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The respect one gives is a measure of oneself, not the other individual.
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Bio
Hey all, JB here.
I'm a DM for a large number of games here on RPG, as well as a player in several others. Many of the games I run are overly complex, or they involve Dungeons and Dragons (which is also overly complex!).
I work 40+ hours a week, and am the proud father of two tiny terrors named Chibi and Chibette and married to my beautiful Wifey. As such, I am quite busy more often than not. I typically write 2-5 paragraphs per reply and try to maintain an excellent level of grammar. If you noticed me glancing at your profile, I probably was looking to see if you would be a good match for my RPing style. Even if I didn't send a PM to you, feel free to send one back!
I enjoy 1x1 RPs and small groups. I'm fond of medieval, steampunk, and futuristic settings, and I'll jump into romance, adventure, and slice of life RPs fairly quickly, although supernatural (vampires, werewolves, etc) RPs get old for me pretty quickly. If you're looking for an RP partner and I've glanced at your profile, then I'm most likely willing to give it a shot, but decided against PMing you because I'm actually kinda shy. But I'm always looking for a new friend!
Please feel free to say hi at any time!
Name/Aliases: JB, JBRam, Jeebs Gender: M DOB: June 1988 Location: Maine (East Coast USA) Hobbies: Ridiculously complex RP ideas involving lots of spreadsheets.
As the transparent sphere around the wolf was dispelled, the relieved look on its visage was evident to all of us. The coral drakes nearly lashed out, but a snarl from the Theullai was enough to stay their blows. The drakes laid their ears back... or I assume those were their ears, and slinked away, leaving the ship and returning to the gate.
The Theullai's attention returned to the tiny and potentially tasty morsel of a gnome, bringing its jaw down to her level. One of the wolf's teeth were as tall as she was, and his breath was worse than the stench of Dyn's breath after curry day, and more frigid than a snowstorm in the Fridge. His voice sounded like a cross between a howling wind and the crunch under your boots on freshly-fallen snow.
“Thy words bore me, Daughter of Man,” the wolf retorts in Koan’s direction. “And shouldst thee desire thine weapons retrieved, Dragonspawn, I suggest thou dive into the water and find those that sailed past in thine haste. But...”
The Theullai’s attention once more returned to Eliza, and his eyes lowered to be at her level. “Thou intriguest me, Gem-Soul. I shall answer thine myriad questions. In the Plane of Water, it is wet. I have charged myself with guarding the Gate, as the last Steward was slain previously. The drakes are more enslaved allies than friends, and I enjoy petting, but thou wouldst find the experience would leave thee without the use of thine hand. However, the most important of thy questions takes longer to answer.”
The wolf glanced towards the Gate, then back to the ship. “Dwellers of the Sky-Sea, as thou hast proven thine strength and kindness, I beseech thy assistance in this matter. Thy world and mine have become intertwined beyond their natural boundaries. The fate of both of our worlds hang in the balance. I had misjudged thee as mere pirates worthy of naught but destruction. Prove to me thou art worthy of salvation!”
Welcome to the end of your first combat! I wanted to follow up with a few notes. Please read carefully!
1) I mentioned this a few times, but I want to just make it perfectly clear. I messed up on this battle. It was significantly harder than I intended, and you have received bonus experience for my error. I think you all handled the combat itself tremendously well (no one is dead, and the combat was well beyond "Deadly" levels). Future combat will be adjusted to match your power level a little better. In terms of experience gains, D&D is balanced around the party fighting several battles before leveling up. Because slow progression is fun for no one, I will be bolstering combat experience with milestone experience as I see fit. Translation: you will also gain exp after completing certain missions.
A couple reasons why this combat was stronger than intended: A) In my previous game that I DM'd, everyone had magic items that were a bit too powerful, and my combat calcs were adjusted upwards for that. I should have noted this and fixed my calcs before this battle. B) I decided to test out a carry-over idea from Pathfinder where you attribute feats and abilities to enemies as fitting their level. While I don't think this is a bad idea, I think I will need to be careful which feats I choose. Great Weapon Master is one of the strongest feats in the game, and I gave it to the strongest enemy. While the feat did turn a couple of hits into misses, it also nearly oneshot the character who should be most tanky. I will adjust this in the future.
I will add that while this fight was certainly more dangerous than intended, it will not be more dangerous than potential encounters in the future (once you have some better gear and more experience). High level boss encounters -should- be nail-biting. A couple of ruffians in the street? Less so.
