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10 mos ago
Current Attn teeny boppers: You realize adbots aren't ppl, yes? They randomly generate login info, then execute pre-programmed posts. Your rage-spam goes unheard by the machine. And is equally annoying.
4 likes
10 mos ago
*Loads gun* I will instantly kill anyone who says "cream."
3 likes
10 mos ago
Thank you, completely unnecessary forced software update, for BREAKING FUCKING EVERYTHING I was doing.
1 like
11 mos ago
If you're going by UK conventions of knighthood/nobility, yes. It also would be pronounced like the "dam" in "madame," rather than like a Dick Tracy "daym."
1 like
11 mos ago
Me: "Goku, thank God you're here!" Goku: "I heard a really strong guy was here! Lemme at him!" Me: "He's right there!" *Points at my Writer's Block* Goku: "... Sorry bud you're on your own."
8 likes

Bio

On CST time, United States. Working from home now, so I can typically get at least one response out per week if not more depending on how things are flowing.

Most Recent Posts

Monster Party

As Ash willed the tiny particle within the Mana Orb to move, this one that she grabbed at random had taken on a red color...But as it moved back towards the center of the orb, it lost its color and became clear again. Ash placed it within the center of the model, and concentrated...

The Mana Orb crackled, and shrank down. Its light became brighter, even though its size became smaller. Ash didn't feel any more of her MP drawn out into the spell, but somehow it just felt heavier. It had grown denser, more compact. Something told her that if she fired it, this Mana Orb might hit just a little bit harder. But otherwise, it didn't change.

The excess particles that had hovered around the edge now stopped their expansion, and instead began to orbit. They had stopped changing colors too...some of them still had different hues, but they were very light and translucent...

Skill Lost: Poison Breath II
Skill Lost: Fire Breath II

Skill Gain: Wurm Breath I (1.15)!
Unleash a burning miasma that inflicts Fire Damage, and has a chance to Poison the target. Or, unleash a searing stream that inflicts Acid Damage, and has a chance to Burn the target. Unlike other breath types, this breath cannot yet change its shape, but instead changes its elemental properties. The default form is a condensed stream, with a range of 10 feet. Its Fire Damage is slightly greater than Fire Breath I, and if Poison is inflicted its Rate of Damage is slightly greater than that inflicted by Poison Breath I. Its Acid Damage is slightly greater than Poison Breath I, and if Burn is inflicted its Rate of Damage is slightly greater than that inflicted by Fireball I.

You used Magic Analysis I!
---Wurm Breath---
A True Hybrid Skill. Hybrid Skills or Spells may combine two different elements, qualities, or abilities. True Hybrid Skills make use of Mana and Stamina simultaneously, but are typically stronger than a Hybrid Skill due to this increased cost. This Skill can cause Fire, Acid, and Poison Damage. The flames are magical, but the Acid and Poison are physical. It consumes more MP than Fire Breath I did, and more Stamina than Poison Breath I, at the same time.
System:Torrent


When Torrent took a deep breath and unleashed her new skill into the stream, the flames were a dark purple in color and seemed...heavier. There were some fumes mixed in with the burning miasma, but they rolled along the ground like dense fog rather than dissipating in the air, and smelled of sulfur and methane. This thick stream of poisonous flame hit the stream water, and caused a huge cloud of violet steam to rise and carry eastward with the wind. It was lucky Oberon had moved further upstream and Digbie had, at this point, headed back to the base. The water boiled for a bit until Torrent halted her technique, and doing so left her slightly light-headed due to the double drain on her MP and Stamina.

Once she had gotten her breath back and thought about what to try out next, she drew some of the now-slightly-tainted water into her mouth. She could feel what was left of her mana circulate as she concentrated. The inside of her mouth grew warm. She visualized her goal, focused her power, then drew in more air before spraying the water between her scaly lips. It went further than she might have thought it possible for her to spit, and the water did seem to be slightly more pressurized. And she could feel her Mana draining, just slightly, so it was highly likely some form of skill was developing...but to what degree? As always, it seemed more practice, possibly with a different method, would be in order.

You used Magic Analysis IV!
---Wurm Breath---
A True Hybrid Skill. Hybrid Skills or Spells may combine two different elements, qualities, or abilities. True Hybrid Skills make use of Mana and Stamina simultaneously, but are typically stronger than a Hybrid Skill due to this increased cost. This Skill can cause Fire, Acid, and Poison Damage. The flames are magical, but the Acid and Poison are physical.

Unleash a burning miasma that inflicts Fire Damage, and has a chance to Poison the target. Or, unleash a searing stream that inflicts Acid Damage, and has a chance to Burn the target. It seems like it only reaches out about ten feet. It's clearly stronger than some of the other poison or fire related abilities you've seen. Water or Earth spells would be the best at cancelling it out or blocking it, whereas Wind spells might help dissipate some of the poisonous fumes. It would likely be very effective against Ice and Metal elements.
System:Oberon


When Oberon used the standing pool off to one side of the stream, he found that the Mana Orb no longer dissipated in his hand. It collected the energy from within the water just as he wished, and the magic took on a more solid blue color. However, it seemed...light. Water had weight to it, just like earth did. The Mana Orb was too floaty, too nebulous, to behave like water. Before Oberon dismissed it and went over to analyze what Torrent was doing, the sensation of the partially formed Aqua Sphere might remind him somewhat of his attempts to form the Mana Dart. It seemed like so long ago now, back then in the cave.

Meanwhile, Digbie satisfied his hunger and thirst, then set off to the east to follow what he thought were the signs of his supernatural Guidance. He would be following the stream for the most part, it seemed...Back to where the group had first found those Rubber Frogs, and heard that growling from a nearby den. He didn't hear it this time--it seemed he had lucked upon this creature's territory while it was either out hunting, or perhaps sleeping off its lunchtime meal.

Further, and he came upon the charred remains of a large plant. This had a certain reptilian lady's handiwork all over it. The dried remains were little more than ash in the wind at this point, though--and they still floated to the east.

Digbie went on further, and suddenly his Alert skill sent a chill down his spine! Assuming he hid himself in the bushes, behind a tree, or whatever he could do, he would see another new creature of the woods...

It looked like a babboon, but the exposed skin of its face, hands, and buttocks were bright red. And instead of thick fur, this creature had broad, leaf colored scales all over its body. They didn't look like the reptilian scales of lizards either, but more like the hide of...what was that weird little creature from Australia called in his Old World? A Pangolin? In any case, the creature had a long tail that it used along with its hands to move through the trees...but it seemed injured. A deep, bloody gash had been carved in one of its legs, and it looked to be infected if the swelling and pus was any indication. The creature continued on, having not seen the Demiblin.

The wind rustled the trees again, and still it blew to the east. Digbie continued, holding the White Yill like a compass.

And several more minutes passed before he came upon a horrifying scene.

Bodies, stripped of the majority of their belongings, among the scattered and torn remains of what had been left to them. They looked like they had been here for a couple of days. At least a dozen of them, goblins. And three human bodies.

One of them was a young man, at least 20 or so just by looking at his facial hair. A sword, its blade chipped and bent after being battered with something hard and heavy, lay next to his outstretched hand. All of his clothes had been taken, but a ring of interlocking chains still dangled around one elbow. So he had been wearing chain link armor at some point, but in the process of stripping it off of him, or maybe during battle, it had broken? One of his feet had been chopped almost in half as well--his toes still had a portion of a leather boot on them. A splintered wooden shield was still strapped to his arm, and it still had a stone tomahawk's head sticking out of it though the handle had been broken. His features were unrecognizable--the body had been beaten and mangled to a bloody pulp, and it looked like even a few bites had been taken out of him in places.

