Hidden 6 yrs ago Post by GreivousKhan
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GreivousKhan Deus Vult

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@Liseran Thistle He kind has someone close to his age at least. Too bad she's probably not keen on making friends.

Hidden 6 yrs ago 6 yrs ago Post by Liseran Thistle
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Liseran Thistle The Lilac Doe

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welp I'm sure he'll make great friends with the lovely tree stumps and rocks he sees!

Lowe's current mood:

Hidden 6 yrs ago Post by Nib
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I wonder if we'll end up in separate groups or not?
Hidden 6 yrs ago Post by GreivousKhan
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GreivousKhan Deus Vult

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Hopefully, Lowe can avoid any trigger-happy harbingers who might mistake his cold for something worse.

Hidden 6 yrs ago Post by Liseran Thistle
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Liseran Thistle The Lilac Doe

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Hopefully!
Hidden 6 yrs ago Post by Fetzen
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Having seen that magick is not outside of the range of the possible and seeing the party's different talents and skills so far I think that some kind of a magick-using support role in the second line could be a valuable addition that doesn't collide with anyone else's activities. I still have to flesh out the details, but what do you think of the basic idea ?
Hidden 6 yrs ago 6 yrs ago Post by GreivousKhan
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GreivousKhan Deus Vult

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That does make me wonder, assuming my idea is approved. Would Lowe have even heard of the raven masked preventive doctors while in the church, or the short time he's been out and about? I can see other characters at least being aware of them. Might even be possible they had a hand in the destruction of Gaius's home village. But who can say?

>.>

<.<
Hidden 6 yrs ago 6 yrs ago Post by Liseran Thistle
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Liseran Thistle The Lilac Doe

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@GreivousKhan

Lowe only knows what Minister Florentus told him, and that wasn't much. He knows the curse exists of course, and he also knows there is no cure yet, but he has no idea what a harbinger is. I'm assuming minister florentus just didn't like them and thought they were bad news, so he decided to just not tell Lowe. I don't know if the barbed church allows harbingers though, so I can't really say why minister florentus would dislike them.

This is just my idea of what will happen if harbingers become a thing lol.
Hidden 6 yrs ago Post by GreivousKhan
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@Liseran Thistle

I actually imagined the Barbed Church would probably have negative views on Ravensworth as a whole anyway since the latter places emphasis on discovery, knowledge, and science over having a reliance on magick.

We'll see what happens though. :P
Hidden 6 yrs ago Post by Liseran Thistle
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Liseran Thistle The Lilac Doe

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@GreivousKhan

Yeah I can totally see that being a thing. maybe they dont like harbingers because they think magick is a more natural healing power than science? like those crazy Christian Soccer moms who think vaccines are horrible, and that prayer is an alternative to modern medicine. all along minister florentus was just Sharon from the PTA...
Hidden 6 yrs ago 6 yrs ago Post by GreivousKhan
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@Roman@Liseran Thistle An interesting note in that regard is the middle ages treatment was often entirely backward and ineffective due to a mixing of pagan beliefs popular at the time and religions of the time (not saying anything against religion mind you.). Sometimes treatment was more deadly than the disease, as an example being they used to think someone with a mental disorder could be 'healed' by drilling a hole in their skull to release the demon... or drinking mercury was a good idea due to its importance in Greek mythology.

Often you'd not even have anyone interested in finding a cure since only the gods could genuinely heal, so doctors only ever dealt with the symptoms. Or trying to get rid of a plague by inflicting pain on themselves (Flagellants for example). Now, where this is of any interest to this RP is that the kingdom is interested in finding a cure, already a significant departure from most of medieval Europe mindset of our world. So without having part of its base in Greek pagan beliefs (regarding the four Humors of the body based on the four elements in nature), or solely relying on prayer/god to heal (since I THINK the setting has no established deities.) that means the practice of medicine would be unrecognizable to our own time periods advancements/treatments.

In fact, it could reasonably be more advanced or at least more effective. Never mind the number of outbreaks the kingdom has already endured and learned from. Of course, we'd still have no idea about pathogens and the like even with the help of magic. Anyway, it's only a thought and could make for interesting brainstorming and is reasonably crucial for my character at least.

I think I'll mostly be playing it safe with the use of tonics and reliance on potion brewing, though at the very least surgery for the equivalent period was shockingly good. At the very least removing anything like a crossbow bolt is undoubtedly possible. No effective painkillers though (aside from ether) so... tough it out if it does happen. :P

(snip)

Is it wrong I'm already sizing up the other characters for treatment? Little Timmy needs his cough medicine, old man Jenkins needs a tonic of feverfew for his joints.

At least I'm getting into the mindset of a doctor...

So many patients so little time...



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Hidden 6 yrs ago 6 yrs ago Post by Sovi3t
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Sovi3t Obamacare

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Jartod “The Just”

________________________________________
"I wish to die with a sword in my hand, not sleeping on a bed. "

Jartod Redwater 34 Male Lawful Neutral

Ω O R I G I N S:

________________________________________

To understand where I am from, one must assume a place where the law and the order was given by a one man, a tyrant per say. A tyrant who heeded no religion or organized group's doctrine. Instead, he heeded his own will and his own power.

