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9 yrs ago
Current Going to a festival fellas! So for the coming week I won't be able to post.
9 yrs ago
When you marathon Rick & Morty S2 and expected laughs but the ending just slaps you in the face...
9 yrs ago
School's in full "consume all his time"-mode so no posts for just a lil longer. Sorry folks! I promise I'll make up for it in the weekend!
10 yrs ago
Going to take a small break on most of my RPs for maybe a week or so.
10 yrs ago
Not near an actual keyboard until 21/06

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Anuria Orbit
Ashtar Archangel-cruiser
Shieldgenerator hallway.


“Clear!” yelled the lookout, as he peered through the small hole the plasma torch cut for him. Then the larger blast door was forcibly removed. Deltha Squad had been cutting through doors for the past 15 minutes. Of their 16 man squad already 3 fell to the Ashtar and their interior turrets. Again one of the SIF began burning through the next door with a blowtorch. While 2 others put their armored arm on the metal door. Through basic radar they could get an approximation of the size of the room ahead. “Large room sir. We’re hearing humming and stuff.” One of the two said to Captain Tanner. Who started to device a tactic for the room. They hadn’t found a full sized room yet. Which meant that it could both be very well defended, and extremely valuable. The team waited in silence. With only the sizzling of the plasma torch burning away the door. “Who still got flashbangs?” he asked, 5 men raised their hands. “And smokes?” 3 other guys raised their hand. It was little. But it would have to do.

With impatience the troops waited as the blastdoor was being cut by the torch. They pushed it inwards and were immediately greeted by a bunch of Ashtar fire. Obviously the Ashtar were expecting them. They were a good distance away from the door. Well dug in. From the fire Tanner guessed about 7 guys were ready for them. That were a lot of Ashtar to take on. The flashbangs were practically useless, as the Ashtar had read the mind of the SIF soldiers. So they wasted 3 flashbangs on entry. But the 3 following smokes were more effective. The Ashtar knew the smoke was coming. But not being able to see your enemy makes it hard to hit them. If you’re expecting it or not. Under the cover of smoke everyone was able to dash to a well-covered position. Once the smoke settled, there was only silence for a moment. As both sides waited out the other. Tanner took a deep breath, and pulled his last Hi-explosive grenade’s pin. He cooked it for about 2 seconds, then threw it from behind his corner. The blast shredded 1 Ashtar, and all hell broke loose. The 6 others opened fire, and the SIF returned the favor. In the bloody skirmish 5 SIF and 2 Ashtar fell and 1 got injured. Then, Tanner had a magnificent idea. “I’m going to jump!” he yelled to his SIF comrades.

One SIF threw another flashbang, which did caught an Ashtar off guard but the other surviving 2 could duck into cover on time. It didn’t matter to Tanner. He activated his Pegasus-suit and with one push off the ground his suit’s engines pushed him towards the other side of the wall. Where the Ashtar were. In his flight, he managed to take down the one dazed Ashtar. The action did cost him all his ammo though. So when the 2 other Ashtar suddenly noticed that an enemy was right next to them, they lifted their weapons. As Tanner grabbed his Shadowrunner, one of the now exposed Ashtar got killed by Tanner’s teammates’ covering fire. Tanner’s shield took a hit too though. One too many as his capacitors gave in and the shield vanished around him. The second Ashtar’s shield collapsed too, after several hits. Right then, Tanner and the second Ashtar each traded a shot. The Ashtar took Tanner right in the guts. Burning away all armor there. Tanner managed to fire his needler-round into the Ashtar’s chest. The anaesthetic quickly spread through the body. Making his body limp and himself disoriented. There was still a wounded Ashtar in the corner of the fight. Knocked unconscious by the wound. But not dead yet. Once the room was considered clear, the SIF cheered. Raising their rifles. For the first time in Anurian-battle history did they manage to seize a room of the Ashtar, but also take 2 Ashtar alive.

