Hidden 7 yrs ago Post by Spinosaurus
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Spinosaurus His majesty.

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Name: Doom Slayer(?)

Title: Doom Slayer, Doomguy, The Doom Marine, Hell Walker.

Gender: Male.

Personality: Doom Slayer loves destruction and chaos, but he has a soft side to him. However, when he fights, he's absolutely insane and aggressive. "RIP AND TEAR!"

Ideals: He wishes to rid the multiverse of demons once and for all. He's armored. He's badass. He's powerful. He's Doomguy.

Biography: Mostly unknown, Doomguy comes from a dimension called Argent D'nur which was absorbed and destroyed by hell itself. Because of this, they've been plagued by Doom Slayer for centuries. He used to lead a group of knights before his dimension was ruined. Doom Slayer has traveled worlds and time. Again, much of what he has done is unknown. Very unknown. He has saved mars from being overrun by demons before. For a while, he's lived in hell, keeping the demons away from earth. He's moved in order to get away from the creatures for a while. More.

Powers:


Weapons:


Universe of Origin: DOOM(2016 but possibly the other ones, too.)
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Hidden 7 yrs ago Post by thewizardguy
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thewizardguy Dumbgeon Master

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Name: Set Harth

Title: The Sith who Survived

Gender: Male

Appearance:


Personality:
Arrogant and long-lived, Set Harth is convinced he's smarter than everybody else. Even if he isn't the most powerful Force user, he's strong enough to handle whatever life throws at him as long as he doesn't tangle with those more powerful than himself. He's greedy and impulsive, and loves to prove himself superior to others. He can be merciless when someone stands between him and something he wants, but he takes no joy in the act of killing itself. He only kills when he needs to, or when somebody pisses him off.

Ideals:
Survival of the brightest, and unrelenting greed. The only people who deserve to own anything are those with the cunning or strength to take it, and keep it.

Biography:
Originally a student of the Jedi during the time of the Old Republic, Set's fascination with Sith artifacts soon led him to become exiled from the order. He travelled the universe, collecting these artifacts and learning from them. While not a true Sith he was a Dark Jedi, abandoning their morals and instead indulging in his own obsessive collection. This could not last as he was eventually apprenticed by Darth Zannah, who recognised his skill and was in need of an apprentice. Of course Set was no more loyal to the Sith than he was to the Jedi, and soon he betrayed his mistress. During Zannah's attempt to first rescue and then kill Darth Bane with Harth watching her ship the fickle collector disobeyed her, and instead went snooping around the Stone Prison. There he discovered the Holocron of Heresies, an item of incredible power that had been taken from Darth Bane, the current Dark Lord of the Sith. With this Holocron he escaped on Zannah's ship, effectively ending his apprenticeship.

While hiding undercover from both the Sith and the Jedi, Set learned from the Holocron of Heresies. He was taught the power of Spirit Transfer, the ability to transfer his consciousness into another body and one of the most sought-after Sith magics. Using this power and a series of clone manufacturers he was able to not only easily hide his identity but also gain immortality. Continuing to learn and gather artifacts he prospered even as empires rose and fell around him. He was around before Palpatine was born and yet unconfirmed reports show him to have been alive long after the fall of the Galactic Empire. While many other Sith can rival Set's powers and knowledge, few can claim to have lived as successful and luxurious a life.

Powers:

[Force Sense]
Through the Force, Jedi and Sith alike are able to sense things hidden from the physical senses. Most Force users are able to sense attacks before they happen, allowing them to dodge preemptively and making sneak attacks very hard. Harth mastered these senses under Zannah's tutoring, and has learned to sense the presence of other living or sentient beings. He can fight in the dark as if he could see and few can elude his expanded awareness.

[Enhanced Physical Prowess]
Channeling the Force through one's body allows for superhuman feats of speed, strength and agility. Coupled with extensive training this makes Set a fearsome warrior indeed. He can move incredibly fast, and put superhuman force behind his lightsaber strikes. He is not a master of this art though, and he favours speed over strength. So while still mildly superhuman, he lacks the power to bench-press cars or to toss people around like ragdolls.

[Telekinesis]
Reaching out with the Force, Set is able to move objects with his mind. This talent can be employed in a number of ways. Often he uses it to launch nearby objects at his enemies, distracting and disabling them. Another use for this ability is the lightsaber throw, one of his most advanced techniques. After throwing the blade he uses the Force to return it to his hand, allowing him to throw again. This ability can also be used to directly manipulate others, and Set is skilled at the classic Force Choke.

Weapons:
A standard single-blade Lightsaber, a Disruptor Pistol, a Blaster Pistol, and a Sith Warblade.

Equipment:
A number of Sith amulets and Artifacts.

Universe of Origin: Star Wars Legends
Hidden 7 yrs ago 7 yrs ago Post by Lmpkio
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Lmpkio Kaiju Expert

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Hidden 7 yrs ago 7 yrs ago Post by Raineh Daze
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Raineh Daze Figure of Hourai

