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Hornet




Protectorate HQ, Changing room, 8:37 AM
June 19th, 2021


Jessica held her helmet between her hands, stared into the glossy black eyes as she hesitated to put it on, and wondered if it was too late to change the design of her costume. The original drafts she had seen, after sending in some rough sketches and some notes on what she wanted, includes a helmet that was just a blank yellow plane, featureless and inhuman, and Jessica had rejected them on the basis that it would be too intimidating. She’d thought that the eyes and the black lines here and there to break up the expanse of yellow would help it look more like a face, but now those shiny black eyes bore into you and you could see yourself in them if you were close enough and maybe that was worse. The effect was more intense that she expected and she couldn’t help but think about what it would be like to be stared down by someone wearing this.

Letting out a sigh, Jessica put the helmet down on the bench next to her and procrastinated having to put it on by checking the rest of her costume for the fifth time.

Wearing her costume still felt strange to her. It was heavy with all of the armour on it, but not as much as you would think; the plates at her chest and back weighed on her shoulders more than a regular t-shirt would but less than her school backpack did when it was full of books, the gauntlets on her wrists made every movement of her arms feel like the swing of a pendulum and her helmet added a weight to every nod and turn of her head that felt uncomfortable. But overall the whole ensemble didn’t weigh so much that it felt like a burden to walk around in it. More distracting than the weight was the inflexibility of it all; not that it was restrictive exactly, whoever had designed and made this had been sure to provide her with the normal range of movement she would have without it, but she could still feel the rigidity of what she was wearing every time she moved and it was… distracting.

Everything she wore felt new, like the stiffness new clothes tended to have, because it was. The feeling was like a reminder that she didn’t quite fit yet, that she hadn’t had time to settle into her costume or the role that came with it; she’d barely triggered two months ago and now she was supposed to be a Ward and in a couple years she would move up join the Protectorate and then Jessica would have stand alongside people like Grandmaster and Axiom and Trinity. Barely two months since she’d gotten hurt, since her friend had… since she’d triggered. It didn’t feel like enough, even though a week ago it felt like too long. Two months of getting used to her power, of training to fight and defend herself, of getting a crash course in PRT protocols and rules and all of the jargon that came with being a Cape.

Two months of recovery.

It felt like too long at the time. It didn’t feel like enough now.

Picking up the helmet again, Jessica didn’t risk getting caught up in its blank stare again and just slid it over her head and felt its uncomfortable weight setting into place.

Everything she wore felt heavy and rigid. Because she was wearing armour; bulletproof armour, because now she was in a situation where that was a thing she needed. Her power made her invincible in short bursts, made her super strong and let her hop around the place so long as there were people to hop to; but that wouldn’t be enough, so the armour was there to catch her when all of that failed to keep her safe. Because being a Ward was dangerous, because the city was dangerous right now even if you were just a normal person, because even though Confessor was dead and gone Bridgewater was still a mess and the gangs were out of control. Jessica had triggered in the first place because things were dangerous and the whole reason she was being introduced as part of a whole new team, and not just as a new Ward member, was because all of the old Wards were gone; either quitting and moving to a new city or dead at the hands of Confessor. Dead along with who knows how many civilians and who known how many more killed or hurt in the instability that followed.

Turning to the floor to ceiling mirror in the changing room, Jessica got a look at herself in full costume for the first time. It felt strange to wear and the helmet was still intense up close, but she had to admit that she liked the way it looked; the sleek lines and smooth planes of the armour, the stark contrast between the black of the under suit and the yellow on top looked good. Even when you knew what to look for, between the full-face helmet and the way the armour hid the shape of her body, there was no hint of who was wearing it underneath; even if the mirror she could almost forget it was herself she was looking at. The only thing ruining the image was the slouched, hunched posture as she leant forward, so she straightened her back and tried to inject some of her usual confidence into her posture. When the effect was less pronounced than she liked she stood up as well, standing tall and with her head up and facing the mirror head on.

It looked better.

It looked like the Hornet she had seen in the costume drafts.

It looked like a Ward. Even if she didn’t feel like one yet.



Protectorate HQ, Meeting room, 8:56 AM
June 19th, 2021


Hornet hurried down the corridor towards the meeting room, her efforts to arrive early this morning still ended up with her being late with how long it took to get into her costume. As she approached the room itself and the people within came into range of her power, she could feel how many people were already inside; four, five, six, how many new Wards were they supposed to be getting?

