STATUS:
Smarty Jones... Just... Consider removing the 'Smarty' part of your name if you're going to try and kick up a side-argument here, there's no reason for that. Otherwise, let's just move on.
2 yrs ago
Current
Smarty Jones... Just... Consider removing the 'Smarty' part of your name if you're going to try and kick up a side-argument here, there's no reason for that. Otherwise, let's just move on.
2
likes
2 yrs ago
People don't tend to think about rules when in disputes. Instead, just point out that whoever stops arguing first gets to see the other make a fool of themselves if they going after it all stopped.
3
likes
2 yrs ago
The best part about being on the Guild this long is that nowadays, I can sit back and chuckle as the newcomers try to start a fight an instead get all the old hands ganging up on them. Popcorn for me.
5
likes
3 yrs ago
Got my first covid vaccination today. I was terrified, but the staff there were very well trained and things went well.
3
likes
3 yrs ago
Every few minutes playing Mass Effect: Legendary Edition, I tear up from the memories. It's not often you get a game that truly pulls at the same heartstrings as your childhood playthrough's once did.
Valencia had, thankfully, managed to sleep well the previous night. It had taken a little time, as she was not used to the bed (it not being the same one that she had slept in for so long), but she found it to be at least decently accommodating once she had allowed herself to settle into it's comfort. Though she doubted it, she wondered if she would have been able to send off for her own mattress, or perhaps a new one made to it's same specifications. Even if the school didn't allow it, she refused to do so anyhow after some thought, due to the embarrassment or awkwardness she may have felt if a carriage arrived with a new bed and mattress just for her.
The silver haired woman was pleasantly surprised that the first class was hosted in the Hall of Combat, especially since combat was what she had primarily been preparing for. The primary exception to that was that Valencia knew that she was catching glances. The pretty woman from last night was now in her full equipment; Black steel armour covering her from head to toe, expertly made with it's intricate patterns and freedom of movement despite it's heavy strength, her sword, Lazarus, resting in it's place in her belt, masterfully crafted to be a top-of-the-line sword, and fully enchanted with runes to be a weapon of great utility, should she call upon it's tricks. It was a stark contrast to how she looked in her uniform.
That pleasantness slipped down a shallow slope once it was revealed that the instructor, Sir Vermont, was going to be making sure they were physically ready for adventuring, which just sounded like the equivalent of physical exercise lessons. She allowed herself to believe it just for a moment, before Sir Vermont began to 'jog'. Valencia took a moment to process what was going on before she began to pursue, partially because that was what she believed she had to do, and partially because she was following the example of the others. Though she was decked out in the heavy armour, she was managing to keep up just like everyone else, clunking forward at around the same speed, though perhaps breathing a little heavier. She was determined to keep up.
Valencia was fine for the first lap, she was still doing well on the second lap, and it was on the third lap of continual running that she was just starting to feel the workout get to her. Don't stop. Keep up. Show everyone else that you're the best, because you're the one clunking around like an anvil with legs, whilst they step like horses in a plain, she thought to herself. Keeping up with the unarmoured folks was what drove her to push on.
Her confidence withered a little upon observation of the other instructor, the awesome looking one who had not came with them on the run. She was smart enough to know what was happening once he pulled out his bow. Without the use of her runes - Sir Vermont had said that no magic was allowed - she was going to have to rely on purely her armour to push her through this. Though she was able to see Dex, and roughly tell if he was aiming at her or not, she would have trouble dodging anything that came her way after running so much. So, she hoped, and was rewarded when a different student was struck by the first arrow. Sucks to be him.
However, her eyes fixed on someone she recognised from last night helping the victim of the arrow to their feet. It was a kind gesture, but whilst kindness should be paid with kindness, in this situation it was not. Valencia's eyes narrowed as Toma was pushed by the jerk, which she now recognised from the altercation at dinner the previous day. Well, it was time to get some payback. Hopefully the asshole would challenge her to a fight afterwards, and she could kick his ass without having to be sneaky about it.
The asshole, who Valencia heard was called Patrick from students he was overtaken (yelling at him in frustration), began to catch up to her, clearly planning to just overtake her from the right. She allowed him to move just a bit closer, almost in line with her... And then jutted out her right arm, stopping in her tracks. Whilst a few more students were able to overtake her, she still wasn't in last, and the result was what she hoped for; He ran straight into her arm, caught on it, and was clotheslined, falling onto his back with a yell. "See you next year!" Valencia called to him, as she started running once more to get back into the middle of the pack. There was a satisfied smirk on her face.