But the victory was short lived. As their commander collapsed due to the shot to the guts. In his mind, everything was going slow-mo. He could even begin to count casualties. 7 SIF troopers died, to kill 4 Ashtar and capture 2. He put on a little grin. He couldn’t help to think about the irony. He died, so they could take an Ashtar alive. They all knew their lives were worth less than a live Ashtar. But all those thought vanished as he felt something rising through his throat. The last thing he did was spit out the blood in front of him. Seeing it fly through the room that was worth so much more than him. With empty eyes he watched his comrades, as they ran towards him with the first-aid. But the only thing he wanted right there and then was to sleep. His eyes felt heavy. Slowly they fell shut and the darkness pulled him in.

His eyes shot wide open. His blood was raging, fiery hot. Being pumped by his heart all around every by a heartbeat that was off the charts. He looked down and saw how a soldier managed to jam an adrenaline needle in his tight. Everyone’s faces turned from worried to relieve. One quickly called in support, and demanded a medic to be ready. Usually medical crew had to stay onboard of a ship. They were too highly trained to be lost in combat. But apparently admiral Lagare made an exception on that rule herself. Everything still felt hazy for Tanner. In the hallway he saw how another hole was being burned through the outer hull. A circular plate of metal fell with a loud clang on the ground. Soldiers rushed out of it, an entire platoon, 32 men and women. 4 lifted Tanner up and carried him back to the Medium Boarding Vessel where he came from. Together with 2 doctors. Soon he was shipped back to ‘Second Light’. The Large Boarding Vessel that brought in the soldiers was quickly loaded up with the 2 incapacitated Ashtar. The heavily drugged one was put on a special kind of medication. A needler-dart from the Shadowrunner had the nasty side effect to kill whatever it hit within 30 minutes. Just to make sure that if the target wasn’t retrieved, it would die anyway. With the constant supply of meds, the total effect of the shadowrunner would be kept going. Keeping him limp and docile. The one that was knocked unconscious didn’t need the meds. The soldiers began to take pictures of the entire room. Even brought in a 3D scanner to get a perfect image of the place. After that they began the unrefined process of moving everything that wasn’t bolted to the floor onto the vessel. After that, they would start loosening bolts.


As Delta was retrieving whatever was in the room that quickly appeared to house some sort of shield generator, Alpha team had breached the ship’s bridge with little resistance. They too called a Large Boarding Vessel. In similar fashion as the shield generator room, the bridge was stripped apart. Strange terminals were taken from the ground as massive screens were getting disconnected. The troops were rather crude in their methods, and no doubt some of the equipment would be damaged. But that didn’t matter for now. The Alpha SIF team was relocated to meet up with Bravo. Who was receiving a very unkind welcome from the Ashtar. Charlie team too were raking up casualties. Back on the bridge, admiral Lagare was nervously looking at the bridge’s counter. Every SIF trooper had a certain cost to produce. A culmination of training, equipment, mental and physical aid. The same happened to ships. On the bridge of a fleet flag ship a huge counter would be hung up. The counter said, at the start of the mission how much the cost was so far. The cost of a mission was more than just the logistical cost. For every ship destroyed it would go up. For every trooper dead the cost would rise too. At the end of an operation, the cost would be compared to the profit. As there was a bounty on every trooper, ship or other stuff from the enemy. Ashtar technology had a huge bounty though. So she didn’t have to worry about the cost. She was, however, worrying about lost opportunity. After minutes of contemplating, she finally decided and contacted Seraphim command. Requesting a second Cherubim-flagship fleet. Meaning a similar fleet as hers would be dispatched to her position.
So literally everyone is going to fight in the skies or on the ground of Kol'Kora?
Anuria Orbit
Cherubim Class Carrier “Second Light”
Bridge


“Virtues confirming cruise missile hits.”
“Dominions confirming multiple hits.”
“Thrones confirming signs of shield damage.”
“Sensors picking up engine activity.”
“Targets are jumping…targets executed jumps.”

