Avatar of Crimson Raven
  • Last Seen: 3 yrs ago
  • Joined: 9 yrs ago
  • Posts: 5009 (1.53 / day)
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    1. Crimson Raven 9 yrs ago

Status

Recent Statuses

3 yrs ago
Current 'tis better to have loved and lost than never to have loved at all.
3 yrs ago
I say the words that I wish someone would tell me in vain hope that they might be returned to me.
2 likes
4 yrs ago
Existence continues.
4 yrs ago
So much I want to do, so little time...
1 like
4 yrs ago
“I’ve met some pricks in my time. But you, sir...” He said to the offending cactus.
7 likes

Bio



“NO ADMITTANCE.
NOT EVEN TO AUTHORISED PERSONNEL.
YOU ARE WASTING YOUR TIME HERE.
GO AWAY.”
― Douglas Adams, Mostly Harmless


NOTICE


Thank you for Noticing This Notice.


Your Noting it has been Noted.


And it has been Reported to the proper Authority.


Hello lurker/ My old friend/ I've come to talk to you again/ Because a shadow softly creeping/ Lurking in the chat while I was sleeping/ And the roleplay that was forming in my brain/ Still remains with the sound of lurking.

In dead roleplays I walked alone/ Narrow pathways of casual zone...

Need mor ༼ つ ◕_◕ ༽つ

(Made in collaboration with @hatakekuro)




It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the Universe can be said to be zero. From this it follows that the population of the whole Universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.

--Douglass Adams




All the world’s a stage,
And all the men and women merely players;
They have their exits and their entrances,
And one man in his time plays many parts,
His acts being seven ages.

At first, the infant,
Mewling and puking in the nurse’s arms.

Then the whining schoolboy, with his satchel
And shining morning face, creeping like snail
Unwillingly to school.

And then the lover,
Sighing like furnace, with a woeful ballad
Made to his mistress’ eyebrow.

Then a soldier,
Full of strange oaths and bearded like the pard,
Jealous in honor, sudden and quick in quarrel,
Seeking the bubble reputation
Even in the cannon’s mouth.

And then the justice,
In fair round belly with good capon lined,
With eyes severe and beard of formal cut,
Full of wise saws and modern instances;
And so he plays his part.

The sixth age shifts
Into the lean and slippered pantaloon,
With spectacles on nose and pouch on side;
His youthful hose, well saved, a world too wide
For his shrunk shank, and his big manly voice,
Turning again toward childish treble, pipes
And whistles in his sound.

Last scene of all,
That ends this strange eventful history,
Is second childishness and mere oblivion,
Sans teeth, sans eyes, sans taste, sans everything.


~~As You Like It, Shakespear


"Tomorrow, and tomorrow, and tomorrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing."


~~ Macbeth, Shakespear





“All stories told have been told before. We tell them to ourselves, as did all men who ever were. And all men who ever will be. The only things new are the names.”




“The purpose of a storyteller is not to tell you how to think, but to give you questions to think upon.”




“What do you know?”

“Almost everything. That almost part can be a real kick in the teeth sometimes.”

“What do you want, then?”

“What I can’t have.” Wit turned to him, eyes solemn. “Same as everyone else, Kaladin Stormblessed.”




"Two blind men waited at the end of an era, contemplating beauty. They sat atop the world’s highest cliff, overlooking the land and seeing nothing.

'Can beauty be taken from a man?' the first asked the second.

'It was taken from me,' the second replied. 'For I cannot remember it.' This man was blinded in a childhood accident. 'I pray to the God Beyond each night to restore my sight, so that I can find beauty again.'

'Is beauty something one must see then?' the first asked.

'Of course. That is it’s nature. How can you appreciate a work of art without seeing it?'

'I can hear a work of music,' the first said.

'Very well, you can hear some kinds of beauty - but you cannot know full beauty without sight. You can know only a small portion of beauty.'

