Loved the newest movie. Interested to see where the next one takes us. Though I do fear for Rey's hand...
<Snipped quote by Zarkun>
Oh, I meant by that combining the water spell that jets out water could be frozen by the frost spell turning it into a high speed block of ice. Though, does this mean Flint can't use that combination between the water and frost spells? Oh, does this also mean I can post my character sheet in the character tab since it has been accepted?

<Snipped quote>
I see that once one set reaches to the main state, meaning that the arms are in front of Flint that they move similar to the regular movements compared to biological arms. It is as if the joints work similar to such of a normal arm, it is connected to the shoulder mount, elbow pivots the arm, and finally the wrist that can twist in such a way similar to any human arm could do. I could add that unless put in the main state, the arms are nonactive until rotated into the front of him. The drawing is more of just a pose than actually fighting, trying to show off the dimensions of it so people wouldn't get too confused by the design. Flint can, once he rotates them out, contract them so that forearm is latched onto the shoulder to provide space inside the poncho, but if you want I could make him have a slight hunchback to hint at the machine underneath.
As for spells, I sort of took direct inspiration from the Magicka series in terms of combining spells. Each arm can literally only produce one spell.
- Water - Can shoot out water in varying pressures.
- Fire - Stream of fire that is just as hot as normal fire.
- Lightning - Charge of lightning at short burst.
- Arcane - Unadulterated power, simply of beam of energy.
- Frost - Shoots out a stream of very cold wind, freezing temperature.
- Earth - Shoots out a chunk of rock, the longer the spell is held, the faster it shoots out.
Combinations would include, but not limited to,
- Water+Frost=Ice
- Water+Fire=Steam
- Steam+Lightning=Electrified Steam
- Earth+Fire=Fireball
- Earth+Frost=Frostball
- Arcane+Any element besides earth/lightning=Arcane beam laced with that element
- Ice+Lightning=Electrified Ice
To save time, here is a whole chart.![]()
Edit: You can ignore the lime green symbols, they were supposed to represent the healing spell in Magicka, but I didn't include it as I couldn't fit anymore spells in the Six Shooter.
Edit 2: I can also add as a deterrent, to combine spells, that he needs to have a stronger version to overlap the last spell meaning that he has to deplete the magic reserves faster to make stronger combinations. Plus the time to rotate out new arms to combine them in the first place.
Edit 3: I should also specify which side has which spells on the Six Shooter.
- Left - Fire, Earth, Lightning
- Right - Water, Arcane, Frost
Edit, Too many edits: Oh, I get what you were saying Zarkun about how the arms work. I imagine it that the main device that is connected to the shoulders can rotate itself between the arms at free will as the shoulder mount itself is connected to the body. Now, the main position, is where the arms are in front of the user, when the arms rotate, it sort of clicks into the main position when one arm rotates far enough into the position. Soon, it allows the connection to begin between the nervous system from the shoulder piece to connect to the individual arm. I'll also add that design causes movements to be more stuff and clunky compared to regular arm movement, but can still move around at a decent pace.

@Lugubrious
Alright, your character has been approved and edited into the OOC opening post! You can post IC whenever you like.
<Snipped quote by Zarkun>
Tanks for de ole reminder me bucko
(Did you know that it's apparently National Talk Like a Pirate Day?)
How's this, then?
Name: Olivie Carreau
Age: 19
Starting Location: Central City
Rank: Beginner
Organization: N/A
Trainer Points: 0
Occupation: Waitress
Appearance: Standing at a 5'6”, Olivie is of slightly above average stature in most respects. Her waist-length, chestnut brown hair, held back except for two large bangs on either side of her head by a blue hairband, perfectly matches her brown eyes. With thin but dark eyesbrows, short eyelashes, and unassuming features, hers is a face that can easily be called 'pretty'. However, in one respect she's rather remarkable: Olivie is naturally uncommonly busty for a young woman her size, which serves as both a blessing and a curse. The black sports leggings she most commonly wears are made of a machine-woven breathable cloth that shines almost like rubber. A matching undershirt most often accompanies it, and Olivie favors wearing over it a sky-blue collared jacket buttoned on the right side. Since it restricts her arm movement somewhat, she keeps the sleeve of her dominant right arm rolled up. Of course, even this specially-tailored jacket does not completely fit her, and the upper buttons find themselves a little bit strained. On her right leg she wears a brace that holds her item pouches, and her exposed right forearm features both a black elbow brace and a black fingerless glove.