It was silent for a moment. Admiral Lagare had been hunting for Ashtar ships for the past 2 years. She had come close once. Having surrounded a lone patrol. But the damned jump drives always allowed them to evade her. It almost seemed that no matter how much resources MSSC-command threw at her, she just couldn’t find something against the jump drives. Exhausted she let herself collapse on the nearby chair, as she looked at a distrupted holo-table. The Ashtar jump drives had the nasty side effect of screwing up every sensor the MSSC had for a very short time period. The result was mostly 3D static as the sensors weren’t sure if they picked up something or not. After a bit of flickering, everything turned to normal again. Except that a sole target remained. Slowly Helen rose from her chair, as she vied the holographic object with careful eye.

“Sensors confirming one remaining Ashtar ship.”
“Get me visual confirmation!” snapped the admiral. Again, a few long seconds of silence passed.
“Virtues giving visual confirmation ma’am.”
“Prepare SIF forces! I want every available one on a Boarding Ship or as Jumper! Get us as close as possible. Release all X-3 of their original commands and give permission to the SIF Officers to use them as fire support!” Miss Lagare quickly gave the commands. With her heart racing. She was overjoyed as she watched the single holograph of the ship. “Crippled…finally.” She whispered to herself with almost a tear in her eye. Which she quickly whipped away to be replaced by her stoic self.
“Admiral, the Vaegir fleet has firing solutions at the cruiser.”
She looked a bit further down the holo-table and indeed, there was nothing between the Vaegir and the lone ship. “Get the Thrones and Dominions in front of the ship! They must protect it at all costs! Keep the Archangels there too! We’re not losing a stranded Ashtar ship after all this!” She spoke with a clear yet heated voice, and her command was relayed towards the ships.

The main hangar of the Cherubim-class looked like pure chaos. But in fact is was pure organization. Hangar crews were preparing several X-3’s on the sides. Loading up the A and B-class MSSC missiles. In the middle of the hanger the SIF were getting on their Medium Boarding Vessels. In total 4 were getting loaded up with fully armed SIF troopers. Furthermore, 4 squads of SIF Jumpers were ready too. Waiting in the hangar airlock. Soon the Boarding Vessels were loaded into the airlock.

The Jumpers, fully utilizing their Pegasus-suits flew through the void like bugs near a man. So small and undetectable. As soon as they touched down on the Ashtar Archangel hull they attached a container on it. It contained a Deep-Space Broadcast Beacon. The DSBB was a simple device. It broadcasted a signal. If the ship would still somehow jump, the DSBB could be used to trianglize its position. It was one of the million ideas the Battle Consultants back at Aer had suggested. Miss Lagare was pretty proud that she was getting very close in capturing Ashtar technology. Back on Aer, the appearance of the Ashtar had the top brass in such awe, that they created 2 departments for it. One was a research department for Ashtar captured technology. The other was Ashtar Battle Consultancy. Neither had seen much use in the past few years.