The next was an older man, and he had been wearing a simple brown robe of some kind. But now all that was left of it was tatters. A thin chain that once held something around his neck had been snapped and broken. A leather satchel had been dumped out on the ground and tossed aside afterward. A stick of charcoal had been snapped in half under foot, a loose piece of parchment had been speared by a small wooden dart of some kind, and a leather bound book had several of its pages ripped out and was spattered with blood. Whatever weapon he had once used seemed like it had been stolen--it must have been something heavy, as there were drag marks leading away into the bushes. Unlike the other man, at least this fellow had been left with his underclothes. And his woven straw sandles were still on his feet as well. One of his hands was outstretched, as if reaching for something. A little wooden carving, of some sort? Like the other man, he had been beaten badly, but there was a sickly, splotchy discoloration to his skin...and it looked like there was a piece of vine looped around his ankle? It had been sawed through, but a few steps away another frayed piece of plant fiber snaked away into the bushes. A snare trap of some sort?

The last human looked to be barely more than a teenager. Unlike the other two, it didn't look like he had put up much of a fight at all--none of the goblin bodies were near where he had fallen and the ground wasn't so torn up. The torn fabrics left on him seemed like they were higher quality, silks and spun cotton. Like the old man, his skin looked sick or infected. A wooden chest, with framework and straps to let it be carried on one's back, had fallen off of him when one strap had been cut. Its contents had been rummaged through, but a few things remained--some shattered bottles with a bit of different colored liquid, a few mushrooms with bright red and green spotted caps, and some blue flowers that had now wilted somewhat. As the eastern wind breezed through, it overturned a few leaves nearby and revealed a handful of scattered coins.

The trees still rustled along the path as the zephyr snaked through them. But a single white petal fell from Digbie's head, and fell upon the body of the old man.


Rat Party

((OOC: I didn't forget to do your Mana Sense and Mana Drain last turn, shut up >_> ))
You used Mana Sense I!
---Myrminor Scout---
You feel the presence of Magical Power, but it is very unpronounced despite being present in an amount greater than your own. It feels neutral and natural to this creature's being; it is not being shaped.

Your MP is full. You have gained Temporary Extra MP.

Skill Rank Up: Mana Sense I > Mana Sense II (1.9 > 2.0)!
Though this sense is still limited by the strength of your other senses, and it still interpreted in some way similar to the other senses (seeing auras, smelling traits of elements, etc), it is now a full sense in and of itself--even if you are blinded or deafened by some circumstance, Mana Sense can be used. Touching an object or creature under the effect of magic, whether its own or from some other source, is no longer required to sense the presence of that magical effect so long as the target is within 5 feet of you. Touching the target will still grant a greater level of detail.

Skill Gain: Use Light Equipment (--)!
Unranked Skill. Allows the use of smaller weapons, tools, and other items with a degree of proficiency. Requires opposable thumbs or some other method of actually holding the object. Size limitations may be relative.
System:Asteria


The injured Scout turned to attack Asteria, but the Dire Rat was too fast for it. She ducked away from its snapping maw and battered at it with her tail, attempting to drive the Bloodingfly's probiscus in like a nail. The ant tried to bite her tail, but she avoided it again and pounced on the creature's back. As it bucked and twisted, unable to throw her off, Asteria tried to crush the creature. Then, she used her Telepathy in a new and unexpected fashion. As she forced her hatred, her rage, and even her fear through the insect's mind, it suddenly went stock still. Its antennae extended straight up, and the creature's legs simply buckled under it. It didn't seem damaged, really...but it was like Asteria had interrupted some kind of...connection?

Bunching up her tiny paws into fists, she hammered the needle in further. With a crunch it broke the rest of the way through the exoekeleton, and came out at an angle piercing one of the bug's huge compound eyes. With a squeal, the creature went down and began to twitch in its death throes.

Meanwhile, the big Myrminor heard Ed's roar and turned, raising its clawed arms to catch the Rat Man's powerful fists. The Worker was strong, stronger than expected, but Ed's rage still drove his blows through its guard. He managed a glancing blow on its head, knocking the creature back a few steps. Then, with a yowling cry, Mother Rat dove onto the insect's back! She began biting and tearing at its neck, and though the Dire Rat was smaller, the species' characteristic strength in its jaws proved enough to crack open the chitinous hide. Blood poured from the wound--but with a mighty jerk, the Worker was able to swing her off! While it was distracted though, Ed would be able to get another hit on it--no doubt by this point his rage had consumed him, so it was a sure bet he would be coming in swinging. The Ratman's crushing blow knocked the worker flat on its back, but when Mother Rat tried to capitalize on this, the bulbous stinger flexed up at her! She avoided taking a clean hit, twisting in mid-leap, but the stinger still caught her side! Blood flowed, mixed with something green, and Mother Rat screeched and whined in agony when she hit the ground. She kicked her feet, but couldn't seem to get up--!

The Worker's powerful mandibles snapped as it charged towards Ed, its greater weight turning it into a freight train of armor with sharp fangs...


Ghost Party

You attempted to use Magic Analysis I and Mana Vision I!
The target is too far away!
The target is using extremely powerful magic, you can almost sense it from here...
---V_r__l W__e---
Hi_g_l_ _dv_n_ed sp__l us_d by ch_n_e_li__ m_gic th_ou__ a w__p__. Req_ir_s ex__e__ raw p_we_ but a___ pr_c___ c_n__ol, a__ is _ore _i__i__l_ to _s_ w___o__ a b_a__d _d__. At _h__ lev__, it m_st __ __ t__ hi__e__ of __nks or su__a__ed the __m__.
System:Danny


Danny was able to eat the flesh of the Flak Beetle, though it had a bitter taste and an acrid burn going down the throat. His Aqua Sphere drew enough water from the air that he could get himself a drink, though it was little more than a gulp. Maybe if he attempted this same strategy on something full of moisture he would have better luck, but for now it would do.

When he tried to see the cause of the huge explosion, he could only catch the barest tail end of the blue light. What his skill told him, however, was garbled and unclear.

Moments later, the dark clouds that had gathered somewhere north by northwest of them cleared away like they had never been there. But now, sounds were alive throughout the woods...Danny could see, between the trees, several different creatures all running away from whatever that had been. They weren't hunting or invading territory, they just wanted to get the hell out of Dodge. A harried looking pixie flew up through the treetops over them, not paying any attention at all, and the shadow of something bigger trundled off through the trees about fifty feet to Danny's right, heading south. The local ecosystem might be in some chaos for a while, after something like this...

Meanwhile, Jason continued to try and possess the slime's corpse, though he could feel his MP starting to drain faster again. His mind raced. He was experimenting, yet going with the flow at the same time. He had no guarantee this would work...what if it left him off worse than before? Then that explosion shook his concentration, and the bite of fear ate away at him. He pushed again, not just allowing the tendrils of his form to fully invade the corpse, but trying to push his essence into the body with sheer force of will. The Shield contained him, it seemed, forming another anchor within the Slime's dissolving innards...

That black and white world pushed at the edges of his vision. The tunnel got smaller, and smaller, and tighter...

Pain.

He could feel pain!

Skill Gain: Possession I (0.8 > 1.0)!
Spend a variable amount of MP, then "lock" a separate amount of MP in the necessary bindings to possess a body. A spirit-class only Skill. The initial MP cost differs based on the strength of the target, the difficulty of possession, and other factors. This skill may not work at all on creatures of sufficient strength, or magical defenses, or other circumstances. The amount of MP necessary to bind the body differs based on the size and other qualities of the body. At this rank, you can only possess deceased bodies. If your new MP Total, the amount left after locking the body, is drained completely then the Possession will be canceled. If your body is destroyed or reduced to 0 HP while you are in it, your spirit will be ejected and you will lose MP based on the extent of the damage, possibly destroying any spirit form you possessed as well. The suitability of the body will determine how well you can manipulate it. At this rank you are unable to use or to unlock any skills the body formerly possessed. No matter what the species of the body you possess, it will become a Corporeal-class Undead.

Skill Rank Up:Taboo I > Taboo II (1.9 > 2.0)!
The seed of evil grows within you.


YOU HAVE TRANSFORMED!
Ectoslime > Necroslime!
Necroslime - Roughly the same in all categories as a normal slime, a Necroslime is a rare form of Undead. It is of limited use to any intelligent necromancer. Its body swells with the gases of decay and its internal acids become even stronger as bacteria and rot fester inside it.
Your base stats have returned to normal levels!
Locked Skills have increased! Certain skills are now usable again! Certain Spirit-class skills may not function the same way or may be decreased in effectiveness.
Your Max MP has decreased due to Possession Lock.

