<Snipped quote by King Kindred> Let me ruminate and see if I can come up with a good angle. I may wind up just having Arthur appear in Metropolis.
The alternative would be a drinking contest with Jason, but that seems like the kind of plot that ends with them waking up on a glacier in Greenland, hungover and not remembering why they have Heimdall's eye, Hela's panties, or Mephisto's prize goat... as Valkyries and the armies of both Hel and Hell descend on them.
If Thor and Jason made he'd wanna go straight to kicking Mephisto's ass.
Thor could join the New York event and potentially move there to make room for the Big Blue when he returns from space in Metropolis.
Perhaps we could have a New York mini-event, if the timing works out for all involved. With a bounty on Arthur's head and New York being a coastal location, there's plenty of ways it could work and then that would allow the two New Yorkers to connect as well.
That could definitely work.
And if we have Thor as well, then we could really make this the start of the Justice League/Avengers of this world!
@Terry Bogard I meant Captain Marvel as in Shazam, not the Kree stuff, so i'm doing nothing with Carol and Mar-Vel
Oh... I thought.
Emphasis added to highlight the applicable rule.
Thanks for the highlight, Bounce. I’ve read it long ago and I understand, which is why I said what I said. I believe I was talking about Mar-Vell and Carol as a team the other day, so it’s a single app like the Blue Beetle and Nova one by Sep. Is it still against the rule? Or did I misunderstand something here? 😅
I flipped flopped from my last idea onto writing a Carol that's something of a blend of her and one of her villains (Star).
Not saying you can't app for that of course as I'm not approved but just mentioning as I've written a bunch of the sheet I will put mine up for contention in the event you do write that.
It’s all good. You can have Carol. It was just a backup plan of mine at first because I thought Wolverine would’ve been taken-able. Funny because I thought I was going to name her Warbird, too, if I was to apply for her lol. Maybe I’d just have Mar-Vell somewhere in a distant future, but it looks like you’ve brought him up in your sheet, so yeah... I’ll just have fun playing my smol boi
Thanks for the highlight, Bounce. I’ve read it long ago and I understand, which is why I said what I said. I believe I was talking about Mar-Vell and Carol as a team the other day, so it’s a single app like the Blue Beetle and Nova one by Sep. Is it still against the rule? Or did I misunderstand something here? 😅
You can apply as a singular character or as a team, but can only have up to 2 active accepted applications at any time. Note applications, which can be either team or singles.
I for one don't really understand 'not' being open for collabs or cross over content in a group game so once I get my intro for Carol up (I have possible overwritten things yet again) I am all for getting involved with other things.
I'm getting my first post written up I want to introduce them both, it's seen major rewrites. Its been a long week with a lot of stuff going on personally and professionally so need to get my head back to the characters as they were when I posted the application.
I'm open for collabs more or less right out of the gate, but you have to be able to go to space for instant collab.
If people want to do something else, I'm not against that but that's just where I am from the start.
I'm getting my first post written up I want to introduce them both, it's seen major rewrites. Its been a long week with a lot of stuff going on personally and professionally so need to get my head back to the characters as they were when I posted the application.
I'm open for collabs more or less right out of the gate, but you have to be able to go to space for instant collab.
If people want to do something else, I'm not against that but that's just where I am from the start.
Great! Looking forward to reading it. Unfortunately Batman in space isn't something I could stick into my story at the moment, but hopefully we'll get to collab this time later down the road
Speaking of collabs if anyone wants to do a crossover with Bruce please let me know. At the stage I'm at in the story I'm just setting up the pieces for stuff I want to happen later so I'd be happy to have him appear elsewhere.
C H A R A C T E R S U M M A R Y C H A R A C T E R S U M M A R Y
_________________________________________________________ Emma Frost _________________________________________________________ 24 | Single _________________________________________________________ Frost Industries | New York
N O T A B L E A B I L I T I E S & T O O L S N O T A B L E A B I L I T I E S & T O O L S
A B I L I T I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Telepathy Emma can reach where eyes cannot - with her ability to slip into the thoughts and emotions of those around her. She hears fear, ambition, and deceit, and can bend perception to her will by planting illusions, softening memories, or shaping reality in the fragile terrain of another mind. ◼ Diamond Form (Secondary Mutation) In transformation, her body becomes a living diamond, an unyielding fortress of strength and resilience. Every strike glances off her crystalline surface and even the most potent psychic intrusion will fail to touch her. In exchange for this unstoppable brilliance, her emotions retreat into cold abstraction. ◼ Psychic Constructs and Projection The power to weave the immaterial into the tangible, crafting temporary structures from her own mind. Defensive barriers, constructs and traps that can bind those who threaten her. These constructs are extensions of her intellect and reflections of her order imposed upon chaos.. -
T O O L (S) ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Amplifiers Often subtle, a brooch, a ring, a pendant can act as a focal point for her telepathy or psychic shielding, and useful for projecting her telepathy further. ◼ Custom Clothing Custom-tailored suits and clothing that can accommodate for her diamond transformations. Fashionable, and functional - armoured boots, gloves, and coats with subtle plating to protect her when not in diamond form. -
N O T A B L E S K I L L S N O T A B L E S K I L L S
S K I L L S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Intellect Emma’s mind is a precise instrument, honed from years of navigating a world built on power and pretense. She can dissect a situation with clarity and anticipate outcomes and calculate risks. From corporate strategy to psychic phenomena, she can absorb knowledge and wield it swiftly. ◼ Manipulation She understands the quiet art of influence and how her words, gestures, and silences can shape reality without her needing to raise a hand. Emma can read people as easily as a book, finding their desires, fears, and weaknesses with ease. Her manipulation is never brute or obvious, but elegant and almost imperceptible. ◼ Leadership For Emma, leadership is both instinct and craft. She can inspire loyalty not through charisma alone, but through competence, vision, and the certainty that she knows what must be done. She is decisive, and even in chaos, carries a steady presence. -
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T H E S T O R Y S O F A R... T H E S T O R Y S O F A R...