Biography: From an early age, the sun always seemed to shine for Olivie. Described by her parents as a 'joyous child', she made made friends through her early years, contributing a sort of boundless energy to whatever atmosphere she found herself in. In school she did well enough, never coming close to topping the class but still managing to stay one step ahead of the curve. Things began to change for her in high school, however. In a time when that dogged teenage pursuer Puberty was hitting her friends like so many trucks, a lucky shine shone on Olivie. Like the proverbial flower she bloomed into a natural beauty—though very quickly she found the supposed dream-come-true to be a nightmare.
One by one, Olivie's old friends turned away from her. Some were forced to leave her by circumstance, but many grew jealous of her looks and the attention lavished on her. Olivie, however, wanted none of it. Suddenly she found herself plagued by strangers all the time, the least problem of which was the staring. New 'friends' swarmed to her, pushing aside her old chums, but none of these newcomers truly valued the lighthearted, joyous young woman that nobody seemed to see any more. Olivie appeared in the school newspaper, acted in the school play, and so forth, but even awash in all that attention she never felt more alone. In fact, she felt truly miserable. Some called her 'fake', labeling her shallow or superficial, comparing her disdainfully to idealized dolls, and mocking the 'unrealistic standards' that she seemed to embody. Those who did think highly of her, Olivie knew, did not do it out of regard for who she really was. Yet throughout all this, Olivie did her best to earn the approval of everybody.
In her senior year, after a particularly confidence-shattering episode where three of her former friends ambushed her with pails of trash, knocked her down, and dumped the garbage over her, Olivie snapped. Knowing that she couldn't be a doormat any longer, she became angry. Suddenly, rather than smiling at the condescending remarks hurled at her, she spit fire back. No jeer went unpunished. Ardently she defended herself, becoming overemotional and impulsive as if to compensate for the hesitant, calm self from before. Were she not as pretty as ever, in fact, she would have seemed exactly like a punkish hoodlum. People began giving her a wide berth, calling her crazy under their breath but not wanting to mess with her any longer. Solitude suited Olivie just fine. To control her anger she joined up with Central City Gym's mixed martial arts center, where she doggedly worked to improve herself three times a week. By the time her nineteenth birthday rolled around, Olivie was a changed woman: done with school, employed as a waitress, and above all, confident in herself. Somehow she'd regained the vivaciousness of her childhood, and though at her core she remained the friendly and considerate person she'd always been, she now spoke and acted with unrestrained emotion. Along the way she even earned a few new friends, and won back a few old ones, but all the same waitressing never truly suited her. When her parents presented her with a Pokeball for her nineteenth birthday, Olivie realized that she'd been missing something all along.
Personality: There are two sides to Olivie. In her most natural state, she is outgoing, considerate, upbeat, and even enthusiastic. This is tempered, however, by near crippling self-consciousness. Prone to overthinking nearly everything and always inclined to think the worst of herself, she is especially concerned with what other people think of her. She wants to be valued, respected, and liked by everybody, but her natural good looks have created a quandary for her, as detailed in her backstory. All of this sparked a profound change in her late teens. Olivie decided to end her anxiety by burying it between a new attitude. Rather than bright but meek, she opted to be aggressive and assertive, even thuggish at times. Now, instead of allowing herself to be crushed by criticism, plagued by indecision, and mired in a lack of confidence, she overflows with confidence, makes choices boldly, and is quick to defend herself. This includes getting into fights, which Olivie is by no means loathe to do. Her heart is one restraining itself no longer.