She wasn't out of it yet, however. Valencia separated her arms from her sides a little, to provide a buffer between them and her body should she get hit by the mysterious yet wondrous Dex's arrows, to take some of the impact. Combined with her armour, she figured she wouldn't get knocked down from a hit itself, though would have to watch her footing to make sure she didn't trip over herself from it. What she didn't do was follow the example of Rodrick, who appeared to have started running faster. All that would do is sap at her strength and make her all the more likely to fall over if she was hit. Ducking her head down a little, she continued to pound the ground with her feet, clunking away as she continued to run.
After all, if others fell over and she didn't, she wouldn't come last.
Demographics: 99.96% Space-living, 0.04% Oria-living. A demographic that doesn't matter much, however within the Zelrio Corporation, it is known that anyone working on the planet that moves to space is destined to become at least a middle-class member of society if they put sufficient time in, due to the high pay awarded as a result of the high danger of working and living on the planet.
Population: 276 Million
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Planet Name and Description: Oria
It was a name picked by the astronomer that found the planet, a combination of his daughter's name, Aria, and the word Ore, of which the planet had plentiful. The planet was joked by some astronomers to be a giant ball of gold just floating in space, however the truth was that it was incredibly rich in ores and minerals of varying kinds, and a fortune for whoever landed upon it and took up the responsibility of mining it out. Today, those materials are mined out in plentiful numbers by the colonists (though, primarily by automated equipment).
Oria, however, was not uninhabited before the arrival of Humans. A species known as the Vacuarians were it's previous ruling inhabitants. Governed by hive minds, the Vacuarians are akin to man-sized insects, almost like ants. Brutally hostile to Humanity arriving on their planet, they wildly attack anyone that they take notice of, and are the primary threat that Humanity faces on Oria. However, they are not the only threat. The atmosphere is toxic to be breathed by itself, requiring a filtering process to be made breathable. The Vacuarians, and other native fauna, are capable of living within Oria's atmosphere.
History: Upon arriving at Oria, a test of the atmosphere confirmed that it was not breathable. Whilst people originally began to panic, soon they had a small colony started on the planet, however still mostly lived out of the colony ship. Research was put into filtering out the bad bits of the atmosphere and making it breathable, and in the meanwhile, life support from the ship was pumped into the colony's buildings. It was a haphazard setup, but it worked, and the most that they had to worry about was the local fauna getting riled up, to which security cut down quickly. A local species was identified as the Vacuarians, and was labelled as not friendly to Humans, and not friendly to eat. The first settlement was named Hellgorth, a fitting name for the hell that many believed that they had landed themselves in.
Four years down the line, there had been problem after problem. The planet was becoming unbearable to live on, and with the Gateway closed, the colonists could not retreat and call the landing a failure. The newly formed Zelrio Corporation was using what shuttles the company owned to build itself a small facility in space in order to cut down on costs planetside, and to get itself a head-start for the space stage of the colony. However, the space stage, rather than coming when the planet had multiple settlements in place, came a lot earlier than expected. With all the problems occurring, none could compare to the colony coming under unexpected attack.
On the fifth year of the colony, the Vacuarians revealed themselves to be more than just mindless fauna. The first attack was small, albeit unexpected, however soon enough more attacks came, sometimes days apart, sometimes weeks apart. Large, insect-like creatures were storming into Hellgorth and attacking whoever they saw until being repelled, and then doing it again when the next attack came. This was the last straw for the colonists, and they began looking for other planets on the system to move their colony to. However, with so many supplies already on Oria, the effort to pick up and leave would likely lose a lot of those supplies, and the people to go with them. A full year was spent searching for solutions, only to come up with nothing. So, instead, the people of Oria looked to the Zelrio Corporation, who had began further expanding their operations into space after the attacks on Hellgorth. Soon, the population began to transition into life in space.
Many years later, Hellgorth remains the primary settlement of Oria, with a population of 120,000. In place of homes, it has gigantic smeltery plants, which processes everything that is mined on the planet before it is sent up the Tristam Space Elevator for further processing and usage in space. The Zelrio Corporation no longer is overseen by the government, as it is the government after widespread praise for it's work in pulling everyone off of Hellgorth. Space around Oria is peppered with many stations of varying kinds, from habitat stations to gigantic spacedocks and assembly areas.
