Hidden 7 yrs ago 7 yrs ago Post by EchoicChamber
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EchoicChamber Something Forgotten

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Hidden 7 yrs ago 7 yrs ago Post by Daemanis
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Daemanis

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Full Name:
Silvarae Ailissa Kaizen

Nicknames/Aliases:
Zero

Age:
25

Gender:
Female

Rune/Location
Rune-Algiz
Location – Back of Left hand

Rune Powers:
Shields, the ability to shield oneself or another.

Description:
Silvarae is considered to be of average size and build when compared to others of her age, standing in at approximately 5’6 and weighing in at 65kilograms. She is quick on her feet and extremely agile. Her eyes are a steel blue and she has long blonde hair that she keeps pulled back in a ponytail. She has the appearance of a woman that could blend into a crowed should she desire it, or stand out in that same token.
A smile rarely crosses her face though some have noted that in the heat of battle she wears a facsimile of a smile while her eyes shine with the purity of her hatred and blood lust. She is often seen wearing a form fitting body suit. While she is not preparing to battle or training she may be seen wearing a long shirt as her only clothing, the color of the shirt never matters seemingly to be chosen completely at random.
She carries herself with an air of superiority as if she knows she is better than most and thus she appears to most people to be unapproachable or indifferent. She keeps herself impassive to those around her and this shows not only on her face and it’s lack of emotions but in her body language as well.

Personality:
Quiet and withdrawn Silvarae prefers to keep her own company to that of others, she appears to believe that most others are inferior to her and so to spend time with them would be to lower herself. She rarely speaks to others, however when she does it’s usually to bark an order or something. Most of her time is spent in combat training, even when given spare time she spends that in the training room pushing herself to greater heights.
The official stance on Silvarae Ailissa Kaizen is that she suffers from a severe inferiority complex and so lashes out at anyone who could possibly get close to her and is putting up an air of superiority as a way of guarding against the crippling feelings of inferiority she suffers. Due to this she is driven to prove herself more so than any others. She has been described as reckless if it means achieving her own goals, once having trained for 3 days straight without taking a break because someone had managed to achieve a goal that she had not been able to prior.

Skills:
Silvarae is trained in many forms of hand to hand combat along with numerous forms of weapons.
Her main skills lay with in her agility and dexterity, she closes the distance between her and her enemies and uses a close combat style developed with a berserker in mind. She favours one of two different weapons for this,
Fenrirs Fangs; A pair of Daggers honed to within microns of an edge making them one of the sharpest pair of blades on the planet. The blades carry runic inscriptions along their lengths which read “The Bite Shall Rival the roar!” When she is surrounded and alone she will often resort to these short-ranged weapons in a hurricane fighting style.
Jormungandr; A two handed bastard sword which she will use if she requires something that hits a little harder in close combat. She has learned to use this in a defensive stance, and is used more when she has someone she has to protect.
Artemis; A high powered sniper rifle, .50 cal, this is used very rarely as it is counter intuitive to her chosen fighting styles and the profession she was trained in. Not very good with it.
Valhala; A small calibre SMG, this weapon only comes out if she is unable to use Ferirs Fangs or Jormungandr in battle. A kind of last resort capable of spreading bullets quickly if not terribly powerful. she uses it more as spray and pray than with any real skill.
Barrier; her rune ability to create shields of variable sizes, their strength wains as they grow bigger.

Weaknesses:
Emotional attack; her insecurities and Inferiority complex leave her open, and vulnerable to any emotional type attack on her,
Close Combat fighter; She must be in close combat to fight her targets, even owning the Artemis she finds it very difficult and disturbing to use it.
Isolation; she keeps herself isolated from others not truly forming bonds and thus when she fights alone instead of fighting beside others.
Berserker Rage; While fighting she loses track of friend and foe, any that stand before her as a threat will be targeted.