'A sculpture,' the first said. 'Can I not feel its curves and slopes, the touch of the chisel that transformed common rock into uncommon wonder?'

'I suppose,' said the second, 'that you can know the beauty of a sculpture.'

'And what of the beauty of food? Is it not a work of art when a chef crafts a masterpiece to delight the tastes?'

'I suppose,' said the second, 'that you can know the beauty of a chef’s art.'

'And what of the beauty of a woman,' the first said. 'Can I not know her beauty in the softness of her caress, the kindness of her voice, the keenness of her mind as she reads philosophy to me? Can I not know this beauty? Can I not know most kinds of beauty, even without seeing it?'

'Very well,' said the second. 'But what if your ears were removed, your hearing taken away? Your tongue taken out, your mouth forced shut, your sense of smell destroyed? What if your skin were burned so that you could no longer feel? What if all that remained to you was pain? You could not know beauty then. It can be taken from a man.'"

The messenger stopped, cocking his head to Shallan.
"What?" she asked.

"What think you? Can beauty be taken from a man? If he could not touch, taste, smell, hear, see, what if all he knew was pain? Has that man had beauty taken away from him?"

"I…" What did this have to do with anything? "Does the pain change day by day?"

"Let us say it does," the messenger said.

"Then beauty, to that person, would be the times when the pain lessens. Why are you telling me this story?"

The messenger smiled. "To be human is to seek beauty, Shallan. Do not despair, do not end the hunt because thorns grow in your way. Tell me, what is the most beautiful thing you can imagine?"

...




“In this,” Wit said, “as in all things, our actions give us away. If an artist creates a work of powerful beauty – using new and innovative techniques – she will be lauded as a master, and will launch a new movement in aesthetics. Yet what if another, working independently with that exact level of skill, were to make the same accomplishments the very next month? Would she find similar acclaim? No. She’d be called derivative.

“So it’s not beauty itself we admire. It’s not the force of intellect. It’s not the invention, aesthetics, or capacity itself. The greatest talent we think a man can have?” He plucked a final string. “Seems to me that it must be nothing more than novelty.”




"A blind man awaited the era of endings," Wit said, "contemplating the beauty of nature."

Silence

"That man is me," Wit noted. "I'm not physically blind, just spiritually. And that other statement was actually very clever, if you think about it."




"What is it to be witty, then?”

“To say clever things.”

“And what is cleverness?”

“I…” Why was he having this conversation? “I guess it’s the ability to say and do the right things at the right time.”

The King’s Wit cocked his head, then smiled.




“Expectation. That is the true soul of art. If you can give a man more than he expects, then he will laud you his entire life. If you can create an air of anticipation and feed it properly, you will succeed.

“Conversely, if you gain a reputation for being too good, too skilled . . . beware. The better art will be in their heads, and if you give them an ounce less than they imagined, suddenly you have failed. Suddenly you are useless. A man will find a single coin in the mud and talk about it for days, but when his inheritance comes and is accounted one percent less than he expected, then he will declare himself cheated.”

Wit shook his head, standing up and dusting off his coat. “Give me an audience who have come to be entertained, but who expect nothing special. To them, I will be a god. That is the best truth I know.”

~~ Stromlight Archive, Brandon Sanderson


"You see, whether you can draw like this or not, being able to think up this kind of design, it depends on whether or not you can say to yourself, ‘Oh, yeah, girls like this exist in real life. If you don’t spend time watching real people, you can’t do this, because you’ve never seen it. Some people spend their lives interested only in themselves. Almost all Japanese animation is produced with hardly any basis taken from observing real people, you know. It’s produced by humans who can’t stand looking at other humans. And that’s why the industry is full of otaku!"
-Hayao Miyazaki

"In culture an analogous situation leads to the emergence of enclaves shut up in ghettos, where intellectual production likewise stagnates because of inbreeding in the form of incessant repetition of the selfsame creative patterns and techniques. The internal dynamics of the ghetto may appear to be intense, but with the passage of years it becomes evident that this is only a semblance of motion, since it leads nowhere, since it neither feeds into nor is fed by the open domain of culture, since it does not generate new patterns or trends, and since finally it nurses the falsest of notions about itself, for lack of any honest evaluation of its activities from outside."