Culture and Society: With the majority of the population living in space, there is often the worry of food. Most grown food comes from gigantic hydroponics farms, however the vast majority of meat is synthetic. Real meat is a luxury that is often only affordable to the upper class, as there is little space to host large amounts of livestock. On the other hand, water comes from ice asteroids within the system as well as being sent up from the surface (the latter of which often needs to be filtered to make safe to drink), and is recycled constantly, enabling a supply good enough to keep the population going.
The population often has to undergo training in order to survive in emergency situations. As well as having spacecraft licences and firearms licences, they also have emergency procedure trainings that have to periodically renew, with risk of arrest for those who do not renew their training, therefore putting habitats at risk. Due to the entire colony being run by the Zelrio Corporation, they often use punishments that benefit them, such as indentured servitude.
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Governance and Politics: At a normal citizen's level, things are almost equivalent to a democracy. Citizens elect officials to help make decisions about the sectors that they live in, and where the funding that they are given is delegated. Habitat Councilmen, the head of each habitat (and the one who decides what sector each sector receives in finances) is also elected by the citizens of that habitat. Above that, decisions are handed directly to the Zelrio Corporation's directors, who are promoted from various places, such as of long-standing councilmen to employees hired directly by the corporation. Many director positions exist; The Habitat Director is the individual responsible for the management of all habitats, for example, just as the Financial Director controls finances all throughout Zelrio territory. At the top of the chain is the Zelrio National Director, who serves as the nation's top executive. When the National Direction passes away, or steps down, the position is then taken by their chosen Deputy National Director.
Technology Overview: The Zelrio Corporation has made significant strides in automated technology. Due to a lack of manpower at the beginning, robotics were introduced to fill in gaps, and that soon moved onto drone technology, using automated drones to search for the best deposits to mine from, and in many cases, to do the mining itself. Over time, growing trust in their advancements, the technology was moved to the military, and soon, drone carriers and other drone-related technologies were born and utilised, as well as the introduction of Artificial Intelligences. Command and Control technologies also advanced as a result of this, in order to be able to properly manage and control automations.
In addition to automated technology, cyber-defence and in turn cyber-offence became a large point of research, primarily for defending all of the technological advances that had been created. Whilst cyber-defence research was spread all throughout Zelrio territory, all cyber-offense technologies are given to Zerlio's military divisions and banned for anyone else to have or make use of; Those who manage to break cyberdefence test servers are rewarded for showing and reporting the exploit, providing incentive for others to help create an impenetrable system.
To defend their orbital habitats, the Zelrio Corporation has also put significant research into defence technologies, primarily in point defence in order to defend against asteroids and microasteroids, but additionally into shield technologies and other methods of defending themselves.
Due to mostly having to live in space, significant research has been put into Zero-G construction. As a result, construction of space structures and spacecraft has advanced to high levels, with new methods in place to both improve construction, and increase it's speed. New technologies and large orbital construction yards help to facilitate these advances.
Finally, and perhaps the most criminal of their technological advances, Space-To-Ground ordinance has also received a some research. Safe ways of bombing planets from orbit have been developed in order to counter outbreaks of Vacuarians on Oria with both precision and efficiency, without damaging the planet itself.
Military Overview: The Zelrio Corporation's military efforts are primarily focused on space domination. Despite living as a lonely colony for many years after the Gateways closed, the Corporation still holds a small navy due to the need to protect their stations from any threat that occurs. Most of these ships are small ships, along the lines of corvettes and frigates, however the proudest ships of the fleet would be the Drone Carriers. Because drones don't require air to breathe nor rations to feed, the carriers do not have internal hangars. Drone Fighters are stored on external racks, squeezed together with just enough room for the rearmament equipment to slip between every drone. A full compliment of drones costs about half as much as the carrier itself, however the ability to field that much ordinance with numerous fighters ensures it's an efficient payoff, and allows them to patrol their areas of space diligently, arresting (or eliminating) criminal ships.
Every ship and station holds a compliment of Zelrio marines, who take up the role of the police on board every ship, as well as the boarding force for any ship or station in space that requires boarding action. The marines are supported by infantry drones on larger operations in order to bulk up their numbers. The marines are rarely deployed groundside. Instead, that role is taken up by the Combat Controllers, which are Zelrio's Special Forces. These highly trained troops are deployed in very small numbers with their primary objective being to find and eradicate Vacuarian nests. They can often be in the field for weeks or even months, locating nests and calling in strikes from orbit. More often than not, they are supported by infantry drones, though many Combat Controllers opt to deploy on their own or with a few buddies to avoid detection. In addition to ground operations on Orea, Combat Controllers often deploy on other celestial bodies both for training, and to root out anyone that may be living on them, such as criminal gangs. Combat Controllers are among the most respected people in all of Zelrio, and it's commonly joked that one could take over a government with just a satellite communications kit.
