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If you're checking out my profile, why not also check out World's Collide? We're always accepting new players and have a really friendly group who would be more than happy to get you up to speed with everything going on. We welcome players of all skill levels and would love to see what ideas you come up with!

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And just to make it even easier to confuse with the other games here is the GM's application for Batman:


All formatting originates via the work of Lord Wraith

Worlds Collide

A merged universe superhero roleplay




Introduction:


Worlds Collide is a roleplaying game set in a brand-new universe where Marvel and DC comics coexist. This isn't about following movie or comic canon, instead, it's a shared sandbox where you can reimagine your favorite characters, give them fresh origins, or even create brand new ones that feel at home in the world of superheroes and villains.

Do you want to write a Gotham ruled by Wilson Fisk? A Spider-Man who grew up in Metropolis? An Amazonian mutant who's never set foot on Themyscira? This is your chance to build your own corner of a living, breathing world and see how it all collides with others.

At its heart, this game is about characters: heroes, villains, and everyone in between finding their place in a world that's itself only learning how to live with them.




The World:


This is a universe that has always contained both Marvel and DC's most iconic places, existing side by side - rather than a fused universe. New York, Gotham, Metropolis, Central City, Madripoor, Latveria - they're all part of one continuous world, woven together into a vast but strangely navigable landscape.

Distances aren't pinned down with real-world precision. Just like in the comics, cities feel as close or as far as the story requires. A vigilante from Gotham can end up in Hell's Kitchen without crossing half the globe, and a flight from Metropolis to New York might take an afternoon instead of hours. This 'comic book geography' keeps every character within reach of one another, while still allowing each city to retain its own identity and atmosphere.

Heroes and villains are never more than a story away from crossing paths. The world is big enough for every corner to feel unique, but close enough that you're always in someone else’s backyard.

I want to encourage player interaction as much as possible while also leaving enough breathing room for you to write your own overarching stories that can be independent from your adventures with other heroes, if this is what you want to do. I want to employ 'comic book logic' as much as possible within this roleplay so that everyone can feel comfortable appearing in each others stories without worrying so much about whether it would make sense realistically. If it works to make a good story that's good enough for me.




Rules:


Applications: Submit a completed character sheet (see below). You can apply as a singular character or as a team, but can only have up to 2 active accepted applications at any time. Currently only hero characters will be accepted, however reimaginings of villains to be heroes/anti-heroes is allowed.

Characters: You may choose any Marvel or DC comic character within reason. Re-imaginings are welcome - as long as the core identity or theme of a canon mantle is recognizable.

Original Characters: Original characters are allowed for this roleplay, however with the stipulation that these characters should be ones that would slot neatly into the Marvel or DC universes.

Continuity: This is a fresh universe. No need to follow established canon history, but respect the shared continuity created by player actions. Furthermore, please discuss with another player before joining their storyline.

Posting: Aim to post at least once every two weeks. If you need time away, let the GM team know. I appreciate not everyone has the same schedule, and I am ready to allow longer posting schedules if this works better for you. Please also note this is a casual roleplay, so please do not post one-liners.

Respect: No godmodding. Control only your own characters. Collaborate with others for conflict between characters. If you have any issues with other players please contact me before starting an argument in the OOC.

Villains: Any villain may be used as part of your story, provided they aren't the iconic nemesis of another player's chosen hero. However, if someone is playing Spider-man and you want to use shocker it's in good taste to shoot them a private message first before using them.




Final Notes:


This is the first roleplaying game I have GM'd for in about 10-15 years, and as such will be learning on the go how to handle things going forward. I would appreciate everyone's patience and assistance to keep things running smoothly and everyone happy.

This game will thrive on collaboration. Think of it as a shared universe writers' room: build your character, tell your story, and leave space for others to join in. GM events will happen every so often, and can include everyone or only a few players at a time. I will always check before starting one of these, I am conscious not to trample on anyone's story.

I will also be looking for a co-GM or two to help organize these events and keep everything running smoothly. I'm not sure when, or even if I will take one on, but please make yourself known if this is something that interests you. My knowledge of comics is deeper than being superficial, but I am not a megafan and would appreciate someone who can come up with interesting events using their knowledge of comic events and villains.




A big thank you to @Lord Wraith for allowing me to use the character sheet below. And another thanks to @Master Bruce for his Ultimate One roleplays that serve as the inspiration for this.

You can submit your application now, but none will be accepted until the OOC goes up. There will be a 24 hour window from when an application is submitted until it is accepted to allow for other players to have the chance to apply for the same character. If I get the chance to review this earlier and spot any changes that need to be made I will private message you seperate from this acceptance window. If I can help with anything please let me know.


All formatting originates via the work of Lord Wraith
<Snipped quote by Archangel89>

I'm afraid I'm out. Shit got busy for a second, a bunch of people left and I really don't want to force myself back into that headspace.

Sorry guys.


Ah that’s a shame, I was really enjoying your Rhodey storyline it was amazing! It does seem this might be dying a slow death. For what it’s worth whenever these pop up they are always my favourite role playing experience. It’s a shame we never managed to get to collab!



Sue was happily finishing packing the Argo as Reed tinkered with the underside of the hovering transport, unafraid of any eventuality in which the car would fall on him. It's not like he had any bones to break, in that instance he'd just flatten entirely and slide out from beneath it's weight. The two hadn't used the Argo in quite a while, and Reed was keen to upgrade it as much as he could before they left on their journey. Sue was just happy she got to drive the thing again, they rarely got the opportunity to use it.