Your average hero wears one, that which protects their identity from the world and protects those that they love. Emma Frost wears hers to control the world.
Youth is Emma Frost’s first mask. The one that the world mistakes for inexperience. They see her blonde hair, her sharp dresses, her practiced smile… And one by one they underestimate her. Every bumbling executive, every pompous board member, every sycophantic lawyer who surrounds her fails to see her mind. They do not see the way she parses deception as easily as air, that she calculates a dozen moves ahead. They do not see the diamond beneath the flesh and the cold core that will not break. This is her design.
Emma’s powers emerged in the crucible of her adolescence and even as a child, Emma sensed the thoughts and emotions of those around her. Ambition, disappointment, petty cruelty that pressed against her mind. Noise and pointless noise against the hum of a backdrop growing louder. As a teenager she began to hear secrets that no one dared speak aloud and it was then, before the world seemed ready, that Emma glimpsed the rise of a new generation. Meta-humans, mutants, and threats emerging in her playground of New York, but also far and far beyond it. She knew then that her purpose would demand more than inheritance or influence; it would demand vigilance, foresight, and a network to protect the gifted before the world could understand them. Her design required another mask.
It was Winston Frost who orchestrated his daughter's entry into a world where her abilities could matter by placing her in exclusive social circles. At her debutante ball she crossed paths with Sebastian Shaw, the Black King of the Hellfire Club, a secretive cabal of the wealthy and powerful. Emma soon caught his attention and under his mentorship she honed her growing skills further. The Hellfire Club was just a facade and was dominated by those who overestimated themselves, still, it had value. Shaw was just another to underestimate her. She put on the mask of the White Queen and moved in the shadows with the club, subtly steering its actions to limit its most dangerous impulses.
When Winston installed her as the CEO of Frost Industries over her sister Adrienne, it seemed at first like a cruel twist of fate, for what did Emma know about material and engineering? What did she know about technology and engineering? How could she develop luxury products and corporate consulting? The charismatic heiress was a poor face for the brand. This was something that Emma had quietly engineered. She had whispered into her father’s mind, shaped the words and pressed on the correct insecurities. She had positioned herself not for vanity nor petty triumph, nor for the goals of Shaw and the Hellfire Club, but because the world continued awakening to otherworldly threats. She learned to smile through doubt, to wield incredulity like another instrument of control. She put on yet another mask.
Beneath the glittering exterior of her company, and her membership with the Hellfire Club, Emma funds a clandestine network of safe havens for mutants. Her movements exist out of sight. Telepathy and manipulation are the blankets that keep her work shielded from governments, corporations, and the public eye. She protects and guides the vulnerable and gifted, not as a leader, but an unseen architect. Each donation, each resource, and each whisper of guidance is carefully calculated. Frost Industries provides her reach; her telepathy provides the insight; her diamond form and intellect provide protection.
For all of her brilliance and all of her logical foresight Emma she remains profoundly alone. Nights find her pacing her high-rise offices and the penthouse of Frost Tower in New York. Her diamond form protects her body; her intellect shields her mind, but neither can ease the ache of isolation. She can attempt to protect a generation of mutants, but she longs to take an active role in the coming battles.
Emma Frost is young, brilliant, and terrifying. An Heiress who rules from light and shadow. The White Queen taking her place on the chess board. All that matches her power is her loneliness - she walks a line between empire and sanctuary, between family ambition and secret guardianship, between the world’s many perceptions of her and her own closely guarded truth.
P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S )
I'm never beating the allegations of writing psychics... This version of Emma Frost plays on making her bigger, and really playing on some themes I like - such as loneliness, overcoming expectation, and playing in society. I have made her deliberately similar to Bruce Wayne/Batman. Billionaire heiress with an altruistic goal - however unlike Batman, she doesn’t take to the streets to fight, she stays in her tower, using her telepathy to access her networks and influence from the shadows. The one thing that she would like to be recognised for, she can’t be.
With this, I think there’s opportunity to play with minor mutant characters struggling with some of the bigger threats in the world that is being built - but also to have conflict of course that will bring Emma out of the shadows and into the frontline should she so wish.
There's an opportunity for some Succession-esque wealth politics with Adrienne, and a chance to play with the Hellfire Club and some of its members too.
I like writing poised characters with a lot of presence and an inner world with emotional depth. This isn’t a flamboyant character, but that doesn’t mean she isn’t without tenacity and edge to play off some of the other characters too.