~Stanislaw Lem, author of Solaris

Some heartfelt music while you lurk



Or U liSTEN TO tem MOOSIC!



I just don't want you to have a Bad Time...



What do I live for?





"I think I've seen this movie before." -@Guess Who






I LOVE TVTROPES!

Most Recent Posts



Now basement dwellers finally have the gains they always wanted, and are totally not made fun of at school anymore.

The ability to have anyone believe any truth you say.


Become a lawyer and help settle disputes. Truth is subjective, anything you believe is true for you, ergo, when you say what you believe is true, people believe you.

With a moment of concentration, you can make people feel like someone is tapping their left shoulder.
My semester is totally, completely over.

Yey


Lucky. I still have friday, then a week of tests left. somebody shoot me... 😭
I promise to continue posting regularly, as soon as I can get out of this hell that is finals.

I've been itching to return to this, but I just don't have time. I waste plenty of it as is. 😓
@Plank Sinatra

You have a point. Several in fact. I hadn't considered making the teams a central aspect of the RP. Its a good idea, but I have some more personal reservations about it. These may not reflect the problems at hand, but they may be things to consider.

There is the small possible problem of who does what when two teams, or even just players from different teams interact, but with some some communication I believe we can clear that up.

One thing I don't want is for each team to feel like they are in their own world. Some interaction, especially cause and effect (ie Team A knocks down a building, Team C comes over to investigate) I feel is really important for the RP. Also, I can see some problems of consistency coming up, especially if they are inventing lore and or interacting with importaint NPCs, namely teachers and staff, especially Ozpin. Ozpin is pretty important, and I think someone should soly control him. To keep his personality and decisions constant.

This system could work, but it will require a lot of communication between teams. Reading others posts and understanding what is going on will be a must if we want any interation outside of teams. But the need for good communication isn't anything new.
I disagree that we don't need a GM.

We need one, with Co's too.

We need a form of leadership for several reasons. Firstly, we need someone to blame when things go wrong settle agruments, have the final say in matters, and run a plot. Yes, I believe that having an overarching plot is important and I'll explain why in a moment. Also, as @Guess Who said, one of the importaint duities of a GM is to approve character sheets. Giving everyone equal option sounds nice in theory, but giving everyone equal power (ie true democracy) doesn't work in practice. History had proved that much. If we put it to vote and tie, or if we have a person or group that stubbornly hold out, we need someone with given authority to put their foot down.

I do believe that a an overarching plot is very important. It gives players the feeling of progression, and something to shake up the IC everynow and then, throwing a wrench in every body's plans. That element of unpredictability will prevent some feelings of the lack of anything important happening, which we have here now, and it can help provide and change players subplots, often for the better. We will need a GM and Co's to decide how this plot progresses. Obviously, players can still put in their input, and even change what will happen through their characters.
Krayzikk stole all the good bits but I do have at least one thing to add.

The IC changes needed to do away with the teams would cause their own set of significant problems. People like the basic setting, jumping us forward to the Fall of Beacon or some other catastrophic event is far more likely to kill the game than the team system is.


Fair enough.

I just wanted to here your thoughts on the matter. Just disagreeing and leaving it at that can trigger unwanted conflict. Especially how you put it. You may not have ment it, but it came across, to me at least, as extremely edgy and confrontational.
<Snipped quote by Lucius Cypher>

How about no.


Well don't just leave it at that, elaborate. Include your argument.
@Lucius Cypher

I liked Gren the moment I read about him.

As a fellow powerhouse character maker, and cyborg enthusiast, I really like your idea of Gren. I actually have leaning toward going down the cyborg route with Ferris. He already has a prosthetic arm and leg and some artifical internal organs. I planned for him to get beat up pretty good several times. Emotional scars to match the physical ones, if I may be poetic for a moment.

