Current
What lies in the hearts of the drae if not madness? - Ma'doc
6 yrs ago
Replies will be coming out in a few days. Been down sick.
6 yrs ago
"Fly you fools!"
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7 yrs ago
To everyone waiting on replies. They most likely will be out tomorrow or Saterday. I need to get a part for my computer!
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8 yrs ago
Sorry if replies are a bit slow. Dealing with a headache.
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Bio
Hello! I'm LadyRunic! But you knew that...
I love most types of Role Play, but by far my favorites are those that are well thought out and worked with. Especially when you can find a group you can work well with. I love books- So many books. It's a running bet that I will become buried under a pile of said objects one day... I'm a tad busy, and when an Rp really catches my interest I'm inpatient for posts. It's like reading a good book and getting stuck on a cliff hanger.
You can generally expect posts regularly once a week if not more.
I've RP'd for the better part of fourteen years, so I can honestly say I have some experience and I've developed the understanding of what I expect of a partner in a one-on-one or a group. I'm also the sort who will speak up and point out something if it looks off or forms a problem to me. I spent most of a year once stuck in a Voice Chat Rp that was hell on Earth, so I'm straight forward when I need to say something. I expect this in return from my Rpers and DMs. I want to improve my writing and love constructive criticism.
The sun is just beginning to rise upon the start of human kind in this world of harsh reality. A small village, nestled within a mountainous valley is stirring. Small houses a large platform and fire pit in the middle of the jumbled together structures. Small herds of tamed animals hover about still wandering off into the forest to live rather than staying put. Smaller fields look sorry with the little yield they give. But, there is a certain security and prosperity about the village. Leather and furs tan, hunting weapons and a fisher's tools can be seen in stages of making.
Elsewhere, waking in the dawn, a raven takes wing. The southern seas and oceans are warm and bountiful giving way to small tribes daring to claim land and form cities. To self-proclaimed councils and kings clashing against one another. Farms give excess, craftsmen are becoming more prevalent, iron is being forged. Life is easy among plains and forests yielding bounties of their own. and the rivers streaming from far away mountains. But ever as the raven flies the ocean turns to the north. It's waters becoming frigid and cold. There are few such bounties in this land. The North is a place of different hardships. Farming is only beginning to be viable. Most tribes still relying on hunting, gathering, and perhaps the ever-so cautious raid upon their southern neighbors. The mountains that keep some secluded against their eastern sea and the great forests within it's fingers, grasping the small tribes to it's shadow. Turning west, the mountains reach higher. Up there- this bird cannot go. For behind the great spires. A new plain lies- a glacier.
There is more danger than the North men know. To the west are another group of people. The desert folk are said to be ancient southern folk who were banished into the great plains, high cliffs, and deserts of the west. They come raiding, taking what they wish. The great glacier that carves the mountains protects the North from these folk. None would cross a blinding light, missing food, water, and fire.
This is the world of Dissansel. New in it's time, it's a not a world of simple labors. For among all it's people walk those with special abilities. Bards, as they are known in the south. Skalds or shamans in the north. They are regarded either as a blessing or a threat. But always with suspicion. They may control the very elements of nature, but at a price.
Landing the raven, watches the village. Curious to see if life will unfurl her wings and fly with him. Or if it shall fall into the jaws of destruction once more.
For this, I'm going to be real strict. Shamanistic, Druidism, and such. You're not going to be a all powerful mage. You're at the beginning of time. Literally. Any magic you know is either learned experimentally, from someone else, but never from a book. The Southern folk are keeping their writings to temples and government. Below I've listed several suggestions of possible ideas. I'm open to more but they have to be able to match up with the era. Also, please not Magic is generally frowned upon as uncanny and it is generally thought that what one can do with one's own hands exceeds what one can do with magic.
The Green/Blue: You're linked to some part of the earth/water/snow and it is your specialty. i.e. You're linked to the forest so you call a stag to come to the village to feed the people. That's all well and good but there is a price. You are going to feel like you've been killed. Plus that will take quite some energy from you, verses if you were calling a squirrel. (No, no calling a massive amount of squirrels to eat or such. I said it now someone will attempt to do so.) If you were linked to a forest you can feel and sense what the forest feels and senses.
Speed: You can use magic to boost your speed for a short time, if you do it for a long time you risk anything from passing out for several days to death.
Singing/Music: Effect the mood of the people about you, draw animals to you. But once seen through it will no longer work- but you will still be a good singer! Hopefully!
Foresight: Dreams, casting some bones or some such thing. However they are hardly reliable as the present can follow many paths and not just that one. Expect headaches.
Scrying: You can scry lost items or get a feeling if someone is in danger. Perhaps conjure a image in water or something. Side effects are headaches, dizziness, retaliation perhaps if the magic has a way. I.e. A scrier looks in on another Skald but the Skald has a charm warning him of this and blessed. It retailates damaging the Scrier. (Be warned that is dangerous, due to the mind being harmed. Not the body)
And a list of what I'm saying no to. Shadows and wind cannot be physical. No transforming into a animal. By that, I mean FULL transformation. You may understand what they say or pick up animalistic traits but not physically become one. No calling up giant natural disasters. We want to keep a RP going, not kill it then beat it with a stick. No teleportation. No reading minds, you can read intent. i.e. You see a man and instantly feel something off, even though his is charming. You hear a voice and know they mean no harm but the tone is threatening.
