weeks of jogging until her new legs didn't feel like they belonged to someone else, weeks of practicing her 'transformation' in the empty fields outside town where no one could see her stumble and fall the first dozen times her spine elongated and her legs multiplied. Weeks of reading every article from stolen newspapers about the Order of the Lake, about Commander Mara Hensley and her first responder background, about the eccentric billionaire founder who supposedly believed in 'real heroes'. Clara had memorized it all, looking for proof that this place was different. That here, maybe, she could be something more than the scared girl in the barn.

"Why do you flee the race before it has begun?" the Unicorn had asked her in that moment between dying and Awakening. She was still trying to answer that question.

Commander Mara's voice cut through the chamber again—something about the trial beginning soon, about working together. Clara's attention sharpened, her breathing shallow. She straightened slightly with a conscious effort. Shoulders back, chin up, eyes forward, that was what heroes did, right? They stood tall and didn't apologize for existing. They didn't flinch.

But her hands were shaking, so she shoved them into her hoodie pocket. A flicker of movement to her left, one of the other recruits shifting their weight, caused Clara's gaze to dark over instinctively. The woman in the red hood was silent. The two, seemingly siblings—must be nice to have one—stood close by together, one radiating intensity while the other literally radiating heat. The short blonde girl, shorter than Clara's old self had been, somehow made anxiety look like friendliness. There were others as well, whose names names she hadn't caught yet, all of them probably wondering why the tall girl in the back looked like she was trying to disappear into the wall.

"Say something," Clara told herself. "Introduce yourself. Be normal. They're not your parents, they're not going to—"

But her throat had closed up the way it always did when she tried to speak first, tried to claim space in a conversation instead of waiting to be addressed. So instead she stayed quiet, watchful, her pulse hammering against her ribs in a rhythm that had nothing to do with danger and everything to do with the bone-deep certainty that she didn't deserve to be here.

Except she was here. The Unicorn had miraculously chosen her, and she had—for the first time in her life—grabbed that affirmation by the proverbial collar and recklessly left her house for better pastures, no pun intended. The hair stick tucked in her hair seemed to warm slightly, a gentle reminder.

Clara took a slow breath, and this time managed to hold Commander Mara's eyeline when the silver helmet turned slightly in her direction during another sweep of the room. One second. Two. Then the commander's attention moved on, and Clara's shoulders dropped half an inch in relief.

She could do this, could stand here and listen, and when the trial started she would… charge forward on four legs and pray her instincts didn't get anyone killed? Try to protect everyone and inevitably fail because she had no idea what she was doing?

She brought her hands to her hoodie, pulling it tighter around her head. Team pass or team fail.

If they failed because of her, at least it would confirm what her mother had always known: Clara ruined everything that she touched.

The holo projectors hummed louder, a rising pitch that suggested something was about to begin. She felt one hand tighten around the bracelet, while the other clenched tightly in a fist. The light in the chamber shifted, seemingly transforming to take on the slight outlines of buildings that, to Clara's eyes, promised a world of hurt.

📌 CHANGE LOG 📌

  • [11/25/2025] Changed Awakening time from 2 months before the Order's assessment to 1 month
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