That is also one reason I wanted to see Ferris meet up with Gren during the wrestling tournament. I wanted to explore how they may interact with their similar interests.

I'm not entirely sure what transpired in the past about being too powerful, and cyborgs that seems to put a quite a chip on a few shoulders, but I think its fine to have a powerful character. Not something to be self-conscious of. Even if they end up more powerful then average, as long as they a. Are not game-breaking b. Unreasonably so (like they have a good reason for it, a good backstory, and they gain it over a reasonable amount of time) and c. Are fine with the GMs.

I speak from experience because I like to make my characters powerful to explore ideas like power can't solve everything. And that has caused me to come into conflict with some GMs before.

My last bit of thought on getting new and cool gear, think of real life limitations, things like budget, storage, learning and or adjustment periods. Technology limitations, and perhaps govermental limitations. Things might be illegal for the public due to possible safety reasons (think if terrorists got a hold of them). Also, think what would be sacrificed by giving him something. Like mobility, dexterity, and speed for armor. Weight balance and arodynamics for jetpacks.

But, its very likely that what I'm saying is nothing new.

And your woes are just as important as debating how we will continue because it will affect how we as players function as a group from here on out. Its important to settle differences. If not quickly, then resolutely.

But again, newcomer here. What do I know? I'm not tring to reawaken any previous discussions.

@NarayanK

*Raises hand*

I remember!
I don't know if I speak for anyone besides myself with what I'm about to say, but here goes:

When I write, it's because I enjoy creating things. Characters, settings, stories, all of that and more. However, as much as I enjoy RPs because of the immediate feedback and sense of mystery and anticipation in what the other people will write, they always pose a problem in terms of motivation for me because of the reasons I just gave for writing at all. I don't know if any of you know me well enough to have noticed this already, but I'm a very easily intimidated person. I started RPing when I was very young and immature, and as a result made some very stupid decisions that I don't like to think about and I now know drove some people up the wall. The problem is, no one came out and told me back then that I needed to get it together and act more maturely. Instead, they badmouthed me behind my back. It was ultimately a good thing because it made me more self-aware, but it has also made me very insecure when it comes to "rocking the boat", so to speak.

Now, whenever a cool idea comes to me that would otherwise motivate me to share it through posting, I start to get nervous instead. "You'll re-read that tomorrow and think it's stupid." "You're being self-centered, no one cares but you." "You don't have the authority to put that forward." If I go silent for a long time, sometimes it's for real life reasons, but other times thoughts like these are weighing me down. I know it's mostly just my stupid brain, but I usually feel as though I have no control over the story of an RP and my character(s) are completely insignificant, and when the excitement of something being "new" is gone, it's all I'm left with. Maybe it would help if power over the RP's direction was spread around more.

Edit: Honestly, I'm wondering if this should be RWBY anymore. A good number of people here seem to feel negatively about it, and most of its influences are either superficial (color names, generic "monster" enemies, semblances that could honestly just be super powers) or hindering (four person teams, missions that need to be "completed").


Well, you definitely speak for me. I made, and and still make those mistakes often. And when I'm about to post, I find myself thinking those very same things about what I'm about to post. I really understand feeling like that. Maybe its a good thing the guild doesn't have a delete post feature. But, I have learned, or maybe decided is the better word, to just ignore those insecurities and set forth my ideas. Obviously with some restraint, still, but if I have something to say, I try to say it.

That is an interesting point of view, feeling like your characters are insignificant to the plot. I have felt that in many RPs before. Whatever we do, I think we should keep this firmly in mind, and try not to make the RP feel like that.

The setting is partially superficial, but mostly not. I believe it is still RWBY, the tech, semblences, the enemies, even something as simple as the names, all make the setting. Yes, these things could be put in a different setting, but that is the inherent nature of stories. As long as they are part of the plot, the setting is not superficial, and the RP is still RWBY.
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