There were nine people in the room total, the final three standing at the back of the room coming into range last. She resisted the urge to speed things up by teleporting into the room, figuring that jump scaring one of her new teammates was not the kind of first impression she wanted to make. Instead she just walked up to the door like a normal human being and opened it just wide enough to quietly slip inside without being noticed. Though given how brightly coloured her costume was compared to basically everyone else in the room, it was inevitable that at least one person was going to turn in her direction.

“Sorry I’m late.”
Akeno


Following her instinct turned out to be a mistake. Instead of stumbling across some unforeseen opportunity to use her somewhat limited and niche skills of teaching karate to beginners to make a place for herself in the tribe, Akeno found herself being mocked by a clichéd trio of bullying Orcs who were harassing a farmer.

It was a situation that Akeno doubted she’d be able to just turn around and walk away from now that she’d been noticed and pointed out in the way she had, especially when the one doing the pointing was an Orc she vaguely remembered as being someone who regularly picked on the younger Orcs in the camp. Maybe she would try anyway, walking away that was; she wasn’t much in the mood to stand there and be heckled and she didn’t really want to start a fight to defend herself either. Not when it was three against one and she wasn’t sure she could beat this guy even if it was just one on one.

“Tsk.”

Making a sound of annoyance Akeno turned on her heel and walked away from the idjit’s, all four of them, hoping against hope that they would find it more interesting to go back to making fun of farmer than to keep their attention on her.

And since that hope was likely to go unanswered, she kept an ear open for the sounds of footsteps and made sure she was ready to either run or lash out as the situation demanded.

@Zeroth


Akeno


While Akeno failed in finding anything resembling a kitchen or a cook for the time being, she did manage to find a few Orcs within the camp that caught her eye for one reason or another and was able to overhear a few little snippets of conversation that seemed interesting. A woodcutter who needed more wood to satisfy the blacksmith, a blacksmith who needed more ore for his craft, someone carrying a towering pile of baskets full of what might have been food who looked like he could use some help, a shaman who may or may not need someone to gather stuff for her, or maybe just an extra pair of hands for her work, a hunter and tanner who had a bunch of carcasses to skin and some kind of bigwig that she was planning on staying as far away from as she could. A cave to the south that some Orcs had gone missing in; given that she had just run away from a dangerous cave she wasn’t too interesting in finding another. An aspiring farmer and a clogged up spring that needed clearing.

Within that collection was more than enough opportunity for her to find some kind of job to do and hopefully start earning her way towards a place to sleep and some kind of stability in this place. Compared to all of that, the last thing she heard was almost not worth paying attention to; it sounded like idle gossip, or bullying. An Orc disparaging another for being too weak, in a tribe that made their children kill wild animals or die trying as a rite of passage. Given that she had just been musing about opening a dojo however, even just as a joke, hearing about an Orc who couldn’t fight seemed a little too serendipitous to ignore completely.

Rather than follow any of the more obvious leads, Akeno found herself drifting over towards the Orc who was mocking the ‘weakling’ to see if she could find out more. Her other options would still be there when she was done with this; it wouldn’t hurt to follow her instincts or to indulge her curiosity for a while.

@Zeroth
Morgana Faith


Morgana couldn’t help the grimace that crossed her face at Madeleine’s request to dispel the curse trap hidden in the dirt. Dispelling curses was nasty, dangerous work and something that could easily become a specialty all of its own; they were dangerous and malicious by design and more often than not created in such a way as to resist being dispelled or to actively strike at anyone who attempted such a thing. There was a reason why curses laid over tombs could still claim victims, even thousands of years after they were initially cast. The easiest way to deal with a curse was simply to trigger it while diverting it towards another target like a poppet or a witches bottle; both of which acted half as a lightning rod and half as a facsimile of oneself that would confuse the magic of the curse. Failing that you would just set the damn thing off while protected by the strongest wards you could possibly create and hope they were strong that you would survive.

Unfortunately Morgana had failed to bring any poppets with her and while she was supremely confident in the strength and competence of her own wards, she wasn’t quite so confident as to metaphorically point a gun at her own head and pull the trigger.