Current Skills:
Physical Damage Resistance I (1.0)(0.4)
Warcry II (2.175)(0.4)
Stone Shot II (2.6625)(0.3)
Rock Spire II (2.075)(0.3)
Tremor Sense II (2.425)(0.5)
Soil Manipulation I (1.15)(0.4)
Telepathy II (2.725)(0.8)
Material Analysis I (1.2)(0.3)
Magic Analysis I (1.55)(0.8)
Monster Analysis I (1.55)(0.5)
Mental Resistance I (1.55)(0.7)
Charisma I (1.15)(0.3)
Focus I (1.3)(0.7)
Limited Shapeshift I (1.6)(0.6)
Mind Wave I (1.2)(0.5)
Spell Chant I (1.3)(0.5)
Bounce I (1.15)(0.4)
Faster I (1.05)(0.4)
Blunt Resistance I (1.0)(0.3)
Spiritual Awareness II (2.25)
Transparency I (1.5)
Taboo II (2.0)
Levitate (--)
Guidance I (1.15)
Mana Drain I (1.7)
Meditate I (1.7)
Mana Sense I (1.25)
Shield I (1.1)
Possession I (1.0)
<UNUSABLE>
Earth Affinity (0.75) <CANNOT BE INCREASED BY SKILL POINTS>
Wave Shock (0.1)
Swift Swimmer (0.1)
Aqua Sphere (0.7)
Alert (0.2)
Smash (0.5)
Cleave (0.3) <UNABLE TO BE USED>
Blood Drain (0.8)
Muffle (0.1)
Crafting (0.3)
Magic Resistance (0.75)
Agriculture (0.3)
Plant Analysis (0.3)
Acid Spit (0.8)
Fire Resistance (0.4)
Fortify (0.2)
Sensory Resistance (0.6)
Mana Orb (0.7)
Alchemy (0.4)
Air Read (0.5)
Keen Sight (0.2)
Point Strike (0.2)
Doze (0.1)
Acid Resistance (0.1)
Rabid Fit (0.4)
Pierce Resistance (0.8)
Lesser Cleanse (0.2)
Dextrous (0.2)
Quicken (0.3)
Earth Wall (0.1)
Stone Breaker (0.1)
Iron Gullet (0.1)
Slash Resistance (0.2)
Earth Vein (0.6)
Mana Shape (0.4)
Lesser Force (0.3)
Spell Cancel (0.1)
Curse Word (0.1)
Light Resistance (0.0125)
Ghost Touch (0.3)

You are Ravenous. HP is Draining. You need Food.
You are Ravenous. HP is Draining. You need Food.
You are Ravenous. HP is Draining. You need Food.
System:Jason


"His" new stomach gurgled impatiently. "His" pseudopods reached out, grasping the edge of the hollow tree. He felt sunlight burning him, the pain of opening one's eyes to a too-bright sight but all over his body. But he was ALIVE! He was JASON!

Echoing up from the depths of the tree, Danny heard it. Choking, gasping, blurbling laughter--like someone laughing through a mouthful of their own blood. When the voice spoke, the voice was full of phlegm and had no tongue...

"Yeessgh...yessshh! YEEEESSSSSSSSSSH!" The black, noxious, gurgling slime rose from the depths...


DEEP FOREST

@Haeo@Stabby@RC3



Leaves rustle. Strange blue flowers glitter, as if covered in morning dew no matter the time of day. To the northwest, and to the east, if one travels far enough they can hear the rush of twin rivers. Moss creeps here and there, only where the pale fingers of sunlight poke through the canopy to reach the hard ground below. Though it seems quiet, in reality a tranquil harmony has formed between all the instruments of the forest. Birds, insects, shivering blades of grass, and the creaking boughs all meld into the orchestra of nature. But there are other creatures here as well...

And they are many. Almost too many for this much space it seems, despite the lush resources of the deep wood. Creatures of all shapes and sizes, reptiles and mammals and flying things. Yet to call them beasts would be too simple. They are too varied in form to be classified by the same typologies one would use for nature--they do not follow the same rules in their beings, nor in their interactions. They are...aberrations? Deviations?

Monsters.

Different pairs of small, humanoid figures with gossamer wings and brightly colored hair, flutter in and out of hollows in the great trees. The Pixies giggle and buzz among themselves, every so often drifting down towards the ground to pick the strange blue flowers. Occasionally, as one draws too close to a hollow log, or a burrow hidden between rocks, a growling Dire Rat or hissing Fanged Lizard lunges out with teeth bared. An unwary Pixie could even find itself attacked by rotund balls of moving goop. The Slimes had plenty of plantlife to feed on here, and often grew large and slow...but if they waited, carefully slithering and hiding in places that solid-bodied creatures couldn't fit into, they could make quite the ambush predator. Spheres of glowing light, feather soft around the edges and leaving trails of shimmering ozone, rise up through the tangled network of the treetops. Every so often, one crackles angrily and zooms down at some unlucky creature, launching sparkling displays of magical fury.

But despite how many creatures lived together in this ecosystem, they seem wary to venture too far from their dens, or to forage overmuch for food and shelter. Why? It likely has something to do with the worn trails one finds here and there. Though never traveling in a straight line, and never in an orderly fashion, the trail makes a rough circle of sorts that winds for a long, long time around this area of the woods. And the creatures that made this trail often patrol it, searching for anything they can find to slaughter and devour. The weaker creatures have learned to avoid them. Though they too are weak, they have numbers, and weapons. The stronger monsters have either been brought down--though not without casualty--or simply avoid the territory. The weaker monsters are trapped within it, for they dare not risk crossing the trail overmuch and running into the hunters.

These hunters, of course, are the last of our many basic monsters--the Goblins. There are many, far more than their rivals in the cave a day or so's journey away. Up until recently, they were quite successful...but, long unbeknownst to the forest's new arrivals, this was the doing of the previous generation. Those Goblins are gone now...though they leave quite the legacy behind. Still, the greenskins are nothing to scoff at for other weakling monsters. Especially not their two leaders...the Hobgoblin and the Redcap.

The Hobgoblin has sharp eyes, constantly watching, constantly planning. He wears armor all over his body, made from the bones of various creatures strung together with bits of twine and sinew. Necklaces and bracelets of claws and fangs adorn him. Standing at four and a half feet tall, he towers over many of the goblins. His build is more muscular than theirs as well, but more impressive is how leanly toned he is; his face, too, is more refined. Though his ears are still long and his nose still pointy, and two fangs jut from his lower lip, he has much more hair than other Goblins to soften these features. It is so black that it appears blue, and roughly spikes about his head like a wild mane. His skin is a much darker shade of green, less saturated, but he has painted himself with various blue and white tattoos using dyes likely made from plantlife. He carries a spear, holding it close as if afraid to be without it for even a moment. Its haft is made from a sturdy branch, not the gnarled things many other goblins cling to, and its point seems to made of a purple, jagged horn that comes to a devious tip. Yet near its base the horn branches somewhat, more like an antler...and skewered through two of the small points near its base, four on each side, are eyeballs that have somehow hardened and now shine like red and orange gemstones.

The Redcap's skin is his namesake's color, and while he too has a full head of hair it is solid white. There is much less of his build to be seen, though it is slightly broader and more muscular than his companion's if not as tall. He wears dark furs, blacks and greys, fashioned into a long shirt and pants--even a cloak. He too wears accessories made of small bones, fangs, and claws strung together with vines. His weapons look simple at first glance, knives made out of stone--but they are larger and sharper than most of the other stones in the area. The mountains are far to the west of this tribe's territory. Did he brave all that way, all the challenges along that road, to find those stones and make better weapons? Like the Hobgoblin, his features are less grotesque than the other Goblins...but his scowl and glare have a palpable cynicism.

It is a common sight to see these two fighting amongst themselves. The other Goblins, especially three larger ones who can be seen barking the orders when these two are distracted, often circle up and chant or cheer. The Redcap is always the challenger, the Hobgoblin always the defender...and the victor. When the tribe unites for some other purpose, however, the Redcap seems to begrudgingly obey. No matter their rivalry, the Goblins always stick together. Thus, the Hobgoblin is their Boss from now, until the day he allows himself to be seen as unfit...and he is too crafty, too determined, for that.