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Hidden 7 yrs ago 7 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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  • Name: Hana Song
  • Title: D.Va(I mean it's not her real name)
  • Gender: Female
  • Appearance: "MVP: D.Va!" Can't find an official height, but she seems to be about 5'1 or so.
  • Personality: Hana Song, commonly known as D.Va, is a rather cocky and arrogant girl who always plays to win. She is highly confident in herself, and has a rather deep affiliation for flaunting her skills and abilities. She dislikes losing immensely in any context, be it in video games or in real life when piloting her MEKA. She's also rather cheerful and upbeat, cracking game-reference jokes brightly. This helps her keep her generally cheery mood, along with her self-confident attitude. D.Va is a pretty big fan of a wide variety of video games and other media, though she excels at Starcraft to the point of being a professional player in her home country of South Korea, and the top-ranked Starcraft player worldwide. While she is arrogant and cocky, D.Va is also dedicated to her duties as a MEKA pilot, namely repelling the omnic that repeatedly threatens her home country. To say she shies away from the fame that this role gives her would be a lie, as she even streams her missions for her fans worldwide. That being said, she also works hard with her fellow MEKA pilots, and desires to defend South Korea and everyone living there. Even though she's willing to work as a team for sure, D.Va is still cocky and arrogant. But at least she knows how to work as a team.
  • Ideals: Playing to win, defending what she cares about.
  • Biography: Hana Song has been an avid player of Starcraft, and may other video games, since childhood, following in the footsteps of her father. She developed a great deal of skill in playing such games, and by 16 she became the top Starcraft player in the world. She proceeded to successfully defend her title for the next three years, and in the process earn fans worldwide. Basking in the fame, her skills caused her to become drafted into the South Korean army's MEKA program, in order to combat the omnic that continually threatens the country. In spite of never previously having combat experience, D.Va took to the position quickly due to her fast reflexes and became quite a successful pilot, even streaming her missions for her fans. All this successful combat experience and those fast reflexes have made her an excellent candidate for a certain international peacekeeping organization formed of exceptional individuals...
  • Powers: D.Va has fast reflexes and good aim. However, on her own, she's a small girl without much defense aside from her light pistol. She's very light on her feet as well.
  • Weapons: D.Va carries a light pistol which can be quickly reloaded and do a decent amount of damage to enemy targets, provided they aren't using any form of serious protection.
  • Equipment: D.Va's true asset, however, is her customized MEKA. Equipped with powerful jump jets, twin fusion cannons, a multi-layered defensive shield capable of blocking most forms of damage from the front for a period of time, and an adorable rabbit theme, it's a threatening piece of equipment. The cannons do not require reloading and can fire bursts of projectiles that tear apart foes, armored or otherwise, at close range. At longer ranges, their effectiveness falls off, and firing them does slow down the MEKA, and the defense matrix stops her from firing. As a last resort, D.Va can trigger the MEKA's self-destruct system, explosively killing anything near the robotic weapon after ejecting D.Va so she can escape to a safe distance. However, as she cannot replace her MEKA easily in another world, she is unlikely to use this feature.
  • Universe of Origin: Overwatch


  • Name: Konpaku Youmu
  • Title: N/A
  • Gender: Female
  • Appearance: "Ah, yes, Yuyuko-sama, it is quite tasty." Youmu is pretty small, at under five feet.
  • Personality: Calm, collected, serious. These are things Youmu tries to be at all times. To her credit, in a fight she is a dangerous and focused opponent, but outside of combat she is prone to being rather awkward. Her attempts to remain collected often fail, as Youmu is easily surprised and confused. She is not unintelligent, but it is simply quite easy to exasperate or perplex her. Youmu is easily frustrated by things that confuse her, and she is somewhat easy to mislead. However, she has been working on this, as to not fail Yuyuko. Youmu takes pride in her combat capabilities and her speed, as well as her katana, Roukanken and Hakuroken. In spite of her attempts to be a dutiful and serious warrior, Youmu retains a fear of ghost stories. In spite of being half ghost. And serving a ghost. However, when her opponent is not a ghost, Youmu can be a courageous fighter who refuses to give in. She also retains absolute loyalty to Saigyouji Yuyuko, even if the gluttonous ghost confuses and embarrasses her at times. Youmu is reluctant to kill other intelligent beings unless it is necessary to defend herself, Yuyuko, or others.
  • Ideals: Protecting Yuyuko-sama, then herself, in that order. Training to be better then she currently is.
  • Biography: Youmu was born into the Konpaku family, half-ghosts in service of the ruler of the Netherworld, Saigyouji Yuyuko. She was trained intensely in swordplay, and in how to garden in order to cultivate the gardens around Yuyuko's home. Soon enough, Youmu became Yuyuko's servant, dedicated to her service even when she was to cause an incident that nearly(unintentionally) caused the awakening of a malevolent entity in the form of a soul-eating cherry tree. Since then, Youmu has actively assisted in the resolution of several incidents.
  • Powers: Youmu is somewhat more durable than a regular human being, and has a somewhat more capable healing ability, but this is nothing as extreme as most youkai. As a half-ghost, a portion of her soul is embodied as a non-sentient floating phantom referred to as Myon. This can be used to observe distant areas, fire danmaku, or even temporarily become a duplicate of Youmu for double team attacks. Youmu also feels everything Myon feels, though she cannot be damaged in this way(something painful to Myon will be painful to Youmu, though). Youmu is an incredibly skilled swordswoman, capable of wielding her blades both one and two-handed. Her strength is above human level, allowing her to wield the incredibly long Roukanken one-handed. Youmu's attacking speed allows her to slash many times in an instant, to the point where it appears as a single attack. She can also move very quickly, in both air and on land, her speed making her the second fastest person in Gensokyo. This allows her to pull off her family technique, Two-Hundred Yojana in One Slash, covering an enormous amount of distance and come back in the time it takes to unsheath Roukanken and cut with it, allowing her to cut foes even quite a distance away. She also carries spellcards and is fully capable of flight. Her most powerful technique, both in spellcard form and as a true attack, is Reflecting Satellite Slash. This attack is simultaneously the cutting of her blade and a wave of blades reflected by the light of the moon, assaulting her opponent in a flash of light as she moves to cut through them. Even in nonlethal danmaku form it is a highly dangerous attack. However, it requires Youmu to hold still and gather power to properly perform it. In spite of all her advantages, Youmu is still partially human and can be injured as a human can, and while attacks to Myon do not cause physical harm, the pain caused by them can immobilize her.
  • Weapons: Youmu carries two katana, Roukanken and Hakuroken.
    • Roukanken: An incredibly long katana, a nodachi that measures longer than the short girl is tall. Roukanken's blade was forged by youkai, allowing it to be nearly unbreakable. This is not the most notable feature of Roukanken, however. The katana's incredibly sharp blade transcends physicality, allowing it to cut apart even existences such as formless ghosts. Rocks, trees, flesh, steel, little can stand up to the unrestrained Roukanken. However, Youmu utilizes danmaku rules to avoid killing unless her life or the lives of others are in danger. Supernatural protection, or heavily augmented technology, may also defend against Roukanken.
    • Hakurouken: A wakizashi, Hakurouken possesses no ability to kill a living thing. Indeed, it is almost entirely harmless, causing some pain and discomfort but otherwise nothing else. Its capabilities lie in another area. It can be used to parry and it can incapacitate with enough blows, but the true nature of Hakurouken is its ability to divide things such as confusion. Certainly, cutting confusion is a valuable asset to the easily-confused Youmu. However, this is merely a side effect of its intended function. Hakurouken instantly causes the state of Nirvana in spirits it strikes, causing them to vanish utterly.
  • Equipment: Nothing of note.
  • Universe of Origin: Touhou
Hidden 7 yrs ago 7 yrs ago Post by PKMNB0Y
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PKMNB0Y Archer Inferno

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Name: Sogiita Gunha

Title: Academy City's No. 7 Level 5; Number Seven

Gender: Male

Appearance: A man's guts are what determines his worth!

