Avatar of BCTheEntity
  • Last Seen: 19 days ago
  • Joined: 11 yrs ago
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    1. BCTheEntity 11 yrs ago
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Status

Recent Statuses

4 mos ago
Current Euh. It's been a hot minute. Things are rather different for me now, and I don't know how that translates to my presence here.
3 likes
1 yr ago
I don't *think* I'm a bad person. I might be wrong there. I try not to be, even when I screw it up for want of social awareness.
2 likes
2 yrs ago
Harambant, who once went by Harambe, now only recalled in light of what followed.
3 yrs ago
RAIN OF SPIDERS (SPIDERS spiders)
4 likes
4 yrs ago
It seems today, that all you see,

Bio

Hello, I am me from the internet. I migrated here from Kongregate's Forum Games Forum, so feel free to look for me there if you wish to follow a career in internet stalking people. (ಠ_ಠ) ( ͡° ͜ʖ ͡°)

A link to some of my past characters, which I need because static tabs do not take up internet.

Infamous Quotes From People Who Exist

“I really don’t follow how your faith believes its perfectly acceptable to doom 4,000 years plus of sentient beings, on a pre-set path of no escape from sin, just so their descendants can be offered the ‘chance of salvation’ when the god murders its own son.”
~vikaTae

“Don’t be an ass or a pussy, ’lest you get screwed by life. Being a mouth or a hand is somewhat safer, and an eye socket is pretty much sacred in this regard, so always keep a look out.”
~BCLEGENDS

Most Recent Posts

@Lonewolf685 Eh, don't worry about it. I like to think I have quite a good record with most of my recent games, so unless I wind up having some gigantic crisis very soon, you shouldn't have anything to worry about.
@TheWindel@KoL
Not really. It's a fundamental aspect, like fire being a high temperature. It's more a wasted effort, playing to your weakness rather then a strength. But I should really re-iterate that these are only minor advantages and this line of inquiry has me thinking you're trying to develop someone seeking to exploit this when that's really not a wise idea.


Not "seeking to exploit", just pondering if it's possible. Though since you mention it, I could give my character a weapon that was originally developed with that purpose in mind, only for it to fail in that regard for all manner of reasons. It might be an interesting point to examine, at least.

Nope, there is no fall back point.


Now that does strike me as a touch odd. You'd think that'd be kind of important strategically speaking, but if the cities are practically impregnable anyway, I guess it doesn't matter so much.

Juno has two bodies. The human shaped one people interact with, and a massive serpent who is coiled around the entire Nexus and holds it together. People got to glimpse that a few battles ago. As Windel had said the Vassals were never intended to be as prevalent as they had been so most others aren't as relevant.


Ooh, interesting. I suppose more information won't be forthcoming for a while, then. Alas.

Your inclination determines the color eye you receive; As in a more violent and destructive person get's Gold while a more supportive or commanding person gets Silver. As for stealing them? Can't say.


Sounds about right.

As I said before, plans have been FUBARed so often we literally can not say any more on the Great Danger.


Alright, well, thank you for saying as much as you can anyway.

Though all of these questions are superfluous at the moment, as one has to wonder what bearing they have on your character sheet. Capital Raiding, Colored Eyes, Vassals and Capital Raiding are really irrelevant subjects for a new character. Questions are nice and all but when you have no investment in the RP it's just raising concerns as to what kind of character you have brewing.


I'll be honest, that seems like a fairly uninviting attitude to have. Like Silvan said, they're interesting topics from a scholarly point of view, rather than specifically how they're relevant IC; on that note, discussing them OOC doesn't by any means negate the possibility of characters discovering something about them IC, and in fact could spur players to drive their characters in that direction.

But anywho, I'm fine if BC has more questions, but really like a status update as to his CS.


He's very nearly done. At this point, it's basically just figuring out whether I've missed anything significant or not, maybe adding in the thing I suggested above. Don't worry, he should be ready very soon.
@ProPro and I still need to make those IC posts, don't we. I'd just like to clarify, I'm still around; I've been a little bit distracted, is all, but I will make my next post soon.
@TheWindel@KoL
The Faction effectiveness dichotomy has never been something as severe as something as the type match ups of Pokemon or any other RPGs, but more of an edge to compile upon those you already posses. The Holy powers of most angels is effective against demons, obviously. Demons naturally warp the world around them with their corruptive influence, which is remarkably effective against the Machina if anyone can understand how catastrophic change a 1 to a 0 can be in even basic coding. Machina's advantage is in some regards the weakest, as it comes from resistance rather then increased lethality, against the angelic powers. An exorcism on an uppity coffee maker won't stop it from short changing you in the morning.

As for how this plays out in practice? That's a matter of how invested you are in utilizing tools attuned to the faction's specialty. A Machina picking up an advanced railgun is going to do well ignoring a barrier of magic, though if an Angel picks one up and shoots a demon it won't have the same value unless they go through some effort to consecrate the thing.


Ah, I see. So in theory, could any given faction make preparations in order to try to counteract their corresponding weaknesses? For instance, could Machina units implement safeguards against corruption in their coding, or demons develop a means of limiting the effectiveness of holy powers against them, that sort of thing?

If you ever heard of Planetside 2, then you can grasp the state of the Factions' capitals. They all exist in the same dimension and are in far off corners. They field vast armies battling along shifting borders, with the RP focusing on the more exceptional combatants in their own events. Now this means that they physically exist and can thus be entered, but what everyone seems to forget is that the capital of a militarized nation existing for the purpose of being militarized has fantastic security. Hell is self explanatory. The Machina are more obvious. And Heaven...well, you don't need to be a theoligist to understand how all the glitters are not gold.


