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Please post characters in OOC tab before posting then into Character's tab

Once Again looking for a Co-GM. Please PM if Interested

Hidden 6 yrs ago 6 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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-=Rules=-

1. Listen to the GM(s), If you have a complaint tell me. I am not an evil dictator and if I am wrong I will admit it.
2. Romance and Gore allowed, But keep it in good taste and in site rules
3. Now not all characters will play nice with each other I understand that, but keep the disputes in the RP not in OOC
4. Be civilized and polite please
5. All basic RP rules apply to this roleplay: Power playing, Meta gaming, and others are not allowed.
6. The story isn't exactly set, If you have an idea for a mission feel free to pm me the details and I'll try to work it in.
7. Copy the rules into a Hider in the "other" of your cs so I know you read them.
8. Get into your character's skin become him or her as you are playing have fun and give us insight into their thoughts.
9. Try to keep active, in both the IC and OOC pages please. And even if you don't have anything to say, at least read the OOC

-=The Land of Hitor=-







-=Areas of Note=-









-=Soul Stones=-
The source of life in all things. Each living creature has a soul stone within their body, it grows with them and is a testament to their power. Soul Stones are valuable and useful as they carry the life essence of a creature. Once extracted a Soul Stone can be used in many ways. One use is for power, Soul stones literally fuel the Empire as they are used as a fuel source in the Empires Magics. Everything from Cooking and Lighting to the Empire's flying warships run off of Soul Stones. Another use of the Soul Stone is Magic, When used correctly a Soul Stone can be used to tap into to increase ones own magical power.

Humans have Soul Stones as well and if properly cultivated allows for Humans to use magic tapping into their own power. And although humans have Soul Stones it is forbidden to extract the Soul Stone of a Human, but that doesn't mean it isn't done. Human Soul Stones are used in Dark Magic rituals for various purposes and in some rural civilizations The Soul Stone is removed from the Corpse of the fallen as a keepsake for the family.

-=Magic=-
Humans and Creatures use magic by tapping into Soul Stones. Some tap into their own Soul Stone to produce the magical effects, while others draw power from relics socketed with refined Beast Soul Stones. And there are some who use Soul Stones in other ways, But all magic in the world comes from a Soul Stone in some way or form.

Magic that is produced for everyday life is generated by magic foundries that break down spirit stones into raw magic and then distribute it as needed.

Magic used for combat can either be a much simpler or complex matter entirely. The simple path is the refinement of Beast souls, A beast itself will have a natural affinity that will allow the mage to tap into that element to cast spells (Example Fire Dragon = fire Element, Bear = nature, Frost Giant = Ice ECT.). While those who tap into their own Soul Stone must either find out their own natural element, or attempt to alter their element though extreme conditioning and focus, Both options being harder than it sounds. A Relic user has the ease of knowing what they can cast because of the Souls in the Relic, but they don't exactly know the limit of the Soul in their relic. If pushed beyond its limits the Soul can shatter and cause a backlash, But as long as you don't push it beyond its limits the Soul will replenish itself when not in use. Mages who use their own Soul Stone must go through a difficult process to learn their Soul Affinity, but once that is known it is much easier to know your own limits and ensure you don't end up killing yourself in a backlash.

-=Combat Rules=-

Combat will be separated into two parts Free Form and "Boss Battle" each having their own rules.

Free Form - A simple form of combat, The GM (in case its a side arc I don't control) will send out a mass of enemies each player will then have a go at taking them out. This section will be all on the participants and I will allow you to control both your character and the NPC enemies. You will be allowed to kill at will, but please remember you are not alone, If there are 10 enemies and 5 players I don't want one person claiming 5 of the enemies. Colab posts are acceptable in this phase of combat, but please don't have the group waiting two weeks for one Colab post.



Boss Battle - The more advanced combat that will play out post to post. Boss battles will mainly be group fights or will be in place if a Player vs Player fight. It will be more turn based as in one player states its action then the next will post his reaction and counter/followup to the previous actions. During this type of combat there will be no auto hits or auto kills.



-=Character Sheets=-

Character Sheets are to be placed in the OOC until they are accepted then moved to the Characters Page.

All characters will start out as either Empire Soldiers, Irregular Troops, or Militia called to defend the front

Name: Self Explanatory
Gender: Self Explanatory
Age: Self Explanatory
Appearance: Img or description (would prefer a little of both)
Bio: Your back story. Who are you? Where did you come from? (minimum of three paragraphs)
Fighting Style: Your fighting style. Is it unique and named? or is it a basic Sword and Shield fighting style?
Equipment: What is the basic equipment you carry on your person
Skills/Abilities: Any special skills/talents you possess (Mages list magic types here)
Other Information: any special information about your character (must be approved by GM, so shoot me a pm and lets talk)

-=Added Stuff=-

Hidden 6 yrs ago 6 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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You wouldn't happen to still have space, would you? I'd love to take part!