Personality: Gunha has what is essentially the classic mindset for a tokusatsu hero: he is hot-blooded, thick-headed, and always fights for what he believes to be 'right'. This does have a tendency of getting him into trouble, though, as often times he will rush into a battle knowing nothing about the situation for the sole purpose of stopping whoever he opposes. This rashness does not imply idiocy, though; Gunha can be reasonable if the situation calls for it, but it's the need to 'trust your guts and act first' in his mind that stops it from being fully realized most of the time. Also loves quoting 'guts' as the reason behind his actions, in some way, shape, or form.

Ideals:
GUTS.
Well, guts and justice, but mainly guts.

Biography: Gunha is the 7th-highest ranked Esper in Academy City and was trained at the Kihara Research Institute to develop his abilities. For the most part, his life was that of a normal student within Academy City, save for the fact that he is one of the most well-known figures within. His desire to intervene for the sake of others, though, is a good reason as to why he's become wrapped up in some of the city's larger incidents and has been part of the reason as to why a few of them have been resolved as a result.

Powers: As a Gemstone and one of the top espers in Academy City, Gunha's potential arsenal is... Rather large. The most relevant of this set is listed below.
  • Super Strength: Gunha can throw things a fair distance; for example, he launched a certain spiky-haired misfortunate high school student down a long path towards their target. Reasonably, this can be extended to punching and/or kicking things. Repeatedly.
  • Pain Resistance and Increased Healing Factor: Gunha doesn't really FEEL much pain from most normal attacks and can shrug off things like, say, gunshots. Having resisted one of Misaka's larger lightning strikes and having caught one of her famous Railguns with his teeth, Gunha doesn't really care about that. He can also forcefully reconnect broken bones and staunch bleeding with, as he puts it, 'guts'. He can still feel pain, though; it's just the smaller stuff that really doesn't faze him.
  • Explosion Creation: In classic tokusatsu hero fashion, Gunha can create explosions of various types for different circumstances. These can be used to make a dramatic entrance or for more practical, combat-oriented purposes. Usually the former, though.
  • Attack Crash: Gunha takes a deep breath, assumes a karate stance, dramatically opens his eyes and yells out the name of his signature move before launching a punch at his intended target. With enough force to damage a target over ten meters away, this attack is able to break through large chunks rubble (and possibly more). Gunha claims it to be psychokineis, but the truth is that even the scientists within the city don't understand how it works.
  • Aurora Guard: In a similar fashion to his 'Attack Crash', Gunha shouts the words 'AMAZING PUNCH GUARD' and... Well, punches projectiles to the ground. Though it's not a perfect defense, it can also deflect projectiles that have no real tangible form, such as electricity or lasers.
  • Enhanced Physical Capabilities: Aside from his super strength, Gunha can also move at superhuman speeds, jump absurdly high, and... Can shout loud enough to create a shockwave that can break a fall.
    No, that's not a joke.


Weapons: THE POWER OF GUTS!
...So, really, just his fists.

Equipment: He has a headband and a jacket. Also the clothes on his back. That count?

Universe of Origin: Raildex (A Certain Magical Index/ A Certain Scientific Railgun)



Name: Reisen Udongein Inaba

Title: Lunatic Red Eyes

Gender: Female

Appearance: "I'll show you the power of the moon's insanity!"

Personality: Reisen is a slightly aloof character at first glance, which stems from her own history on the moon. This only really applies to strangers, though, as this moon rabbit has a tendency of slowly warming up to people as time goes by. She is not necessarily bound by anything like 'duty' and 'honor', but will always repay a debt and respect those who need to be respected. In terms of conflict, she'd prefer to talk things out, but do not mistake that hesitance to fight for weakness; if necessary, she'll hold her ground in a fight until the very end. Reisen does have regrets about abandoning her comrades on the moon, though, which causes her to be a bit bitter when mentioned.
She's relatively normal in terms of patience, but Reisen doesn't really get angry. Just... Frustrated or exasperated.

Ideals: Reisen puts the needs of her masters Eirin and Kaguya first and foremost, but disregarding them, she's fine with living a life away from fighting and war. Nothing else is really of note otherwise.

Biography: Reisen is a (former) moon rabbit, but having fled the Lunar Capital during the Apollo 11 landing (the higher-ups assumed it to be a declaration of war), she made her way into Gensokyo to seek asylum. There, she found Eirin Yagokoro and Kaguya Houraisan, two other fugitives from the moon who had long since moved in, and became their underling ever since. Eientei was, for the most part, ignored; situated in the middle of the Bamboo Forest of the Lost, humans rarely wandered in, and so the three (along with who-knows-how-many Earth rabbits, including one Tewi Inaba) lived in relative peace. It was only during the Imperishable Night incident, though, that these three wiling broke that peace to guarantee their protection. Fearing that Lunar emissaries would come to Gensokyo to force Eirin and Kaguya to return to the Moon, the former sealed the Earth away and created a fake moon to divert attention away from the fact. While this would ultimately be broken by the efforts of Gensokyo's residents, Reisen found herself making new acquaintances instead of hiding away within Eientei.
While mostly a bystander in events thereafter, Reisen was sent out to deal with the Lunar invasion when the residents thereof came to storm Gensokyo. Finding the true culprit after returning to the moon, Reisen returned to Earth, fully accepting and embracing the fact that she could no longer truly become a 'moon rabbit' again.