Thus far, this is all you have seen...


It has been 12 days since your new life began. Or at least, that’s what you believe based on what natural light you see and the apparent sleep cycles of other creatures you’ve observed. For some of you the first week was as if coming out of a deep sleep. Groggily, you acted on auto-pilot until those first few primal needs were met, but now you have truly awakened to your predicament. Some of you had to grow a bit before you could really accomplish anything. Some of you had to find a place to hide, or a source of easy food and water, before you could relax and really begin to examine your surroundings. But now you think you’ve got the hang of it. You’re probably not fully grown yet, but all of these creatures are the type of lower life forms that live fast and die faster, so your maturation rate matches that pace. And now, with an understanding of what you are...it seems like it’s the right time to figure out where you are, and where you’re going from here…

Of immediate note in your surroundings are four things: The strange blue flowers, which pop up here and there in clusters among the rocks or catch the eye every so often from vines crawling up the trees; the green herbs growing so thickly in one large, peaceful clearing that many creatures avoid due to its lack of cover; the large, elder tree that climbs higher than any of the others, being so large that six goblins can't wrap their arms around it; and finally, the ramshackle lean-tos around which you see the shadows of a few goblins...

Oh, and just now there was that HUGE EXPLOSION from the mountains in the distant West...

"Da FUGG was dat!?" Long stone knives met the wooden shaft of a spear as the two goblin leaders dueled. The one with blue paint jumped backward, glancing towards the cloud of debris in the distance. The one in the dark fur stayed where he was, but turned all the way around to look. The Hobgoblin could have ended the fight then, but they were both too drawn to what had just happened.

"Big magic! BIIIIIG magic!" From the crowd of goblins gathered around them, an Elder shuffled out, using a Gnarled Stick as a cane. This goblin, a male, bore the wrinkles and droopy ears of a long life, and his rheumy eyes had seen a great deal. He was no longer strong enough to fight, but his experience was invaluable--all fifteen years of it. "A Big Demon, or sum udda real-strong ting, has come to da forest!"

"Does we needs ta run, Boss?!"

"Wut we gonna do!?"

"Why dey comin' here?! We didn't do nuttin' to no big demons!"

"Shaddup!" It was the Redcap that silenced them, while the Hobgoblin leaned on his spear and seemed to be considering the situation. "Dat big boom come from over near da Broked Towah gobs! I bets Rags Nar just got his poop pushed in!" He turned to the Boss. "No need ta run! Let's go kick dey butts now dat dey weak!"

The Hobgoblin opened his eyes suddenly, and pointed his spear back towards the lean-tos.

"Everygob, get to da camp! We talks later!" When the others didn't move, he snarled at them and swung his spear for emphasis. The crowd started to disperse in a chaotic mess. Just as they were getting out of the way, however, a multitude of creatures suddenly came flying out of the bushes!

A Bowhorn Deer leaped clear over the Hobgoblin, and he crouched down and prepared to strike. Behind the deer, a big green slime rolled on through, and after that came a Wisp. The Hob still stood his ground, and every creature parted around him. They were running scared, afraid of whatever had caused the explosion. The last to emerge from the bushes was a neon-blue haired Pixie--which gasped just once before the tip of the spear impaled it, all the way through. The Hobgoblin pulled his weapon out and turned around. The Redcap smirked as he held up a beheaded Dire Rat he had caught by its tail, letting the blood spill onto the ground.

All around the forest, creatures were high-tailing it despite their fear of goblins, or the smell of other monsters' territories. For the creatures hiding in the trees, they passed below harmlessly. Those who were smart among the predators, as well as the goblins, would soon figure out that while the danger wasn't immediate for them, it presented a unique opportunity in which the prey came to them...
@RC3
Hey there, nice to meet you. We still haven't had a lot of previously mentioned folks show up so I don't mind accepting a few more people, but I'd still rather it not be considered a true "reopening" of applications, for anyone else reading at the moment. As for your App, it looks good! Once you take the following into account, you can add Sato to the IC!

You are the second person I've met thus far from the "Jay-pans," yet neither one of you have died the way all those stories told me you were supposed to. I desire to meet this murderous monstrosity known as "Truck-kun." I suspect he would make an excellent addition to my Dark Generals.

Skill Gain: Iron Gullet I (1.0)!
You gain the ability to eat the majority of "normal (relative)" foodstuffs even if your size, teeth, or other factors would have made this difficult. You also don't suffer nausea or other side effects of bad tastes. You have a lower chance of being damaged or placed under status effects when eating tainted foods. You may swallow small non-edibles without issue, but you gain no nutritional value. [Past Life Skill]

Level Growth: Stamina Up!
At some point during your leveling, your Max Stamina increased! [General description of life as a goblin]
System:Demon_King


Something else to take note of: Since Sato has been growing so quickly and is stronger than a normal goblin, he has been noticed by the upper ranks of the tribe. The Hobgoblin Boss and the Redcap second-in-command, as well as the three "captains" within the tribe. The captains, especially, are beginning to feel threatened by his presence and may take steps to either make themselves stronger, or keep him under their thumb. One particular captain, whom you'll meet once you start posting, is very similar to Sato--a bigger goblin than usual, with longer, rougher black hair on his head and even his chest and forearms, this captain uses pure brute force and intimidation to keep the goblins under his command in line. Up until reaching Level 4, any time Sato competed with this burly goblin would have resulted in a loss. Arm wrestling, regular wrestling, pick-up-rocks, punch-say-ow, etc.
@Vinsmoke Goji
That'll work. Feel free to submit an app, we'll see what happens from there.
Monster Party

Skill Gain: Prehensile Tail (--)!
Your tail has developed enough muscle and coordination that you can use it as if it were a fully functional limb--minus fingers and toes of course. Any stats, skills, items, spells, etc that could be used or applied by your limbs can, with a few exceptions, also be used by your tail.
System:Ash


As Ash carried on the variety of exercises, using different muscles and attempting to manipulate her tail with varying levels of precision, strength, explosive movement, and sustained effort, it all finally paid off. The stinger-tipped limb wasn't so stiff anymore either, though when at rest it still made that curving arch like a scorpion's tail.

With that turn, she could turn to her next experiment. She had actually done this before, but at that time her Mana Vision and Mana Sense hadn't fully formed. She formed a Mana Orb in her claws, letting it hover above her palm--it seemed to do this naturally without a need for something like a levitation spell or Lesser Force.

The shape that was like a Rutherford Model, but without a nucleus, appeared again. This time the lines were clearer, and as they fluctuated Ash realized that she couldn't exactly count how many lines there actually were. Nor could she correctly identify their true "shape," as it was like looking into one of those "gif" (pronounced with a hard G) things from the internet back in her old world, specifically an image like a snowflake, or a human hand, that turned into more snowflakes and more human hands in a never ending zoom-in loop. The circles turned into squares turned into triangles turned into chilliagons...

But while the Rutherford Model did not have a nucleus, it did have those squares. They were just hard to see, because they were colorless and massed together, yet they seemed to be expanding--only once they drifted to the outermost edge of the fluctuating mass of lines, they began to take on various hues, like light hitting a soap bubble in reverse.

You used Mana Sense I!
---Mana Orb---
This Mana has no Element. It is concentrated, and harmful, but not to you. It is your own Mana. It feels incomplete.
System:Ash


Meanwhile, Digbie and the others were outside the cave. While Oberon and Torrent practiced their magic, Digbie grabbed some grass and leaves and set about trying to make himself some clothing.

You are attempting to Craft an item. You do not have the required skills. Your item will likely degrade heavily.
Thin Grass + Long Grass + Large Leaves

You have crafted an Item. Your Material Analysis tells you its Quality is Poor.
Obtained Item: Grass Skirt!
System:Digbie


Digbie didn't quite go into a lot of detail, thinking about the structure of what item he wanted to create. He just wanted something to cover his gobby bits. So he made a ring first, like when small children make flower crowns. When this ring was large enough to tie around his hips, he began tying the foilage to it so that the blades of grass and leaves would hang down. The result was a simple, thin, slightly too short, grass skirt--like the most discount of discount Hawaiian luau souvenirs. Still, at least he wasn't completely naked anymore...at least not fully. A few leaves fell off the skirt as soon as he stood up.