Brief History:
Being born into a family of overzealous mercenaries Silvarae had to learn from a very young age how to fight and defend herself or die trying. Her father taught her the necessary skills of fighting and honed them to a fine edge. However, he always told her she was not good enough, using his own impressive feats as a scale to belittle her. Her young age lead to her believing that nothing she could ever do would dwarf that of her father, and that everyone else was better off than she was. She slowly developed a strong dislike for others whom she would never be able to catch up to.
On the day, she turned 11 she fought against her first ever Warg, Her family had captured it with much skill and risk to test everything she had learned in what would be her first ever live combat. For the battle, she was given the choice of one weapon to take with her, being small and agile she chose to take a dagger, to an adult the weapon would have been little more than a letter opener.
The time had come and she faced off against a hungry and tormented Warg, that wanted nothing more than to sink it’s fangs into her neck. The warg charged at her, and with movements as fluid as water she would move, if others hadn’t watched they would not have believed how fast it was. Her eyes at this age already dull looking out at a world with the view of a jaded adult, were alight with fire. As the beast leaped to take down it’s pray her subtle movement placing her to the inside of the beast and the dagger quickly biting into the chest of it.
A Growl and then nothing as the Warg hit the ground dead, she would look up to her father with the blood of the strike still covering her hand. A smile, one that any other might have said was disturbing on her face, the first life she had taken and it empowered her. It gave her training, her very existence in her mind a reason for being. She brought the hand to her lips that was covered in blood and licked it, ‘still warm’ the only words that went through her mind as she tasted the coppery essence that rand down her hand.
Witnessing this her father began to hire her out to people who required escorts out of the city or even to hunt down wargs that had found their way into town. Her graduation gift for passing all her training was the pair of daggers which would become known as Fenrir’s fangs. Becoming known as such thanks to the savagery with which their master fought.
Many years passed with her running these hired jobs and she had never lost a single person to an attack. She garnered herself the title of Zero, meaning no one dies under her guard. She would become brusque and quiet. Seeming to stare down at people because of her talent.
That is until she was discovered by the institution for her unique skill which had been granted to her not too long ago.
Other:
Her Discovery:
The night was young and the group she had been hired to escort seemed to be a group of businessmen that were heading out of town for a week or so, nothing unusual about that in and of itself. What was though was the location they were heading to, she had heard reports of heavy Warg activity, and rumours of other monsters that lurk in the shadows. She mentioned that it was a bad place to go but they were adamant on their location and her father had already received payment for this mission. She informed them that they will do exactly as she says when she says, or else they will die.
They travelled the two days to the location which passed with little to no incidents, a couple of stray wargs which were terminated with haste. Arriving they set up camp and she set about securing a perimeter. Spell slingers may have helped in this however they only had her to guard them so she set trip wires and the likes around.
It was midnight on the first night at camp when they heard the first signs of something being up. A solitary Warg howl breaking the otherwise serene silence of the night. Silvarae was up and preparing for anything at the first notes of the sombre tone when she heard a second howl from the south, her mind checking quickly the first had come from the north. Moments later a third joined in from the east. The party of men became nervous and began to chatter about heading to the west to try escape the danger of three different Wargs.
Silvarae told the not to move at all, she knew what this meant, the hunting wargs were trying to channel them into a location where no doubt their pack would be waiting. A trap, she pulled out the Bastard Sword, Jormungandr and lowered herself into a combat position north of the men as she closed her eyes and listened. A slight jingle of a bell to the west, she was right, something had tripped her wire in that direction.
An Alpha Warg stepped into the light from the shadows it’s eyes glowing red and saliva dripping from it’s up curled lips, as if annoyed with the Humans who dared to stay put instead of running dead into their trap. It charged at the group growling as it did and jumping at them. Silvarae acting with a precision long since practiced caught the beast with her bastard sword flicking it back.
A fierce battle would ensue between her and this alpha predator as she caught it’s attack with Jormungandr and parried them throwing the beast off balance several times and tacking any attack of opportunity. It wasn’t until she heard another bell to the east jingle that she switched to the Fenrir’s Fangs daggers dropping her sword. She would dispatch the new comer as he attempted to leap onto her with a backwards swipe of the dagger while the alpha stood back avoiding the worst of her attack.
Three more Wargs would approach from the shadows in attempt to surround her, they seemed to ignore the men for now as they were less of a concern and easy to kill at their leisure. The combined attacks against her were beginning to wear down her Defences with the daggers and the hurricane fighting style had its own drawbacks in that if it were to become prolonged as the Wargs were making it, she would become dizzy.
When the Wargs sensed weakness they launched in for a killing blow, at this moment she took a deep breath and readied herself for the inevitability of death, crossing the daggers to at least take down the alpha something happened. A flash of light on the back of her left hand and a rune appeared there, the daggers bit into the alpha however a barrier of force appeared around her blocking the other two from harming her. As the Alpha fell to the ground drawing his last breath the other wargs fled. The rest of the trip went with little incident, though the rune on her hand she did not recognize she did learn that it gave her the ability to produce a barrier like shield.
Hidden 7 yrs ago 7 yrs ago Post by xXSINXx
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xXSINXx Angel of Lust

