Avatar of Arkitekt

Status

Recent Statuses

3 mos ago
Current Am I back?? I think I'm back...
2 likes
2 yrs ago
The Crew of [i]The Pinned Seal[/i] is coming together nicely, a very lively crew indeed... thrilled to be starting Chapter 2. of Winds of Fate. The party has been a blessing and I couldn't be happier.
2 likes
2 yrs ago
Campaign is going great, couldnt be happier with our first bit of combat! roleplayerguild.com/topics/…
2 likes
3 yrs ago
Just wanted to say how pleased I am with my campaign, and all the players in it. I couldn't be happier roleplayerguild.com/topics/…
3 likes
3 yrs ago
Loving the cast in my current campign. Couldn't be happier. Nightlands will be quite entertaining as well. Kudos to @Kino End. Well done...
1 like

Bio



Likes, Interests, and Dislikes-


Hello..
I am always looking for new Rp'ers and writers to help fill in gaps between my posts in Rp's that I am currently participating in. I love to create new characters, realms, worlds, all very displayed. I am an artist so I like to add a bit of visual stimuli when I have the time. I try very hard to make it all very immersive. I have a few characters listed below along with my interests and other info...

My likes and interests are Medieval, Low-medium Fantasy, Fantasy, Historical, Ancient, Steampunk, Pirate/Swashbuckler, Dark, gritty themes (18+), Modern, Sci-fi, Future, Dystopian, Apocalyptic, Slice of life, Romance (with plot only), Mystery, Military, Mech/Mecha, Western, Colonial, just to name a few. I like play by post, or chat as well. Large group, small group, 1x1.

My dislikes are Fandoms, High School, ANIME, anything with FUR.. Did I mention fandoms? and fur, already?? I really prefer to play original Rp's and original charatacters for the most part, and I am always looking for new and engaging people to write with. If interested please feel free to PM me.


Writing Style-

Literate, descriptive, multi-para to novella posts. Mature and well written, with grammatical and punctual prowess, and I expect the very same from my partners. Please do not waste my time, and I will do my best not to waste yours.



Winds of Fate- A Thief's Adventure
(Writing Sample)

Winds of Fate - A Thief's Adventure


COMPENDIUM






Other Resources-

WINDS OF FATE- D20 System

CS BLANKS
1d20 CS BLANKS
1d20 FANTASY ITEMS LIST
RELIGION BLANK
MY IMAGES
FANTASY MAP GENERATOR
FANTASY GENERATOR +
Notes-

LAPD SCANNER CODES

Most Recent Posts

Thanks for this. You guys are great. I have been around since before the crash as well for a very long time under another name but I have yet to enter any contests or anything like that. I very much look forward to doing so in the near future. Thanks a mill for being so awesome!
@Atrophy Thank you for updating your CS, it looks great! Also, kudos on another wonderful post. Very pleased with everyone so far.

For everyone.. Once this story gets rolling here in the next few posts we will begin to start utilizing the roll system during the game, as you will be traveling and will be required to make certain rolls periodically to obtain extra information from your current environments.

Awareness Rolls- will be utilized to search for things or scan your immediate surroundings for clues, or to get a jump on any encounters.. The locating of traps and hidden items or clues, descriptions of environments, hidden routes and passages, etc.

Willpower Rolls- will be done to determine whether or not your characters can withstand certain forces within the game, and is basically the measurement of your resolve to see how you will act under pressure. Things like resisting certain statuses like sickness, sleep, starvation, hexes and curses, thought reading or mind control, etc.

Intelligence Rolls:- will be rolled to determine if your character is smart enough to decipher codes, read and understand various languages etc. The ability to learn new things, and the ability to retain information.

Wit Rolls:- will be utilized when trying to outsmart an opponent or encounter, your ability to reason with, or get one over on another individual. To outsmart the other party involved.

Charisma Rolls:- will be rolled when bartering, or when trying to be persuasive with another NPC or neutral encounters. It is a representation of how likeable your character is, and how well you can sway someone in your favor. It can lead to better prices when buying items or services, or win you favorable odds with the opposite sex in particular.

Attack Rolls:- will be rolled in combat along with your Dexterity Mod (or skill mod if applicable) when fighting with weapons, or with your Strength Mod for unarmed combat.
Note: Each player may have 2 attacks as beginning players unless they are equipped with a shield*. This negates one attack.

Armor:- Armor rolls will be used as a saving throw against taking wounds. Your final saving grace against combat wounds. If blocking with a shield you will roll for it's mod, and if this fails you may then roll for your armor.