Anuria Orbit
Ashtar Archangel-class cruiser
Hull

The sizzle of the plasma torch slowly cutting through the hull of the Ashtar ship unnerved the SIF troops. Too slow, according to Captain Tanner. A veteran from 4 tours now. It was his second tour in Anuria, and in his life he had already encountered several Ashtars. He didn’t like their mind tricks at all. Once the sizzle was done, he gripped his SRT rifle tight. It wouldn’t take long now. First, through the holes, 4 Ares-II Hi-explosive grenades would be thrown to clean out any enemies foolish enough to stand in front of the breach. After that, several more Apollo flash bangs were thrown. And finally, several Morpheus Smoke grenades were thrown in. With a clang the breached hull part was pushed inwards by a hydrolic press. The SIF stormed out into the thick smoke within the Ashtar ship’s hallway. With heat sensors they could see enemies even through the thick smoke, and would open fire at the first sight of them, assuming they were disoriented by the flash bangs.
I'll probably respond with the boarding tomorrow. Sorry for the delay.
Okay this is just a question but i was under the impression that you could research different unit types. Like I could research Heavy Cavalry at some point. Am I mistaken in this?
Province 58
Some students
New Engelica had to thank the Broken Empire for the advancements into the sky. So far, only small constructs could be lifted up into the air with magical gliders. For larger objects, that could carry more ordinance, the glider would become too big. It was only when Linda received a letter from a friend fighting in the Second Mage War that she got an idea. She strapped a balloon over the greater constructs and heated the air inside with magical flames. And indeed, the dirigible lifted off. Quickly the system was refined. The glider on the bigger objects was reduced to mere fins, to steer the dirigible. The hot air could easily lift the required heavy payloads. Thus the idea of a bomber was born. An airborne object that could rain death upon the enemies below. As Linda showed with the prototype that massive amounts of fire could literally be cast down upon the enemy, the massive construction quickly gained the name: Dragon.

Dirigible construction didn’t stop there. Silvester still built his smaller, glider version. The problem here was that New Engelica had no idea how to propel projectiles. Instead they had to entirely depend on their magic. It was Silvester who came up with the idea. Shooting jets of fire at the speed of the glider would be very dangerous. Instead he placed special channeling crystals at the end tips of the glider. The crystals could be used to channel cold temperatures, control moisture and suspend ice. The end result was magnificent. The glider itself was pretty small and not incredibly fast. But left and right from it, ice shards were suspended at the tips of the glider. Making it appear as if its wings were far larger and made of ice. Quickly the construction got the name: The Ice Bird.

Plans were spread of New Engelica by bird, and across the country large scaffolds were being raised to start the construction of the Dragons and Ice Birds.


Province 58
A certain girl
Once long ago, there was a young mage who wanted to start over in seclusion with his son. In a country where magic itself was shunned and its users abused, he could find but few friends. One of them was a lady, who lived near the ruined castle where the young mage lived. She was a lonely farmer, who preferred the solitude of the nearby fields, forests and the grand lake over the busy city. The mage and the lady became fast friends. She supplied him with food from her farm, and in return he made sure that the rain would fall and the sun would shine when it had to.

The man swiftly became an example for other mages, and they flooded towards the ruined castle. With the aid of his peers he rebuilt the place. But he never abandoned his friend. It became an honorable duty to help out on the lady’s farm. And one wizard went more and more. The two fell in love, and had a child. A girl, who’s talent was strong even at her birth. The little girl grew up in the vicinity of the country’s greatest mages, and at the young age of 11 she was already playing with wind and leaves. The water of the lake made her go as fast as she desired. In the forests she could feel the lives of the trees within her heart and at night she danced with fire. That all changed when the First Mage War broke out. The old king, having the audacity, send out his riders to the vulnerable shack near the lake. They seized the girl from the yard and ran off with her. In the city she was put on trial. A girl not even old enough to marry was condemned to death if the mages would not seize their rebellion. Her father marched with Alec Bredain. He succeeded, but the valiant action took his own life.

The daughter returned to her mother. But Al’Gruin started to turn into an epicenter of magical knowledge. With a desire to follow in the footsteps of her father, the girl went to the academy. She studied and worked hard. Alec had noticed this, and remembered the words of his friend before his final battle. The man handed Alec a flute with a piece of paper around it and said: Give her this when she deserves it. Alec never truly understood the words, but he felt a strange sliver of power within the flute. A dormant force he couldn’t quite grasp. He did what his friend asked, and handed the flute and the scrap of paper to the girl.

She was happy, yet confused. The scrap of paper had some weird symbols on it. After several sleepless nights it became evident that the symbols had to do with the flute. They were music notes. Alone at night the girl often practiced the flute. Trying to master the song, which she did. She also became the main rival of Eléane. The elven girl adopted by Alec. The two girls were almost on par in power. But the girl’s gentle compassion and carefulness was no match for the brunt force of Eléane’s harsh competitiveness. After both graduated as War-Magi, their path split but the friendship remained. The girl returned to her childhood home across the lake while Eléane joined the active military.

