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5 days ago
Current Can't believe that I actually got an RP close to its endgame, btw...
4 likes
27 days ago
Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
1 like
2 mos ago
New Interest Check, everybody!
2 mos ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
1 like
2 mos ago
Despite its massive flaws, my RP, Noble Arms: The ASEAN War, is still one of the longest ongoing RPs in RPGuild - It turns 4 years old in July and the current thread itself is more than a year old.
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I see. Well if it ever does start, let me know. I am interested in it.


Well, once I managed to redo the magic system, the only problem left is the fact that the RP might segue into uncomfortable questions of politics/ham-handed political commentary from the GM.
This still going to happen?


It's ambiguous.
Two more players needed!
You guys are still fighting opponents? Seth could probably chug an elixir and save y'alls' bacon in a shorter amount of time. Just... try not to drag this out more than necessary, yeah?


Indeed.

I want to give the group some downtime before they fight Walpurgisnacht.
@thewizardguy, Accepted.
Digimon Sliders - Children of Eniac

Long ago, there was the Atanasoff-Berry Computer, the first digital computer in the world. After him came ENIAC, the most well-known of the early computing machines. As they operated on Earth, they created another plane of existence, the Digital World, a mirror of the world of matter inhabited by sapient creatures called Digimon. Wishing to create more of these dimensions, ENIAC and Atanasoff created the various Yggdrassil units, to go to other worlds in the Multiverse and create Digital Worlds there, and Digimon to inhabit them. And for a while, this worked...until the Ygdrassil Units' flaws made themselves evident.

For the Yggdrassil units slowly became overprotective at best, prideful and arrogant in the middle, and tyrannical at worst. And one world's Yggdrassil was not only the last type, but harbored ambitions of waking his siblings to the truth of the Multiverse, so that they can all band together and take it over, usurping ENIAC and Atanasoff in the process. This Yggdrassil failed, foiled by a band of unlikely heroes.

Or was he? For in his final throes, this Yggdrassil, Yggdrassil-666, managed to send one last transmission out of his universe, a transmission received by another Yggdrassil, and another, and another, until they all realized the truth; they were not alone, while their creators, Atanasoff and ENIAC, were weakened from recent conflicts.

And so the remaining Yggdrassils allied with each other to form the Great Yggdrassil Alliance, with the intent of combining their legions into one Multiverse-conquering army of unstoppable force. But first, they had to overthrow ENIAC and Atanasoff, and even at the end of their strength, the two were still formidable.

Sounding their metaphorical trumpets, the two Supercomputers called forth Chosen Children and their Digimon from other worlds, asking them to fight once more, to band against the enemy that seeks to take over all worlds...

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Okay, you must be lost, wondering, who are Atanasoff and ENIAC and why are they the creators of Yggdrassil and the various Digital Worlds? Well, ENIAC and co come from various Digimon Video Games not released outside of Japan, linky here*. And, well, let's just say that they are calling various Digimon and Chosen Children, some Canon, others Original Characters, to help them.

Does this mean that you can play Taichi, Sora, and the original Digidestined? Sure! However, some characters like Ryo Akiyama and Ruki Makino, are restricted for in-universe reasons.

There's also a third option, such as alternate versions of the Canon Characters (for example, an Osamu from a universe where Ken died).

Anyway, have fun!

*http://www.syldra.net/yesterday/index.html

Rules

1.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without a magical shield.
2.) There will be both mature themes here, even if it's Digimon; prior warning.
3.) You can be, sigh, villainous, but not psychotic. Your character must be able to work with others, even if its just to use them as meatshields or pack mules.
4.) At the same token, I'd like there to be at least one intelligent, competent, and somewhat diplomatic 'good' person in the group.
5.) Be polite to others.
6.) Caveat to 1.) You can defeat your enemy in one shot if you have a Mega and they have a Rookie, but doing so will be looked down upon.

Character Sheet

Name:
Appearance:
Bio:
Age:
Skills:
Digimon:
Personality:
@Ryougu, Double-post; accepted.
@Ryougu, Thanks!
Dawn of a New Age - The Return of Magic

I. Intro

Many stories exist of ancient civilizations, of monsters, magic, and mayhem. But these are not just legends. 10,000 years ago, Magic was the dominant force on this planet, and was as common as science is today. There is a cycle that determines which force will be in control of civilization, but thanks to the actions of humanity at Atlantis and Babel, that cycle has been thrown askew, with Earth being cut off from Magic longer than usual. But now, something has changed.