2) Combat in D&D is intended to be fast-paced and fairly brutal. In a large number of combat scenarios, there will be a potential for a peaceful outcome to combat, especially when the enemies are not obviously monstrous or evil. The likelihood of success, however, may not be very high, and it drops to zero if the enemies are harmed and they feel they have a chance for success. I do not require you to kill every enemy you encounter, and I provide full exp benefits no matter how an encounter is completed. However, killing or incapacitating an enemy generally allows you to pick their pockets, gather materials, take their weapons. Peaceful solutions may sometimes yield other rewards, sometimes better or sometimes worse. Depends on the situation!
3) I would like everyone to learn combat terms and limitations. I need you to be able to roll attacks and saves without asking what to add. Everyone should have their attack bonuses listed on their sheet. You do not add any other values unless a feature specifically tells you that you do. Terms like Attack of Opportunity, Advantage, etc need to be in your vernacular. I know this is a Beginner's Game, but I need you to read the combat rules as well. I understand some things are complicated or nuanced. Please take this chance outside of combat to ask questions. Spellcasters should thoroughly read your spells, as well as the spells you haven't prepared or learned to decide whether they will be useful. If you do not have a copy of the PHB, please let me know. Online information is not always trustworthy, but I can link you info that is.
On a similar note, I will tell you if something you do doesn't work or requires a roll. I also strongly suggest you do not offer to gimp yourself, especially mid-combat. I design these fights with idea that people will use their best options to the best of their ability. Deciding that you should have disadvantage after taking a single wound or saying that your weapon breaks with no triggering event will serve to make your allies very frustrated, and you probably won't have a good time either. There are enemies that can impose these effects on you. Don't gimp yourself unnecessarily.
4) Less pressing, but I have included the final map for the encounter in the 0th post, in case people are interested about placement, etc.
5) In regards to posting times: I would like people to maintain the pace that you saw in this combat. If you have nothing to add, let me know so I'm not waiting for you while everyone else has posted, but I expect contribution and reaction from everyone with some frequency. RPing is about talking about your character. It's about being descriptive. Being descriptive is not showing off. If you read a book and the author never explains the thoughts and motivations of the characters, they feel flat and boring. No one wants their characters to feel like that.
The aftermath of this combat is a good chance to practice. Your characters all have some opinion on what happened: thoughts about how the combat was handled, the actions of your new ally, speculation on who the enemy is. I would like to see a good solid post from everyone on this combat if possible, even if you do not say a single word out loud. Again, that is not showing off. That is good writing.
On the other hand, there is such a thing as purple prose when writing can be excessive. I don't believe I have ever stated a minimum post length for this RP. Don't pad on an entire paragraph that gives no insight into your character's thoughts and actions. Trimming purple prose while adding intriguing information is my goal for RPing. As a DM, I love to see how your character thinks. As I am not a player, it's my main source of enjoyment for an RP. Please don't deny me that :P
The Drifter glared at Lex and Arthera, but let out a grunt as the arrow stuck between his shoulder blades. "Murderers..." he grunted. "You're just as bad as--"
The sound of Ulor's return and the subsequent blast of eldritch energy silenced the withered man, a necrotic swirl dropping him gently to the ground.
>Battle Complete! The party gains 1000 XP each! We are no longer in initiative.
"It's... the fal'Cie..." Julian barely had time to get the words out of his mouth when the vision took over, assaulting his senses with myriad images. When they finally faded, pain seared his right hand, and he stared. "The mark... of the l'Cie. This wasn't supposed to happen." He glared up at Shemhazai, stepping forward. "How dare you?! Taking innocent lives for no reason? We were going to learn from you, help you! And now..."
"You will help us," the whispers continued. "You are now our l'Cie. Do as you have been bidden, and face your own mortal destruction." The figure strained against the chains, and the links began to snap as it wrenched itself free. Shemhazai now stood before them, and its form was made clear. Shemhazai was clearly feminine, but with the body of a mechanical centaur. Her arms appeared to be formed from razor-sharp pikes that she now flashed at the group. "Come and meet your destiny!"
Shemhazai, the Whisperer
Group A Battle!
Current Time: 81.6 sec
Paradigm:
Double Trouble
Next Up: Noir
Noir - COM
HP: {[][][][][][][][][][]} HP: 280/375
Next: 81.6 sec
TP: {[][][][][][][][----|}
Status:
Nyxia - COM
HP: {[][][][][][][][][][]} HP: 270/315
Next: 83.8 sec
TP: {[][][][][][][][][--|}
Status:
Shemhazai
HP: {-KO-}
Next: 87 sec
Chain: -STAGGER!- 470.6% Break: 107.6 sec
Status: None
Group B Battle!