The girl’s mother had aged a lot with her daughter’s absence. The girl knew that her mother was old, and no amount of divine magic could save her from death. Nor did the old lady want to be spared. She said that she lived long enough to see marvels none of her ancestors could have ever see, but now wanted to be united again with her husband. Thus the girl remained at home, easing the pain of her mother as she worked the fields outside. Trying to prepare herself for the inevitable.

And then the fated night arrived. On a surprisingly warm spring evening her mother passed away with a smile on her face. As was tradition, the girl made a pyre for her mother, and watched the orange flames lit up the darkness. Alone she watched as the fired burned bright. For hours she remained, until the fires burned out. A strange sadness gripped her heart. Loneliness and sorrow slowly began to swirl inside her. Eventually the strong bastion that was the girl broke and cried for the first time in her entire life.

With nothing to do but wait sleepless till the next dawn, she grabbed her flute and walked up to the pier near the lake. Where she started her lament song. The song her father gave her had a strange combination of sorrow and pain within it. But it soon turned into a song of happy memories and hope.

Any other night, and nothing would have happened. Any other song, and nothing would have listened. Any other person, and the sliver within the flute would not have awakened. But all happened at the perfect time, place and with the perfect person. The sliver of force stirred and with it, the dormant beings within the very water of the lake. Awakening from an incredibly long slumber, the rose towards the surface. Invisible beings were gathering all around the pier, where the girl was playing as hot tears streamed from her cheeks into the water. She played and played. With body, soul and heart she played till she was exhausted. Both physically and emotionally. She collapsed upon the pier, and thus stopped playing the beautiful song. The beings of the water sensed this, and as a union began to sing the song. They sang the song as if a thousand flutes were playing unison, begging the girl to lead them. With wonder the girl watched as the entire lake seemed to play her song. The pitch dark water began to light up a soft blue hue. Energy streamed out of the spirits of the lake as they sang the song made specifically for them. The girl grabbed her flute and with new energy played her song. She kept playing it till dawn. When the sun rose, the spirits had no desire to go back to their slumber. Instead they swirled and began gather. Till massive soft blue lights swam through the water and flew above it. The mages of Al’Gruin had gathered on the far, other side of the lake at early dawn. Amazed as they heard the final parts of the beautiful song.



I'm pretty damn sure the MSSC would call in another Cherubim fleet in just to pound the Vaegir away from that cruiser. So sounds like a plan.
Looking back on my NS, I now realize I may have made Russian Orks from 40k xD


And how exactly is that a problem?
Well, a main part of the tactic is pretty much: Use the Ashtar front ships to soak up all ordinance from the Vaegir and remain behind the main battle line of the Ashtar. Completely ignore the Vaegir in fact as they are not the objective. The objective right now is board, seize and jump out an Ashtar ship to a safe rendez-vous point and from there get the Ashtar ship to MSSC home space for examination. So to answer your question: They'll probably try to avoid being hit by your ordinance and not fire back at the Vaegir unless the Vaegir are threatening the success of the operation (in which case I'll either decide to pull my ships out before the damage is too costly or call in more support if the boarding is going really well and there is a real chance the MSSC can get the Ashtar ship. Mostly because I doubt my current fleet is capable of withstanding a full barage from the main battle fleet of the Vaegir).

Also, once the boarding starts, my guys will probably often call in precise dropship strikes on the boarded ship just to quickly dispatch hostiles.
@Chairman Stein I read that your city is on a trade rout (Widow's Tears). Would you be okay if my civilization was also on this route? They would mostly export silver, gold and sandstone from the cliffs near the city.

The city would also be at the edge of a river if that's okay.
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