Current
me wanting to play out shit from a setting from around 2010 that only europeans know...
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2 mos ago
what did he mean by this
6 mos ago
the issue is them king your thread was great (i didnt read it)
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1 yr ago
no fucking way
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1 yr ago
while tru, quantity != quality, the fact is there's enough good writers out there with diverse enough interests to fit most niches apart from the unrealistically specific i.e. kitten beheading RP
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Bio
If you enjoy my posts then consider pressing here to see my 1x1 interest check.
About me: Where do I begin. I'm from Belarus, and fairly proud of it. I've been RPing about a decade starting mostly with chat stuff and some LARPs/reenactments, doing the stuff of this site for maybe half a decade now. I'm a former serviceman, and while I was conscripted I make sure to stay in related circles. As a day job I'm a programmer letting me usually work from home even when we don't have coronavirus forcing us to do so and thus I got a lot of time for RP.
Why hello there! You're probably here because you either very much like Warhammer Fantasy, or moderately like it and the word Warband made you wonder what precisely is the RP about. I got the idea after playing a fuckton of Warhammer: End Times Vermintide and now I have a small thing for a the aesthetic of a ruined Empire city. I thought "where better to RP the fuck out of this than Mordheim?" So here I am.
At the very end of the second millennium of the Imperial Calendar a great twin-tailed comet was sighted going towards the Imperial City of Ostermark. There was rejoicing, it was Sigmar's return! All flocked to the city, even some of the older races, usually skeptical came with curiosity. Those that were in the city feasted endlessly, many married, it was all one great party. Yet as the comet descended, it crashed with the earth rumbling from Naggaroth and Lustria to the World's Edge mountains and beyond. Nearly all within died instantly, the few that did not soon found strange rat men which of course are not real gnawing upon them; maddened by some strange stone. It was a tragedy, none could deny this but from all of the world soon forces flocked, eager for the plundering; to make money off of the death of others. Men squabbled in their greed, killing each other in droves for just small slivers of the shining mineral given the moniker "wyrdstone." Soon dark cults developed nearby, and attracted the Beastmen. Dwarf treasure hunters followed not long after, various businessmen set up shop profiting wondrously off of the great mercenary market and soon seeing all the scraps the Greenskins followed. Mordheim is now a warzone.
You are part of one of the "warbands" who are seeking their fortunes. A motley crew to say the least you care little about who is beside you but the fact that they will help you lay your gold-lusting hands upon some of this wyrdstone. Even if you do have another motivation, nobody will believe that you are not a greedy little shite. So go and get some of thems shinies, ya hear?
So there's the little blurb to get you in the mood. Now, for the technical stuff.
Characters: First off there needs to be a Warband leader. I would prefer it if the leader was from the wealthier Reikland and Hochland or from Ostermark, the province containing Mordheim. I will also be relatively accepting of the PC chosen for leader to be from Tilea/Estalia or maybe Bretonnia since the people from there are also relatively rich and can afford mercenaries. If you really want to be leader but want something else then tell me, I may consider it.
I'd like there to be at least one non-human to spice things up. A Dwarf can most definitely be a Runesmith, Engineer or Ironbreaker and I am willing to consider a Ranger or Slayer. Any random Ogre will do as a merc, and a Glade Guard as a Wood Elf (once again if a specific WElves role is desired then tell me, I may accommodate). You can also be a High Elf formerly from the Elven quarter of the city seeking to get enough money to get back to Ulthuan, or you may be just arrived from Ulthuan looking for the $$$. Pretty much all but the Lothern Sea Guard and other permanent positions of the HElves will be accepted. If you really want a DElf then tell me, once again I might accommodate. If you have a halfling character that would be fucking amazing.
Combat:
While I have not done HEMA I have done Sports fencing, reenactments and have read many old books on medieval armed combat, and a thing I really do like is some good descriptive fighting, and descriptions of weapons. I want to know if your Imperial Greatsword is with or sans ricasso, the shape of the Guard, with or without a flamberge, etc. I want you to tell me what kind of strike you go for, overhead, a stab, and what is your supposed destination. In a PvP if you have trouble describing a feint you can just tell me that a strike is a feint I guess, and will be there to moderate on whether or not someone fell for it. RACIAL ADVANTAGES ARE NOT MEANS FOR BS! As a Dwarf you can make a slightly stronger strike and maybe hope to damage an enemy's weapon with the force of your parry or as an Elf maybe you can dodge once or twice per battle but I really hate it when people abuse some sort of advantages of their race, especially since it makes playing a human boring and lack a lot of incentive. If you think you cannot fight well in melee then go for a brains/shooty role I guess. I'm not going to go insane with scrutiny but let's just get some better fighting than either the player steamrolling the NPCs or the NPCs steamrolling the players with "I chop his head off" or "they surprise buttsecks you, the end." You are mercs so you can bring some pretty decent gear. A Dwarf can undoubtedly have a runic or Gromril item, a human can have full plate and some high end weapons like Hochland long rifles or repeater guns etc. Magic users will be susceptible to the RNGesus of the warp but I will never kill a PC thanks to a dice roll. But be careful unless you want to end up with one more or less arms than you were born with.
