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10 mos ago
Current Attn teeny boppers: You realize adbots aren't ppl, yes? They randomly generate login info, then execute pre-programmed posts. Your rage-spam goes unheard by the machine. And is equally annoying.
4 likes
10 mos ago
*Loads gun* I will instantly kill anyone who says "cream."
3 likes
10 mos ago
Thank you, completely unnecessary forced software update, for BREAKING FUCKING EVERYTHING I was doing.
1 like
11 mos ago
If you're going by UK conventions of knighthood/nobility, yes. It also would be pronounced like the "dam" in "madame," rather than like a Dick Tracy "daym."
1 like
11 mos ago
Me: "Goku, thank God you're here!" Goku: "I heard a really strong guy was here! Lemme at him!" Me: "He's right there!" *Points at my Writer's Block* Goku: "... Sorry bud you're on your own."
8 likes

Bio

On CST time, United States. Working from home now, so I can typically get at least one response out per week if not more depending on how things are flowing.

Most Recent Posts

@Double

Will you be introducing anything that the Knight should respond to in the Temple of Time and Castle Town, or should I just wing it for the moment and consider the town to still be exactly as it is in the games, with Redeads and such?
The idea I had in my head (when it was a smaller group, but I think it still works) is that our group meets just as they rise from rebirth. It is a bit contrived to say our dead bodies were all in the same place, but I can figure an explanation for that if I have to later. As for if there are NPC redeemers... that's a good question. =)


We all rise from a battlefield, right? It'd probably be pretty common to either have mass graves or just so many bodies from all walks of life lying around that it wouldn't be too hard to justify that everyone just happens to arise from that same field, in the same relative location.

Wasn't there mention of the goddess specifically choosing this battlefield, too? So it stands to reason that all her chosen ones are there for one reason or another. What that reason is, will give us something to work on as we go along--since it was the last thing that happened to us before we died, I imagine it'll be something that won't be restored to our memory until later on.
I hope my post isn't too drastic and sudden a scene transition, and I also hope the Knight isn't being displayed as too powerful or anything. I just wanted a really harsh, brutal scene to depict what I think the Dark World would be like, and given the darker nature of the Hero's Failure timeline, I went with some fairly brutal descriptions. Let me know if I need to make any edits.
Castle Town

The Temple of Time
Inside the Dark World


If the Goddesses had ever intended a place of punishment for those who disobeyed them, this must be it.

Trees with twisted faces watched a battle that raged eternally. All manner of demon and monstrosity gathered here, fighting their fellows for the privilege of another step forward. Some were desperate to escape this wasteland, this place where it was always dark and there was only pain and suffering. Some simply wished to join the side of their master, the dark king who had created this place and summoned them here. And there was one who fought to escape, because that very king must fall. Fall at his hands. It was all he could think about--all that had driven him for years. Seven long years.

Blood had long since turned the ground to mud, and the constant churn of bodies buried those who had fallen beneath. A choking, noxious stench filled the air, for so thick was the melee that no carrion creature could pull away the corpses. A cold wind howled all around them, filled with screams and roars. The clouds above, pregnant with liquid fury, rumbled in response. Lightning struck somewhere, frying some hideous creature until its mottled hide was charred black and its blood sizzled. Thunder echoed just seconds after, a rolling boom that shook the battlefield.

And yet, for those who survived, for those who crushed all that stood in their way, who took that final step; salvation lay ahead. A golden circle in the air, filled with warm, beckoning light, showing glimpses of a world so much brighter. A starker contrast to the shadows of this world could not be found.

In the middle of it all, the Knight fought.

A weakened foe's blow pinged off his armor, and he caught the gnarled creature by the throat and shook it til its breath was no more. He hurled the carcass backwards, to stave off those that followed him. He lunged forward, shouldering past a one eyed behemoth. The cyclops gave a bellow and reached down, its meaty hand enveloping the armored interloper's head. It lifted him clear of the ground, ready to crush his skull...but the Knight dug the clawed fingers of his gauntlets into the two middle fingers of the hand that held him, and twisted both arms violently.Chunks of flesh came free in his grasp, trailing blood, and the cyclops's bellow was now one of pain as the knight dropped to the ground. Turning, one arm lashing out, the Knight's claws tore open the monster's belly and spilled its innards to the muck. He grabbed the beast’s leg and hauled against it with all his strength, roaring his rage. The Cyclops toppled, and was pounced upon by those behind it searching for easy prey. Again the Knight stepped forward.

