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Status

Recent Statuses

9 yrs ago
Current Posted a Game Master Guide in the Guides section. If you need help with GMing, refer to it for some handy advice. If you don't need help, then don't read it.
9 yrs ago
Happy Thanksgiving!
4 likes
9 yrs ago
When you see that you no longer owe anymore posts and have nothing to write *insanity ensues* Aaaaah!HSkjhaksjhdjf
5 likes
10 yrs ago
Happy Thanksgiving!
2 likes
10 yrs ago
Happy Birthday to me.
5 likes

Bio

Hello all. I am an experienced writer who is writing my own fiction stories on the side. I can role play any genre. What I love most is being able to go-all-out when weaving tales with other writers. It just makes the story more interesting, so I can't wait to write with you. :)

Most Recent Posts

Hey guys, this isn't an announcement. I'm just doing some online training at the moment before I work on a post for this game. Then I have to run out and buy some things for my room/apartment (*cries happily*). So yeah in the case you saw me lingering.
@TricksterHey, I apologize. I missed where Kat had greeted him. My priority, however, was to get everyone moving onto the quest and not continuing to lollygag and converse because at this rate, I wouldn't be surprised if the other two quests finish first...then again, they might any way because of how long the Rat Infestation quest could possibly be. But if that becomes the case, then they are welcome to wander over and join the Rat Infestation quest as reinforcements. :)
@CaitsPost your charmander to the character thread first please.
@UnknownScarlet4Are you still interested in this game or did you lose interest?
Pokemon Name:
Charmander

Pokemon Nickname:

Age:
18

Gender:


Height: 4.0 foot
Weight: 110

Hair Color:
orange

Eye Color:
blue

Generation:
one

Type:
Fire

Visual Appearance:


Personality:
Charmander is a typically outgoing type of girl, she is bright, bubbly, enthaustic and generally gets into trouble. She has an ability to always see the brihgtness in things, and never gives up. And, of course, she's not afraid to tell people how it is.

Stats.

Pokemon Name Charmander

Level One

Nature: Sassy

HP; 51
Attack; 58
Defense; 49
Sp. Atk; 67
Sp. Def; 56
Speed; 71

Moves
Growl
Scratch


These are the corrections that need to be made. Once you make these corrections don't just "edit" over your old post. Resend the CS and be sure to mention me so it can be approved. If I'm not online by the time you do this, then @TalijaKey will be available to review the CS for if the corrections have been properly made and approve it.
@geminironin@Shadow Daedalus@Ashevelendar@TalijaKey@Feisty-Pants@Raijinslayer@Bright_Ops

Hey all,

I went ahead and made TalijaKey, against her will, a Co-GM for handling things while I've been running around trying to get situated. I came on here and got all of the GM posts out for my first game, and I'll handle the CSes pending here before I crash for the night. I'm still trying to get used to the time difference. I'll try to have a post for Pokemon tomorrow to move us along from the battle stasis we're currently stuck in to better weather. :)

-HS
Stolen Daughter


Image update! See below!


The imp glanced up at Alexander, stroking his beard with the same love one might stroke a cat with. He squinted his red greedy eyes in a contemplative manner as he Hmmmed audibly.

"An' what does a young lad like ye be needin' wit' rump root? Gotta case of t'e piles so soon in ye age?" the imp asked. He then glanced down at the various roots and herbs he had spread across his rug. He glanced right at the fat brown root but made no motion to pick it up. His eyes flicked back up to the sorcerer as he asked, seemingly hinting at nothing:

"Ye gettin' it fo' ye Pa?"

@Legion02

The Fat King




Other Aids




Objectives


  • Protect the Queen and Princess.
  • Discover who the Bridge Lord impostors are.
  • Apprehend or kill if necessary the Bridge Lord impostors.