Apart from the Combat Controllers, the other groundside element is the Zelrio Security Force. These troops aren't large in number, and aren't as experienced as even the Zelrio marines. The security forces are used to defend the groundside facilities of Oria and primarily the space elevator. They are additionally used to escort any ground convoys that require human support, though a lot of their role is facilitated by automated technology such as defence drones.
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Additional Info:
None right now, but soon will be a list of names to remember.
Finally done, woo! I may add in pictures of stuff later, like robots used for mining and such. Main focus of this nation is materials / construction, including of ships.
Nation Name: Zelrio Corporation
Government Form: Corporate Monarchy
Demographics: 99.96% Space-living, 0.04% Oria-living. A demographic that doesn't matter much, however within the Zelrio Corporation, it is known that anyone working on the planet that moves to space is destined to become at least a middle-class member of society if they put sufficient time in, due to the high pay awarded as a result of the high danger of working and living on the planet.
Population: 276 Million
---
---
Planet Name and Description: Oria
It was a name picked by the astronomer that found the planet, a combination of his daughter's name, Aria, and the word Ore, of which the planet had plentiful. The planet was joked by some astronomers to be a giant ball of gold just floating in space, however the truth was that it was incredibly rich in ores and minerals of varying kinds, and a fortune for whoever landed upon it and took up the responsibility of mining it out. Today, those materials are mined out in plentiful numbers by the colonists (though, primarily by automated equipment).
Oria, however, was not uninhabited before the arrival of Humans. A species known as the Vacuarians were it's previous ruling inhabitants. Governed by hive minds, the Vacuarians are akin to man-sized insects, almost like ants. Brutally hostile to Humanity arriving on their planet, they wildly attack anyone that they take notice of, and are the primary threat that Humanity faces on Oria. However, they are not the only threat. The atmosphere is toxic to be breathed by itself, requiring a filtering process to be made breathable. The Vacuarians, and other native fauna, are capable of living within Oria's atmosphere.
History: Upon arriving at Oria, a test of the atmosphere confirmed that it was not breathable. Whilst people originally began to panic, soon they had a small colony started on the planet, however still mostly lived out of the colony ship. Research was put into filtering out the bad bits of the atmosphere and making it breathable, and in the meanwhile, life support from the ship was pumped into the colony's buildings. It was a haphazard setup, but it worked, and the most that they had to worry about was the local fauna getting riled up, to which security cut down quickly. A local species was identified as the Vacuarians, and was labelled as not friendly to Humans, and not friendly to eat. The first settlement was named Hellgorth, a fitting name for the hell that many believed that they had landed themselves in.
Four years down the line, there had been problem after problem. The planet was becoming unbearable to live on, and with the Gateway closed, the colonists could not retreat and call the landing a failure. The newly formed Zelrio Corporation was using what shuttles the company owned to build itself a small facility in space in order to cut down on costs planetside, and to get itself a head-start for the space stage of the colony. However, the space stage, rather than coming when the planet had multiple settlements in place, came a lot earlier than expected. With all the problems occurring, none could compare to the colony coming under unexpected attack.
On the fifth year of the colony, the Vacuarians revealed themselves to be more than just mindless fauna. The first attack was small, albeit unexpected, however soon enough more attacks came, sometimes days apart, sometimes weeks apart. Large, insect-like creatures were storming into Hellgorth and attacking whoever they saw until being repelled, and then doing it again when the next attack came. This was the last straw for the colonists, and they began looking for other planets on the system to move their colony to. However, with so many supplies already on Oria, the effort to pick up and leave would likely lose a lot of those supplies, and the people to go with them. A full year was spent searching for solutions, only to come up with nothing. So, instead, the people of Oria looked to the Zelrio Corporation, who had began further expanding their operations into space after the attacks on Hellgorth. Soon, the population began to transition into life in space.