Powers: Reisen's primarily ability is 'manipulation of insanity', which is mainly done by altering wavelengths through eye contact. By doing so, Reisen is able to either agitate or tranquilize then by altering their brainwaves. Of course, this is only truly feasible on weaker opponents; against stronger enemies, it tends to do little more than disorient them. However, Reisen is not only able to manipulate the mind; through that same vector, Reisen is also able to change the perception of light and sound to create illusions or afterimages, furthering her ability to mess with her opponents. Worst comes to worst, she can also fire a red laser blast from her eyes to damage opponents.

As with every notable resident of Gensokyo, Reisen is able to fly, utilize spellcards, and fire danmaku in absurdly large numbers. When not using a spellcard or her "pistol", Reisen can fire bullet-shaped shots at her opponent by forming her hand into the shape of a gun and mimicking it firing off. In terms of endurance, though, she's relatively fragile (albeit annoying to catch in the first place) and can't really take many hits.

Having been trained in the Lunarian military, though, Reisen's also able to use most actual firearms comfortably, should the need arise (it usually doesn't).

Weapons: Reisen carries a sort of pistol around (see here) that works in a manner similar to her usual method of shooting bullets. Of course, flicking your wrist repeatedly to shoot gets tiring after a while, so using this is a less taxing way of shooting someone.

Equipment: Healing salves and medicines of varying types. They're meant for general use and handle a variety of injuries, wounds, and illnesses.

Universe of Origin: Touhou Project
Hidden 7 yrs ago Post by Kyuubey
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Kyuubey

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Hidden 7 yrs ago Post by CorpusMundus
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CorpusMundus

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Name: Isaac Helms

Title: Grand Confessor

Gender: Male

Appearance:


Personality: A charismatic and zealous man, who truly believes in the power of Tiberium, and the vision of Kane. Peace through power.

Ideals: To Isaac, Tiberium is the future, the way forward for humanity. Living his entire live within the brotherhood and under its teachings, his faith to Kane and the brotherhood is what drives him above all. In the face of traitors, cowards, and self-serving apostates he has stood fast, and eliminated threat after threat to the prophet's vision.

Biography: Raised in yellow zone Y-6, which was formerly the south east of the United States of America, Isaac was quick to join the brotherhood of Nod, inspired by the message of the Prophet and the chance for a better life, a better humanity. His devotion and knack for rhetoric and preaching soon saw him raised from the rabble into the priesthood of the Brotherhood of nod: The Black Hand. While the Black Hand is an organization within itself, as a Confessor, Isaac's duties have always been to lead, guide, and teach the file and rank of Nod's army. When Kane was once more thought defeated, he kept the faith alive, preaching to the disheartened and downtrodden that soon their salvation would arrive, along with their Prophet. When Kane did re-emerge after the third Tiberium war, Isaac stood by his master's decision to join GDI in an attempt to make Earth habitable once more, and denounced the traitor Gideon with terrifying zeal. One of the few of the Old Guard priesthood remaining, many began to grant him the once prestigious title of Grand Confessor. As one of the few still upholding the word of Kane and the message of Tiberium, it seemed fitting, though it was not till Kane Himself blessed the title upon Isaac that he recognized it as his own. Since gaining the title, he has fulfilled his duty of leading Nod's intelligence agents and shepherding the flock, always beholden to the path paved by his master.

Powers: Gifted orator and demagogue, able to easily proselytize and inspire people around him using the teachings of the Black Hand and his own natural charisma.

Weapons: Combat knife, 9mm sidearm, hallucinogenic grenades, and a Nod rotary rifle.

Equipment: Nod datapad with EVA, Mark 3 Nod combat armor. He keeps on his person a large chunk of tiberium stored within his censer, spreading a small cloud of Tiberium gas wherever he goes. Accompanying Isaac is his personal retinue. Three Black Hand soldiers, a Nod Shadow, and a Nod Engineer/saboteur.

Universe of Origin: Command & Conquer
Hidden 7 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

Member Seen 4 yrs ago

Name: Heilong Yu

Title:
Queen of Severed Heads

Gender: Female

Appearance:
Yu appears as a woman of 30 years of age, the time when aging ceased for her. Many will be quick to comment on Yu’s beauty, something that is indeed the cornerstone of her rise to power. Heilong Yu has a long, slender face, with large brown eyes, and a narrow nose. Her body is noticeably muscular, yet maintains a look of leanness. Yu wears a yellow Quju Shenyi, wrapped towards the left of her body. As well, Yu has an ornate headdress, made of the skull of a goat, and the antlers of a deer, carved and adhered into an imposing crown. Yu’s skin is unnaturally white, while the sclera of her eyes is a sickly yellow. Her teeth have become pointed and serrated, as well as significantly longer than a normal humans.

Personality:
Heilong Yu is, as one would expect from a vampiric empress, ambitious and ruthless. As Empress, she maintained order through rule of fear, and as such, she has a very much authoritarian air to her, with little room for nonsense and a desire for quick, efficient actions.

Despite her brutality in rulership, Yu was noted for her pleasant personality, with a very soft manner of speaking, great courtesy, and otherwise hospitable behavior. This is the thing that keeps her from being totally unlikable and monstrous; and is a trait she learned while rising through the ranks from a slave-wife to a high priestess and empress. However, one should not mistake Yu’s friendliness for genuine compassion and kindness; she is notoriously pragmatic and utilitary towards others, and has no problem disposing of those who are no longer of use to her.

Ideals:
Yu aspires only for her own power an domination over others, and does all she can to increase her own power.

Biography:
While Vampires have made their most damaging attack on humanity in the form of the medieval Black Empire of Erebus, however those who are knowledgeable of Vampires and their existence are likely aware of one of the earliest, and perhaps the most brutal of vampiric nations, the Heilong Kingdom.

The Heilong were a tribe of vampires that had migrated to the continent of Yazou in the Bronze Age, and established a kingdom of modest size. Like all empires of the vampires, the country was ruled by a vampiric aristocracy, with humans and mythical beings being little more than slaves, with large scale human sacrifice to the gods of the Vampires taking place. Outside of this empire was a woman born human, who was sold off to the Emperor of the the Vampires, changed into a vampire and locked away as a byproduct of diplomacy. This woman was named Yu, given the name Heilong. However, Yu was not willing to simply be resigned to a life as an undesired wife.