EDIT: Also, you character bio has a place mentioned that isn't in the OP. I assume we can make one of our own cultures, as it's mentioned many exist in Man's Empire?
Hidden 6 yrs ago 6 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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@Kafka Komedyindeed I do please feel free to throw your hat in. Also for your question, Yes you are allowed to as long as it remains within the Empire's territory
Hidden 6 yrs ago 6 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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Working on my character now, just wanted to post him to make sure I didn't lose him.

EDIT:Done-so pals. Check Allant out!

Hidden 6 yrs ago Post by ShwiggityShwah
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ShwiggityShwah Good Diet, Sleep, Excercise, and Leeches

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I'm also interested. Could alchemy (Potion, Salves, Gas Grenades, Poisons, Enhancement Drugs, Disease, etc) be considered as a use in a fighting style.

I wan't to make a healer and while they have magical capabilities, their more potent 'spells' are consumables. The background of this character is a secret society of doctors that hire themselves out as battlefield medics. They conduct their own magical research and the concept of Soul Stone could be something easily worked into their methods. Perhaps they could even be rumored to commit the dark rituals of sentient species distillation.

Just wan't your two cents before crafting a character.
Hidden 6 yrs ago Post by Athol
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This has piqued my interest, and while I have a bit of an idea, I'd like to ask something before I get too involved in making a character. Would (soul stone powered) early firearms be allowable? (something akin to a real world matchlock musket)
Hidden 6 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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@ShwiggityShwah Mr/Mrs Doctor and said secret society do sound intriguing indeed. I'll give the concept the nod to see where this shall go.

@Athol I would allow this as Soul Stone Powered Cannons are something I was thinking to include on the majestic Flying Machines. The only thing about it is a Soul Stone only has so much power and the Shots will eventually "burn them out" and you'll have to switch it after a few shots. Also if you are using normal ammunition and using the Stone to propel it normal inaccuracies of the Musket would apply. If firing magical shots it just won't pack the same punch as a solid round :)
Hidden 6 yrs ago Post by Athol
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@Arthanus Yay. My thinking was similar to what you said. My thought was each stone is good for (GM defined number) shots of ballistic ammo, or a one time 'Hail Mary' magical blast (for those utterly dire situations)
Hidden 6 yrs ago Post by ShwiggityShwah
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ShwiggityShwah Good Diet, Sleep, Excercise, and Leeches

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Hidden 6 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

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I'm pretty damn tired but i do believe I'm done, @Arthanus. Mind looking Allant over?
Hidden 6 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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@Kafka Komedy I would say the Parrying Assassin looks like a fine add I'll accept.

@ShwiggityShwah And for Pox the Healer looks good. I'll accept him as well.
Hidden 6 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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As a Bit of a side note here are the basic info on the major races we might come up against (and my inspiration for them) I'll add this into the first post for others who come along later.

Humans - Basic humans very diverse and all that. Only reason they are getting along is because there is something else that is a bigger threat pulling them together.

Orcs - Tribes of Orcs, Goblins, and Trolls each Tribe lead by a powerful Warchief who is slightly smarter and much stronger than the run of the mill orcs. Constantly fighting and raiding whatever they can for supplies and shiny stuff. While most tribes in the Dread Desert are Savages, rumor states that there are civilized tribes hiding deep within the Dread Desert even building their own civilization. But any sent to confirm this rumor have never returned. (Warhammer/LoTR)

Dwarves - Where there are mountains there are bound to be Dwarves. Master Craftsmen and Fierce who rarely set foot outside their underground homes. The Dwarves have both a senate and a King each holding their own powers over Dwarven culture. There is one simple rule when dealing with Dwarves. Don't go into their caves. And if you do bring fresh vegetables, eating nothing but mushrooms and meat can get dull. (Dragon Age)

Elves - Defenders of the forest and its creatures. They will give you one warning before putting an arrow through your skull. "Humans are not meant for the forest and bring nothing but destruction" is their basic thought on all humans. Their forces consist of master archers and powerful mages. You better have a good reason for entering their forests and better plan not to stay long. Did I mention that the Trees attack as well? (Warhammer)
Hidden 6 yrs ago 6 yrs ago Post by HowlsOfWinter
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HowlsOfWinter sad but rad

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Hidden 6 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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@HowlsOfWinter Scary Demon eye of scary is accepted :p

Also quick question for everyone. So far everyone's CS has ended with them joining the Irregulars with no real context on how long they have been there. So I would just like to know if everyone is a new recruit or been there for a while. If you have been around we will have to work out your current relationships with the members of the Group. As Alm as been with the group about 7 years and the NPC's could be as much as 10+ years so we have a bit of history and such we could go over.

