Avatar of Apollosarcher

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2 yrs ago
Current A quiet day is a good day, especially when it doesn't have to be productive.
2 likes
3 yrs ago
I made a new RP for the first time... In years. roleplayerguild.com/posts/5… please give it a look!
7 yrs ago
Fallout Tactics has death claws that can talk, scary killer robots, and the ability to have a tank. It just doesn't... Sit well with the rest of lore.
1 like
7 yrs ago
Very sick, will post when not hurting.
7 yrs ago
I'm awake at weird hours again.
4 likes

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Most Recent Posts

@Jasonhero Have you seen my twin railguns? They power of magnets compels them to die, not to mention a double salvo on whatever so happens to piss off Ariin today. The shield is there so if you've got the time the Paladin can quite literally do this all day.
@Yig Firearms would be present, steam powered however would mean they would be closer black powder weapons than more modern weapons of war.
Bran Brass





Bran nodded. "Form up, tie it down!" Order the original, like a well oiled machine the seven broke apart and circled firing threads across to each other. Forming a net around over the beast as they circle it firing to each other catching the threads and tying them to the hilts of there swords. Keeping at it no matter how threads the beast cut the managed to tie off burying there swords deep in the ground extending the blades down further as to pin the creature close to the floor.

"We've got it held, finish it off!" Bran prime yelled, hoping the beast wouldn't start polishing off his clones, his aura was intact but if they started going he'd get weak once they reformed. Bran knew he could hold it however but he could hold it, that was something no one else could do right now.
H3, firing into the group of Cruxi warmachines.
Ariin turned to his targets in a group of Cruxi war machines that had landed just so behind them. His shield pointed their main force as to protect himself and Caretaker from incoming fire. He fired for the one in center, two sets of twin blasts. He wanted them dead fast, that little planetoid looking thing would be next if he had anything to say about it.

After firing Ariin flicked on his comms. "If anythings still moving in H3 its your's, Katya you mind if I focus fire on the ones in the center. Go for the snipers, I got the range and the damage if you want to start popping them next." He asked letting the gun cool a moment he next round would be one shot, he'd have to make sure it hit its mark.
@AtomicNut *Notices.* Post will happen soon.
Awesome I'll try to get an OOC up by the weekend.
Thank you all for the interest!


Loram, the city of wonders. The city where magic and science operate as one, where money opens all doors. Originally founded by mages fleeing the Empire of Kark in the Archipelago, they went to mainland. Founding there home along along the coast the mages began to rule by council. They eventually made contact with the humans of the floating plains further in land, establishing trade. This first encounter also lead to their introduction to the other races sentient races that lived on the continent.

Auradesh Elves to the west in the glistening gardens, hidden behind a mighty forest of impossibly large trees. The mighty city Haven the only above ground city ruled by Dwarves nestled in the mountain pass blocking further access to the East. The far East remains unsettled, barbaric Orcs rule the lands attacking the nomadic humans kept in check only by strange Elves in dark clothing.

Halfings villages are spread out between Loram the floating plains and often mix have many humans in their village. Past the floating plains is the home of the Orcs, while not feral like there cousins they prefer to live in the cold snowy north. Battling back trolls, dragons, and other monsters Orcs see no point in a life not spent becoming greater, as the shortest lived species they believe being remembered is the greatest honor.

The Empire of Kark is made over fifty small islands, boasts a massive war fleet and has warred with the Elves and Loram in the past. Xenophobic and militaristic Kark trains dragon riders, magic suppressing Templars, and worst of all Inquisitors. Kark believes that it will one day rule the world as Imperial subjects are better than the filth that live among the continent.


Loram is a city boasting lights that run steam generators. Magical power cells for personal transportation vehicles, and even teleportation stations for those with magic. Yet all is not well, what began as city for freedom for magic user's has become a society that spits upon the powerless and talent-less.

Loram is divided into three rings, the old city home to all mages and the city guard. Those without the gift of magic and not a city guard will themselves in prison for life for violating this rule. Central district, home most of merchants, nobles, and stores you will find it to be the bustling hive with public transport and free trade bringing in the rarest goods.

The outer district is the docks, years ago ships came in by water. Yet now with magic and steam, airships dock at the many towers that dot the massive walls, off loading and refueling meaning the city is fully walled defended from any seaside attack. Those who live in this outer district are poor workers, who are to live in Loram and flaunt their freedom and birthrights in front the many immigrants who enter to work during the way but leave before nightfall.

Outside of the gates are the slums, many travelers and none natives who arrive seeking fortune or chances at glory are turned out into these clumsily built shacks. In Loram, only those with the talent of magic can ascend even then rumors of child snatching and indoctrination into the mages order has spread. Loram council of nine names an Archmage each year to oversee things, with no average mortal having any say.

Whispers are in the air that thieves guild plans a revolution to free the people from the rule of magic. Meanwhile the Cogworks home to the engineers have been plotting to earn a seat or two on the council. The nobles who bring in food from their lands outside the city are demanding more from the mages in exchange for the food supply. Worst of it seems Kark is preparing for yet another war with Loram, the of power is changing. For the right people this change could give them a chance at the future they wanted in this city, they need only seize it.




So this is sort of been my brainchild for a long time now. (About six months.) The idea sprang from a fantasy city that was experiencing sort of roaring twenties style era. The idea was to focus on a group. (Five to six.) Of people in Loram who will band together helping shape the changing city or destroy it. The idea was to have sort of mixed cast of really different people from major walks off life who each bring unique skills to the table. So that's my pitch and I hope your all interested, thank you so very much for your time!
@Evil Snowman Paladin ready to send them to scrap heap! I'm good with the orders as I long as I don't have to move much.
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