“I’m afraid not. Just don’t step on any, if you please?”

That would have to do she was afraid and if Madeleine had any complaints about that then, well, she didn’t have time to voice them before the next problem made itself known.

The large, metallic golem that came crashing through the building towards the demon seemed to be something that even Madeleine couldn’t deal with easily. It pushed her back, overpowering her strength and resisting the blade and flames of her sword. This too was something that the demon wanted the witches help with, but unfortunately it was another problem to which she had no quick solution to.

“They didn’t. Constructs are not traditionally something witches dabble in; I’m afraid this is something my mother had nothing to do with.”

No, artificial constructs were not something a witch’s coven would deal in; certainly not one from England, or from anywhere else she had heard of. Perhaps one of the more modern magical orders would be able to make one, since those glorified old boys clubs tended to putter about with a little bit of everything with no rhyme or reason; a bunch of bored socialites trying their hand and anything that caught their interest and laying themselves in illusions of tradition and heritage. Something of this quality was likely above them however; most likely it wasn’t from Britain at all.

Where else could it have originated then? The places most associated with constructs of this sort would be Greece and the Scandinavia countries, possibly Egypt if you went back further, or even Italy due to their modern attempts at reviving the art. But the most obvious answer was that it was exactly what Madeleine had called it; a Golem. Though Madeleine had probably used the term in the more vernacular sense and not the literal meaning, it being a true Golem made the most sense given its seeming autonomous nature and their current location. The creation of Golem was actually quite common in the countries formerly of the Soviet Union.

That was the likeliest answer then, but even if it were true that didn’t bring them any closer to knowing how to defeat it. The nature of a Golem and the best way to go about stopping one could vary from maker to maker and if it was in fact not a Golem then the methods of stopping it became even more varied. The only thing that held true across all options, was the need for an operator or a handler to be nearby; someone to activate or deactivate the thing when it was needed or not and someone to hold onto the failsafe should something untoward happen.

“Try to keep that thing busy for now; I’ll be back in a moment. See if you can find its Shem for now; an inscription or decoration. Remove it.”

Morgana closed her eyes and took a few moments to steady her breathing, before breaking from behind her cover and running towards the building that the Golem had make its dramatic exit from. It was not a graceful run, Morgana being neither particularly athletic, coordinated or properly attired for this sort of thing. She’d known they were heading towards the woods, why hadn’t she worn more suitable footwear? Nonetheless, the witch made it to the building without being picked off by an errant cultist, smashed to pieces by a raging Golem, or dying from embarrassment from tripping over a tree root.

She darted inside, following her own advice as best she could to avoid any curses that may have been laid for them. Avoiding crossing thresholds was obviously out of the question, but she stuck to every other lesson her upbringing had taught her when it came to entering the demesne of an unknown magic user. Thankfully, there was nothing to trigger and even more thankfully no one she had to fight; all of the cultists seemed to have gone out to fight off their assault, or Madeleine’s assault as the case may be, or had already fled. For a moment Morgana was worried that the handler for the Golem may have done the same, or may already be dead, but a slight pressure from her wards alerted her to the presence of someone else in the building, along with the threat they posed before it could catch her off guard.

The door to her right was flung open suddenly, but not surprisingly, and the man that appeared swung his arm towards her to fling a fireball in her direction. The witch raised her own hand in turn, the newly enchanted glove she had spent all of the previous night making lighting up with a complex array of circles and lines that saw a small shield of magic appear before her hand. The fireball collided with the shield and rather than splashing around it or explode the flames were simply drawn into the shield, its energy being quite efficiently absorbed before being fired back at the caster as a bolt of pure, unadulterated magic.

The solid bolt struck the man in the chest and the concussive effect knocked him to the ground and the air from his lungs. Morgana raised her other hand and her other glove glowed with an entirely different pattern than the other as she fired her own attack at the cultist. An orb of blue light flew silently through the air to touch down on the supine figure rather gently, the light flattening out and spread across their upper body and sinking to the floor below them. By the time it faded the man would find his upper body and arms quite securely glued to the ground beneath him.

“It’s always fire that people go for first when the spells come out. Why is that? It’s no more lethal than any other spell and the conversion to heat energy is rather inefficient all things considered.” The man opted not to answer, instead trying rather vigorously to lift themselves off the floor now that they had caught their breath. “That won’t work; believe me. Are you the one in charge of that construct outside?”