Current Time: 85 sec
Paradigm:
Slash and Burn
Next Up: Julian
Nadia - COM
HP: {[][][][][][][][][][]} HP: 216/345
Next: 86 sec
TP: {[][][][][][][][][--|}
Status:
Julian - RAV
HP: {[][][][][][][][][][]} HP: 231/345
Next: 85 sec
TP: {[][][][][][][][][--|}
Status:
Shemhazai
HP: {-KO-}
Next: 87 sec
Chain: -STAGGER!- 470.6% Break: 107.6 sec
Status:
Group A The current Paradigm is Arcane Defense! Noir's turn! He targets Shemhazai with Provoke, which hits! He then begins to Steelguard. Nyxia's turn! She targets Shemhazai with Aero for 61 damage. Shemhazai's turn! She uses Wave of Whispers on the group, hitting Noir twice for 28 damage. She hits also hits Nyxia once for 15 damage. Nyxia's turn! She changes her Paradigm to COM! The new Paradigm is Misdirection! She targets Shemhazai with an attack for 99 damage, then attacks for 100 damage. Noir's turn! He changes his Paradigm to SYN! The new Paradigm is Supersoldier! He then targets self with Protect for 206 seconds. Shemhazai's turn! She uses Crystal Rain on Noir for 74 damage. Nyxia's turn! She targets Shemhazai with Ruin for 138 damage, attacks for 119 damage, and attacks for 120 damage. Noir's turn! He targets Nyxia with Protect for 206 seconds. Shemhazai's turn! She attacks Noir three times for 105 damage. Noir's turn! He changes his Paradigm to SEN! The new Paradigm is Misdirection! He then targets Shemhazai with Provoke, but missed! Nyxia's turn! She changes her Paradigm to MED! The new Paradigm is Lifeguard! She then targets Noir with Cure for 116 HP. Shemhazai's turn! She attacks Nyxia 3 times for 92 damage. Noir's turn! He targets Shemhazai with Provoke, but missed! He then uses Steelguard. Nyxia's turn! She changes her Role to RAV! The new Paradigm is Arcane Defence! She then targets Shemhazai with Fire for 147 damage (Staggered!). Noir's turn! He changes his Role to COM! The new Paradigm is Slash and Burn! He then targets Shemhazai with an attack for 308 damage. Nyxia's turn! She targets Shemhazai with Fire for 204 damage, Aero for 211 damage, and Fire for 219 damage. Noir's turn! He targets Shemhazai with an attack for 366 damage, attacks for 367 damage, and attacks for 368 damage. Nyxia's turn! She changes her Role to COM! The new Paradigm is Double Trouble! She then targets Shemhazai with an attack for 367 damage. Noir's turn! He targets Shemhazai with an attack for 402 damage, attacks for 404 damage, and attacks for 405 damage. Nyxia's turn! She targets Shemhazai with an attack for 403 damage, attacks for 404 damage, attacks for 405 damage. Shemhazai's turn! She attacks Nyxia three times for 102 damage! Noir's turn! He targets Shemhazai with an attack for 445 damage, attacks for 446 damage, and attacks for 447 damage. Nyxia's turn! She changes her Role to MED! The new Paradigm is War & Peace! She targets self with Cure for 116 HP. Nyxia's turn! She changes her Role to COM! The new Paradigm is Double Trouble! She targets Shemhazai with an attack for 477 damage. Noir's turn! He targets Shemhazai with an attack for 481 damage, attacks for 482 damage, and attacks for 483 damage. Shemhazai's turn! She attacks Noir 3 times for 83 damage! Nyxia's turn! She changes her Role to MED! The new Paradigm is War & Peace! She then targets Noir with Cure for 116 HP. Noir's turn! He targets Shemhazai with an attack for 131 damage, attacks for 131 damage, and attacks for 132 damage. Shemhazai's turn! She attacks Nyxia 2 times for 65 damage, missing the third! Nyxia's turn! She targets self with Cure for 116 HP, then Cure for 116 HP. Noir's turn! He targets Shemhazai with an attack for 151 damage, attacks for 151 damage, and attacks for 152 damage. Nyxia's turn! She changes her Role to RAV! The new Paradigm is Slash and Burn! She then targets Shemhazai with Fire for 101 damage. Shemhazai 's turn! She uses Wave of Whispers, hitting Nyxia for 45 damage and Noir for 41 damage, dispelling Protect on both! Shemhazai begins forming a magic crystal in front of her. Nyxia's turn! She targets Shemhazai with Fire for 191 damage, Fire for 198 damage, and Fire for 205 damage! Noir's turn! He targets Shemhazai with an attack for 361 damage, attacks for 362 damage, and attacks for 363 damage. Nyxia's turn! She targets Shemhazai with Fire for 239 damage, Aero for 246 damage, and Fire for 254 damage. Noir's turn! He targets Shemhazai with an attack for 437 damage, attacks for 438 damage, and attacks for 439 damage. Nyxia's turn! She changes her Role to COM! The new Paradigm is Double Trouble! She then targets Shemhazai with an attack for 439 damage.