Yu had a skill that set her apart from the many other women obtained from alliances and treaties; a great power in magic, particularly illusion and enchantment. Through her skills, manipulation and convincing of her husband, Yu achieved the status of a minor priestess, slowly rising up to become a high shaman and oracle. Through the power and respect of her status as a high priestess, Yu managed to develop powerful links to vassals and warlords, eventually using these connections to exterminate her husband and his other wives, rising up to take his position as Queen of Heilong.

The rule of Queen Yu was a cruel and brutal theocracy, with wide scale human sacrifice, a favorite of which was large numbers of beheadings with an axe, performed with Queen Yu herself as executioner, with the bodies dismembered for augury and the heads boiled and steamed, then sealed in one of “Yu’s Owls”, vessels of bronze that were sealed shut with human offerings and placed in the temple of the Morthail Gods; these vessels shaped like owls. The massive scale of slaughter served a few purposes; it helped to maintain the authority of the Queen through fear, provided the necessary practice of religion, allowed dead bodies to be resurected for military purposes, and, a final purpose that had been planned by Yu.

Yu, a skilled enchanter, knew that the souls of humans and other intelligent, sapient life provided powerful bonds through their massive energy. Traditionally, an enchanter would use a piece of their own soul, at the cost of a shortened lifespan depending on the scale of the enchantment, to bind magic to an item. Yu had found a way to empower herself, creating an enchantment to capture the souls of those killed by her axe, and seal them within the axe, and by extension, distribute power to herself for use in magic and enchanting, able to create powerful enchantments by sacrificing a whole human soul in a bond, as well as fully absorb a soul to increase her own abilities. After centuries of wide scale human sacrifice with her enchanted axe, Heilong Yu had reached the peak ability of a vampire’s body, as well as reached unmatched power in magic so long as the axe was in her possession.

Eventually, however, Heilong Yu would be deposed, in her sleep, as her jade sarcophagus was carried off by her disgruntled vassals, and burned in a pyre, with Yu burning in her sarcophagus. Though, Yu would survive in the form of her Axe, her own soul bound to it, residing within the weapon after her death. The Axe was taken as a trophy, and eventually passed down, with the weapon remaining as powerful as on it’s day of creation as it carried on for centuries, absorbing more life as it killed more. The Jade Coffin that the Queen of Severed Heads slept in was taken from its fiery end and thrown into the ocean, where it would be carried off by the tides for 2000 years, before arriving in the lands of the now powerful, Black Empire of Erebus. A local cult, the Morthail of Heilong, a group dedicated to the practice of ancient ritual done by vampires in the Heilong Kingdom, came into possession of the sarcophagus and the Axe of Heilong Yu, and placed them in one of their temples; offering the sarcophagus with Yu’s body sacrifices of Blood, seeing her as a spirit of Morthail. Eventually, however, Yu’s soul entombed in her axe was able to use the blood to repair her body, and take it back, returning to life some 2000 years after her execution. The Heilong Cultists were killed one by one, to serve their master as entrapped souls in her axe, as Yu left, seeking out a course of action in her newfound surrounding.

Powers:
Dark Magic - Heilong Yu is a powerful sorcerer with access to abilities of black magic in the form of illusion and enchantment.
Healing by Blood - As a vampire, Yu can heal and repair her body by consuming human or similar blood.

Peak Condition - Yu is at the peak of physical ability for a vampire of her age, capable of great physical feats

Thrall Creation: Yu is able to form a binding on weakened humans, usually those she has fed upon, turning them into slaves with full obedience to her.

Weapons:
Heilong Axe - The Heilong Axe is a weapon crafted from bronze and jade, enchanted to steal and seal away the souls of those that it kills. Those who are sealed in the weapon experience great torment as they are slowly torn apart to feed Yu’s power. Souls that are trapped within may also be accessed by a skilled enchanter to be used in a binding. The head of the axe is made of bronze, with jade inlays to decorate the mad gaze and grin cut into the weapon. The Axe grants several powerful gifts to its possessor, such as the ability to walk in ambient light, superior strength and agility, and spellcasting ability

Equipment:
Yu carries a small leather satchel of herbs and stones that she uses for spells and divination. As well as a torch to light when in need of a fire. Yu also carries a parasol to protect her from direct sunlight.

Weaknesses:
Yu is unable to be directly exposed to the sun. The Heilong Axe allows her to be exposed to ambient sunlight, so long as she stays in the shade, but direct sunlight will severely injure her.

Yu suffers from epilepsy, a common problem with Humans turned Vampire. The seizures range from short lapses in consciousness to full spasmic attacks. This makes long, physically taxing fights rather dangerious for Yu, as she may slip into a seizure at any time during a particularly long fight. As such, she will try to avoid any conflict she can’t simply deal with quickly.

While Yu is formidable as a Vampire alone, the Heilong Axe is the source of most of her power. If deprived of the Axe, Yu’s magic and fighting skill drop dramatically

Yu is from the Bronze Age, and most all of her equipment is very primitive

Yu is unable to enter into areas sanctified against vampires

Universe of Origin:

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Hylozoist totally confused / the passing piranhas.

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RolePlayerRoxas The Thirteenth Something Or Other

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Wraithblade6 Interrogator Chaplain

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MacDuffy Zaku

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Hidden 7 yrs ago Post by AstroLu
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AstroLu

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Name: Dante Morg

Title: Haha none.

Gender: Male

Appearance: He's got symbols seared across his arm cursing him to the town he was at but weird circumstances have their gifts and somehow took him to Phoria while he still wore the marks.

Bear with me here it's hard to find a good magician picture.

Personality: Mostly relaxed individual who doesn't mind company. At least tries to be relaxed as of late. I mean with creepy cultists and weird shit going on around New England you never know what to expect. Not that he has to worry about that now hopefully. He's in a new, strange world with new, strange people. It's probably best to just forget about all the fish people and tentacled horrors. Just push it to the back of your head and you'll do swell. Aside from the threat of being sacrificed by space children of a deity, Dante doesn't have much self esteem issues when it comes to his magic shows which are usually held on a side walk or in an open mic bar.