Many years later, Hellgorth remains the primary settlement of Oria, with a population of 120,000. In place of homes, it has gigantic smeltery plants, which processes everything that is mined on the planet before it is sent up the Tristam Space Elevator for further processing and usage in space. The Zelrio Corporation no longer is overseen by the government, as it is the government after widespread praise for it's work in pulling everyone off of Hellgorth. Space around Oria is peppered with many stations of varying kinds, from habitat stations to gigantic spacedocks and assembly areas.
Culture and Society: With the majority of the population living in space, there is often the worry of food. Most grown food comes from gigantic hydroponics farms, however the vast majority of meat is synthetic. Real meat is a luxury that is often only affordable to the upper class, as there is little space to host large amounts of livestock. On the other hand, water comes from ice asteroids within the system as well as being sent up from the surface (the latter of which often needs to be filtered to make safe to drink), and is recycled constantly, enabling a supply good enough to keep the population going.
The population often has to undergo training in order to survive in emergency situations. As well as having spacecraft licences and firearms licences, they also have emergency procedure trainings that have to periodically renew, with risk of arrest for those who do not renew their training, therefore putting habitats at risk. Due to the entire colony being run by the Zelrio Corporation, they often use punishments that benefit them, such as indentured servitude.
---
Governance and Politics: At a normal citizen's level, things are almost equivalent to a democracy. Citizens elect officials to help make decisions about the sectors that they live in, and where the funding that they are given is delegated. Habitat Councilmen, the head of each habitat (and the one who decides what sector each sector receives in finances) is also elected by the citizens of that habitat. Above that, decisions are handed directly to the Zelrio Corporation's directors, who are promoted from various places, such as of long-standing councilmen to employees hired directly by the corporation. Many director positions exist; The Habitat Director is the individual responsible for the management of all habitats, for example, just as the Financial Director controls finances all throughout Zelrio territory. At the top of the chain is the Zelrio National Director, who serves as the nation's top executive. When the National Direction passes away, or steps down, the position is then taken by their chosen Deputy National Director.
Technology Overview: The Zelrio Corporation has made significant strides in automated technology. Due to a lack of manpower at the beginning, robotics were introduced to fill in gaps, and that soon moved onto drone technology, using automated drones to search for the best deposits to mine from, and in many cases, to do the mining itself. Over time, growing trust in their advancements, the technology was moved to the military, and soon, drone carriers and other drone-related technologies were born and utilised, as well as the introduction of Artificial Intelligences. Command and Control technologies also advanced as a result of this, in order to be able to properly manage and control automations.
In addition to automated technology, cyber-defence and in turn cyber-offence became a large point of research, primarily for defending all of the technological advances that had been created. Whilst cyber-defence research was spread all throughout Zelrio territory, all cyber-offense technologies are given to Zerlio's military divisions and banned for anyone else to have or make use of; Those who manage to break cyberdefence test servers are rewarded for showing and reporting the exploit, providing incentive for others to help create an impenetrable system.
To defend their orbital habitats, the Zelrio Corporation has also put significant research into defence technologies, primarily in point defence in order to defend against asteroids and microasteroids, but additionally into shield technologies and other methods of defending themselves.
Due to mostly having to live in space, significant research has been put into Zero-G construction. As a result, construction of space structures and spacecraft has advanced to high levels, with new methods in place to both improve construction, and increase it's speed. New technologies and large orbital construction yards help to facilitate these advances.
Finally, and perhaps the most criminal of their technological advances, Space-To-Ground ordinance has also received a some research. Safe ways of bombing planets from orbit have been developed in order to counter outbreaks of Vacuarians on Oria with both precision and efficiency, without damaging the planet itself.
Military Overview: The Zelrio Corporation's military efforts are primarily focused on space domination. Despite living as a lonely colony for many years after the Gateways closed, the Corporation still holds a small navy due to the need to protect their stations from any threat that occurs. Most of these ships are small ships, along the lines of corvettes and frigates, however the proudest ships of the fleet would be the Drone Carriers. Because drones don't require air to breathe nor rations to feed, the carriers do not have internal hangars. Drone Fighters are stored on external racks, squeezed together with just enough room for the rearmament equipment to slip between every drone. A full compliment of drones costs about half as much as the carrier itself, however the ability to field that much ordinance with numerous fighters ensures it's an efficient payoff, and allows them to patrol their areas of space diligently, arresting (or eliminating) criminal ships.