Thanks everyone :)
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Hidden 6 yrs ago Post by ShwiggityShwah
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ShwiggityShwah Good Diet, Sleep, Excercise, and Leeches

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Pox could be a newby.
Hidden 6 yrs ago Post by RoccanIronclad
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RoccanIronclad Blacksmith Of / Micelmeras

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"I will give my children the life I never had, by craft or by blood."


Name:
Jenramo Ventri


Gender:
Male

Age:
32

Appearance:
As pictured above, he is strong and rugged, his hands rough from long hours of work and years of holding a blade, he stands a tall 6'3" and has a very muscular build.

Bio:
Jenramo Ventri, a name known well across his home town, the Ventri family being skilled craftsmen and artisans, Jenramo inherited these traits, and at a young age began his apprenticeship. However as with many, his life was shaken by the loss of his family, his parents slaughtered by a craven monster, a foul beast that still haunts his dreams to this day. With no home and no family, life became hard, he was unable to find food and was left to beg for some time until he was found by an old acquaintance of his fathers, a smith from a nearby village, he had been sent for by the lord of the city to fill the hole the death of his family had left and when Jenramo was recognized the older man took him in.

Jenramo still showed great talent for smithing, and his older teacher struggled to teach the boy fast enough, by the time Jenramo was fourteen he was crafting blades and armor for the guards and was being asked for personally by some patrons, though he never once took the kindness of his master for granted, when his master fell ill and could no longer work, Jenramo took the mantle and worked as much as he could to take care of the two of them, however the illness proved too much for the masters elderly frame, and soon he was alone again, and so he chose to enlist into the guard. Jenramo was accepted and was given a sword to use rather than fix for the first time, however he was no slouch, he was a physical powerhouse, he was soon given a great blade that he soon came to adore, he cared for it and repaired it many times.

The call to arms was crisp and piercing, Jenramo, now twenty four, was sent to the front lines, the beast had returned, the same that haunted him, the same that had slain his family and left him alone for so long. the beast was a nightmarish beast a twisted and ogreish visage that dripped with a haze of death. Men threw themselves at the beast and carved away swaths of flesh, but it fought back and with every strike and every man slain, the beast only seemed to regain its strength, its body stitching back together. Jenramo took to the beast, vengeance being the only thing holding his fear at bay, and dealt blow after blow, his greatsword digging deeper and deeper, until finally the beast fell, unable to drain the life from anything else. As Jenramo looked upon the beast the shining black glint deep within a gash caught his eye, the Soulstone, Jenramo plucked the stone from the beast and gripped it tight, he felt that the stone was the memory of all the beast had stolen, and he would see those memories live on. The heat of the forge was paled by the intensity of the smith, it was not a task that many would undertake, the merging of a Soulstone to an item was difficult at best, deadly at worst, however to see his goals to the end he would have to toe that line. After weeks of labor, Jenramo emerged, the blade he carried looked mostly the same, however it now seemed to have a black sheen as though it were devouring the light itself, Jenramo took the blade to the lord of his city and asked to be relieved of his duty, a look in his eyes determined to leave, he was not denied.

Jenramo met with irregulars four years ago, his desire to hunt the foul beasts that roam this land aligned with their goals then, his only desire was to honor the memory of the the dead he believed guided him and his blade, he told this to Jing on their first meeting, and since, he has remained as a vanguard and smith for the Irregulars, at least for as long as they hunt the darkest beasts that prowl, he will always stand ready.

Fighting Style:
Kunst des Fechtens

Equipment:
- Standard knights armor
- Artisans tools and forging equipment
- His greatsword, Beloved Memory

Skills/Abilities:
- Jenramo is a skilled smith, capable of infusing Soulstones into items.
- Skilled swordsman, years of training have built him into a fierce combatant.

Other Information:
Beloved Memory steals the life force of the opponent and heals the wielder, allowing Jenramo to stay in the fight.

Hidden 6 yrs ago Post by Howl Asura
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I'm intrested , but i'm currently working on a oc idea i got a base for it just fleshing it out. So got room for one more?
Hidden 6 yrs ago Post by Athol
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I've got a sheet in the works, just need to beat my head against it a bit more to get the final bits done.
Hidden 6 yrs ago 6 yrs ago Post by Lyla
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Hidden 6 yrs ago Post by HowlsOfWinter
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HowlsOfWinter sad but rad

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@Arthanus Octavia Starforge would be a new recruit
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