I was born into a fort, of a well known bandit known as Grozak "The Fearless". My mother another fellow bandit who my father fell in love with, I don't remember much about her, however she was there with me during my early days, and brought me up. Regardless as a kid I wandered around a fort, with other bandits. A few kids were seen in the fort, but I really didn't play or do anything of fun nature that much. Most of my childhood was me learning how to read and write, and something my father insisted on.

At the age of eight, I decided to take up smiting. Our local groups smith needed a new protege to ensure he can hand someone the reigns once he retires and deals with other task's for the group. Ever since then, I've been honing my craft, and it's safe to say I'm one of the best at my trade in the realm. Whatever the material, weather it is enchanted or not I can work with it. I'd argue it's the only good thing that came out of my childhood in that environment, besides from the various books I read.

Once I entered my twenties, I left the fort to further enhance my craft, my father of course disagreed and wanted me to stay with the gang he had assembled, it was a verbal argument that almost regarded us coming to blades.. my mother was there to resolve it however and well, after that I exiled myself from that lifestyle.

Since then I've been wandering around the lands prying my trade, working forge to forge. I've made my fairshare of weapons for loyalty and commonfolk alike, but as one might guess.. the days in that fort have left a lasting impression on me.


Ω A B I L I T I E S / S K I L L S:

________________________________________
//ABILITIES:
◼ Knowledge of the art of battle| Growing up in a bandit fort, he knows his way around a bow, a two handed or one handed weapon or a shield, and can easily handle himself in battle

◼ Web of Connections | His time as a smith has resulted in Jartod knowing a lot of noblemen, loyalty and a few big name merchants, he also knows people who can get thing's done.. if needed

//SKILLS:
◼ Master Smith | Jartod is regarded as one of the best Smith's in realm, he can deal with almost any material and honing it into a nice piece of craftsmanship

◼ Potions, Poisons and Ointment| - The rare thing Jartod picked up from his mother's line of work was here alchemy know how. He can brew various varying degrees of ointments and has a understanding of most fauna in the region

//LIMITATIONS:
◼ No Magical Ability Jartod doesn’t at all have any sort of magical ability or skill needed to be inclined in the arcane.

◼ Disliked in the country | Being apart of Grozak’s clan, many villages in the countryside view Jartod as scum and someone keen to exploit them, thus he prefers to stay in the city or at least in area’s his clan hasn’t operated or raided.


//WEAKNESSES:
◼ Mead and Ale | Jartod somewhat enjoys mead and ale…in other words he regular keeps a bottle on him and sips it like any person would sip water

◼ Light Sleeper| Jartod at most gets six to eighthours of sleep, but the slightest of noise can wake him up

Ω N O T E S:

________________________________________
◼ Any further notes your character may require.


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Hidden 6 yrs ago Post by Drag
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Drag Mummy's Cheeky Boy

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@GreivousKhan considering the emotional baggage of like 90% of the cast having Darth try her hand at a bit of psychology would be a pretty interesting sight to see lmao
Hidden 6 yrs ago Post by Nib
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@GreivousKhan am I to be Old Man Jenkins?
Hidden 6 yrs ago Post by Searat
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Searat The Aqueous Rodent

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I dont think so. More like the elderly badass.
Hidden 6 yrs ago Post by Nib
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@Searat Thank you. So far, I can see Roderick, Gaius, and Jartod (@Sovi3t) being a trio.
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Hidden 6 yrs ago Post by Mistress Dizzy
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Mistress Dizzy Fandom Auntie Dizzy

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I'm trying to work on a mage. Backstory is not coming together easy.
Hidden 6 yrs ago 6 yrs ago Post by GreivousKhan
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GreivousKhan Deus Vult

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@GreivousKhan considering the emotional baggage of like 90% of the cast having Darth try her hand at a bit of psychology would be a pretty interesting sight to see lmao


I had it in mind her three areas of expertise was going to be, philosophy, medicine/phycology, and alchemy. Though given how interesting of an idea that would be, I might replace philosophy with psychology which would have made her apart of the second talon of Ravensworth (who specialize in that field) for a time before switching over to the Shroud to help with the blight.

I'll have to think about it, a very different set of skills than what I planned on but one ripe for interesting RP.

@Ink Blood

Maybe.
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Hidden 6 yrs ago Post by Liseran Thistle
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Liseran Thistle The Lilac Doe

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you know I feel like someone might have to teach Lowe how to read, seeing as he is unable to do so very well himself. but aside from that, I have no idea how this whole rp is gonna go everyone is depressed, and at least three of us are wanted criminals, lol. also I just read over Lowe's backstory again for the umpteenth time because I have grown to love him so much, and I realized he is also probably going to be hunted by those assassins again, so that could cause some problems... I wonder what the road was for anyway? do you think this world has crazy cults like ours?
Hidden 6 yrs ago Post by Liseran Thistle
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Liseran Thistle The Lilac Doe

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@Mistress Dizzy

I always found mages to be wonderful characters! whenever I play an mmo, I always choose mage or something else like it, because I find they can be way more useful than some knight with a sword.
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