Every ship and station holds a compliment of Zelrio marines, who take up the role of the police on board every ship, as well as the boarding force for any ship or station in space that requires boarding action. The marines are supported by infantry drones on larger operations in order to bulk up their numbers. The marines are rarely deployed groundside. Instead, that role is taken up by the Combat Controllers, which are Zelrio's Special Forces. These highly trained troops are deployed in very small numbers with their primary objective being to find and eradicate Vacuarian nests. They can often be in the field for weeks or even months, locating nests and calling in strikes from orbit. More often than not, they are supported by infantry drones, though many Combat Controllers opt to deploy on their own or with a few buddies to avoid detection. In addition to ground operations on Orea, Combat Controllers often deploy on other celestial bodies both for training, and to root out anyone that may be living on them, such as criminal gangs. Combat Controllers are among the most respected people in all of Zelrio, and it's commonly joked that one could take over a government with just a satellite communications kit.
Apart from the Combat Controllers, the other groundside element is the Zelrio Security Force. These troops aren't large in number, and aren't as experienced as even the Zelrio marines. The security forces are used to defend the groundside facilities of Oria and primarily the space elevator. They are additionally used to escort any ground convoys that require human support, though a lot of their role is facilitated by automated technology such as defence drones.
---
Additional Info:
None right now, but soon will be a list of names to remember.
My, oh my, I do believe I'm interested in this. Being stuck as a colony with no outside connections for a long-ass time gives me an idea for an orbital mining colony.
On another note, will there be a Discord server for this RP?
Everyone was beginning to flood into the room, and Valencia was slowly becoming a little overwhelmed by the amount of people that were present. Valencia had been tutored entirely privately, however she did not share the same attitude as the posh snobs that had the same type of education when it came to being with so many people. They could go out and find whoever they wanted to meet or to talk to, but on the other hand Valencia did not share their same spirit. She would much rather people come to her and not the other way around upon a first meeting in an environment like this, particularly so that she could observe them first; She didn't want to end up meeting the wrong crowd, and she figured it was a much more reliable idea to assume that any of them would more likely jab at her than come to her with a pleasant greeting. A good way of identifying them, she believed.
Valencia's mental focus moved back to those closest to her, taking some amusement at the whole confusing aspect of trying to get everyone seated and various conversations being interrupted as people, either sheepishly or confidently, asked if they could sit next to one another. Definitely, it seemed a lot of individuals didn't know eachother, though there were some exceptions such as Finn and Selena. For not the first time since spotting both of them, she questioned what kind of relationship they had. They seemed like close friends, but at the same time, had Selena just tried to block Finn's vision with her tail subconsciously? Was that perhaps some jealousy? Valencia wouldn't be able to blame the fox girl; The new girl that showed up had clearly decided that bathing without clothes on was for the common folk, and that she had taken it upon herself to show them just how efficient wearing clothes in the shower was. Plus, Valencia knew that she herself was quite easy on the eyes. She couldn't blame Selena for being a little jealous.
All those thoughts were done whilst Valencia was remaining completely still, having subconsciously gone statue-esque. Only now did she break out of that, moving her arms up to rest on the table, allowing herself to properly search around her and take everyone in from a non-peripheral angle. She did, however, lean forward to peek past Selena and toward Finn. "C'mon, Finn, don't you like a fluffy scarf?" She jokes, grinning. Then, she leaned back, and figured it was time to introduce herself to the newcomers. "To those I haven't introduced myself to, my name is Valencia. It is nice to meet you," she says.
Gonna just shove my work in progress in here to show I'm actually doing stuff. Ignore the fact it looks trashy right now, I have more scribbles in a doc that I'm adding. XD
Royal Realm of Rosecordia
Government
The Royal Realm of Rosecordia is a monarchical dictatorship, however it's close enough to a military dictatorship that it may as well be one. Whilst the king, presently King David Wyro, is the ultimate authority of Rosecordia, he does have ministers underneath him that are delegated for their specific departments, such as the Ministry of Education, as well as his own personal advisors. The ministers have the power to run their departments as they see fit, making what changes they feel are necessary for the best performance, however laws themselves must be approved by the King. The children of the monarch has a limited amount of dictatoral power, however do have a lot of influence. They often go between departments, observing them to take note of their functions and the usefulness of not just the ministries but the ministers themselves, so that as a future King or Queen they could make informed decisions.