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Full Name: Volkir Moons

Nicknames/Aliases: Shade

Age: 21

Gender: Male

Rune/Location
- Back of neck

Rune Powers: Tiwaz

Description: Volkir stands about 5'6' and weighs about 170 lbs, he has long ebony hair that drapes over his shoulders. He is usually spotted wearing his black t- shirt with a red dragon on it and his black slim fit jeans. Volkir always has his hair in his face and slouches as he walks. Instead of sitting he's found crouched in chairs or couches. There is a darkness around his lifeless, grey eyes from lack of sleep.
His skin is as pale of a ghost, and he tends to keep a blank expression on his face. There is always a black katana strapped to his back and a dagger with a chain to his hip, along with long sharpened nails for ripping and tearing at his foes. When he gets angered, his eyes not only widen, but they blacken as and evil snake like grin emerges on his face.

Personality:
"Your brain is the deadliest weapon." Volkir uses his knowledge to his advantage, he is one to study the situation, plans a million different, considers the outcomes, and attacks. Some would say his moves are bold and risky, well that's because he's already three steps ahead the competition. He lacks social skills but not because he's shy, he just likes solitude and cake. He also suffers from a split personality disorder, when he gets pissed, run. In this state he intends death, even if he has to act like a animal to eliminate his foes. Volkir also rarely sleeps, he needs to consume sugar in every meal to stay awake, that's why every meal is sweets for him.


Skills: His range and sneak is high. He had also been trained in the Japanese art of swordplay, even his hand to hand style is very dangerous. With how is brain in, his deduction skill almost seems like a power. He's trained himself with the power he had been gifted with. He can create huge, powerful gusts and wind funnels that can easily hurt his foes by slinging them.

Weaknesses: Lack of sweets will cause him to feint, and the use of too much energy ( Usually after a good battle, or personality switch.)


Brief History: Volkir grew up as a Dark child. He had been used to life in the forest, having grown up in it until he murdered his parents at the age of sixteen. That's when he discovered his powers, Volkir had been mentally and physically abused by his parents, thus making him the way he is. He was able to pass the murder off as suicides, which led him to spending the next few years in an Orphanage until he turned eighteen. Hes been living on his own ever since.

Other: N/A Single i guess
Hidden 7 yrs ago 7 yrs ago Post by LorelleQuips
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Hidden 7 yrs ago 7 yrs ago Post by Kuroakuma
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Kuroakuma lil' snek gurl with somethin' 2 prove!

