Avatar of Zeroth

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10 mos ago
Current Attn teeny boppers: You realize adbots aren't ppl, yes? They randomly generate login info, then execute pre-programmed posts. Your rage-spam goes unheard by the machine. And is equally annoying.
4 likes
10 mos ago
*Loads gun* I will instantly kill anyone who says "cream."
3 likes
10 mos ago
Thank you, completely unnecessary forced software update, for BREAKING FUCKING EVERYTHING I was doing.
1 like
11 mos ago
If you're going by UK conventions of knighthood/nobility, yes. It also would be pronounced like the "dam" in "madame," rather than like a Dick Tracy "daym."
1 like
11 mos ago
Me: "Goku, thank God you're here!" Goku: "I heard a really strong guy was here! Lemme at him!" Me: "He's right there!" *Points at my Writer's Block* Goku: "... Sorry bud you're on your own."
8 likes

Bio

On CST time, United States. Working from home now, so I can typically get at least one response out per week if not more depending on how things are flowing.

Most Recent Posts

Truesight could definitely be an interesting dynamic, though I’d wonder how I’d utilize it as a GM myself. Possibly could have it glance into the past as a sort of perception into what once was as to give hints or lore dumps at crucial times.


That sounds useful as a way to segue things into the story that characters need to know but might not know how to get, and I feel like it fits Xega's nature as a researcher, so if it's alright with you I'll go ahead and change the Gift to that and put him in the Char tab.

There is most certainly a plot to be played with the gifts of rebirth, yeah – but that’s not to say they’ll be particularly rigidly tied to the plot either. A lot of the utilization of gifts of rebirth will be in certain moments of despair and will focus more on characterization and plot purposes then just “time to use my special power!” syndrome that is often seen in scenarios like this. But I will state that the idea behind it is to give powerful albeit dynamics abilities that are untapped to the party at a given time.

That probably sounds like a mess, though.


While trying to think of something, I happened to think about the character of Raistlin Majere from the Dragonlance series and his hourglass eyes; this also brought to mind the Mystic Eyes of the Fate/ and Tsukihime series.

Would something like "eyes that see and read the emanations of magic" or "eyes that see through illusion/see the "truth" of whatever is captured in their sight" be permissible? Assuming that, like all the other powers, they only activate at certain times and aren't able to be turned off and on like a Sharingan?
This is a fantastic start, I’d wager. Whilst everything is sufficiently explained through your inventory and your skills & talents, are you sure you want to go with the Gift of Rebirth that you went with? Whilst it is workable and perfectly fine, I imagine having a little diversity might be viable. As the CS stands I could easily accept it, though.


Do you have any suggestions? To be honest, because the Gift of Rebirth seems to be very plot oriented--since it otherwise appears to be out of our characters' actual control at the moment--I wasn't sure what to make it. Is it meant to just be our "special power" that so many settings have to make the character or their role in the party stand out more, even though magic is already present in that capacity, or should it be something that's tied more to the setting and to the story that's going to unfold?
Here's my character submission. Let me know if anything needs to be tweaked or fixed; also, I kind of didn't really have any ideas I thought would make a good Gift of Rebirth, so I sort of just copied your character's with a focus towards the arcane magics rather than holy ones. If that's not cool just let me know and I'll try to think of something else (open to suggestions btw).


Read the whole thing, very interested but have a few questions.

If the characters reawaken with no memories of their past lives save their names and "their skills and talents," does this mean that they are almost totally amnesiac? It seems that it would be hard to write for a character whose mind has been entirely wiped--there are so many learned skills that we take for granted that, if forgotten, would practically reduce a person to the level of helplessness of an infant. You wrote a bit about how their "comprehensive knowledge and wisdom" was taken, but what could you elaborate more on what types of knowledge would disappear? I assume people have to retain their language skills, otherwise communication would be possible. But retaining language also means vocabulary--if they've lost all their memories of the castle they once called home, for example, do they still know what castles basically are? And as far as skills and talents go, what about skills like--I'm assuming--magic, or alchemy, that require knowledge and wisdom? Muscle memory, like swordsmanship, is easy enough to explain, but a person can't be laser-precision amnesiac and still have advanced knowledge of magecraft, could they?

And speaking of magic, my next question is about its specifics as well. What exactly can we expect from the types or systems of magic in this RP?

Thanks in advance, and if it wasn't already obvious, I'm kind of thinking of making a character from the Mageocracy.
Well, he's got a lot of good quotes, like: "..."

OOH! Here's a good one: "... , ..."

Anyway, yeah, he doesn't talk. But he's still very expressive. Hope your characters like bugs, too. Fair warning.


The Knight's, on the other hand, go something like: "URAAAAAAAAAAGGH!"

And the classic "WAAAAAAAAAAAAAAAAAAAAAGH!"

Actually that was part of the reason I made the character, originally, as a test to see how well I could communicate with a character just through body language and gesture.
@Double
We currently have 3 of each, right? Yeah, getting two more players shouldn't be too hard if we can do a little recruiting. Maybe post a second interest check in the General section?
Actually Termina would still exist, as a location, but the one that appears in Majora's Mask would be a parallel world. The post-Hero-failure Ocarina of Time one would also technically exist. Geographies don't disappear just because after all.


No, Termina in all incarnations--if it even has incarnations on the other timelines--would always be a parallel world, not one that can be reached solely by physical travel. Whatever portal or gateway Link passes through in the Lost Woods is the only known way to get there. It wouldn't exist on any map of Hyrule or Hyrule's world like Labrynna and Holodrum, and those countries wouldn't exist on the world map in Termina.

I didn't mean parallel world as in alternate timeline, I meant like an actual alternate universe not dependent on any timeline at all, just existing independently.

@TheBigJon, you wanna reply first? I feel like I've posted often enough with Damar that I should let other people get their say in.
You know those are all parallel worlds, right? As such, I can't allow such a character, no.


Actually Labrynna and Holodrum are confirmed to exist in the same world as Hyrule, because in both games characters can physically travel from one place to another. Zelda and Impa travel there from Hyrule, which means that the three kingdoms are all in the same universe. Link is only transported there via the Triforce as a means to start the stories of each game.

Not trying to overrule GM, just saying. But I don't think the Shiekah tribes have any branches outside of Hyrule, so Labrynna probably wouldn't have any serving its royal family. And such a character wouldn't be able to "check on places like Termina", because that IS confirmed to be a parallel world.

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