Rules


1. Servants. This scenario is mostly challenging because the players do not know who is the impostor and who isn't. Unfortunately, there isn't that much action in this scenario. This scenario challenges the psychology and the characters' abilities to discern friend from foe. Players can utilize NPC servants if necessary for their posts, but there will be servants who play a key role in the scenario controlled by the GM.
2. Decisions. The decisions your characters make in this scenario can dramatically effect the game. The correct decisions are not going to be revealed or given to you, so you'll have to do your best. Whatever happens happens.
3. Explore. Feel free to explore the castle. Characters may uncover clues.
4. Bridge Lords. The Bridge Lords are aware that the king hired some mercenaries to protect his castle and family. They know who you are, but you don't know who they are. Be careful traversing the castle alone, they may take advantage of an opportunity to catch your character off guard and end his/her life.
5. Read the rules. Some of you may need to read this slowly, thoroughly and more than once. These rules are here for you to refer back to. If you follow these rules, then there won't be any problems and you will enjoy a fun scenario. Be advised that more rules may be added.
@Cyrania@Fetzen@Ashevelendar



There were thick smells of roasted meat, baked bread, and pungent spices warming the air with a delicious aroma. There was the clatter of plates and chime of glasses as the servants prepared The Great Hall for dinner, briskly moving in and out of the kitchen. There were several platters covered beneath silver lids decorating a table with a crimson tablecloth. A line of silverware was being laid out starting at the plate and branching outwards. The cloth napkins were being arranged into fancy fan-like patterns within a golden bangle.

The queen and the princess were to be down soon to have dinner, but there was more than one plate on the table. Even the guests had a seat waiting for them.
Bridge Rat Infestation




Enemies



From left to right: Willards (mini-bosses); Plague Rats (minions); Rat King (Boss)


Objectives


  • Work as a unit to kill all the Willards to reveal the location of the Rat King.
  • Discover where the Rat King is hiding.
  • Save as many innocents as you can.
  • Destroy the Rat King and save Bridegwater.


Rules


The rules are simple. Everyone is free to destroy as many rat minions as you want. I did not set a specific number to rat minions because regardless if I did with how many people are in this game, people will wind up killing 100+ if not 1,000+ rats any way.

1. Mini Boss & Boss. The GM will reveal when a Willard has appeared and control the Willard. You may notice the behavior of the rats change when the Willard is present.
2. The Rat King. The Rat King won't appear until all of his officers are destroyed, ie. the Willards. It is unknown how many Willards there are. Basically, as many as the GM sees fit to create the right amount of drama. Currently, the Rat King's presence is unknown.
3. Civilians. The GM may manifest an innocent. You do not create innocents to save. The GM will. If a team ignores saving a civilian or fails to save the civilian from the rats, then it may bring about a consequence that may not affect the current mission, but the story and how the NPCs perceive the heroes.
4. Read these rules. Some of you may need to read this slowly, thoroughly and more than once. These rules are here for you to refer back to. If you follow these rules, then there won't be any problems and you will enjoy a fun scenario. Be advised that more rules may be added.
@Trickster@knighthawk@Zelosse@liferusher@Ayemdar@Raizin@JackalopeLove@Bright_Ops



Outside the tavern there were several Bridgewater natives running in mass from the east. The sound that bombarded the tavern was complete terror that caused even the windows to shake. No had to climb onto the back of a wagon to avoid being ran over by panicked citizens.

Rats in the market!

They're eating everything! Even people!

The dragon stroked his chin until he felt the wagon jerk, causing him to briefly lose his balance. He flailed his arms until he regained it and glared at the humans fighting and clawing for a seat at the reins.

"You crazy meatbags," No growled. He then marched over to the two men fighting and gave them a boot to their frightened foreheads. "If you're not driving this wagon into battle, then you don't deserve to flee with it! Piss off before I roast you alive!"

The men whimpered and fled when they saw the tails of fire leak from between No's jagged teeth. The barbarian propped his foot on the coach's stoop and yelled at the tavern, "You guys done having tea parties in there? If you're not out here in 30 secs, then I'm leaving without you!"

He then grumbled to himself, "Not like I need their slow asses any way."

He then forgot to mention, as he made sure to do so with a pleased (self-pat) smile: "I got us a riiiide~"

No fell into his imagination as he peered down at the rickety wagon and the old and patchy horse. He imagined a chariot and the horse to be several years younger and in its prime.

"This will be the chariot that will make my new legend!" he declared with a grin. "I will ride into battle, trampling all in my path! Ride until this old horse dies on its last, sprinting breath!"

It sounded epic at least.
@liferusher@Cyrania@JackalopeLove@Fetzen@Bright_Ops@Raizin@Ayemdar@Legion02@Ashevelendar@Zelosse@Trickster


I'm going to set up individual PMs for the groups in the case I need to make a GM announcement concerning that specific quest. That way, it won't get lost in the OOC.
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