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3 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
3 yrs ago
At least if you're writing something you know, with knights.
3 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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Going to just say that timestop in general is not something I want in an RP. ^^;

Also yay IC!
In Satori's case I'm fine with it. ^^;

Though really you should see how all your players are feeling about it.
I have one last character I'll be signing up, hopefully today!
@PaulHaynek: I have no further suggestions at the moment. ^^;
  • Appearance: "Fufufu~", "I'll paint it all in Goldibanne's colors~". She is around five feet tall.
  • Name: Goldibanne
  • Sex: Female
  • Franchise: Original Urban Fantasy setting. Like modern earth, featuring magi and various other supernatural entities secretly existing alongside the mundane.
  • Special Abilities/Powers: Goldibanne is more durable then the average human, able to withstand firm blows to her body. The mana powering her also grants her additional defense due to her natural as a supernatural being. As she is technically an animated magical tool rather then something truly alive, attacks targeting living things cannot harm her. Goldibanne is far more flexible then a human due to her lack of bones, allowing her to bend in ways impossible for a human being. The doll's combat style resembles a strange dance, much like ballet, where she spins and twists about in order to fight. Goldibanne is capable of converting her internal mana into molten gold, forcing it through the joints in her hands, and using it to create whips of molten gold. She may also do this when injured, causing her to bleed molten gold onto her enemy. Naturally, her body is resistant to heat at a high level. Goldibanne is capable of dollmaking, allowing her to repair herself when injured. Goldibanne is also an excellent baker.
  • Equipment: Technically, Goldibanne herself is a piece of equipment. With her high level of skill, Ayame was capable of replicating complicated organic structures using dollmaking. This includes the interior of the nose and ear. Goldibanne's skin is also soft and human-like, her joints remaining for ease of repair.
  • History: Goldibanne was the second fully autonomous doll created by Mirafey Ayame. A weak, sickly girl, Ayame created her dolls in order to care for her mansion, using the experience of her mage bloodline and her own extensive experimentation in order to create fully sapient dolls who could act on their own. Goldibanne was created to run the mansion in an administrative sense.
  • Personality: Goldibanne is, at first glance, something of a 'girly-girl'. She enjoys cute things, frilly dresses, and baking. She is fond of ballet. She even speaks in a rather cutesy manner, often referring to herself in the third person. In addition, she cares for her Mistress deeply. In fact, her dedication to Mirafey Ayame is impossible to sway, but the same can be said for each of Ayame's four dolls. The first sign that Goldibanne is not as sweet-natured as she appears is her rather playful attitude, which is also filled with playful teasing towards those around her. When she inclined, usually by dislike(but sometimes those she likes the most also get such treatment), her teasing becomes harsher. Goldibanne is not simply a cutesy girly-girl, she is also a sadist with a cruel streak. She holds little mercy towards anyone considered her enemy and will dispatch them without hesitation, in spite of not being the combat-focused doll. Her mercilessness also applies to her teasing attitude, as she will not hesitate to mock someone in her cutesy tone if she thinks it will be entertaining. In spite of all this, harming random, innocent people is still seen as distasteful to her, and her programming leaves her feeling disgusted by that sort of action. Goldibanne has a remarkable temper in spite of her seeming cheerful, if sadistic, attitude, and is more prone to perform crueler and more vengeful acts when truly angry.


I am my own senpai apparently.
I need to think a bit more on worlds to suggest. Out of things I've watched recently I'm not sure how well they'd work so I'll need to reach further back.
@fer1323: I'm not a GM, I just advised on things. ^^;