But, not to be discouraged, the Demiblin began to pray again. And again...nothing. That soft breeze was still blowing, in the same direction as before, and the light rush of the wind was all Digbie could hear as he reached out for someone, anyone, to help him. As he looked pleadingly at the White Yill, all he wanted to know was the first step to rid himself of the Taboo. He hadn't really done anything that bad, had he? He had just put points into it out of curiosity. He had chosen to embrace that uneasy feeling, at least temporarily...was it just because he truly didn't know better? Well, now he did. He didn't want that anymore. He had heard the voice, seen the light, when he evolved before. It had told him he could have forgiveness, he could turn away...but what did he need to do in order to obtain that? He was asking this question desperately, yet...why wasn't anyone answering?

The breeze picked up, and Digbie lost the White Yill! It was plucked up out of his hands and fell in a slow spiral towards the stream, drifting east along the wind--but he could still catch it, if he hurried--!

You are experiencing a Fast Rate of Skill Progression
System:Oberon


As Oberon repeated his earlier experiement, much the same thing happened. Now that he knew what to expect, he was able to hold the Mana Orb a little more firmly so that the power wasn't getting drawn away down the stream quite so much...but it still didn't seem to want to stay in one place. When he closed his eyes, he could definitely feel the Mana Orb drawing the Mana of the water into itself...but he could also feel an exchange taking place. The Mana Orb's original Mana was being displaced by the Water Mana in some fashion, and as the Mana Orb lost its original energies, carried away by the stream, it lost more and more cohesion.

What could he do to expose the Mana Orb to the water, without losing it to the current of the stream?

Meanwhile, Torrent moved downstream from the rest of the group. A safe bet, given her ability's destructive nature. She began to practice what was rapidly becoming her signature move now, the combination of Poison and Fire Breath. Once again, the fumes were lit by rapidly expanding flame, but by controlling her own output she condensed that explosion into a flamethrower's projectile. And now she put even more uumph behind it. Indeed, she was able to increase the strength--it went further, it flared brighter, and the heat rippling the air grew hotter. As for how long she could hold it...she could feel her MP rapidly draining, along with a little bit of her Stamina. She couldn't see numbers going down, but had cast enough spells and spat enough poison to recognize the sensations...

Skill Rank Up: Fire Breath I (1.95) > Fire Breath II (2.0)!
Range increased to 15 feet. In addition to the cone of fire, this Skill can now be focused into a denser stream. Its range stays the same, but it no longer affects multiple enemies; on a single target at a time, it may have better penetration against defenses.

YOUR SKILLS ARE CHANGING!
-Due to your unique methods, combination of skills, individual growth, and the qualities of your species, you have unlocked a new path for your skills!-

Do you wish to merge Fire Breath II and Poison Breath II into the Hybrid Skill, Wurm Breath?
---Wurm Breath---
Unleash a burning miasma that inflicts Fire Damage, and has a chance to Poison the target. Or, unleash a searing stream that inflicts Acid Damage, and has a chance to Burn the target. Unlike other breath types, this breath cannot yet change its shape, but instead changes its elemental properties. The default form is a condensed stream, with a range of 10 feet. Its Fire Damage is slightly greater than Fire Breath I, and if Poison is inflicted its Rate of Damage is slightly greater than that inflicted by Poison Breath I. Its Acid Damage is slightly greater than Poison Breath I, and if Burn is inflicted its Rate of Damage is slightly greater than that inflicted by Fireball.

The Hybrid Skill will CONSUME the two source skills, and they will no longer be available. The Hybrid Skill's Rank will be I at (1.15). Dragon Affinity will increase by 0.1. The method by which you are using Poison Breath II and Fire Breath II together will no longer require Dual Cast when using Wurm Breath.
System:Torrent



PixieSlime Party

Obtained Items:
Medium Monster Bone x4
Small Monster Bone Plate x2
Tendon Fibers x6
Bowhorn Venison, 20 pounds edible
System:Ardur


Using the Flak Beetle's mandible and his own significant strength, Ardur was able to cut the remaining two legs of the Bowhorn Deer free. When he began dissecting them, Steve watched patiently and rubbed her forelegs together. Momma Slime only waited for Ardur to do exactly as he said, taking the legs off, then almost immediately began consuming the deer's body, starting at the stump of the neck and working her way down.

When the Hipixie had taken out the bones and separated them, he had the lower and upper leg bones that were each of a decent length and thickness--almost too much for him to lift. One of those goblins could have made a very nice club out of something like this. The deer's "shoulder" and "hip" bones made wide, relatively flat plates, big enough that Ardur might be able to use them as shoulderpads, or if they were somehow bound alongside each other they could cover his upper chest, or his own shoulder blades all the way across his back. The tendon fibers were, when fully stretched, about a foot long or so. Right now, however, they were still full of blood and fresh. As they dried out, they might not last too long unless he found a way to preserve them.

You are attempting to Craft an Item. You do not have the relative skills. Your Item will likely degrade heavily.
Your crafting method is advanced compared to your materials. Item's quality may be boosted.
Your material quality is advanced compared to your skills. Item's degradation may be slowed, but your ability to craft may be more limited.
You are attempting to process an item for crafting.
Small Stones + Slime Acid + Half Bowhorn Jaw x2

One of your items was destroyed during processing!
One of your items was destroyed during crafting!
You crafted an Item! However, due to lack of skills, you cannot predict its quality.

Obtained: Jawbone Club x1
System:Asura


As Asura worked with his slime and a few stones on the deer's skull, he was able to take off the lower jaw and split it in half. After eating the rest of the muscle out of the skull, his Shell now sat comfortably over his body, and where it touched him he was able to adhere to it well enough that he didn't even have to concentrate, like he usually did with Cling, to keep it there. It seemed like his Slime Shell had been officially completed. His idea for items, however, was another thing.

He drilled and honed a little too hard on one of the jawbones, which was already getting very weak and brittle as his acid not only served to make the stone a whet stone, but also ate into the bone itself. He would have to figure out a better way to adjust its exposure to his acid, manipulating it with his membrane. But not only did the stone crack and shatter--so did the sharp shard of rock he was using to drill and whittle at it. By grinding the other rocks together inside his body, he was able to reproduce another sharp stone shard. With what he learned from the first attempt, the second went a little more smoothly. However, by the time he spat out the completed item, his acid had produced a skimmy layer over the bone. It could simply be wiped away, but how much of the bone had been eaten away by the acid? And he had completed his drilling, but for what purpose? And how much would it weaken the integrity of the item against impact? As for the jawbone himself, he hadn't really "sharpened" it, but he had created a smoothed wedge that would concentrate more force into a blow.

Both Ardur and Asura took some time to complete their tasks, given what little they had to work with. The sun steadily got higher, their surroundings brighter. But aside from a few birds and insects around the woods, it seemed like they were all alone with the quiet...

Until the mountain exploded.

Their first hint that something happened was a distant boom. It was like thunder but...not quite. More sudden. And where had those dark clouds come from so suddenly, to the northwest? Yet as they pondered this, a blue flash of light flew over the tree tops. It arced through the sky, a whirling crescent moon of crackling energy. It struck a mountain peak in the distance. The blast crumbled rock like powder, and the distant roar of an avalanche washed over them several seconds after they actually saw the chunks breaking away.

"WUT DA FUGG!?" Momma Slime was the first to react. Now where had she heard that language?


Rat Party

You used Monster Analaysis II!
---Myrminor Scout---
Myrminors are a low-tier species of insectoid monsters, though despite this they produce several different subtypes to fulfill various roles in the species. All subtypes follow the orders of a Queen. Digging enormous underground tunnel networks, some larger than a city sewer system, Myrminors behave much like mundane ants and have only grown to such a size and threat due to absorbing large amounts of ambient Mana. The Scout Myrminor is the weakest of the subtypes, but also the fastest, and its only purpose is to gather food, explore territory, and sacrifice itself in waves against enemies. A Scout leaves a trail as it travels that other Myrminors can follow to find resources and bring them back to the Queen. It has strong magical senses that lead it to Mana-rich resources by using its antennae. It can also feel tremors in the earth with its feet.
System:Asteria


Asteria dropped her items and Analyzed the first monster. Ed dropped everything but his new weapon and charged with a snarling shout.