Group B The current Paradigm is Supersoldier! Nadia's turn! She targets Shemhazai with Ruin for 107 damage, Ruin for 99 damage, and Ruin for 106 damage. Julian's turn! He targets Nadia with Protect for 206 seconds. Shemhazai's turn! She uses Wave of Whispers on the group, hitting Julian three times for 45 damage. She also hits Nadia twice for 21 damage. Julian's turn! He targets self with Protect for 206 seconds. Nadia's turn! She targets Shemhazai with an attack for 111 damage, Ruin for 104 damage, and attacks for 122 damage. Shemhazai's turn! She uses Crystal Rain on Nadia for 66 damage. Julian's turn! He changes his Paradigm to RAV! The new Paradigm is Slash and Burn! He then targets Shemhazai with Thunder for 156 damage, finding a weakness! Nadia's turn! She changes her Paradigm to SAB! The new Paradigm is Undermine! She then targets Shemhazai with Deprotect for 62 damage (Missed status!). Julian's turn! He targets Shemhazai with Thunder for 162 damage, Thunder for 0 damage (Missed!), and Thunder for 170 damage Shemhazai's turn! She attacks Nadia three times for 97 damage. Nadia's turn! She changes her Paradigm to MED! The new Paradigm is Yin & Yang! She then targets herself with Cure for 122 HP. Julian's turn! He targets Shemhazai with Thunder for 177 damage, Thunder for 184 damage, Thunder for 192 damage. Shemhazai's turn! She attacks Julian 2 times for 69 damage, missing the third hit. Nadia's turn! She changes her Role to SAB! The new Paradigm is Undermine! She then targets Shemhazai with Deprotect for 84 damage (Debuff Missed!) Julian's turn! He targets Shemhazai with Thunder for 342 damage, Thunder for 357 damage, and Thunder for 371 damage! Nadia's turn! She targets Shemhazai with Deprotect for 168 damage, Slow P for 231 damage, Deprotect for 157 damage. Julian's turn! He targets Shemhazai with Thunder for 428 damage, Thunder for 443 damage, and Thunder for 457 damage. Nadia's turn! She changes her Role to COM! The new Paradigm is Slash and Burn! She then targets Shemhazai with an attack for 541 damage. Julian's turn! He targets Shemhazai with Thunder for 499 damage, Thunder for 514 damage, Thunder for 529 damage. Nadia's turn! She targets Shemhazai with an attack for 577 damage, Ruin for 434 damage, and attacks for 633 damage. Julian's turn! He targets Shemhazai with Thunder for 555 damage, Thunder for 569 damage, and Thunder for 584 damage. Shemhazai's turn! She attacks Nadia three times for 95 damage! Nadia's turn! She changes her Role to MED! The new Paradigm is Yin & Yang! She then targets self with Cure for 122 HP. Julian's turn! He targets Shemhazai with Thunder for 573 damage, Thunder for 587 damage, Thunder for 601 damage. Nadia's turn! She changes her Role to COM! The new Paradigm is Slash and Burn! She targets Shemhazai with an attack for 143 damage. Julian's turn! He targets Shemhazai with Thunder for 140 damage, Thunder for 148 damage, Thunder for 155 damage. Nadia's turn! She targets Shemhazai with an attack for 169 damage, attacks for 168 damage, and attacks for 159 damage. Julian's turn! He targets Shemhazai with Thunder for 157 damage, Thunder for 164 damage, Thunder for 172 damage. Nadia's turn! She targets Shemhazai with an attack for 197 damage, attacks for 192 damage, and attacks for 206 damage. Julian's turn! He targets Shemhazai with Thunder for 182 damage, Thunder for 189 damage, and Thunder for 197 damage. Shemhazai's turn! She attacks Nadia 3 times for 94 damage! Nadia's turn! She targets Shemhazai with an attack for 212 damage, Ruin for 147 damage, and attacks for 0 damage (Missed!). Julian's turn! He targets Shemhazai with Thunder for 349 damage (Staggered!), Thunder for 364 damage, and Thunder for 379 damage. Nadia's turn! She targets Shemhazai with an attack for 463 damage, Ruin for 328 damage, and attacks for 516 damage Julian's turn! He targets Shemhazai with Thunder for 444 damage, Thunder for 459 damage, and Thunder for 474 damage Julian's turn! He targets Shemhazai with Thunder for 537 damage, Thunder for 552 damage, and Thunder for 567 damage. Nadia's turn! She targets Shemhazai with an attack for 647 damage, Ruin for 414 damage, and attacks for 652 damage. Julian's turn! He targets Shemhazai with Thunder for 579 damage, Thunder for 605 damage, and Thunder for 634 damage Nadia's turn! She targets Shemhazai with an attack for 747 damage and Ruin for 509 damage.