Luck Rolls:- as the name suggests, luck is luck. Roll this if all else fails and maybe, just maybe, the god's will shine on you.

I have added this info to both Zero Posts. Each player will be responsible for doing the initiative rolls, and will be necessary for obtaining certain avenues of interests within the game.
@Blitzy Possibly. This RP has gotten a bit thicker than I anticipated originally.. What sort of character did you have in mind, if you have something festering, that is? This RP is going to be fairly extensive and involves some dice rolling as well. I could maybe squeeze another player in though. Post a CS here and we'll see what we got when we get there.
@Kassarock,@Finris,@Atrophy,@Jarl Coolgruuf,@Fetzen

Make sure to update your CS's to the accommodate the new additions I've made. Level is to be up top along with Armor, and I've added a ton of skills that you may add to your skill list. You may have more than 5 but not less, and can only distribute the original 20 points. Level is explained in Character creation hider on zero post in OOC, and Armor rating mods are found in the purchasable goods under the Weapons and Armor hider found there as well. +1 for regular clothes, +2 for leather and studded leather, +3 for chainmail, and +4 for plate. (add a +1 if you have a cloak that is made of durable material like leather or thick cloth). You can look at Y'vanna's sheet as a reference as to how the sheets should be now with the current updates applied.

I will be adding some general encounters and antagonists today and they can be found in the Character Sheets board on the zero post under the Antagonists hider. I have taken a good bit of time yesterday trying to streamline the Zero posts so that they are easy to navigate and as collapsible as possible. I hope that it isn't too difficult to use..

Also, let me know what you guys think so far on all of this. I'd definitely like some feedback. Try not to get overwhelmed by the items and stuff, as they are just for use as guidelines in the RP for general services and goods, and what the average pricing is for referencing when writing so let me know what you guys think, and also if you have anything that you'd maybe like for me to add I'd love to hear either..@Kassarock@Finris@Atrophy@Jarl Coolgruuf@Fetzen
I have also added Brothels and Priest/religions to the services. I will add more as I continue to think of stuff, or if you have any additions to add I am all ears.
I have added a good bit to the items that will be available for purchase. I have added provisions for long term travel, Horse and Tack and stabling prices, feed, etc. Barrels of food for sea voyages, things like that, food items. A bit more gear. I also will be planning to add a Services Hider for various services like stables, rooms for rent and how much they are, Room and board, etc, all average fees and fares of course.

Here is the full list as is so far.. some hiders have hiders too.

REVISED


I think that's the last of it for a while.. Very sorry for all the extra stuff, but I feel like it is all necessary for character growth so it had to be added.. again, my apologies. Both the zero posts have been updated and you may look to the character creation Hider on the OOC zero post for all the updated info.

Here is my sheet so you can see what it should look like now.


Y'Vanna Kurk'jian
Level: 1 (Rogue, Novice)
Currency: 27 bits
Ammunition: 3 shot
Armor: +2
Status: Wounded, Concussion



Also I would like to add a level to your character sheet as well. I plan on rewarding everyone throughout the story with experience and each time you level up or learn a new skill I will provide you with new skillsets and points to disperse in your respective preexisting lists as well. Everyone's character should be level one, and should fit into one of these categories:

Rogue, Cutpurse, Burglar, Strong-Arm, Bodyguard, Apothecary, Alchemist, Forger, Pirate, Bandit, etc.. and everyone should be considered either a novice or apprentice level to start.

Example:

Y'Vanna Kurk'jian
Level: 1 (Rogue, Novice)
Currency: 27 bits
Ammunition: 3 shot
Armor: +2
Status: Wounded, Concussion
I also updated the skillset list, to give you an idea of acceptable skillsets your character might have. I also changed it so that you may have more than 5 skillsets, but no less..

Skillsets include: Pick-pocketing, Lock-Picking, Stealth/Subterfuge, Scaling/Climbing, Disarming Security Devices/Traps, Pilfering, Shadow-Bending*, Swimming, Heightened Sense of Sight, Heightened Sense of Hearing, Illusion, Evasion, Stealthy Blow, Silver Tongue/Persuasion, Pan-handling, Acrobatics, Sleight of Hand, Gambling/Cheating, Throwing Weapons, Ranged Weapon Proficiency, Scheming, Parry, etc..

I am open to other skills as well but I prefer these simpler types.. Please make sure your inquiries aren't too lavish.
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