The golden light of the portal pushed back the shadows here. The melee grew ever more intense as their goal neared--for these creatures, leaving this wretched world was a matter of life and death. To stay in this maddening realm for even another moment was hell. They fought tooth and nail to be the next one through, a struggle that never ended. And yet, this was not the worst of this world; for there were those that had reveled in this darkness, thrived in it and made it their own. But the Knight, though the darkness consumed him, was not one of these. His desire for the other world drove him another step forward.

A fallen foe's weapon became his own, until the ferocity of his blows broke it to pieces. A corpse became a shield until its bones were shattered and its flesh torn asunder. A vicious punch crushed a pig-like snout and made the blood flow in twin rivers down its face. A roar deafened the creatures as they were barreled through, tossed in every direction as if by a raging storm.

The portal floated before him. The path was clear for only a moment. In his right hand, though his grip was empty, a golden flash of light gave him the Courage to take that next step.

The Knight stepped into the Light.
@GowiOut of curosity, when the RP starts, will we already be in a group together or will we all have just freshly arose from out shallow graves and wander around before finding each other?


To expand on this, would the Redeemers all be reborn at once, or could their time of revival be staggered? And are we the ONLY redeemers in the world, or are there lots of other "undead" roaming around that are still sentient and helpful, like the NPCs in the Souls games?
Tossing an idea out there - depending upon how long each of us has been at the Oasis, our characters may have gotten to know each other. Relationships may have formed, be it friendship, casual acquaintanceship, drinking buddies, sparring partners, etc. Teaching and/or learning new skills from NPCs or each other maybe.

Looking at character histories and their locations during the war, some of them might even have relationships prior to coming to Oasis. Any thoughts?


The Knight might have known some of the guard characters, but this would have been before his transformation. As it is now, there's no way they would be able to recognize him, and even if he does recognize them somehow--he'd have to have been more than just passingly familiar with them--he can't communicate it. Still, for other characters, this might be an interesting way to get some investment into the RP early on.
Went ahead and posted, since BigJon hasn't been around for a few days.
Damar

Coruscant - Outside the Council Chambers
Searching for Answers


@Roosan@Midori@TheBigJon

"Consular Damar Maadik. A pleasure to meet you, Knight Stadak." Damar bowed his head, then listened with his hands clasped lightly behind him as Stadak explained what had happened in the chambers of the Council.

"That is...troubling." Damar said, one hand leaving the other to stroke his chin. "I had expected them to remain staunch on their position...but if it is as you say, and they will not even discuss the matter...I begin to see where Revan and Alek take issue."

To make a decision and stand by it is one thing, but if the Council had even deadened their ears against discussion of the matter...then nothing would be resolved. If they wanted to stop Revan and Alek's planned excursion, they would have to do so by force, or by somehow banning any Jedi from a ship leaving Coruscant. There was no way such a thing could be accomplished, not without turning this schism into an outright split.

So there was no way to stop Revan and Alek from leading any who would follow them into the furnace of war.

"If we cannot reach a compromise with either side of this matter...then I suppose we must follow the old saying." He looked at the others, and one might have expected him to quote the ancient Jedi masters, those bastions of wisdom and understanding.

"If you can't beat them, join them." he said simply, ruining the dramatic tension. Then he elaborated.

"Those of us who don't intend to follow Revan and Alek into the war wholeheartedly, our only option is to accompany them and act as guides, markers to keep them within the boundaries of the Order. If the Council cannot be moved, and Alek and Revan will not give up their ideals, then there is no way to reconcile the matter. All we--or at least, I--can hope to do, is minimize what misfortune may befall them." He turned and bowed to each of the three in turn.