You are attempting to equip a weapon that is too large for you!
Use Light Equipment is relative to your size. This weapon is too large.
You have not fully developed Use Medium equipment. This weapon is too large.
You do not have the appropriate Skill to use this weapon. It is too large.
You have the Skill Stronger I, your Use Light Equipment Skill is slightly boosted. This weapon is too large.
You have the Skill Dextrous I, your Use Light Equipment Skill is slightly boosted. This weapon is slightly too large.

Rabid Fit activated passively! Your physical attacks and associated stats are boosted but you are more vulnerable to damage. Your current weapon is suffering penalties to its usage due to not meeting the stat requirements.

Overwork activated passively! All physical stats boosted at the cost of Stamina. Your current weapon is suffering slight penalties to its usage due to not quite meeting the stat requirements.

You are rapidly consuming Stamina!
System:Ed


He could barely get the greatclub over his shoulder, but adrenaline and rage and the urge to crush these insects were driving him on. But if he could just get it raised up high enough, its own weight and gravity could do the rest even if his strength wasn't quite enough--but it HAD to be enough! Ed focused everything he had to offer into this one hit of his greatclub. Absolutely everything. Forgoing his own safety just to ensure that Mother Rat would be saved. He placed his whole body weight behind the swing!

However, the Myrminor Scouts weren't just sitting there passively. One of them saw Ed coming, and moved to get between the Rat Man and its fellow. The other turned as its comrade rushed at the giant rodent, and saw the not-quite-as-large Asteria as she was Analyzing them. It headed towards her, mandibles clicking.

Mother Rat and the larger Myrminor subtype were still struggling--

Ed's attack came down. The scout in his way had prevented him reaching his target, but he was already in the arc of the swing, his eyes blazing with fury. His Dynamic Eye saw the creature try to snap its mandibles shut on his extended arms--but the Rat Man's attack, even though he could barely hold his weapon, was just fast enough, and with his boosted vision he had enough reaction time to subtly shift his arc. The red light of Smash surged along the greatclub's length like crimson lightning. It slammed into the insect's chitinous head--and through it. Gravity, momentum, weight. Hard wood studded with iron. Power.

The Scout's shell shattered, its brains pulped, its blood spattered the ground. Ed had forcibly decapitated it and crushed what was left like a summer melon. The vicious display sent a ripple through the battlefield. The other Scout and the larger Myrminor grappling with Mother Rat both twitched their heads and antennae, turning towards the raging Rat-Man.

All in the course of seconds.

You used Monster Analysis II!
---Myrminor Scout---
Myrminors are a low-tier species of insectoid monsters, though they can be considered stronger than "basic" low-tier creatures. They produce several different subtypes to fulfill various roles in the species, and some types are significantly stronger. All subtypes follow the orders of a Queen, who is even able to control them at a distance. Digging enormous underground tunnel networks, some larger than a city sewer system, Myrminors behave much like mundane ants and have only grown to such a size and threat due to absorbing large amounts of ambient Mana. The Scout Myrminor is the weakest of the subtypes, but also the fastest, and its only purpose is to gather food, explore territory, and sacrifice itself in waves against enemies. A Scout leaves a trail as it travels that other Myrminors can follow to find resources and bring them back to the Queen. It has strong magical senses that lead it to Mana-rich resources by using its antennae. These resources, such as Mana Crystals, are brought back to the nest and used as sustenance by the Queen. Most subtypes can also feel tremors in the earth with their feet, and are even able to "see" in darkness.
System:Asteria


Asteria finished scanning the second Myrminor and now turned towards the third. The second Scout made an about face and attacked Ed from behind, before he had finished picking the greatclub back off the ground. The massive ant sank its mandibles into the flesh of his haunch, drawing blood and sending pain like Ed had never felt shooting through him. With all six legs planted on the ground, the creature began to pull the Rat Man down--could he keep his balance?!

Mother Rat managed to escape her opponent in the instant it was distracted by Ed's kill, and she leaped away from it. Seeing her packmates, she let out a terrified series of squeaks and ran towards Asteria, ears flat against her head. The bigger Myrminor didn't want to give up on an already weakened opponent and chased after the adult Dire Rat--surprisingly fast given its size. It might catch up at any moment, especially once Mother Rat reached Asteria and no doubt stopped to try and communicate. What was she trying to do--get them to run, perhaps?

You used Monster Analysis II!
---Myrminor Worker---
This subtype of Myrminor is bred to work in the tunnels and to transport resources once they are identified by a scout. Its bigger body and thicker shell make it strong and tough, but its speed isn't as impacted as one might think. The gripping claws on its first two legs allow it to shift rock and rubble, and also to get a strong grip on food items larger than itself. A Worker is a decent fighter if forced to engage, and its jaws are more than strong enough to tear through leather and even break weak chain links.
System:Asteria


The battle would wait for no one--Asteria rushed to help Ed, snatching up the Bloodingfly's Stinger in her Prehensile Tail. From behind, she managed to stab the creature right where its head met the next section of its body. The first few jabs scraped off the exoskeleton, though they left sizeable scratches. The creature's grip on Ed loosened as it realized something was attacking it, and the Worker turned its head Asteria's way as well. Would it pursue her, or Mother Rat instead?

Skill Gain: Use Light Equipment (--)!
The use of small tools, and lighter forms of armor, weaponry, and other items. --Due to your size and limbs as a Dire Rat, even some Small items may be too large or heavy for you to use effectively.--
System:Asteria


Asteria slammed the needle like probiscus into the gap in the ant's armor. The makeshift weapon stuck fast in the side of its neck, and the creature let go of Ed and reeled away with a creening squeal. Asteria lost her grip on the needle as the Myrminor twisted and jerked. It still had fight left in it. A short distance away, Mother Rat hissed and snarled as the Worker closed in on her again--she clearly wanted to evade it, but didn't seem willing to leave the pack behind...


Ghost Party

You used Monster Analysis II!
---Tailed Frog--
Tougher than the average amphibian, these slimy creatures are not to be underestimated. In addition to poison, their hefty bodies pack quite a wallop and aren't as vulnerable as one might think. They often hide in water, then pop up at a distance to lob their poison at unwary adventurers. They can be found in other environments too, but in the water they are at their biggest advantage. Some specimens may also possess paralyzing venom in a hidden pair of fangs. Supposedly if the poison glands can be removed, their legs can be fried as a sort of delicacy.
System:Danny


Danny settled down to Meditate for several minutes. Jason slipped into the shade of the hollow tree--just in time too, as the morning sun grew brighter by the moment. He soon found the body of the dead slime, and after spending a moment to visualize his goal he attempted to slip inside it. There weren't any open wounds on the slime's membrane, so he had no choice but to use Transparency. At the current rank of that skill, it seemed difficult to get his entire body to phase through something...but compared to every other creature he had drained of its mana, or devoured a soul from, there was almost no resistance from this body. It still felt like trying to force one's hand into gelatin, but the further Jason got the easier it became.

When Jason found the "emptiness" at the core of the Slime's being, he suddenly realized the blackness around him was no longer the Slime's body. He was back in that odd limbo world? How? When? Yet, nonetheless, there was an "essence" here and it was "missing" something. Jason willed himself to move towards that empty space, to fit his misty, immaterial form into it. With one more push, he broke through...something...and he was in! ...But then he started slipping "back?" What? Why couldn't he...it was like he couldn't grip it, but that didn't make any sense...

The Ectoslime cast Shield, and the image in his mind was like that of the bubble he had seen that seemed to contain the souls, or at least showed the maximum "capacity" for the spirit to fill the body. The aura around him glowed, the only source of color in this monochrome world...

Was that just his imagination, or did he not feel alone anymore?