Demographics
The primary demographic for the Royal Realm of Rosecordia are Humans, who take up the vast majority of the population. Other races come from those who have immigrated into the nation, which treats all of it's inhabitants equally (and with the same scrutiny). The population of Humans is at a steady incline from births, whilst other races' inclines primarily come from immigration though also with a slow birthrate due to having not been a significant count of the population from the beginning. Immigration itself is not challenging; All who wish to live in the nation can do so by registering with their local immigrations office in order to obtain an immigration permit, which requires them to obtain a job within three months. The immigrations permit must be renewed every three months. After one year within Rosecordia, one could apply for citizenship, which reviews the immigrant's time within the nation and determines whether or not to grant them citizenship, usually based on factors such as their living situation (if they're paying rent and taxes on time) and their ability to sustain themselves (such as their amount of time unemployed versus employed).
Society
The easiest way to describe the society of the Royal Realm of Rosecordia is Willing Opression. When the original colonist flotilla crashed on the Riftworld there was panic, and forces from the escorting heavy cruiser (known as the Magma Freezer) had to maintain control, martial law enacted by the original colony administrator, Michael Levingoski. Once everything had settled, the military maintained control to prevent riots and panic whilst everything was offloaded from the colony ships and the colony first started.
Today, the same control still reigns true, yet people accept it because it makes them feel secure in a still very unknown world, particularly with no way off of the world. The military and police services are seen as very respectable lines of work, with many of the population hailing them as having done the right thing a millennia ago in establishing control.
Of course, there is also an opposition, a portion of the population who feels that having such a militarised structure is harmful to Rosecordia. The Rulerless Rosecordian Movement is a legal movement, albeit does contain some radicalists whom are the primary ones responsible for a few high-profile attacks and distruption throughout Rosecordia. The radical side of the movement is classified as a threat to Rosecordia, however the peaceful and civil side of it remains begrudgingly accepted by Rosecordians as a whole.
Every Rosecordian citizen can agree on one thing, however; their dislike of frogs. And not just any frogs, but those of the Kroak, on Rosecordian's eastern border. Rosecordia as a whole blames the Kroak for the death of Queen Savanna Wyro, and was on a knife's edge with starting a war with the Kroak. As a result, several public events are hosted to take out anger on the Kroak, such as Frog Day, where Rosecordians take delight in consuming frog-related delicacies, such as Frog's legs. Rosecordians on the eastern border often picnic as close to the border as they can on Frog Day with their frog snacks.
Military
The Military forces of Rosecordia are split into several branches, each with their respective leadership, though ultimately reporting to Ministry of Defense. The only exceptions to this are the Royal Rosecordian Police Force and the Royal Rosecordian Coast Guard, the both of which report to the Ministry of Civil Security, which in turn reports to the Ministry of Defense in times of war. Rosecordia's military are tech-heavy. Many of it's troops outside of the frontline grunts have very specialised roles, and are experienced in those roles with constant training and incentive to perform to the best of their abilities.
Royal Rosecordian Police Force
Though not a part of the actual military forces, the Royal Rosecordian Police Force are the primary force responsible for the prevention of crime within Rosecordia's borders. Despite this, foreigners often mistake them for military due to their heavily militarised equipment and methods when it comes to performing their duties, with training almost on-par with the training that troops of Rosecordia's actual military branches go through. Their primary distinction is their equipment, which holds a lot more non-lethal and less-than-lethal than the police force's military counterparts, as well as police insignia displayed on the equipment and uniforms.
Despite their reporting to the Ministry of Civil Security, most infractions are met with a response that is anything but civil. The police force is known to utilise heavy-handed tactics; If someone resists, they can expect to be met with brutal force.
Royal Rosecordian Coast Guard
Like the police force, the Royal Rosecordian Coast Guard are not a full part of the Rosecordian military, however share close ties with the Rosecordian navy. The Rosecordian Coast Guard primarily operate small boats, though do have a few larger ships. Their primary duties are rescues, as well as law enforcement on the waters, and security on the close shores of Rosecordia.
Royal Rosecordian Army
The Royal Rosecordian Army is the primary military force of Rosecordia, their duties primarily focusing on ground control. They have some arial assets, however the skies are mostly dominated by the Royal Rosecordian Air Force, and the Royal Rosecordian Navy dominating Rosecordian waters. Due to their focus on ground confrontation, their equipment is very heavy compared to their arial and naval counterparts.