Name: Don't go mary sue but don't be uncreative. Look up historical naming traditions for humans, and by jove don't use a name generator.
Gender: Yes you can sexually identify as a Zhufbar 2000. I.C. Gyrobomber dreaming of dropping hot bombs on the men of Araby and the Southlands.
Age: Try to stick to more medieval/renaissance ages, for comparison imagine your character as being ten years older in the modern days than he is in here if an ordinary human. If a Runesmith or an Elf don't make them absurdly old like "Do you remember Grungi? Pepperidge farm remembers."
Appearance/Physical description: this will be used at least to some degree IC, it's not just to make your character super hot.
Practical Items: weapons, armour, gear, food, etc. Keep it updated as well and be very descriptive here.
Non-practical items: be it your personal Dammaz Kron or your pendant of Sigmar, add some personal stuff and trinkets. If you have nothing of this sort say why.
Bio: 2-6 paragraphs. Anything more I shan't read.
Personality: Self explanatory, more than one sentence please.
If you want to keep anything hidden from the other players to be "mysterious" we can discuss it in PMs.
Oh, and you can be completely new to WHFB I guess, a quick crash-course will be given and maybe you'll be interested. Well, I hope folks join!
I actually wasn't going to mention Ward, because I acknowledge the chapter has it's strengths regardless of Wardian bullshit. I'm not saying they suck or anything, they're incredibly effective, they look cool, and if I had to live on an Imperial planet I'd definitely pick one of the many under their protection. That said, they just aren't as fun for me as many of the other chapters. They, for me, are boring in comparison to their brothers.
But your original statement is faulty though, especially saying that they are one of the least developed. If that were true they would not get both a vidya and a movie.
I'm not insulting Rowboat Girlieman or his sons, relax. Just saying, they're not for me.
I was never excited :c
@Jbcool I won't disagree that he's a poor writer especially in comparison to the better ones GW has written but recently all the Ultramarine fluff has been relatively good, and even then the old stuff has been repurposed to not only more or less make sense but to actually be interesting i.e. Orar's Sepulchre.
But that's the whole thing about them; order, control and building an Empire, for which they would need these rules. I mean, how do you think ultramar has so many successful and good worlds to live in?
The Prussian stared at Otto, once again considering his answer. "I couldn't join, was forced see." he said, once again lying although his face belied nothing. "What about you, how did you get where you are?" he said, hoping the man would reveal as much as possible. Leonid moved his hands almost into the fire, not caring about the hairs on his hands turning white and then curling up singed. He just wanted to be warm and to live through it all. He pulled at his engraved flask and threw it in the fire. "Frozen shut." he said to explain why he did it. He didn't want the man to see the wonderful engravings upon it which would quite likely give away his participation in the Lizard union.
When Otto looked away, he snatched the Lithuanian's coif and dagger. One couldn't worry about morals just now.
If you enjoy my posts then consider pressing [url=https://www.roleplayerguild.com/topics/182042-andys-hunt-for-kin-spirit-dreggs/ooc]here[/url] to see my 1x1 interest check.
[u][b]About me[/b][/u]:
Where do I begin. I'm from Belarus, and fairly proud of it. I've been RPing about a decade starting mostly with chat stuff and some LARPs/reenactments, doing the stuff of this site for maybe half a decade now. I'm a former serviceman, and while I was conscripted I make sure to stay in related circles. As a day job I'm a programmer letting me usually work from home even when we don't have coronavirus forcing us to do so and thus I got a lot of time for RP.
<div style="white-space:pre-wrap;">If you enjoy my posts then consider pressing <a href="https://www.roleplayerguild.com/topics/182042-andys-hunt-for-kin-spirit-dreggs/ooc">here</a> to see my 1x1 interest check. <br><br><span class="bb-u"><span class="bb-b">About me</span></span>:<br>Where do I begin. I'm from Belarus, and fairly proud of it. I've been RPing about a decade starting mostly with chat stuff and some LARPs/reenactments, doing the stuff of this site for maybe half a decade now. I'm a former serviceman, and while I was conscripted I make sure to stay in related circles. As a day job I'm a programmer letting me usually work from home even when we don't have coronavirus forcing us to do so and thus I got a lot of time for RP. <br><br></div>