Ideals: This character believes in a world that can smile and relax a little bit more. This person strives to become the world's most famous magician though isn't doing too good of a job at that.

Biography: Our dearest has been a wandering vagabond for at least 6 years now. Turns out that the whole magician business only works if you're famous or one of the best. At least he kept it running for a while and still does from time to time. Sometimes, he would set up a small performance on the sidewalks of a nice little town in Massachusetts. He would do this to get some money for food and even new supplies when he got lucky.
Unfortunately, Dante was an unlucky, unwilling winner of a sick lottery a local cult held. A spell straight from the Necronomicon seared the left arms of 7 random people in the nice little Massachusetts town. This marked the sacrificial lambs who were to be killed in order for their deity from the stars themselves to rise from the ocean. Now imagine some invisible force searing unintelligible symbols into your skin out of nowhere. That was pretty freaky for Dante but he couldn't afford a doctor so he would just have to deal with it.
As time went on, even stranger shit started happening. Titles from "Missing People Found Liquified" to "A Tentacled Monster Ate My Homework" started appearing all over the local paper. It wasn't until a peculiar man in robes wielding a bronze dagger charged at Dante screaming "Cthulhu fhtagn" like some maniac. Probably because he was one. Dante wasn't about to stop and think about this. He just grabbed his bags and bolted. It didn't help that it was a rainy night either. Dante slipped straight off a small stone bridge and disappeared into the water. It was dark for a few second and then there was light. He wobbled his legs in an effort to stand and saw that it sure as hell wasn't raining anymore. Was he in a field? Where the hell is he?

Powers: Cook some damn good rice with a pressure cooker. Almost always lose in a game of go fish. Knows a few magic tricks that are anything but fantastic. Can barely start a fire.

Weapons: A pocket knife though it's just used as a tool like making a small fire. I mean the briefcase could crack a skull if you swing it hard enough. Same could be said for the pressure cooker.

Equipment: A rabbit skull, a wand that shoots out confetti, two sets of cards, a pressure cooker, 2 disposable grills, 2 packs of hotdogs, half a pound of rice, a briefcase for his magician gear, 5 "smoke bombs" (really just pebbles), a tin can, 12 iodine pills, 3 metal rings, a spool of yarn, 6 handkerchiefs, an oversized king card, a tripod on the briefcase to use it as a small table, a liquor holder filled with old scotch, and a leather satchel for his other stuff.

Universe of Origin: Let's say Call of Cthulhu inspired New England area.
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Title: Dr. Freeman, The One Free Man, Anticitizen One

Gender: Male

Appearance: Gordon stands at a rather average 5’11” (1.82m). He is slim and athletic from his constant running and combat. His hair is chestnut brown, along with his neat goatee, and his green eyes are usually behind a pair of square black glasses.

Personality: Doctor Freeman is a man of few words. He speaks little, and his actions usually speak for him. As a theoretical physicist, he has high intellect, able to easily solve puzzles in a matter of minutes, sometimes even seconds. He also possess quick wit and combat reflexes in the heat of battle, commanding his troops to win firefights and engagements. He is a determinator, stopping at nothing until he accomplishes his goals at all costs.

Ideals: Freeing Earth and defeating the Combine Empire for good.

Biography: Gordon Freeman was born in Seattle, Washington, where he took a keen interest in theoretical physics, such as quantum mechanics and relativity. His earliest heroes are Albert Einstein, Stephen Hawking and Richard Feynman. After graduating MIT with a Ph.D. in theoretical physics, writing a thesis on Observation of Einstein-Podolsky-Rosen Entanglement on Supraquantum Structures by Induction Through Nonlinear Transuranic Crystal of Extremely Long Wavelength (ELW) Pulse from Mode-Locked Source Array, he travelled to Austria to further his studies. There, he observes a series of teleportation experiments conducted by the Institute for Experimental Physics in Innsbruck. However, he becomes bored with the slow pace of research and begins to look for a job outside the education sector.

By coincidence, Freeman's MIT mentor Dr. Isaac Kleiner has taken charge of a research project at a government-owned, integrated research facility known as the Black Mesa Research Facility and offers Freeman a job. He accepts, hoping that at least part of the immense funding would go towards civilian applications of astrophysics and quantum computing.

By the time of Half-Life, Gordon is 27 years old and has been working, for a while, at the Black Mesa Research Facility under a "classified" administrative sponsor. There he owns a Level 3 Research Associate position. While he and his team are performing an experiment on sample GG-3883 in Sector C's Anti-Mass Spectrometer. The experiment goes wrong and triggers a Resonance Cascade. As a result, the space-time continuum is ruptured, allowing alien lifeforms to enter the Black Mesa facility. They immediately start killing any humans they can find.

Freeman finds himself hunted by two groups: the invading aliens and later the Hazardous Environment Combat Unit, a military clean-up team that has been sent to contain the situation, by silencing aliens and surviving personnel alike. Freeman manages to survive the chaos, impressing the few surviving scientists and security guards with his acts while quickly becoming the HECU's top priority target. Eventually, Gordon travels to Xen, the alien homeworld, where he manages to eliminate the alien "leader", the Nihilanth.

Upon recovering from his final encounter, Freeman is finally confronted by the mysterious G-Man, who has been observing Freeman from a distance throughout the entire game. The G-Man shows Freeman several locations throughout Earth and Xen, before finally offering him a choice: either agree to work for him and his mysterious "employers," or be left to die on Xen without any weapons and surrounded by hostile lifeforms. Half-Life 2 assumes that Freeman chooses to accept the G-Man's offer of employment. Gordon accepts and is put into statis for an extended period of time.

After roughly twenty years in stasis, Freeman wakes up on a train with two Citizens being 'relocated' to City 17, and as a Citizen himself (thus also wearing Citizen clothes). One Citizen remarks that he did not see Freeman get on the train, implying that he was brought onto the train in the middle of its journey. Freeman quickly learns that Earth has been conquered and occupied by the trans-dimensional Combine empire. He soon meets up with Barney Calhoun and Alyx Vance, and eventually joins the Resistance against the Combine.