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Hidden 7 yrs ago Post by xXSINXx
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xXSINXx Angel of Lust

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@Kuroakuma I have to say that cs of yours is magnificent. I'm inspired now
Hidden 7 yrs ago 7 yrs ago Post by VitoftheVoid
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Hidden 7 yrs ago Post by Cloudburst
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Cloudburst

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Full Name: Jeddah Eversome
Nicknames: Jed
Age: 20
Gender: Female
Rune/Location: Berkano, nape of neck
Rune Powers:
- Jeddah wields the ability to manipulate and grow plants at an alarming rate, and with enough effort, she can cause changes in them as well. Thorns, poison, mouths, tendrils, and many more modifications can be added; if only she was trained to do so, of course.
- Another ability of Jeddah's is the ability to generate seeds and buddings of plants almost at random. These blooms stem from the rune on the back of her neck, and can become quite painful when left untreated. However, it simply means that she is never at a loss for plants when training or combat rears its head.

Description:

Jeddah is a lithe and relatively short woman, standing at only 4'8.5" and weighing in at 101 pounds. Like the rest of her body, her face is light and thin, but still looks healthy. Her eyes are a dark brown, and her hair is the same color, cascading over her pale face and stopping just below her chin. Physically, she is not imposing at all, and her real defining feature is this. She is so lithe and elfin that one might mistake her for a tall child or teen.

Style wise, Jeddah truly does not care. She had once lived on a policy of hand me downs and borrowed clothes, but once times began to change, she had moved herself to more casual or modern attire. She often does tend to keep her head covered, be it with a hat or a hood. She does not wear makeup, as it is either expensive or superficial, and she is always seen accompanied by her bike.

Personality:

Jeddah is a rather childish person for her age, but still manages to ground her ways in her optimistic and giving attitude. She is rather patient, and fears for the well being of others more than she fears for her own safety. This comes from her upbringing, and her charitable actions in the past. Jeddah has no issues with sharing or even outright giving objects or information that would normally be reserved for her. In that respect, she is quite naïve and blind to how the world works at large. She also is very personable, and will find any way to root herself into the life of someone in need.

Skills:
+ Excellent biking skills
+ Cooking
+ Dishwashing
+ Laundry skills
+ Above average endurance
+ Relentless Optimism
+ People Skills
+ Directional sense
Weaknesses:
- Optimism
- Lack of physical strength
- Lack of experience in the world at large
- Naive nature

Brief History:

Jeddah was not born into the best of circumstances, and was brought up in one of the less fortunate townships in the world. Not only less fortunate in terms of wealth, but less fortunate in terms of safety. People on occasion would go missing and never return; everyone knew why, but nobody dared to say. In truth, the beasts and creatures of the wilderness and dark were claiming lives, and little was done about it. All the while, Jeddah grew up in a home where only she and her older sister had dwelled. However, at the age of twelve, Jeddah lost her sister to the beasts and brutality that had gone unchecked in her town. So, for two years she fended for herself, occasionally having to make runs on her trusty bike and hiding in the homes of those that would offer refuge. Then, one day, something of a miracle happened.

Jeddah had a dream in which she was gifted with an unimaginable power, one that would help save the lives of many. Even as she had gazed listlessly into the hordes of the very same monsters that had taken her sister from her, she had a smile in that dream, a smile fueled by the fact that she would be the one helping instead of needing help. And then, unexpectedly, she had awoken in a cold sweat. After that day, she had put her biking skills and know-how of navigation to good use, and began to deliver the supplies she did not need to those that needed them more. Soon she had amassed enough tithe that she had begrudgingly accepted, and was able to purchase a better bike from a few towns over.

Eventually that bike was her ticket to escaping to a better life, as the town had slowly become deserted until it was only she and the bike, both of which moving at top speed as Jeddah escaped the township. On the way to the next town over, she was nearly pinned down by a determined Warg, but luckily both her bike and the beast were entangled in a thick overgrowth. The foliage had let go of the bike, but left the Warg out to dry. The next day, she was approached by members of the Blessed, and had been with them ever since.

It had seemed as if dreams really did come true.

Other: None
Hidden 7 yrs ago Post by GoodLuckTuck
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