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Back when dinosaurs ruled the Earth, I got started with writing online on the Spore forums. Man, those were the days. We're talking like 12 years ago 2010-ish!

I've been here on and off for almost as long, and have GM'd a bunch of different things to varying success.

Word of my splendor:


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@IrishAngelQueen

Incidentally my character is about to become a demigod as well, and Kho is working on expanding the section on demigods to say how they'll work.

*casually whistles and checks to see how many of Kho's 16 hours are left*

JK Kho, no rush.
So how many slaves do we actually have? A quick headcount would help us get an idea of what we have available and all that.


Hmm, it probably would have helped if I was actually specific about what there was.

I'll have that imp that Shukra pummeled take inventory and read out the stock.
The battle, if it could even be called that, was swiftly coming to a close. Any meaningful resistance had been crushed, and any that had a will to fight were col corpses. At least, until their bodies were possessed and animated by the fiery spirits summoned by Emily. The Dungeon Keeper drew this morning's event to a close with yet another telepathic signal, though this one was not to his champions that had done the fighting.

Rather, the signal was sent to the hordes of imps that had been lurking in the woods a ways off while this happened. Now that they had been told that the fighting was done, the defenders gone, and the village ripe for plunder, the cowardly demons ran for the village with their mouths almost salivating. As the hundred or eager demons surged out of the treeline, they swept across the land like a crimson wave of blood. They poured into each and every building, scouring every crevice. They found a surprising amount of the villagers alive inside the homes, as several had simply hid in their closets or beneath their beds when they heard the sound of fighting.

In any case, when there were five of the cowardly imps against one or two terrified women or children, the demons turned out to be not so craven after all. The people that they found were dragged outside, as was anything remotely valuable. Tools, food, jewelry, even furniture was stolen. A few imps went about ripping doors out of their frames. Having no scruples, the depraved minions even found their way to the village cemetery and defiled its sanctity with their grave robbing. The demons butchered all of the livestock to bring back the meat and hides, then set about emptying the granaries. The only way that the scene could have been more sickening would have been if Emily had not turned the corpses into flame zombies; imps tended to carry small daggers not only to torture the dying, but only so that they could loot slain enemies. They were known to cut off fingers in order to take rings, and use the pommel of their daggers to smash out any golden teeth.

By the time that the morning had turned to midday, the imps had thoroughly looted the entire settlement; after all, imps are notoriously quick and efficient when it comes to sacking hamlets. A dozen of the nefarious creatures drew a circle in the middle of the village, and set out performing a dark ritual. After a long incantation and sacrificing a few victims, they had created a portal into the dungeon, which they promptly used to begin taking back all of their ill-gained loot. Any servants of the Overlord that hadn't already left to march back to the dungeon could simply take the portal, sparing them the short walk. Several of the imps stayed behind for a while to burn down the rest of the village. They would leave the humans nothing to reclaim save ash. Not even the remains of their countrymen would be left behind, for Emily had put those corpses to good use.

Once everybody had returned, one of the larger chambers of the cave system was cleared. Every human captive and looted object was to be displayed there for the Horde to claim and split up as they saw fit. A short time after the meeting was assembled and most everyone had showed up, the shadows in the room began to twitch. The champions, most likely quarreling over their pick of loot and prisoners, might not have noticed the change. Some of the terrified prisoners chained by the wall did, however, for the shadows' motion was accompanied by an aura of dread and choking evil. Their soft hearts were not used to such sensations yet.

Suddenly the shadow of every object in the dimly lit chamber began to crawl across the floor, converging in one point. The shadows themselves having moved, the room was strangely bright, lit by some sort of foreboding red glow as the darkness began to recede into one corner and then coalesce. After a few moments, the shadows twisted and swirled, the imposing figure of the Master manifesting itself. His dramatic entrance complete, the shadows sprinted back to where the belonged.

With a dark grin, the Dungeon Keeper stepped forth. His demonic voice spoke out with the cadence of steel grinding on stone, "Well done. That hamlet is no more, and ever faithful to my orders, none escaped. Of course, I expected nothing less."

Those of the human captives that were missing family members or friends choked at that statement, but they dared not speak. They would not utter so much as a word in this horrific place, surrounded by countless nightmarish demons and monsters.

A subtle grin appeared on the warlock's visage, a rare look of crass amusement. "So, on to business... For my share of spoils, I shall take only ten slaves."

With a mere flick of his wrist ten of the humans vanished into thin air, the empty shackles that had bound them clattering onto the stone floor.

Having taken his toll, the Dungeon Keeper was now content to let his followers claim their loot from the small hoard. Once the meeting had achieved that much, the topic would move on to their the thoughts of the various denizens of the dungeon, and then they would likely be left to their own devices for a time while their master set about working on his next plot.
It helps, sometimes. I've seen it used effectively sometimes, though usually in advanced posts, and then just for dialogue so everyone can see what is being referred/responded to.

Anyways, I'm just sitting here waiting for the boss to post to get a roll on, cuz Shukra's just sitting out on a rock swishing his tail back and forth while Narza watches it tantalizingly.


I too have seen it done before. Provided there's a reason to use quotes (like showing what is being responded to) I don't see much of an issue. I personally don't use them though.

I should write a post to wrap this up tonight or by midday tomorrow. (I'm in EST time, if you're wondering when that is)
I have an idea. No offical PO, but don't post more than once for whoever is in your area....sounds confusing, but it is hard to word.

Say, Narza, Emily and Tumaas are doing a little thing. Nobody posts twice without the other two posting in as well. It should help keep people together and not lost.


I like it as a rule of thumb. Of course, if for example there's three people and something like five days go by without one of them posting, I'm fine with the other two just going on.
@Willy Vereb

Willy



Y U NO POST?!

One more question: how populated is Galbar? Ialu's village on the hill has something like 300 people in it, and I'm wondering how that would weight up compared to other settlements.
<Snipped quote by Scarifar>

Meanwhile no one has answered my question.


*shrug*

Undasis has been sinking islands and making Merpeople during the timeskip. Vestec was spying on Ialu and having some fun.

It's not as if they've all been just sitting around.

I had thought that I'd let Vestec have a big role and his corruption be the driving force that gives Ialu envy and makes him evil rather than neutral, but I wasn't going to have him be the only reason. I suppose I'll just figure this all out as I go along.

But anyways, I was asking,

So how does being a demigod work? Nobody has done it yet. I know that Ialu will get a portfolio, but what about levels and might?


I'm not asking you to elaborate the demigod section like you did the hero one (though that would be helpful), I just mainly want to know how Might will work and if demigods level like gods and heroes. And if demigods do level, how does that carry over when they become gods? I remember you saying that when a demigod achieves full godhood they could be more powerful than some of the existing gods. Granted, that was when some gods were still level 2 and 3, but you gave me the impression that a demigod doesn't just turn into a level 1 god.
Should I wrap up this attack on the village or are we still waiting on anything?
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