He attempted to suffuse the body with his spiritual being, to become like blood beneath a delicate skin. To make this body his own.

The limbo world suddenly disappeared. Jason was inside the dead slime, and it felt...it felt...

Suffocating.

What was Transparency's description about again, the recoil caused by phasing into an object? Jason suddenly felt weight bearing down all around him, he felt heavy like lead, like his entire body--even though he didn't even have one yet--was numb and lifeless, paralyzed, out of breath...

Yet, there was...something else.

Jason knew what it felt like to be a Slime. He knew what it felt like to have no limbs or organs. To move a body made of amorphous jelly. To shape it. But now, despite the shield, he felt himself...leaking? He had tried to cement himself, to make himself the new core of this body, yet now his misty essence was trying to...spread out? Like water, trickling down into streams, splitting and forking into hundreds of droplets that criss-crossed each other...What was happening!?

His instincts told him to use Transparency again and get out of the body. Yet...what would the rest of him say?

After some time, while Jason was doing...whatever he was doing in there, Danny had recovered his MP. Peering into the hollow tree, he now activated Mana Vision I...

And for the first time, he witnessed Jason's spiritual form. It was...foggy. Like steam on the bathroom mirror. Barely recognizable. Even less clear than when he had used the Source Crystal Shard as an eyepiece. But because he had seen it through that before, he could recognize it. What was more, he could see the aura of the Shield spell around Jason in more detail...and the strange, sparkling veins spreading out from Jason into the black slime he had somehow gotten inside.

He turned back to the Tailed Frog as well, and analyzed it. Then, knowing that there were other tasks to attend to, he went back to try and harvest the parts of the insectoid. He managed to cut the sac with the flammable fluid away from the body, and then cut away the two sections of exoskeleton over it. The sac itself, then, seemed rather vulnerable compared to the rest of the creature's body. This became even more evident when, as he jammed the Sharp Stone Shard under the beetle's thorax shell, the brittle stone snapped in half. Now it was too small to get any use out of whatsoever. He would need to find another rock, a bigger or better one, or else figure out some other method of harvesting the rest of the beetle...

By now, some time had passed, and the morning was pressing on. Yet as Jason and Danny went about their tasks, they were suddenly interrupted...

Because the mountain exploded.

Their first hint that something happened was a distant boom. It was like thunder but...not quite. More sudden. And where had those dark clouds come from so suddenly, to the northwest? Yet as they pondered this, a blue flash of light flew over the tree tops. It arced through the sky, a whirling crescent moon of crackling energy. It struck a mountain peak in the distance. The blast crumbled rock like powder, and the distant roar of an avalanche washed over them several seconds after they actually saw the chunks breaking away.

Obtained Items:
Flak Sac x1
Broken Flak Shell x1
Flak Shell x1
System:Danny



Orchid's Tribe

---Job System---
You have selected Voodooist as your Job class.

Voodooist - Primitives don't understand the subtle complexities of magic or have the sophisticated higher thought for religions and morality. They are, however, a superstitious lot. A Voodooist attempts to put curses on their enemies in the form of offensive magics; they aren't scholars by any means, but through their experiences they become somewhat learned about the arcane. Skills with * are boosted by the Job's focus, skills with - are instead hindered.

Skill Suitability:
*Use Light Equipment (--)
Pacify Animal I (1.2)
Stronger II (2.025)
*Crafting V MAX (5.0)
Material Analysis II (2.125)
Monster Analysis I (1.3)
-Smash I (1.6)
Charisma II (2.025)
Taboo 0 (0.3)
Faster I (1.0)
*Fireball I (1.2)
Warcry I (1.0)
Fire Resistance I (1.0)
-Defender I (1.0)
<UNUSABLE>
Muffle (0.9)
Deception (0.7)
Charm (0.3)
Alert (0.6)
*Stone Shot (0.4)
-Throw Item (0.4)
-Slash (0.8)
Pierce Resistance (0.7)
Blunt Resistance (0.3)
Slash Resistance (0.1)
*Blood Drain (0.4)
-Skewer (0.4)
Mental Resistance (0.4)
*Mana Orb (0.2)
*Focus (0.2)
*Magic Analysis (0.2)
Overwork (0.4)
Intercept (0.3)
Rabid Fit (0.5)
-First Aid (0.3)
*Intimidate (0.7)
-Counter (0.5)
-Shield Slam (0.6)
Poison Resistance (0.1)
Fire Resistance (0.8)
Dust Blow (0.1)
*Magic Resistance (0.3)
*Spell Chant (0.3)
Fire Fist (0.3)

Equipment Suitability:
*Hex Fur Shirt
*Raw Dire Rat Hide
Loincloth
-Sharp Stone Club
Vine Bracer
Torch
Bloody Garrote

Job Suggestions:
A magical focus, such as some sort of staff, wand, amulet, etc made of Mana conductive materials, can increase magical ability.
Magic that debuffs a target allows the Voodooist to defend themselves more effectively if they are forced into close range.
If armor is made from materials that are more conductive to offensive magics like fire, lightning, etc. it may impede the Voodooist's casting or make them vulnerable to other casters.
System:Orchid


Despite doing little else after eating the previous night, the goblins had awakened hungry--especially those that were now evolved. They eagerly took Orchid's offers of the badger kebabs, and by the time the breakfast vittles had been spread out among everyone, there was little but scraps left of the Badger's meat. They still didn't seem to understand Orchid's way of thinking, but all they knew or cared about was: They were surviving. They were getting stronger. They were eating better. Even Crispy seemed to be regarding Orchid once again with less fear, and more of that strange thoughtful expression he sometimes had. His wounded arm was moving a little bit better now, but it was clear it still hurt--and some of the swelling had come back.

Orchid gave out the orders. Biggs, Clod, and Sqwal headed out to hunt--the Redcap and the other goblin had a very short argument, which ended with Clod leading the team first with his shield and stone sword--he could now wield the weapon one handed, which allowed him to return to the original sword and board style Orchid had trained him in. Biggs followed afterward with a sling, and Sqwal followed him ready to rush in and try to club whatever they found. Now that one of her Midbosses was now outranked by his evolved compatriate, Orchid might need to rethink her promotions.

Yoona, Tiddies, and Jezee went off to see what they could find in the way of materials. Meanwhile, Wej and Crispy hung back with Orchid to take stock of what materials they still had.

"Oi, Boss." Crispy said, as he massaged another healing herb paste into his arm. "If uh, if ya wanna do what ya said about makin' sure we gets good stuff, Crispy might has an ideer!" He glanced at her face, no doubt trying to read her expression. "Back at da cave, we had all da healin' herbs, but they harder to find out here. One time, tho, my muddah told me bout udda stuff dat makes ouchies go away!" He held up his hand and started counting off as he spoke. "We still gots just a few herbs, maybe like this many." Three fingers. "But dere's a flower, called uh...Bugwad, or sumtin. It stinks, so bugs and stuff don't go nears it. And anudda flower dat smells bad too, called Kilm. Den ders two diffent kinda mushrooms, I forgets dey names but I knows 'em if I sees 'em. If ya take dose blue berries we finds lots of round here, and all dem udda tings, and mixes 'em togedda, my muddah says makes good strong stuff for ouchies!" He nodded, proud of himself for remembering all of this information. "And, and uh, she also said, if ya can kill one o' dem beetles dat makes fire, you can squish its guts up, and dey good for ouchies too! I bet if ya mixed it all up it'd be even betta!"

As Orchid pondered this or gave her own reply, whatever she chose, eventually the gatherers were the first to return. On their way to this campsite, before they encountered the Armored Badger, the group had found a few things. Some of these had been used up by now. But now the gatherers brought a new bounty to add to this...not that it was very, well, bountiful. They could probably go looking again and find more, but at the moment they had filled their hands up and come back to dump it off. All in all, the goblins currently had this to work with: Two Antidote Ferns, two Curved Sticks, three Hard Stones, a Green Switch, a Pointy Stick, and two Thick Vines. There were also nineteen Blue Argeps gathered.