No answer was forthcoming, but the way in which the man visibly pressed his lips tighter together was answer enough. Not much of a poker face on this one. Then again, Morgana was quite outside of her element trying to conduct an interrogation of any sort, so perhaps the two evened out in the end. A loud crash from outside, followed by a high pitched groaning and a subsequent crash that sounded rather like a tree falling over, informed Morgana of the continuing fight outside. “Tough little thing. It’s a Golem, correct? Did you make it?”

Still no answers, but the man had ceased struggling entirely now and resigned himself to being stuck where he was for a little while longer. The lack of noise in the room made the fight outside even more apparent; Morgana rather hoped the sounds were of Madeleine winning at the very least. “Well, I won’t pretend that I’m going to torture you for information; that act would fall apart rather quickly. Let’s just hope you were dumb enough to leave some notes lying around.”

That remark actually managed to provoke a reaction from the man, who suddenly looked worried as the witch stepped away from him to examine the rest of the room; a look Morgana managed to miss because she had already turned her attention towards a rather well used workbench against the far wall of the room. Several things lay on its surface such as the obvious collections of metal and woodworking tool, a few pieces of metal in the process of being worked and most intriguingly, a notebook.

Picking it up, Morgana flipping through the book to find that someone had indeed left a lot of notes lying around, almost all of which seemed to be related to the creation and animation of Golem. It was also, however, written almost entirely in Hebrew; a language which Morgana was unfortunately unable to read. The diagrams however, transcended language and it only took Morgana a few moments to find the page detailing where the Shem of the construct was located.

Slipping the book into the inside of her coat, Morgana strode past the now renewed struggles of the cultist and headed towards the front of the building. There she found the fight still in full swing, with both Madeleine, the Golem and most of the surrounding area much worse for wear. “Madeleine! Target the inside of its left thigh, slightly towards the rear; damage the inscription there.”

@Kumbaris

Having checked the wiki it looks like Vista got stabbed by Hookwolf at some point, though I couldn't find any more info than that – probably because the encounter occurred sometime pre-cannon and was only ever mentioned in passing.


Right, I think that was brought up in either Vista's or Clockblocker's interludes as a thing that happened pre-canon.

On a separate note anyone got any interesting concepts for characters? I've currently got a few ideas swimming about, but I'm not sure yet, probably a former villain of some sort since that's on the table.


Told myself I wasn't going to make a Tinker. Probably going to make a Tinker.

A Tinker whose creations lean strongly towards single-use, perishable, or easily destroyed devices; stuff that's strong, but balanced by the fact that they can only be used once before breaking, or they break as part of how they work. They would be able to replicate stuff quickly and easily reproduce past results though. Creations mostly have a defensive or support focus, rather than offense, but they can be flexible.
To be fair if memory serves, isn't the whole Wards being kept away from the more dangerous threats thing more fannon than cannon - or at the very least substantially exaggerated in fannon? If I recall correctly the Brockton Bay Wards were literally deployed against Hookwolf of all villains at some point in the past, which isn't exactly the safest thing to do.


It's more that it's what's supposed to be done but the reality of the situation often means that Wards get deployed to more dangerous situations than the PRT would like. The Protectorate in Brockton Bay was massively outnumbered after all; Empire 88 by themselves had more capes than the Protectorate and Wards combined, even before you start adding the ABB, Coil, the Merchants, the Undersiders, Faultline's Crew and the independent villains. I don't recall them every being deployed against Hookwolf, but it's been a decade since I read Worm so they might have been.

The idea isn't to keep them away from villains though. It's to make sure Wards aren't being placed into undue risk above what they are capable of or what they feel comfortable with; which is something that is going to vary from person to person and doesn't stop the Wards from throwing themselves into dangerous situations.
I don't particularly want to RP out-of-costume high school antics or cover PRT bureaucracy


Well I do >:(


My wording was a little too strong in that post.

I'm not opposed to including that stuff in the RP; the bureaucracy around Parahumans is one of the more interesting thing about the setting for me. I just meant to get across that I'm not asking to sideline the superhero stuff in favour of those things because it's "realistic" for Wards to be required to still get a full education or to be kept away from the more dangerous threats.
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