Feel free to add extra info: Obviously, Olivie is fairly attractive, so it wouldn't make much sense if no characters addressed this realistically. Due to her impulsive and brash personality, Olivie will attempt to personally beat up wild Pokemon that attack her.
Pokemon Caught Ever: 0
Pokemon Party: N/A
Pokemon Reserves: N/A
Inventory: 2/10
Poke Ball x1
Fighting gloves
Name: Flint Dunigan
Age: Somewhere around his late 20’s to early 30's.
Birthday: Summer, or so go the stories.
Magic: The Six Shooter; A contraption that allows Flint to, in all technical terms, use magic in where he has none at all. There are two sets, each replacing his arms to allow complete control of the machines, it is almost as if he was born with them. The main mechanism is the replacement of his shoulder joint, allowing free movement in a complete 180° angle, though the main purpose of this device is to rotate between the three mechanical arms that it sports. Each arm itself can move around in a limited manner, but once it attaches to the main position, it allows for regular movement in where all arms are normally able to move. Every single arm is able to cast one type of magic, each powered by a magically charged lacrima, similar to that of what Edolas casters used in their weapons. Since each arm contains one type of elemental magic, there are six that are in Flint's disposal. These include Frost, Water, Fire, Lightning, Earth, and lastly Arcane. Wielding one of these powers is a dangerous feat, but with The Six Shooter, it makes him six times more dangerous. Still, these magically charged lacrimas individually are far less powerful compared to the real deal that are born naturally in mages. The true power comes when Flint is able to combine these elemental magics in a way only multiple skilled mages working together could muster.
Magic Level: Not Available
History: “Born in the west”, that is the only piece of information that people can absolutely agree upon with this mysterious man. Not much else is known about his past, but the good heroic deeds that he had done are recorded in lips of drunken men and romanticized dime novels. Flint is dramatized to be one of the best spell slingers in the west, and triple the man of anyone in the world. And word had it that Flint Dunigan, already conquering the west, is moving to find new lands to explore and hunt.
Personality: Surprisingly, Carson is more human than what people are lead to believe from the stories. He isn’t the cold-blooded killer that eats bullets and pure grit for breakfast, lunch, and dinner. Flint is a man that is otherwise gruff and tough on the outside, but can show compassion for those that have earned it. Though, this doesn’t mean that Flint can’t be a lean, mean killing machine.
Guild: Frenzy Plant
Guild mark location: None, currently.
Team Members: At the moment, none.
Three Strengths:
- Sharp eye, can spot and notice little things that people would normally glance over.
- Fast reflexes, can raise and cast spells in under half a second.
- Crackshot, combined with his reflexes causes for some bad times for enemies.
Three Weaknesses:
- Unbalanced, if you catch him off guard, the weight from his machines can be used against him if his stance isn’t right.
- Slow, weighed down by all the metal, his finely tuned body is on average with a decent athlete.
- Weapon Reliant, Flint needs the Six Shooter for all combat purposes, and if disabled or destroyed, he is completely vulnerable to all types of attacks.
Greatest Love: Making money, helping people.
Motivation: To put bad guys to rest while making a profit out of it.
Appearance: Flint is normally almost covered head to toe in clothing, hiding his identity from the masses. He mostly looks like he is ripped straight from a western movie, going for the style from spaghetti western films. He wears a large poncho covering him from his collar bone to the ankles, leather boots, mask covering the bottom portion of his face, and finally a nice large sombrero on his head. This leaves mainly his eyes visible, showing off the dark brown color and tanned skin. The color scheme can be much like light brown to dark brown, having the general appearance of dirt and dust. Outside of the poncho, Flint doesn't seem to wear a shirt, revealing his above average physique. He isn't completely naked as his leather chaps are worn, the sombrero would have removed by some point, but the mask still covering his bottom portion face. Though, this would reveal his hair to be a black greasy mess that reaches to the ears.