Gordon battles the forces of the Combine in order to free humanity from its grasp. Already famous for his role in the Black Mesa Incident, Gordon quickly develops a legendary reputation among Earth's surviving human populace, who begin to refer to him by messianic titles such as 'The One Free Man'.

Shortly after his arrival, and having killed a significant number of Civil Protection troops whilst attempting to escape City 17, the Combine designated him Anticitizen One, a title that indicates the individual posing the greatest threat to their empire. After slaying scores of Combine soldiers and leading an assault against the Combine stronghold of Nova Prospekt, Gordon eventually sparks a full-scale rebellion against the Combine domination, in which he becomes a prominent combatant. Gordon infiltrates one of the Combine's footholds on Earth, the City 17 Citadel, and destroys its teleporter core by detonating the dark fusion reactor, rendering the Citadel inoperable.

Although caught in the reactor's explosion along with Alyx Vance, Gordon is rescued by the G-Man at the last second, who tells Freeman that he is impressed with his work and has "received several tempting offers for his 'services'." The G-Man finally informs Freeman that, rather than offering him "the illusion of free choice", the G-Man has taken the liberty of choosing for him, and deposits Freeman back in stasis until he is needed once again. Thus, Half-Life 2 concludes just as cryptically as its predecessor did.

The G-Man appears to talk to Gordon once again, but this time, he is interrupted by the appearance of a group of chanting, purple-glowing Vortigaunts, who take Gordon and Alyx away while blocking the G-Man's path. The G-Man appears most displeased by this development, and responds by scowling and darkly stating "We'll see... about that!"

Gordon regains consciousness under a pile of rubble and is found by Alyx and Dog. It is quickly revealed that the only way to escape the Citadel's explosion, which would obliterate virtually all of City 17, is to contain the Citadel Core which would stall the structure's detonation long enough for an escape. Gordon and Alyx attempt to do so, discovering in the process that the local Combine forces were deliberately trying to overload the Citadel's reactor in order to send a distress message to the Combine Overworld since the teleport core had been destroyed in Half-Life 2.

The Combine apparently consider this an acceptable outcome, considering the damage the Citadel had already taken; the subsequent explosion would destroy all of City 17 and much of the surrounding countryside which has been all but lost to human Resistance forces. Gordon and Alyx avert the destruction for a few hours and manage to escape the Citadel with a copy of the distress message and meet up with Barney and other survivors.

The pair eventually escape City 17 via an evacuation train as the Citadel goes critical. Evidently, the Combine message is successfully transmitted while several Combine Advisor pods escape from the Citadel at great speed. The train carrying Freeman and Alyx is still close to the city and is hit by the shock wave as the Citadel is destroyed. Their subsequent fate is revealed in Episode Two.

Episode Two begins almost directly where the previous episode ended. The train Gordon and Alyx were escaping on was caught in the shock wave from the Citadel explosion and derailed. Gordon and Alyx crawl out and begin to make their way to White Forest, the Resistance base where Eli Vance, Dr. Kleiner, and Dr. Arne Magnusson are waiting for them, encountering many obstacles on route.
Early in the journey, Alyx is severely wounded by a Hunter and only survives through the aid of several Vortigaunt allies. Alyx is saved through the use of a miraculous larval extract that Gordon retrieves from the Antlion hive. The G-Man briefly reappears to Gordon revealing that Alyx was under his watch as well - that he had "appraised" her and "plucked her from Black Mesa". He requests that Gordon safely escort her to White Forest as repayment for his own survival without explaining the reasons. He then proceeds to whisper to the unconscious Alyx an instruction to relay the message "Prepare for unforeseen consequences" to her father (this refers to the Resonance Cascade in the original Half-Life). Once Alyx recovers, they make their way to White Forest.

The journey is far from smooth, as Gordon is required to travel through a Headcrab-infested mining settlement that was used as a rebel outpost in order to retrieve a car to be used to make travel much faster. Then, on the road, the two encounter a radio tower and Alyx decides to send a warning about Combine forces they had witnessed heading in White Forest's direction. They linger for too long, however, and are ambushed by Hunters.

They later encounter a Combine Advisor in incubation who almost kills them when they destroy its life support but escape before being chased by a Hunter-Chopper into another rebel outpost. Gordon is then required to deal with a Combine Autogun while Alyx and the rebels repair their car. The Combine then set up a force shield ambush at the White Forest Inn where Gordon and Alyx are outnumbered and surrounded but manage to fight through.

Finally upon arrival at White Forest, Alyx gives Dr. Kleiner the data packet she retrieved from the City 17 Citadel before its destruction and Gordon is enlisted to help defend the base from an unexpected Combine infiltration. The data reveals the existence of the Borealis, an Aperture Science vessel thought to have been lost and containing some sort of advanced portal technology that Dr. Kleiner insists should be used against the Combine while Eli, haunted by the Black Mesa Incident, insists upon its destruction.

After Gordon destroys a Hunter and Strider assault force in order to protect Dr. Magnusson's rocket launch, Dr. Magnusson is able to use the data in his satellite which, using the old Black Mesa Array, is able to shut-down the Combine Superportal before it could open fully, which would have allowed a second Combine invasion.

As Gordon and Alyx prepare to depart for the Borealis, two Combine Advisors rip through the base and kill Eli. Fortunately Dog reappears in time to rescue Alyx and Gordon from the same fate. The episode ends with Gordon looking over Alyx weeping over her father's body, with the possibility that the Combine have now learned everything about the Resistance, the Borealis, and, debatably the G-Man, through Eli.

(Taken from the Half-Life wiki.)

Powers: Gordon lacks any form of powers as he is human in every way.

