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9 yrs ago
Current Going to a festival fellas! So for the coming week I won't be able to post.
9 yrs ago
When you marathon Rick & Morty S2 and expected laughs but the ending just slaps you in the face...
9 yrs ago
School's in full "consume all his time"-mode so no posts for just a lil longer. Sorry folks! I promise I'll make up for it in the weekend!
10 yrs ago
Going to take a small break on most of my RPs for maybe a week or so.
10 yrs ago
Not near an actual keyboard until 21/06

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ForKhorne and I have finished our diplomacy over PM.
Oh, one small question. A turn, how long is it in terms of days, weeks, months or whatever?
Interested
@Romero I would like to say something though. About the Dirigibles. Ain't this pulling forward the nations who have these? Because they could effectivily double total military output if they'd like. With making both a ground unit and a Dirigible. I understand that we haven't had a battle yet but I'd honestly think that being able to recruit both a dirigible AND a ground unit (per province) would give an unfair advantage.
I think honestly that for now, we should stick to the current systems we have and add some researchable traits first. In the future we can look into new mechanics but I personally think we should first all get used to the current ones. As no real battle has taken place yet, the current system might need some minor tweaking.
I'm not really against the Hero thing, but it should be indeed well implemented and granted, post-start that seems a little hard.

Also if I'm correct, a turn takes 1 week (or less if everyone made their post). The first IC post has been posted 4 days ago. So I guess that @Aristo Still has some time to put his post up. Also, ForKhorne and I are doing some PM diplomacy so I personally would prefer to wait till sunday.

I would however propose a Building mechanic. These Buildings would grant certain benefits but that's just an idea.
I am by no means a Co-GM or GM so I have no clue if that would be allowed. But for the sake of simplicity I think by far the best idea would be to keep track of your own troop movement, garrison and recruitement. And with recruitement that after each turn you add the unit you recruited in that province to the garrison there. That way, we can keep track of all troops at any turn without having to calculate like: "Okay how far down his recruitement queue is he?" So I guess you could keep your back order there for yourself, just maybe make sure that the garrisons, troop movements and recruitement is always up to date.

On another note, I noticed you did not make any moves yet. Neither diplomatic nor military. Not really forbidden but it does leave you in a more vulnerable position. All nations seem to have taken foreign affair steps. Be it diplomatic or marching for war. So I'd advice you to maybe sent out a diplomatic envoy or something. As -if they are unarmed and unprotected apparently- do not require military resources. And could yield a potentional ally. But again, this is mere advice.

Oh and finally, to get my very first point clear.
In province 18 you can:
- Make 2 ships or 2 transports or 1 Ironclad (If you're capable of making those)
- Make 1 Professional Military unit or 3 Conscript Military Units

In province 25 you can:
- Make 2 ships or 2 transports or 1 Ironclad (If you're capable of making those)
- Make 1 professional Military unit or 3 Conscript Military Units

I know it says 2 ships of 2 transports. I made a mistake in my first post and it's in fact 2 per coastal tile. Apologies.
@BlackRose I'm sorry but I noticed you recruited more than 6 units. If I'm correct you own 2 provinces. Each province allows you to either recruit 3 Conscript units or 1 professional army unit. If you land has a coast, you can also recruit 1 unit of ships (If you have Ship Building). If I got it correct from Romero, if you have the Dirigble trait you get 1 Dirigble per turn no matter how many provinces you own. I also noticed that you haven't setup your Garrison. For now I think it's just a formality but in the future this could become important.
I got a suggestion for some more Research stuff. But I have no idea if it's going a little over the top. I tried to make it as balanced as possible.



EDIT: If you want, I could also start some brainstorming on a more mechanical "skill tree".
Ythreïn Methreon

5 hours before…
From a distance, Ythreïn had seen the caravan coming on the road. Such an easy target he thought. His dragon mount, Scythia, was growing restless underneath him. The dragon was as big as a horse, yet her wings were yet too small to fly up into the air. She could breathe fire though. Just like Numerius and Argon. But both of them were far younger than she was. Hatchlings they were, and still not bigger than a large hound. Ythreïn and his followers felt their hearts starting to beat harder in anticipation. Their burning blood pushed through their veins with anticipation. Even at this nightly hour, the Cult of Sol’Tuin was ready for slaughter.

The raid, or massacre, lasted far too short for Ythreïn. On the back of Scythia he stormed with a wild fury into the caravan. The dragon jumped on top of the first caravan. In blind bloodlust she tried to bite something inside of it. Ythreïn jumped off her back as a guard came at him. The poor man was yelling a unconvincing battle cry as he wet his breeches. One thrust of Valermos through the man’s wide open mouth was more than enough to stop him. Scythia screeched behind him as she threw one half of a women up into the air. With her long neck she again went inside the caravan. Seconds later she threw a crying babe into the air. With her flaming breath she burned the baby as it was still in the air, catched the burned remains and swallowed it whole.

Numerius and Argon were also enjoying their meals. They had surrounded a guard, desperately trying to fend them off. Argon, the emerald scaled dragon, had enough and unleashed its torrent of flames upon the poor man. The guard collapsed crying as the flames consumed him. Numerius, the sapphire blue dragon, saw his chance and ripped off the man’s arm in one savage bite. He simply walked away, proud with his price. Argon threw the man on his back and clawed at him stomach. Guts began to flow out. But Argon liked his prey burned. Even on the inside. He pushed his head inside a wide gap, and started roasting the man from inside.

Ythreïn slashed away in almost reckless abandon. Laughing in joy. All around him, his cult slaughtered the guards and soon the peasants too. The carts quickly caught fire. The horses were either eaten, set on fire, killed by a blade or any combination of those options. Pausing his slaughter for a moment, Ythreïn saw a bloody trail run from the caravan a bit further down the road. Following it, he swiftly found the source. A man crawling on the ground. His legs were clearly broken. As if the man felt the sting of Ythreïn’s gaze, he turned on his back. “I beg you, my lord…I beg of you…Let me live.” The man begged for his life. With hot tears running down his cheek. “I beg of you! Mercy!” the man cried out, now more frantic. Yet the Knight of Dragons lifted his sword, pointing it at the man. But instead of thrusting it, he kept it still. The runes on it began to glow a fierce red. Golden flames ignited from the handle, and spread down the blade. “Eat, Valermos.” The hush voice of Ythreïn said. The golden flames threw themselves from the blade into the man. Like the breath of a dragon. The man cried in anguish for a second, but then his life force fled his body. Yet the flames pushed harder. Melting it and the stone road behind it. Fusing it together.


Present time…
Ythreïn stepped forward. His red plate armor in stark difference with his lord. He drew Valermos from his scabbard, and planted it before him. As he knelt on his left knee and bowed his head. “Ythreïn Methreon. Knight of Dragons. I swear my allegiance to you, our Lord, Nyarlathotep.” He said, in his usual formal, hushed voice.
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