As the last blow of l'Cie magic from Nadia hit Shemhazai, she gave a quiet chuckle. "You have proven yourselves well," she said quietly, as if she were straining for each word. "My time has come to an end. You shall carry on our story. You shall be our Pride and our Vengeance. Fare the well."
With a snap of her fingers, another surge of energy exploded throughout the room, blasting open the doorway behind the group and continuing throughout the whole warehouse. Where previously one could hear sounds of blades clashing and shouts of victory or defeat, now an utter silence filled the area. Shemhazai looked down on the group momentarily before she stumbled forward, collapsing to the ground. "Make... us proud... again..." she whispered before her body disintegrated into a flood of rose petals.
You have defeated Shemhazai. You gain the following rewards: 2 Potions, 800 Gil, 6 CP. The Potions and Gil are shared among all party members.
Noir's turn! He targets Belias with an attack for 82 damage, attacks for 79 damage, and attacks for 74 damage. Nyxia's turn! She targets Belias with Aero (Resist) for 62 damage, Fire (Absorb) which heals 65 damage, and Blizzard (Resist) for 0 damage (Missed!). Molly's turn! She targets Belias with Slow P for 28 damage (Missed!), Deprotect P for 28 damage (Missed!), and Deshell P for 28 damage (Missed!). Belias's turn! It uses Flamestrike on Nyxia for 352 damage. Belias's turn! It uses Fira on Nyxia for 95 damage, hitting Noir for 105 damage and Molly for 113 damage. Molly's turn! She targets Belias with Slow P for 27 damage (Missed!), Deprotect P for 27 damage, and Deshell P for 28 damage (Missed!). Nyxia's turn! She targets Belias with Aero (Resist) for 53 damage, Blizzard (Resist) for 53 damage, and Aero (Resist) for 51 damage. Noir's turn! He targets Belias with Libra. Belias is WEAK to Water. Noir's turn! He changes his Role to SYN! The new Paradigm is Guerilla! . Noir's turn! He targets Molly with Protect for 138 seconds Nyxia's turn! She targets Belias with Blizzard (Resist) for 48 damage, Aero (Resist) for 48 damage, and Blizzard (Resist) for 52 damage. Molly's turn! She changes her Role to MED! The new Paradigm is Guerilla! She then targets Nyxia with Cure for 125 HP. Belias's turn! He uses Flamestrike on Noir for 382 damage. Noir's turn! He targets Nyxia with Protect for 138 seconds. Molly's turn! She targets Noir with Cure for 128 HP and Cure for 128 HP. Nyxia's turn! She targets Belias with Aero (Resist) for 51 damage, Blizzard (Resist) for 52 damage, and Aero (Resist) for 54 damage. Noir's turn! He targets self with Protect for 138 seconds. Belias's turn! He begins charging an attack! Molly's turn! She targets Nyxia with Cure for 129 HP, Cure for 129 HP, and Cure for 130 HP. Noir's turn! He targets self with Shell for 138 seconds Nyxia's turn! She targets Belias with Blizzard (Resist) for 64 damage, Aero (Resist) for 63 damage, and Blizzard (Resist) for 67 damage. Noir's turn! He targets Molly with Shell for 138 seconds. Molly's turn! She targets Noir with Cure for 130 HP and Cure for 129 HP. Belias's turn! He uses Flaming Halberd on Nyxia for 387 damage! Nyxia's turn! She changes her Role to MED! The new Paradigm is Convalescence! She then targets self with Cure for 140 HP. Noir's turn! He targets Nyxia with Shell for 138 seconds. Molly's turn! She targets self with Cure for 130 HP. Noir's turn! He changes his Role to SEN! The new Paradigm is Combat Clinic! He then targets Belias with Provoke. Noir's turn! He uses Steelguard. Molly's turn! She changes her Role to SAB! The new Paradigm is Attrition! She then targets Belias with Slow P for 59 damage (Missed!). Nyxia's turn! She targets self with Cure for 127 HP and Cure for 128 HP. Nyxia's turn! There is no one left to heal, so she waits for three seconds. Noir's turn! He uses Steelguard. Molly's turn! She targets Belias with Slow P for 62 damage, Deshell P for 60 damage (Missed!), and Slow P for 63 damage (Missed!). Nyxia's turn! She changes her Role to COM! The new Paradigm is Dirty Fighting! She then targets Belias with an attack for 234 damage. Noir's turn! He changes his Role to COM! The new Paradigm is Devastation! He then targets Belias with Ruin for 182 damage.