Weapons:

  • Crowbar: Gordon’s iconic melee weapon. It is a simple tool that has been shown to be effective in bashing in the heads of zombies, and breaking open wooden crates to receive the items inside.
  • Pistol: A USP Match that fires 9mm rounds. It is a reliable and accurate weapon. Combine that with a high fire rate and low recoil, it becomes a deadly and versatile weapon.
  • SMG: A compact and fully automatic firearm. It is a H&K MP7 with an inbuilt grenade launcher. It has two fire modes: a fully automatic primary fire with high rate of fire but poor accuracy, and a secondary which fires a contact grenade that explodes on impact.
  • Grenade: The Combine MK3A2 Grenade is a thrown weapon that explodes after a few seconds. It comes with a blinking red light and beeping timer.
  • Shotgun: A powerful close-range weapon. It is a modified SPAS-12 pump-action shotgun with two barrels. It can fire both barrels at the same, doubling its already devastating power.
  • Revolver: A .357 Colt Python revolver. It is incredibly powerful and accurate, but low ammo capacity and low fire rate.
  • RPG: The RPG is one of the most powerful handheld weapons used by the Resistance. It fires laser-guided rockets steered by the weapon's wielder, and is devastating at any range.
  • Pulse Rifle: The Overwatch Standard Issue Pulse Rifle is a weapon powered by Dark Energy. It is a fully automatic assault rifle that fires pulse projectiles that deal high damage, and can fire Dark Energy Balls that disintegrates anything it touches.
  • Gravity Gun: The Zero Point Energy Field Manipulator, also known as the Gravity Gun, is a tractor beam-type device originally designed to handle hazardous materials, but now has been repurposed to be a weapon. The Gravity Gun has two fire modes: a primary that releases a bolt of energy that launches the target with tremendous force. Its secondary fire allows it to pick up nearby objects. From this, the objects can be launched with incredible force. Combining these two make it a powerful weapon. It is considered to be one of Gordon’s trademark weapons.


Equipment: Gordon wears his signature orange and grey Hazardous EnVironment (HEV) suit that protects him from radiation, blunt-force trauma, energy discharges. It comes with a built-in flashlight, Geiger counter, morphine administrator. It also comes with a radio, tracking device, and a Heads-up Display (HUD) which tracks health status and ammunition, along with suit power. It is protected by an electrically hardened armour/shield system that protects Gordon from damage, but needs to be charged. When fully charged, Freeman can survive a few dozen bullets from small arms fire, continuous fire, or even a direct hit from an RPG round. His Mk IV suit he wore during the Resonance Cascade was upgraded by Dr. Isaac Kleiner, and now comes with a zooming system, enhanced running capability, and antidote for neurotoxins.

Universe of Origin: Half-Life
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supertinyking The Root of all Evil

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@Yidhra
Name: Luigi Vile

Title: The Heretek Inquisitor

Gender: Male

Appearance: A tall, spindly man in red robes, Luigi's face is thin, his grey eyes betraying the pain within him. He has long, thin, straight black hair that is long enough to reach his shoulders. His robes are stained with blood, ash, and dirt, and his body is covered in scars from his many battles against aliens, gangsters, and heretics.

Personality: Loyal, brave, and cunning, Luigi is willing to die for his friends, and to trick those that he can't directly destroy. He will use traps, his silver tongue, and some good old fashion violence to get what he needs, and protect those he cares about.

Ideals: A former adeptus mechanicus, Luigi has shunned their ideals. He strives for innovation, invention, and progress. He believes in the god emperor of mankind, a deity in warhammer 40k, but deviates from many of the core ideals. Aliens are only a threat, if they act it. Otherwise, they're useful allies, or at worst, tools. He sees their tech as not evil, but useful, seeking to improve it, and use it for himself.

Biography: Born on a forge world, a world that's devoted entirely to the production of weapons, and vehicles, Luigi was raised a Tech Priest, a member of a cult that saw machines as holy things. He fell in love, but his love was dying of a disease. Desperate, he looked to alien tech for a cure, and was banished, his lover dying due to this. He became bitter, and turned his back on the machine cult. He soon fell in with the Inquisition, a group dedicated to finding, and killing threats to humanity. During his first mission, he was nearly killed several times, so now, after a fatal encounter, he awakens in the city, unsure of how he got there, but knowing he isn't in the imperium anymore.

Powers
Exceptional IQ: Luigi is exceptionally smart, having an IQ rating of 47, where as 30 is human average.

Tech Savy: Luigi is a gifted mechanic, able to easily use most kinds of machines, set up complex traps, and study alien technology, which was his specialty. Give him enough tools, and time, he'll build you something grand, or at the very least, functional.

Medical Expert: Luigi is a trained doctor, able to deal with wounds easily, having in his previous job, helped keep someone from dying from shock, after their leg was torn off with laser fire, and later replaced the leg with a robotic counterpart. This also allows him to, with proper medical equipment, when combined with his other skills, to attach limbs to his body, from other humans, and even other creatures, thanks to some occult knowledge.

Weapons Training: Luigi was trained how to operate most ballistic weapons, able to pick up most firearms, and quickly get a feel for them, and use them to a decent degree. He can also use chain weapons, modified chainsaws that are built for military use. This ranges from a chain dagger, to a chain sword, to a chain axe, and to an eviscerator, a massive great sword like chain weapon.

Weapons: AutoGun: The name given to most rifles in warhammer 40k, an autogun is similar in make to an AK-47, or an M16, but of a higher quality make. His variant is like an M16, but without the jamming. He has 4 spare clips of ammo, each one holding 40 rounds. The weapon fires semi-automatically.

Stub Revolver: A low Caliber handgun, the stub revolver is similar to a 38. Revolver. It holds 12 rounds, and fires semi-automatically. It's reliable, meaning that it won't jam, unless Luigi massively screws something up.

Chain Sword: A chainsaw like weapon built for war, a chain sword is a dangerous melee weapon able to tear though decent flak armor, and shred bone, and muscle like tearing though a soggy pile of wet paper. It runs off of a self sustaining energy generator in the handle.

Equipment
Flak Armor: Luigi is, under his robes has Imperial Guard Flak. The armor helps deflect low caliber weaponry.
Gas Mask: He has a gas mask that can filter out normally dangerous gasses, save for acidic or corrosive gasses.

Universe of Origin: Warhammer 40k.
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