Royal Rosecordian Air Force
The regulars of the Royal Rosecordian Air Force are perhaps the most trained of all of the Rosecordian military branches. The air force relies on both small craft, as well as large, and even super-large craft in order to control the skies. The latter are often less in number than the former pair, but are a formidable force. As well as controlling the air, the Royal Rosecordian Air Force make up a large contribution to the Rosecordian Special Forces, with shock troops and often being at the front of testing new technologies.
Royal Rosecordian Navy
With a large sea to the north, Rosecordia ensures that it's naval power is strong in order to defend it's waters, utilising a wide range of ships to do so. The navy additionally hosts the Naval Marines, utilising them both as shipboard security, as well as it's primary combat contingent for engagements on dry land when necessary, such as shore engagements and island control.
List of Important People:
King David Wyro
King David is the head of state of the Royal Realm of Rosecordia. He was previously married to Queen Savanna Wyro before she lost her life. Together, they brought into the world three daughters, and one son.
Princess Lily Wyro
The firstborn child of King David, and heir to the throne, Princess Lily is the eldest of King David's children. Therefore, her focus is distributed amongst the ministries, learning their purposes and getting ready to direct them as a queen in the future.
Princess Gemma Wyro
The secondborn child of King David, Princess Robyn takes interest in the cultures of other nations. Under an agreement between the Rosecordia and Norshao, Robyn is due to be married to the high king of Norshao, something that she chose to do willingly.
Princess Robyn Wyro
The thirdborn child of King David, and the youngest of the princesses, Princess Gemma already had two sisters ahead of her that she had to try and get even with. She joined the military, namely the Royal Rosecordian Air Force, as both a way for her to make use of her time, and to bolster her own reputation.
Prince Arthur Wyro
As the first and only son of King David, Arthur's arrival to the world was celebrated throughout Rosecordia. He is also the youngest of the royal family, at just fifteen years old.
High Secretary Marcus Kiral; Head of the Ministry of Civility
After a career in the Royal Rosecordian Police Force, Marcus Kiral departed from service, instead entering the Ministry of Civility. He soon climbed the ranks of the Ministry, becoming the High Secretary.
High Secretary Edward Laptro; Head of the Ministry of Defence
Like his counterpart in the Ministry of Civility, Edward Laptro was previously a member of active service, though he was active as an officer in the Royal Rosecordian Army. At the rank of Major, Edward was medically discharged from the army after becoming wounded in action. He was swiftly picked up by the Ministry of Defence, and climbed the ladder.
General Robert Namara; Chief of Staff, Royal Rosecordian Army
It's well known that General Namara's success is in part due to royal influence, specifically that of the office of Princess Lily, however that is not to say that he isn't an experienced tactician.
General Thomas Drake; Chief of Staff, Royal Rosecordian Air Force
When he was still in the seat, General Drake was known as god's personal fighter pilot. His skills in the cockpit, ironically, caused him to rapidly be promoted out of the cockpit, and into an office chair instead. Though loathing the lack of a joystick, he is known to be a very receptive and respectful officer.
Admiral Amelia Frechette; Chief of Staff, Royal Rosecordian Navy
Known for doing it all, frechette started in the Rosecordian Coast Guard, and then transferred to the navy as a midshipwoman. She was passed from ship to ship as she was promoted higher and higher, and for a time refused to leave her last post, the aircraft carrier Kitril Strings. After a time, she finally let herself be placed into the seat of the Chief of Staff.
Admiral Joshua Arnold; Chief of Staff, Royal Rosecordian Coast Guard
Admiral Arnold is a fossil who is twelve years past the age of retirement. A firm believer in working until you can't, he still carries out his duties to the best of his abilities; Being stuck in an daily office helps with that.
Chief Constable Chyler Orenski; Chief of Staff, Royal Rosecordian Police Force
Originally, Chyler Orenski served in the Royal Rosecordian Army, however changed career path to the Royal Rosecordian Police Force after a gunman killed her younger sister. The Police Force was close to changing tactics due to efforts by the Rulerless Rosecordian Movement when she took over, and had it remain in it's effective hands-on methods.
ROSA; Rosecordia Operations and Security Administrator
The Rosecordia Operations and Security Administrator is not actually a computer, but an artificial intelligence, designed to assist in the running of Rosecordia. Whilst many roles still exist, in order to provide jobs for the people, ROSA is used to improve efficiency around the board, from organising garbage truck routes, to handling logistics in military operations - for this purpose, the military often utilises mobile ROSA units, which aren't so much ROSA instances themselves but relays that connect to the primary ROSA servers hidden within Rosecordia.