Belias's turn! He uses Flamestrike on Noir for 269 damage. Molly's turn! She changes her Role to RAV! The new Paradigm is Aggresion! She then targets Belias with Froststrike (Resist) for 68 damage. Nyxia's turn! She targets Belias with Ruin for 322 damage, Ruin for 337 damage, and Ruin for 314 damage. Noir's turn! He targets Belias with Ruin for 188 damage, Ruin for 178 damage, and Ruin for 224 damage. Molly's turn! She changes her Role to MED! The new Paradigm is Tireless Charge! She then targets Noir with Cure for 129 HP. Nyxia's turn! She targets Belias with Ruin for 325 damage, Ruin for 315 damage, and Ruin for 343 damage. Noir's turn! He targets Belias with Ruin for 227 damage, Ruin for 199 damage, and Ruin for 224 damage. Belias's turn! He uses Fira on Nyxia for 71 damage, hitting Noir for 82 damage and Molly for 77 damage. Molly's turn! She targets Noir with Cure for 127 HP and Cure for 129 HP. Nyxia's turn! She targets Belias with Ruin for 271 damage, Ruin for 281 damage, and Ruin for 285 damage. Noir's turn! He targets Belias with Ruin for 197 damage, Ruin for 221 damage, and Ruin for 217 damage. Molly's turn! She changes her Role to RAV! The new Paradigm is Aggresion! She then targets Belias with Stonestrike (Resist) for 75 damage. Nyxia's turn! She targets Belias with Ruin for 266 damage, Ruin for 282 damage, and Ruin for 273 damage. Noir's turn! He targets Belias with Ruin for 222 damage, Ruin for 200 damage, and Ruin for 198 damage. Molly's turn! She targets Belias with Stonestrike (Resist) for 77 damage, Froststrike (Resist) for 76 damage, and Stonestrike (Resist) for 77 damage. Belias's turn! He uses Flamestrike on Noir for 265 damage. Nyxia's turn! She targets Belias with Ruin for 305 damage, Ruin for 301 damage, and Ruin for 296 damage. Noir's turn! He targets Belias with Ruin for 235 damage, Ruin for 218 damage, and Ruin for 246 damage. Molly's turn! She targets Belias with Stonestrike (Resist) for 0 damage (Missed!), Froststrike (Resist) for 83 damage, and Froststrike (Resist) for 85 damage. Nyxia's turn! She targets Belias with Ruin for 330 damage, Ruin for 323 damage, and Ruin for 327 damage. Noir's turn! He changes his Role to SEN! The new Paradigm is Delta Attack! He then targets Belias with Steelguard for 0 damage. Belias's turn! He uses Fira on Noir for 130 damage. Molly's turn! She targets Belias with Froststrike (Resist) for 80 damage, Froststrike (Resist) for 82 damage, and Froststrike (Resist) for 80 damage.
Nyxia is up next!
Group B Battle! - Starting Paradigm: Decimation
Nadia's turn! She targets Belias with an attack for 109 damage, attacks for 107 damage, and attacks for 109 damage. Julian's turn! He targets Belias with Stone (Resist) for 65 damage, Thunder (Resist) for 65 damage, and Water (Weak) for 269 damage. Brax's turn! She targets self with Shell for 138 seconds. Belias's turn! He uses Flamestrike on Brax for 391 damage. Brax's turn! She changes her Role to MED! The new Paradigm is Diversity! She then targets self with Cure for 122 HP. Julian's turn! He changes his Role to SYN! The new Paradigm is Hero's Charge! Nadia's turn! She targets Belias with an attack for 104 damage, attacks for 109 damage, and attacks for 113 damage. Belias's turn! He uses Fira on Julian for 101 damage, hitting Nadia for 111 damage and Brax for 76 damage. Brax's turn! She targets self with Cure for 127 HP and Cure for 134 HP. Julian's turn! He targets Brax with Protect for 138 seconds Nadia's turn! She targets Belias with an attack for 0 damage (Missed!), attacks for 117 damage, and attacks for 123 damage. Julian's turn! He targets self with Protect for 138 seconds. Brax's turn! She changes her Role to COM! The new Paradigm is Strike Team! She then targets Belias with an attack for 94 damage. Belias's turn! He uses Flamestrike on Brax for 250 damage. Julian's turn! He targets Nadia with Protect for 138 seconds Brax's turn! She targets Belias with an attack for 93 damage, attacks for 88 damage, and attacks for 93 damage. Julian's turn! He targets self with Shell for 138 seconds. Belias's turn! He begins charging an attack! Julian's turn! He targets Nadia with Shell for 138 seconds. Nadia's turn! She changes her Role to SAB! The new Paradigm is Bully! She then targets Belias with Slow for 31 damage. Brax's turn! She targets Belias with an attack for 98 damage, attacks for 100 damage, and attacks