Of the three people only two are really going to be about and of those two; Northerns are going to be more common in the village. Folk from the south will be regarded with suspicion, and consider a very high risk within a Northern village, same goes for a North man in the South- if they are not a coast village or forest edge village raiding in their ships or on their two feet. The Western Raiders are most likely NOT going to be there at all. They'd either get across the glacier- which is essentially impossible in the day and age, or get through the southern lands. Which again- would most likely get the person killed on sight. Not to mention language barriers and new dangerous beasts and weather.
Armor and weaponry is pretty simple. Leather armor is more common but metal armor is out there and it's going to be rare. Swords are extremely rare in the north; axes, spears and bows being more common. Just think early times. Weapons are made for two things, fighting and gathering food and possibly wood in the axe case. However- you will most likely have a different axe for wood than you do for fighting.
The Village of Norn: The little village where this starts, is near enough to the border that Southerners pass through from time to time. But they bring business so while there is some issue with it, but it brings trade to the village. So there are few complaints. There Headman here is Lerguth Burkison, a large man who cares more for getting the small harvest in and turning it into ale. The village sports a blacksmith's, though it also doubles for one of the leather worker. It's small. Relying on the forest more than trade or farmland.
Name: Kin: (North/South/unknown) Magic: (Do you have it? What type?) Age: Appearance: (Pictures are welcomed) Personality: Skills: Fears: Likes: Equiptment: Biography:
Starting in the village and surrounding valley, then I'll start tossing a spiel of problems at you. You can choose to travel or remain in place.
The Winter Queen's comment did not lay on deaf ears, but Aisling did not get the chance to reply. A warm wind sprung up through the room as the doors thundered open, their hinges doubtlessly damaged as they hung askew in the frame. With long strides, the billowy outfit tugged by a gentle phantom wind, Yggdrasill approached the throne of ice. His- her?- feminine face not turning to cast green-gold eyes towards either human, nor Fae Ruler. The Knight not ever noticed as the ancient Fae set the bundle that was Sini upon the seat. "Oh you poor thing~! Little pets, all jabbering when there is work to be done!" Their voice was deeper than any woman's but far too light for a man- or at least a straight man. Casting a scolding look upon the Frozen Queen. "You really ought to work on your hospitality, little Steward of The Winter. I swear-" He shook his head, as he took the saplings and deposited it via a flash of dazzling light into the Winter Knight's hands. "Plant that somewhere decent. I want nice soft soil, well protected and near a pretty little glen. Oh, and make sure there's a lovely babbling brook. You get lonely after a while and when people pile dirt about you for several years." The orders were plainly that, but there was a light amusement to the being's voice and little doubt he/she would be obeyed. As if it was natural that they would follow the commands placed before them. Even the human- Aisling- looked stunned. Alarmed even. But thankfully the dryad for that was clearly what this being was, was distracted by the fallen Guard. His hands glowing with a soft green-golden light. A man's hands, a woman's delicate features, but a very masculine overtone.
The human was so very confused and ready to just have done with the entirety of Faedom. Deal or no. But as her mouth opened to speak once more. Protesting this being and the Queen and all that was Fae. A deadly prescence made itself known with a mighty blast of wind that smelled of the storm and the rage of darkness. Fall's servant- the general appeared in the doorway. Their shared Master's winds howling as they rose into the canopy of the room. As if banshees themselves they wailed a chant of war and drums on ancient hills. Carrying tunes of danger and a call to arms. A clear warning to all who heard and Aisling shrunk back. For the Fall King was not prone to violence over much, not to this level at least and she would rather his eye not be turned toward her.
The Spring smelling man/woman however looked to the ceiling with a tsk of their tongue. "Oh, dear. Seems by hubby got rather snippy with something. Why have he leashed the very Hunt's Sounds to his winds?" The pale and shimmering hair swayed in the rough breeze.
Hello! I'm LadyRunic! But you knew that...
I love most types of Role Play, but by far my favorites are those that are well thought out and worked with. Especially when you can find a group you can work well with. I love books- So many books. It's a running bet that I will become buried under a pile of said objects one day... I'm a tad busy, and when an Rp really catches my interest I'm inpatient for posts. It's like reading a good book and getting stuck on a cliff hanger.
You can generally expect posts regularly once a week if not more.
I've RP'd for the better part of fourteen years, so I can honestly say I have some experience and I've developed the understanding of what I expect of a partner in a one-on-one or a group. I'm also the sort who will speak up and point out something if it looks off or forms a problem to me. I spent most of a year once stuck in a Voice Chat Rp that was hell on Earth, so I'm straight forward when I need to say something. I expect this in return from my Rpers and DMs. I want to improve my writing and love constructive criticism.
<div style="white-space:pre-wrap;">Hello! I'm LadyRunic! But you knew that...<br><br>I love most types of Role Play, but by far my favorites are those that are well thought out and worked with. Especially when you can find a group you can work well with. I love books- So many books. It's a running bet that I will become buried under a pile of said objects one day... I'm a tad busy, and when an Rp really catches my interest I'm inpatient for posts. It's like reading a good book and getting stuck on a cliff hanger. <br><br>You can generally expect posts regularly once a week if not more.<br><br>I've RP'd for the better part of fourteen years, so I can honestly say I have some experience and I've developed the understanding of what I expect of a partner in a one-on-one or a group. I'm also the sort who will speak up and point out something if it looks off or forms a problem to me. I spent most of a year once stuck in a Voice Chat Rp that was hell on Earth, so I'm straight forward when I need to say something. I expect this in return from my Rpers and DMs. I want to improve my writing and love constructive criticism.</div>