I figured they'd all be heavily defended, not least by their extremely powerful rulers. Not so much that they all existed within the same dimension, but I suppose it works if you can't just teleport in guns blazing. That said, would each faction have their own additional dimensions to work within too, e.g. backup realms to fall back into if for some reason their capitals are completely overrun?

And there are the clearly biased Vassals who don't want someone to launch a nuke from Hyperion to Celestia, or the Angels to summon an eldritch horror of the divine and smite the underworld. So causing a ruckus is bound to make Iona, Hoho, Juno, or the Eel come down upon them.


That's fair. Since you mention them, what do the Vassals represent within the setting, aside from theoretically not getting involved in the faction war past preventing those cheap shots? Looking at Juno's title, for example, I gather she has some major role in the Nexus' metaphysics, though I'm not sure what exactly. Are they all personifications of concepts within the Nexus? Are the faction leaders all Vassals themselves?

The eyes are simple. Within the Nexus, they are a great power bestowed by the leaders or powers beyond them as a boon for exemplary service to their faction. They don't denote your destiny and they can be taken away, so it's just a high tier power up. Considering the Vassals are refraining from being active participants it would be hard to say where you could get them outside of the three leaders.


I suppose that's fair. I'm not sure how that meshes with the way they're described within the OP; does it not have anything to do with the user's inherent potential for using them? And with that in mind, what about stealing them from another bearer in some way, like physically pulling the Eyes out of their skulls or something? Though even if that were possible, I can imagine it'd be extremely difficult, given that the powers themselves are a huge advantage.

That's hard to discuss, in no small part to plans getting FUBARed along the way. I can't say more beyond the fate of the Happy Verse and whether that happens or not is tied to it.


I suppose it'll be difficult to ask more questions about that for now, then... though I don't suppose we happen to know if the Vassals have any relation to the Great Danger?
@TheWindel@KoL I have a few questions to ask about the game, partially its setting, and partially its metaphysics. They likely won't be relevant to my character (who's still in production, so you know), but I'm interested to ask about them nonetheless.

1. How does the Heaven > Machina > Hell > Heaven circle work? Is it only specifically each race's supernatural powers and gear that are affected, or would any sufficiently-aligned physical substance also be affected by that? Are there any other concepts that those conditions might apply to?

2. What distinguishes each faction's land holdings from the rest of the Nexus? Does each faction have their own pocket dimension containing their capital city/headquarters? I'd assume they aren't all in the same dimension, but is there some factor that determines how many jumps a given entity has to make to move from a particular faction's dimension to another, or could a being theoretically dimension-hop straight to Hell from Heaven, or perform other similar factional crossings?

3. What's the idea behind the Eyes? Do they denote some particular destiny - are their bearers likely to have some special role to play when the Great Danger finally rolls around, or do they just act as a generic high-tier powerup that improves their chances against the Great Danger and other foes? What routes can be taken for somebody to get them within the game, assuming they're in a special role and so able to acquire them? Is it just "unlocking your potential", or are there other means of getting them?

4. And what's up with the Great Danger, anyway? It seems like the scope of the game doesn't quite cover how that's going to work out at this stage, when it ultimately represents what I assume is the game's final boss. Will there be warning signs that it's beginning to come close to the Nexus? Will we receive preparation time to try and handle it? What sort of powers are we expected to wield in order to stand a chance against it?

Since it's quite late for me, I'll probably see any answers about this tomorrow and respond accordingly. Thank you in advance for helping me understand how things work in-setting.
I've made another post. Out of curiosity, @Bright_Ops, @Eisenhorn, do either of you two plan on posting again?
Darran frowned as if considering the cat woman's words, the sound of woodwork and masonry collapsing slightly in the background, then shrugged. He supposed her thinking made sense... but even so, why not simply run away whilst firing the weapon? Again, though, not that he was going to stop her. Better they kidnap the abhuman than the surgeon caught out in the wrong place at the wrong time, after all.

'I suppose whatever works for you, ma'am,' the surgeon agreed with a smile that he tried to make slightly nervous, 'though as for me, I think I'd rather just cut my losses and make my escape. That's understandable, right?' That said, he began moving out toward the back of the bar, drawing his own weapon more for the sake of self-defense than deterrence of the sort the woman had in mind. After all, if you were going to shoot at somebody, it had better be a killing shot.
@TheWindel@KoL Yeah I figured that out from KoL's description of the character as an abomination. I didn't think he was that bad nor incoherent, but I guess since he's in my head more than anywhere else right now... anyway, I'll send you a character sheet as soon as I'm able.
@KoL@TheWindel I admit, I wasn't aware of the aspect of demonic culture where they don't perform experiments on their slaves. It seemed like a suitably cruel thing for them to do in my mind, but I suppose not. That said, I've also been informed that angels apparently hate Machina tech, or really anything else that isn't angelic? Because if that's the case, I could go the magitech harpy route to some extent with a bit of backstory tweaking, most notably the reason why there is demon-corrupted Machinatech around with the capacity to make somebody insane.

@Lonewolf685 No thank you. I'd like my harpy to have human proportions.

@floodtalon Thank you very much. I too enjoy aesthetics.

EDIT: I don't see how those three concepts are necessarily in conflict with one another, KoL.
@TheWindel I mean, potentially, but again, unless he was actually mind-controlled to want to work for one of those factions, why would he go against the rest of his race's inclinations? And as @KoL said, a more complex character is less likely to be accepted if it doesn't come up to your standards; if it's all the same to you, I'd rather minimise his complexity whilst keeping the general character concept similar if I have to go with one or the other.
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