for 101 damage. Julian's turn! He changes his Role to SEN! The new Paradigm is Dirty Fighting! He then targets Belias with Provoke. Belias's turn! He uses Flaming Halberd on Julian for 390 damage. Brax's turn! She targets Belias with Ruin for 0 damage (Missed!), Ruin for 189 damage, and Ruin for 195 damage. Julian's turn! He changes his Role to SYN! The new Paradigm is Bully! Nadia's turn! She targets Belias with Deprotect for 35 damage (Missed!), Deshell P for 36 damage (Missed!), and Deprotect for 34 damage (Missed!). Julian's turn! He targets self with Faith for 70 seconds. Brax's turn! She changes her Role to MED! The new Paradigm is Evened Odds! She then targets Julian with Cure for 134 HP. Julian's turn! He targets Brax with Faith for 70 seconds. Nadia's turn! She targets Belias with Deprotect for 30 damage (Missed!), Deshell P for 37 damage (Missed!), and Deprotect for 30 damage (Missed!). Brax's turn! She targets Julian with Cure for 130 HP and Cure for 129 HP. Julian's turn! He targets Nadia with Faith for 70 seconds. Julian's turn! He changes his Role to SYN! The new Paradigm is Evened Odds! Nadia's turn! She changes her Role to MED! The new Paradigm is Convalescence! She then targets Brax with Cure for 123 HP. Brax's turn! She changes her Role to COM! The new Paradigm is Hero's Charge! She then targets Belias with Ruin for 276 damage. Julian's turn! He changes his Role to RAV! The new Paradigm is Diversity! Nadia's turn! She changes her Role to SAB! The new Paradigm is Ruthless! She then targets Belias with Deshell for 49 damage. Brax's turn! She targets Belias with Ruin for 286 damage, Ruin for 306 damage, and Ruin for 271 damage.
Belias's turn! He uses Flamestrike on Brax for 166 damage. Julian's turn! He targets Belias with Water (Weak) for 820 damage, Water (Weak) for 825 damage, and Water (Weak) for 843 damage. Nadia's turn! She targets Belias with Deprotect for 105 damage. Brax's turn! She targets Belias with Ruin for 647 damage, Ruin for 625 damage, and Ruin for 658 damage. Julian's turn! He targets Belias with Water (Weak) for 872 damage, Water (Weak) for 881 damage, and Water (Weak) for 906 damage. Nadia's turn! She changes her Role to MED! The new Paradigm is Diversity! She then targets Brax with Cure for 131 HP. Belias's turn! He uses Fira on Julian, Nadia, and Brax each for 59 damage. Julian's turn! He targets Belias with Water (Weak) for 929 damage, Water (Weak) for 922 damage, and Water (Weak) for 938 damage. Brax's turn! She targets Belias with Ruin for 731 damage, Ruin for 722 damage, and Ruin for 652 damage. Nadia's turn! She targets self with Cure for 127 HP and Cure for 124 HP, and now at full health. Nadia's turn! She targets Julian with Cure for 128 HP. Belias's turn! He uses Flamestrike on Nadia for 220 damage. Julian's turn! He targets Belias with Water (Weak) for 1016 damage, Water (Weak) for 1040 damage, and Water (Weak) for 1050 damage. Brax's turn! She targets Belias with Ruin for 686 damage, Ruin for 710 damage, and Ruin for 775 damage. Nadia's turn! She changes her Role to COM! The new Paradigm is Aggresion! She then targets Belias with Ruin for 677 damage. Julian's turn! He targets Belias with Water (Weak) for 1061 damage, Water (Weak) for 1080 damage, and Water (Weak) for 1139 damage. Brax's turn! She targets Belias with Ruin for 770 damage, Ruin for 712 damage, and Ruin for 715 damage. Belias's turn! He uses Fira on Brax for 154 damage.
As Katia watched the final raven fly away in fear, she dug out the gem she had earlier pocketed and examined it closer. Why a bird would be condensed into this tiny orb was beyond her, but she knew one person who would know. Ever since Katia had known her, Wick had been ready with a kind smile and an insight into the arcane, especially with magical devices. When it was obvious that the bird had no intention of returning, Katia hopped down the tree, swinging between branches to land safely on the ground.
”Milya, some assistance please!” Katia called out, using her pet name for Wick as she approached Theodore. She looked down to the shorter ranger, giving an apologetic shrug. ”I hope you do not think ill of me, Teddy. It was the fastest way I could ensure the Really Big Crow did not fly away with you. My next option was to jump on its back and force it to land one way or another, but that would likely have ended poorly for all of us.”