Now that the gatherers had brought resources, the Crafters took on their duties. Crispy was limited in how well he could work, given his arm, but given that Orchid had seen him craft better things than most of the others it looked like he wouldn't be too badly impacted--especially when he bullied Wej into doing certain parts of it for him. First, under Crispy's instruction--he seemed to have gotten some harebrained scheme--they stripped the Thick Vine down. When split in half, it was about the size of the vines Orchid had originally given them to make rope. So these again could be split in half to make the fibers. These fibers, a pair at a time, were wound into Fiber Cord. Crispy now managed to use his feet to hold the two cords, and his mouth and good hand to entwine the two. Thus, two Fiber Cords became an actual Fiber Rope, wound tight enough and thick enough that it actually looked solid and sturdy.

Using one of the Hard Stones against another to make a Sharp Stone, Crispy now set to whittling the two Carved Sticks. He made notches in their middles, and then began sharpening their ends until he had a point almost like that of a spear. He held these near the fire, even using some of his own, until the tips had been hardened. Then, fitting them together by the notches, he used the rope to tie them together. The end result was a swastika-shaped, wooden, pointy throwing star of some kind, which Crispy displayed proudly before he began practicing his toss at a pile of leaves he raked together.

Wej, now left to his own devices since Crispy didn't need him anymore, mimicked the older goblin's methods. He used the leftover Sharp Stone to split the second Thick Vine, and made a less appealing, but still functional, pair of Fiber Cords which were then wound into a Fiber Rope. Using this, the Pointy Stick, and the Sharp Stone, he soon had a brand new Stone Spear, and it didn't look too shabby...But then, as he watched Crispy throw his weapon, it seemed like the fat, thick headed goblin actually had an idea. He picked the Green Switch up and began to bend it, then let it go and watched how it sprang back. You could practically see the gears turning in his head as he launched a small pebble off the end of the switch, like a child catapulting green peas out of their spoon. Once, he caught his finger on a small outcrop at the end of the switch, and hissed in pain. But while licking his finger, he looked at the forked piece of wood...then looked at his spear.

With just a little work, tapping the Hard Stone against the end of the spear, he made a small groove. He fit the Green Switch's tiny, branching outcrop--probably an old bud for a new branch--into the groove. It took him a while to get the hang of only holding the Green Switch and not the spear...but then, sticking his tongue out of the corner of his mouth in concentration, Wej took aim and let fly.

The spear flew right past Crispy, nicking his ear. It pierced deep into the leaf pile, but Wej's cry of celebration was interrupted Crispy's foot in his mouth.

Before Orchid could break up the squabble, however, the hunters returned.

"Boss, look what we's got!" Clod said proudly, throwing the corpse of a Hex Cat off of his shoulder. The other goblins began to ooh and awe, and it looked like they were on the verge of starting their Kill Dance again--

Then the mountain exploded.

Their first hint that something happened was a distant boom. It was like thunder but...not quite. More sudden. And where had those dark clouds come from so suddenly, to the northwest? Yet as they pondered this, a blue flash of light flew over the tree tops. It arced through the sky, a whirling crescent moon of crackling energy. It struck a mountain peak in the distance. The blast crumbled rock like powder, and the distant roar of an avalanche washed over them several seconds after they actually saw the chunks breaking away.
@Vinsmoke Goji
Knowing the whole "plot" isn't a big issue since, in the grand scheme of things, the big "narrative" right now is just surviving. What I mean is more along the lines of, are you familiar with any of the influences and staples of the RP, things like the Isekai/Reincarnation genre, JRPG tropes and cliches, Dragon Quest, monster raising games that aren't just Pokemon, and so on and so forth? Do you have any idea what kind of character you'd like to make, what their goals would be, etc?
@Vinsmoke Goji
Not as many of the mentioned people have replied yet, and it seems some of them haven't been on the site for a long time. So for right now, I don't suppose it would hurt to let you put in an app. Are you familiar with the RP and its conventions, etc?
@Haeo
Yep, looks good, put him in the IC! Let's see how long it takes our Young Master to cultivate to the Peak of Mana Foundation!
How interesting, that in such a technologically advanced world with no magic, there are still pockets of savagery like this. Almost makes me wonder if your world's Humans have a little bit of Orc in them. Or Demon. Yet these lands of sand aren't cursed, they didn't "magically" become hellholes like these for no good reason, now did they? No, for good and bad, for evil and for justice, these lands are what their people make of them. And these people are what they choose to be, whether it be backwards barbarians or naive fools who defend and enable that barbarism.

Caught between two sides, what kind of person will you be? I can't wait to find out.

Skill Gain: Monster Analysis I (1.0)!
As a butcher, you dissected many forms of animal and gained knowledge and experience with their anatomy. With this skill, gain basic biological information about any Monster or similar creature. [Past Life Skill]

Level Growth: At some point when you leveled, your Max MP increased! ["His meditation focused on trying to accelerate his ability to regenerate mana and increase his capacity."]
System:Demon_King
@Stabby
Your math checks out and everything's good, you can put Nira and the voice in her head in the Character Tab as soon as you take this into account:

The mind is a fickle thing, yet it's been placed in charge of everything these sacks of meat we call bodies experience. Yet poor fools that we are, we trust the chemicals in our minds to tell us they are such. Pay attention to the voices, little girl...especially when they tell you things you don't want to hear.

Skill Gain: Alert I (1.0)!
Though this skill is limited by the strength of your senses, and does not sharpen your senses on its own, it allows you to become more aware of your surroundings. Without conscious effort, you will pick up on signs in your environment more easily, especially if they present some form of danger to you. Essentially this is an anti-ambush skill. [Past Life Skill]

Developing Skill: Stealth Kill (0.2)
By concentrating your Stamina at the moment of a sneak attack, you can (without sound or visual effects) increase the power of a single blow. A target's active resistance against you will disrupt the various forms of breathing, focus, movement, etc. required to focus Stamina into this technique, so it will not work in open combat. ["Soon she learned that she would need to rely on surprise attacks if she wanted to hunt and eat..."]
System:Demon_King


Welcome aboard!
@Stabby
That's the general idea, but there's no need to try and novelize all of it since some of their backstory can be fleshed out IC as well. For instance, if you're a Pixie and you decide you wanted to put some Skill Points into Fireball, maybe give a blurb about trying to test out different magic and being inspired to try harnessing the fire element because you saw the goblins making fire with drill sticks. If it's something simpler, like Smash or Crafting that you might get just over the course of fighting or working on various things, don't feel like you HAVE to add a lot of detail about it in your backstory.

Basically, I want a gist of what the character has been doing in their new life, but you don't have to try and cram 50 pages worth of RP into it.
@Haeo
A Tier 2 Skill will cost twice as much. A Tier 1 Skill that has reached Rank I and is being pushed towards Rank II would cost the same.

So when you spend 1 Skill point on a Tier 1 Skill that hasn't reached Rank I, you would get 0.1 Skill Progression per Skill Point. So getting Crafting I right off the bat, that would cost 10 Skill Points.

When you spend 1 Skill point on a Tier 2 Skill, or a Tier 1 Skill that has reached Rank I already, you will get 0.05 Skill Progression per Skill Point. So if you spent 10 points to get Crafting I, then spent more on it to get Crafting II, you would have to spend another 20 points. If you wanted to get Fireball to Rank I, that would also cost 20 points.

Since you only have 30 to work with right off the bat, it probably seems like there aren't enough skill points to catch up with most of the other players. However, you could potentially just spend 1 or 2 points per Skill so that they're on your UNUSABLE list--and then, by practicing in-game, accelerate the progression of those skills. It's up to you guys whether you would like to have one stronger skill added to your abilities, or if you want to spread out so that you have a variety of skills later on.

Also, remember that your Species Skills are a little different. Since you're a Wisp, you would automatically start with Mana Orb at Rank I. Getting Mana Orb to Rank II would actually only cost you 10 Skill Points, though after that it would cost twice as much like the Tier 2 skills. So if you wanted to be an uber-specialist, you could potentially dump all your points and start out with Mana Orb Rank III. It would probably spend all your MP every time you used it, but it would also one-shot any other NPC Wisp or Pixie and do SIGNIFICANT damage to any other creature.

Whatever you decide to do, think carefully! ;)
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