She stopped for a moment, the excitment of the situation subsiding towards more long-term fears. "Reed, are you sure about this? What about Moleman, what about the Thinker?"

Reed didn't stop his improvements, stretching out an impossibly long arm and grabbing a wrench from the other room. "I'm sure. My readings picked up energy we've not seen since The Reach. If there's any chance of them coming back we need to be ready, I won't let what happened last time happen now."

Sue slid the last case into the Argo's storage compartment and rested her arms on its edge, watching Reed's shape ripple unnaturally as his arm retracted back to him. She found it creepy when he first started doing this all those years ago, now she found it endearing. "So it's definitely not just one of Lord's patrols? Some Agency black-site project leaking into the atmosphere? What if it's an ambush?"

Reed finally rolled out from beneath the craft, his form snapping back into a semblance of normal. He wiped his hands on a rag, thinking for a moment before continuing. "No. This isn't their handiwork. It's far too complex for anything Lord could do. The signature is messy. Layered in ways our dimension doesn't normally tolerate. It's almost as though reality tried to patch itself around the intrusion." He paused again for a second. "To tell you the truth, Sue, I haven't seen energy like this since our space mission."

Sue's arms dropped from the compartment, her brow furrowing. Memories of that mission still haunted her; the blinding light, the silence of space swallowing them whole, the transformation that followed. "So whatever fell through, it's carrying the same fingerprint?"

Reed gave a small nod, folding the rag neatly before setting it aside. "Not identical. Way more distorted. As if it's been stretched across an impossible distance and only just snapped back into place." His expression was resolute, no flicker of concern glanced across his brow. "It shouldn't be here. And yet it is."

Sue glanced at the Argo as its systems purred awake. She forced herself to match his resolve. "Then let's not wait around to see if Lord gets there first. If something that powerful's out there, he'll want it, and he'll want to twist it to suit him."

Reed let out a small laugh. "If Lord could find this as fast as I did he'd have to have hired some pretty smart people over the past month."

Sue slipped into the pilot's seat, running her fingers across familiar controls and grinning back at Reed's cockiness. The Argo stirred eagerly beneath her touch, thrumming with life. Reed climbed in beside her, already pulling up a holographic projection of the energy spikes - a fractured, glowing trail stretching northward.

Sue took a steadying breath and gripped the controls. "Canada, then." she said. "Into the woods. Just what I always dreamed of."

A faint smile tugged at Reed's lips. "You've had worse camping trips."

"You better just remember I want our honeymoon somewhere hot and with a beach. Northern Canada is very low on that list."

The Argo glided forward, its engines humming low as it slipped from the Baxter Building's concealed garage onto the street. For a moment it looked like some eccentric prototype car rolling out into late-night Manhattan traffic. Then its hull shimmered and vanished from sight. With a deep thrumming pulse it rose straight up, clearing the rooftops, the city lights shrinking to a carpet of stars below as it accelerated into the night sky.




Hours later, the invisible craft hovered over the dense expanse of northern Canadian forest. Reed hunched over the console, the holographic display before him flickering with fractured bursts of light, the unstable energy signature dancing like static. He'd spent the whole journey analysing and updating his energy readings, and they only got more confusing and intriguing the more he delved into them.

Sue eased the Argo down toward a clearing, the treetops brushing the craft's underside before it settled soundlessly above the ground. "Readings are climbing again." she said, glancing toward Reed. "Whatever it is, it's moving southeast."

Reed tapped the scanner on his wrist, its pulse echoing the hologram. "The signature's still chaotic, but it's coalescing. The fact it's moving though is very strange."

Sue unbuckled her harness, standing as the Argo settled down onto the snow. "Reed have you considered that this reading might not be a 'what' but a 'who'?"

Reed followed her out of the transport. "I had not."

The cold Canadian air bit instantly at Sue’s cheeks as her boots crunched against the snow. She pulled her coat tighter, scanning the tree line. The forest seemed impossibly quiet, the kind of silence that created more anxiety than comfort. "Just makes it all the more important we get to it before Lord then."

Reed nodded. The scanner's glow lit his features in pale blue as he led the way, Sue close at his side. Together they pushed into the dark woods, following the fractured trail toward whatever awaited them in the Canadian wilderness.
A final note, woo made it to Earth, anyone who might notice a time space issue feel free to reference, although I am tagging @Half Pint as we already discussed this.


Sent you a PM!

Also I very stupidly forgot my glasses when I came into work today, so the chances of me getting my post done are a bit lower than usual. Hopefully I'll be able to get something up by the end of the week.
I should be able to work on something tomorrow if everything goes to plan
Sounds interesting! This is the first time I've seen a zombie roleplay set after the point the characters would be somewhat prepared to deal with the zombies!
<Snipped quote by Retired>

It's been one week, so I have to be honest. I'm no longer in a place where I can continue with this game, or with RPing in general for the foreseeable future.

Best of luck to everyone.


I’m sorry to hear that, friend. I hope you bounce back soon.
<Snipped quote by Terry Bogard>

Mister Negative and Vulture.


Sounds like my in laws
Got a little post up there, I'm moving towards the end of the Mad Thinker storyline and unintentionally made a small reference to this near the end!
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