She turned her attention to Wick, holding out the orb. “You can tell us all what this is, right? I know it’s magic, but that’s about it. When I hold it, I see them again. The birds: but not angry. Majestic and beautiful, caressed by the wind. I propose we rest, let milya look over these stones, and journey on when our wounds are tended. We have journeyed far already, perhaps to another place beyond what we had ever dreamed before.” Katia plopped down at the base of the tree, leaning against its trunk. “This place is fun!”
At the sound of Ronnie's voice, Brandon let out a quiet chuckle. He stood near a rosebush full of some of the most beautiful roses one could hope for. Without turning his head, he spoke up, his voice sounding as if it were lost in thought. "You know, I bought a dozen roses when I got here. Spent a lot on 'em. Thought it would be a nice gift for Liz. Guess I should have saved the money. I doubt she even noticed."
Brandon turned towards the pair that had come to join him. Ronnie had always been a bro, often knowing the right thing to say, or at least the best way to say the wrong thing. And Penny was one of the few girls in the group he could actually talk to at length. They had no need to come check on him, but they did anyways. The thought sent a small smile to the corner of his lip. "They're gorgeous though. These roses. So much nicer than the store-bought ones. She must take good care of them."
The roses had little to do with the issue at hand, but Brandon didn't seem to care. He began to slowly stroll back towards the others. "Thanks," he said to Ronnie. "Sometimes being ourselves gets other people hurt. Sometimes it helps. I just... I don't like seeing my friends cry. I've said it before: you can say or do whatever to me, but you don't hurt my friends. I just needed to get out of there before I ruined the whole summer, ya know?" Brandon clapped Ronnie on the shoulder. "We probably oughta get back, yeah?"
Maybe a kicked one as well, granted if that was added it would be nice if Gm's had a "kicked" list to make it easier to keep up with through out all their rp's instead of having to keep a separate one.
If there were a ban/kicked list, I would prefer it to be visible to GM/co-GMs only, however (showing as dropped to others). But it's not a bad idea.
Hey all, JB here.
I'm a DM for a large number of games here on RPG, as well as a player in several others. Many of the games I run are overly complex, or they involve Dungeons and Dragons (which is also overly complex!).
I work 40+ hours a week, and am the proud father of two tiny terrors named Chibi and Chibette and married to my beautiful Wifey. As such, I am quite busy more often than not. I typically write 2-5 paragraphs per reply and try to maintain an excellent level of grammar. If you noticed me glancing at your profile, I probably was looking to see if you would be a good match for my RPing style. Even if I didn't send a PM to you, feel free to send one back!
I enjoy 1x1 RPs and small groups. I'm fond of medieval, steampunk, and futuristic settings, and I'll jump into romance, adventure, and slice of life RPs fairly quickly, although supernatural (vampires, werewolves, etc) RPs get old for me pretty quickly. If you're looking for an RP partner and I've glanced at your profile, then I'm most likely willing to give it a shot, but decided against PMing you because [sub]I'm actually kinda shy[/sub]. But I'm always looking for a new friend!
Please feel free to say hi at any time!
Name/Aliases: JB, JBRam, Jeebs
Gender: M
DOB: June 1988
Location: Maine (East Coast USA)
Hobbies: Ridiculously complex RP ideas involving lots of spreadsheets.
<div style="white-space:pre-wrap;">Hey all, JB here. <br><br>I'm a DM for a large number of games here on RPG, as well as a player in several others. Many of the games I run are overly complex, or they involve Dungeons and Dragons (which is also overly complex!). <br><br>I work 40+ hours a week, and am the proud father of two tiny terrors named Chibi and Chibette and married to my beautiful Wifey. As such, I am quite busy more often than not. I typically write 2-5 paragraphs per reply and try to maintain an excellent level of grammar. If you noticed me glancing at your profile, I probably was looking to see if you would be a good match for my RPing style. Even if I didn't send a PM to you, feel free to send one back!<br><br>I enjoy 1x1 RPs and small groups. I'm fond of medieval, steampunk, and futuristic settings, and I'll jump into romance, adventure, and slice of life RPs fairly quickly, although supernatural (vampires, werewolves, etc) RPs get old for me pretty quickly. If you're looking for an RP partner and I've glanced at your profile, then I'm most likely willing to give it a shot, but decided against PMing you because <sub>I'm actually kinda shy</sub>. But I'm always looking for a new friend!<br><br>Please feel free to say hi at any time!<br><br>Name/Aliases: JB, JBRam, Jeebs<br>Gender: M<br>DOB: June 1988<br>Location: Maine (East Coast USA)<br>Hobbies: Ridiculously complex RP ideas involving lots of spreadsheets.</div>