Hidden 7 yrs ago Post by Legion02
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@GreivousKhan My third and final faction. After this I'm starting my opening post.

Hidden 7 yrs ago Post by GreivousKhan
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@Legion02

Interesting specialist faction. In regards to the rune magic, I've been thinking about the different side effects of some magic, given how these runes harness power, I think along the lines of an effect on the mind after prolonged use of this sort of magic would be interesting. Slowly driving the user mad over time, to make up for the fact they don't really suffer from the chance of a miscast.

With that aside, they fit for the setting.
Hidden 7 yrs ago Post by Legion02
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@GreivousKhan
Runes act like the “battery” for the magic. They only start absorbing mana when they are painted with blood, death or sense nearby fear and all that good stuff. If you want the adverse side-effects to only apply to the usage of runes, then I would propose this concept:

Grave Sickness
Death can be a consuming force, even for the living. The frozen grasp, the maddening howls and the decaying rot do not merely destroy an opponent. They affect the user as well. Making them sickly. Early stages are marked by pale skin and haunted dreams. Later on the eyes recede into the skull. This is mostly when the detachment happens. Dread Knights all suffer from a level of disillusioning towards the world. Suddenly nothing in their lives matter. A great many wives have divorced their husbands due to this inability to care. But the sickness doesn’t stop there. Death Knights, those veterans that have been using the runes for many years, grow ever more distant from civilization. Priests of Death will rarely be seen within cities, often opting to sleep in graveyard crypts or near monuments. When not in combat, a great many Priests look sickly and weak (they are, physically not weaker than before. However, they are far more haunted by passed spirits and memories of corpses). Some lose all sense in their toes and/or fingers after a time of feeling bitter cold (even though they try to warm themselves before fires). They have little concern for the healthy living. If they care for someone, it is when they are dead. Or on its doorstep. In practice this would mean that a Priest would sit still while a village is being raided, uncaring for the many inhabitant. Only after the raid would he go around to mercifully kill those wounded that are too far gone. However, should a raider make the mistake of attacking the priest, the priest will assume the raider forfeits his life and will slay him in an instant. Those so far gone are often marked with sleek, black lines running over their body. While they are generally uncaring towards anything that lives, they do honor their oath to Alexander. Though only him.
Hidden 7 yrs ago 7 yrs ago Post by Slamurai
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Hidden 7 yrs ago Post by GreivousKhan
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@GreivousKhan
Runes act like the “battery” for the magic. They only start absorbing mana when they are painted with blood, death or sense nearby fear and all that good stuff. If you want the adverse side-effects to only apply to the usage of runes, then I would propose this concept:

Grave Sickness
Death can be a consuming force, even for the living. The frozen grasp, the maddening howls and the decaying rot do not merely destroy an opponent. They affect the user as well. Making them sickly. Early stages are marked by pale skin and haunted dreams. Later on the eyes recede into the skull. This is mostly when the detachment happens. Dread Knights all suffer from a level of disillusioning towards the world. Suddenly nothing in their lives matter. A great many wives have divorced their husbands due to this inability to care. But the sickness doesn’t stop there. Death Knights, those veterans that have been using the runes for many years, grow ever more distant from civilization. Priests of Death will rarely be seen within cities, often opting to sleep in graveyard crypts or near monuments. When not in combat, a great many Priests look sickly and weak (they are, physically not weaker than before. However, they are far more haunted by passed spirits and memories of corpses). Some lose all sense in their toes and/or fingers after a time of feeling bitter cold (even though they try to warm themselves before fires). They have little concern for the healthy living. If they care for someone, it is when they are dead. Or on its doorstep. In practice this would mean that a Priest would sit still while a village is being raided, uncaring for the many inhabitant. Only after the raid would he go around to mercifully kill those wounded that are too far gone. However, should a raider make the mistake of attacking the priest, the priest will assume the raider forfeits his life and will slay him in an instant. Those so far gone are often marked with sleek, black lines running over their body. While they are generally uncaring towards anything that lives, they do honor their oath to Alexander. Though only him.


That sounds perfectly suitable for the setting in regards to the cost of magical abuse.

@Aristo I can't wait to see the finished product. Nice progress so far. :P

Hidden 7 yrs ago Post by Slamurai
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@GreivousKhanI only have the armament section left to do; how's it look so far? I'm just a bit tied up thinking about his equipment.
Hidden 7 yrs ago Post by GreivousKhan
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So as we move into the next chapter soon, I'm opening this more up to collaborative style I like. In where the players have a large hand in world building.

To that effect, I'm opening a Pad ppl can post ideas for the setting.

Hidden 7 yrs ago Post by Slamurai
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@GreivousKhanThis is just a place to establish permanency for ideas that might get lost in Discord?
Hidden 7 yrs ago Post by GreivousKhan
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@GreivousKhanThis is just a place to establish permanency for ideas that might get lost in Discord?


Ya, a little more organized than throwing them up here.
Hidden 7 yrs ago Post by Goldeagle1221
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So I guess we should all be aware that Khan moonlights as the notorious silverware thief of Manhattan, and has plundered over thirteen thousand kitchen drawers in his disturbing utensil kleptomania.
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Hidden 7 yrs ago Post by Archetype Zero
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Archetype Zero 𝕿𝖍𝖊 𝕾𝖍𝖆𝖙𝖙𝖊𝖗𝖊𝖉 𝕺𝖓𝖊

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Hidden 7 yrs ago Post by Archetype Zero
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Archetype Zero 𝕿𝖍𝖊 𝕾𝖍𝖆𝖙𝖙𝖊𝖗𝖊𝖉 𝕺𝖓𝖊

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Hidden 7 yrs ago Post by Brithwyr
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Brithwyr Primus inter Pares

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Are you open?
Hidden 7 yrs ago Post by gorgenmast
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Are you open?


Yes.
Hidden 7 yrs ago Post by GreivousKhan
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Are you open?


As good Gorgen said, we are indeed open.
Hidden 7 yrs ago Post by Goldeagle1221
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Post CANNON LOADED!
Hidden 7 yrs ago Post by Drunken Conquistador
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Drunken Conquistador

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I'm sorry, guys. But I will have to drop this. I simply can't get myself invested into my char anymore
Hidden 7 yrs ago Post by Goldeagle1221
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Don't blame me, blame waiting for KHAAAAAAAAAAAAAN!
Hidden 7 yrs ago Post by GreivousKhan
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Sorry I've been absent of late, have had to deal with some stuff RL. But I should be free again by the end of the week.

Valgo!
Hidden 7 yrs ago Post by GreivousKhan
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Going to swing out a few post today.

Btw, @gorgenmast I can still have the herald of Izalith in Abkehr if you want. Can't hurt to know the omens before possible battles.
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