But canon and OC as the OP states.
@Rin: I'm not a loli. D:
  • Appearance: "Ah, yes, Yuyuko-sama, it is quite tasty." Youmu is pretty small, at under five feet.
  • Name: Konpaku Youmu
  • Sex: Female
  • Franchise: Touhou Project
  • Special Abilities/Powers: Youmu is somewhat more durable than a regular human being, and has a somewhat more capable healing ability, but this is nothing as extreme as most youkai. As a half-ghost, a portion of her soul is embodied as a non-sentient floating phantom referred to as Myon. This can be used to observe distant areas, fire danmaku, or even temporarily become a duplicate of Youmu for double team attacks. Youmu also feels everything Myon feels, though she cannot be damaged in this way(something painful to Myon will be painful to Youmu, though). Youmu is an incredibly skilled swordswoman, capable of wielding her blades both one and two-handed. Her strength is above human level, allowing her to wield the incredibly long Roukanken one-handed. Youmu's attacking speed allows her to slash many times in an instant, to the point where it appears as a single attack. She can also move very quickly, in both air and on land, her speed making her the second fastest person in Gensokyo. This allows her to pull off her family technique, Two-Hundred Yojana in One Slash, covering an enormous amount of distance and come back in the time it takes to unsheath Roukanken and cut with it, allowing her to cut foes even quite a distance away. She also carries spellcards and is fully capable of flight. Her most powerful technique, both in spellcard form and as a true attack, is Reflecting Satellite Slash. This attack is simultaneously the cutting of her blade and a wave of blades reflected by the light of the moon, assaulting her opponent in a flash of light as she moves to cut through them. Even in nonlethal danmaku form it is a highly dangerous attack. However, it requires Youmu to hold still and gather power to properly perform it. In spite of all her advantages, Youmu is still partially human and can be injured as a human can, and while attacks to Myon do not cause physical harm, the pain caused by them can immobilize her.
  • Equipment: Youmu carries two katana, Roukanken and Hakuroken.
    • Roukanken: An incredibly long katana, a nodachi that measures longer than the short girl is tall. Roukanken's blade was forged by youkai, allowing it to be nearly unbreakable. This is not the most notable feature of Roukanken, however. The katana's incredibly sharp blade transcends physicality, allowing it to cut apart even existences such as formless ghosts. Rocks, trees, flesh, steel, little can stand up to the unrestrained Roukanken. However, Youmu utilizes danmaku rules to avoid killing unless her life or the lives of others are in danger. Supernatural protection, or heavily augmented technology, may also defend against Roukanken.
    • Hakurouken: A wakizashi, Hakurouken possesses no ability to kill a living thing. Indeed, it is almost entirely harmless, causing some pain and discomfort but otherwise nothing else. Its capabilities lie in another area. It can be used to parry and it can incapacitate with enough blows, but the true nature of Hakurouken is its ability to divide things such as confusion. Certainly, cutting confusion is a valuable asset to the easily-confused Youmu. However, this is merely a side effect of its intended function. Hakurouken instantly causes the state of Nirvana in spirits it strikes, causing them to vanish utterly.
  • History: Youmu was born into the Konpaku family, half-ghosts in service of the ruler of the Netherworld, Saigyouji Yuyuko. She was trained intensely in swordplay, and in how to garden in order to cultivate the gardens around Yuyuko's home. Soon enough, Youmu became Yuyuko's servant, dedicated to her service even when she was to cause an incident that nearly(unintentionally) caused the awakening of a malevolent entity in the form of a soul-eating cherry tree. Since then, Youmu has actively assisted in the resolution of several incidents.
  • Personality: Calm, collected, serious. These are things Youmu tries to be at all times. To her credit, in a fight she is a dangerous and focused opponent, but outside of combat she is prone to being rather awkward. Her attempts to remain collected often fail, as Youmu is easily surprised and confused. She is not unintelligent, but it is simply quite easy to exasperate or perplex her. Youmu is easily frustrated by things that confuse her, and she is somewhat easy to mislead. However, she has been working on this, as to not fail Yuyuko. Youmu takes pride in her combat capabilities and her speed, as well as her katana, Roukanken and Hakuroken. In spite of her attempts to be a dutiful and serious warrior, Youmu retains a fear of ghost stories. In spite of being half ghost. And serving a ghost. However, when her opponent is not a ghost, Youmu can be a courageous fighter who refuses to give in. She also maintains absolute loyalty to Saigyouji Yuyuko, even if the gluttonous ghost confuses and embarrasses her at times. Youmu is reluctant to kill other intelligent beings unless it is necessary to defend herself, Yuyuko, or others.


Vita is my... how am I my own senpai?!

Also I know Youmu here is fairly powerful but I think there's ways to keep that from being too big of an issue. ^^;

I have two more characters intended for signup!
The shadowy masses are something pretty specific, though not actually explicitly evil on their own without guidance per say. There's a reason I keep referring to them as corrupt rather then evil.

... I am being altogether too silly and mysterious about this but I am very curious if people can figure it out.
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