"Thank you all for helping me to make my decision. My discussions with each of you has enlightened me as to what I must do. If we part ways here, I wish you the best." For all he knew, these could be some of his last words as an official Jedi. The Council, should they learn of the truest extent of Revan and Alek's plans to lead the jedi into battle, could very well excommunicate them all, or brand them as fallen to the Dark Side. He only hoped they would stay their hand long enough for him to learn what he could of the front lines and return.

Turning, Damar began to stride back towards the Processional Way, intent to wait with Revan's followers and board their ship.
Things in general here always seem pretty slow to me, I don't think one day's that bad a wait. Jester said he'd finish by Saturday, so maybe his character will be done soon?
| The Magus |


[NAME]
Xega

[ORIGIN]
Xir

[AGE]
Early Twenties

[APPEARANCE]
Xega, as a studious mage of one of the most prestigious academies of Xir--though he can't remember which one--has the frail form one would associate with such. At a height of five feet and eleven inches, he stands just short of the standard many might consider "manly," but then most mages weren't concerned with such matters of primitive brawn. He barely weighs one hundred and forty pounds, and has woman-like features especially about his face and slender, nimble fingers. Currently, immediately after his Rebirth, his eyes bear deep lines beneath them and his cheeks are sunken; his illustrious, deep purple hair is now messy and looks as if it hadn't been washed in days.

[PERSONALITY]
Xega is self-centered and arrogant, and considers himself an intellectual only concerned with his pursuits of arcane mystery. He finds such things as physical strength and athleticism to be beneath him, and considers those who would employ such against him to be barbarians--and yet, like any man of the mind, he finds himself infuriatingly helpless against such overpowering brawn. Xega cannot stand not knowing the answer to a question, and will maddeningly seek a solution with relentless zeal. His excitement can be contagious, as despite his normal introversion, if he can connect with someone about his studies he becomes much more personable.

[SKILLS & TALENTS]
Skilled Magician - Xega was a graduate student of his academy, pursuing research and conducting experiments alongside some of the finest minds of Xir. As such, his command of the arcane arts is considerably mighty.
Fulgurmancy - Xega's preferred forms of battlecraft, the magics of conflict, involves the use of controlled lightning. With it he can produce bolts or streams of white hot lightning to electrocute and scorch his enemies. The short lived nature of lightning, however, makes it hard to use defensively or to maintain a spell for long periods.
Sharp Mind - As one who has researched and studied for such a large portion of his life, and being naturally intelligent and inquisitive, Xega is equipped to handle many a mystery or mental puzzle with relative ease.

[INVENTORY]
Wizard's Staff - A hardwood staff of about six feet, its last third of length seemingly naturally grown into the shape of a plaited braid. It curls slightly, forming a hook onto which to attach Xega's magus foci. The staff itself merely provides a means of gesture and focus, as well as a last line of defense. Runes are etched into its surface, their protective wards being the only thing that kept the staff from being stolen from his corpse.
Crystal Lantern - This shining brass lantern holds within it a crystal of condense arcane power, which serves as a collector of ambient magical energies and a focus for Xega to use to reduce the strain on himself when channeling the Arcane Stream. Its magics are bonded specifically to Xega himself, making it useless to anyone else, and some of the same runes that protected the staff protected it as well.
Book Satchel - Once, this satchel held Xega's tomes of sorcery. They have been looted from his former corpse, however, all but one--a basic textbook that was already far outdated in Xega's own time, and is now so dry rotted and yellowed as to be practically illegible.

[GIFT OF REBIRTH]
Runesight - A gift that can only be from Arcanus himself, Xega will find that at certain times magical runes appear within the depths of his black pupils, which dilate to a much larger size as if engulfing a void. These runes confer upon him powerful magic sight, granting him visions of "true nature," which sometimes include not just what something truly "is," but perhaps, if the target of his sight is now broken, a vision of what it "once was." It cannot be activated by Xega's own will as of yet, though he struggles to understand it and use it as he would all his other magics. A fitting power, for one whose life is driven by endless thirst for knowledge.
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