People have begun experiencing visions of winged, angelic beings called Malakim, some beautiful, others terrifying, and some both. Shortly after, those who have seen these beings, whether in dreams or in waking life, began manifesting strange, supernatural gifts, gifts each connected to a facet of existence. These powers have attracted attention both good and bad, as the world's governments have sought to capture and contain these 'Magi'.

In a world that is growing worse, the chaos caused by the Return of Magic might yet unravel an already tense situation...but the Malakim do not want Humanity to destroy itself, and so have given additional guidance to a group of Magi, asking them to turn the tide, to arrest the headlong decline of the world into a 'crapsack' state. Will you answer the call? If so, let the world enter the next phase of its destiny...

Welcome to Dawn of a New Age, the RP. In this RP, magic has begun appearing in the modern world. Your characters are a group of 'Firsters', some of the first people to develop magical abilities. You will be forced onto the run from the US Government, who is looking to acquire your powers and use them as a weapon of war.

------

Note; this RP was originally made by Flamelord, but he gave me permission as long as no one, and I repeat no one mentions him.

II. Magic

There are six disciplines of Magic:

High - There are many theories that try to explain High Magic. Some say that it is the power of The Divine, and that our ancestors edited the tenets of many religions and sects to bar people from accessing it. Others say that it is the power of positive emotions, channeled through 'quantum interactions inside our brain'. Nevertheless, High Magic is the power of controlling Magical Energy itself, allowing for the ability to see all Magic, to draw available magical energy from the sky and earth, create constructs of condensed Mana, create and fuel magitech and enchanted items, ward people and places from magic, and finally, the ability to create bolts of silver-white light that cause damage that cannot be healed by Magic (although Science is exempt).

World - World Magic is control over the physical elements of the world. You want to create Fire? World Magic. You want to alter Gravity to make yourself float? World Magic. You want to use lightning to electrocute a person? World Magic. Basically, if it has nothing to do with changing one thing to another, or controlling something that isn't wholly of this earth? World Magic is your key. Basically, Bending from Avatar: The Last Airbender, but without healing or spiritual arts and with control over gravity.

Change - This is the magic that deals with changing one thing to another. This magic can knit wounds and reverse aging, cause trees to grow fists and turn vines into whips. This magic can change one substance to another, turning lead into gold, earth into acid, and fire into water. What it cannot do, however, is affect stuff protected by High magic, or mess with things that are already dead. That belongs to another school, the magic of the Underworld.

Underworld - Death is all around us, and the old laws against disturbing the ghosts who chose not to pass on are gone, cast into the wind. Nevertheless, the souls of the departed have to be treated with respect...but it is not the same for their bodies. Underworld Magic is the magic of Necromancy; it is the magic you wield when you want to raise an army of the dead, to control the shadows of the world, to speak with ghosts, and to strike people dead with one blow. You can even use this to transcend death, allowing you continued existence in this world without need for food, drink, and sleep...

Timespace - The magic of travelling vast distances in a single bound, of teleportation, portals, bullet time, and scrying. The strongest Magi can even control probability, making a person luckier or unluckier, sometimes to absurd levels. But what it cannot do is reverse the past, basically, no time travel. Time stop, however, is a possibility...

Mind Magic - This magic deals with controlling minds and altering emotions of both humans and animals, as well as creating illusions, mental compulsions, and even erasing or editing memories. A very powerful magical discipline, but a strong willpower can break its effects...

Basically, each PC is supposed to mix and match effects from multiple sources of magic, but the more disciplines you take your power from, the less room you have to grow.

Signup Form

Name: What’s your characters name?
Age: How old is your character?
Physical Description: What does your character look like?
Place any photo’s here.
Important items: What possessions are important to your character?
Short Bio: Tell us your characters story up to this point.
Skills/Flaws: What are your characters strengths and weaknesses? You need two of each.
Spell List: One Natural Concept with two spells, one Human Concept with another two spells, one Fused Concept with one uber-spell.

Example:

Name: Gavin Prince

Age: 19

Physical Description:


Important items: Smartphone, Laptop, Pistol, First Aid Kit.

Short Bio: Gavin Prince was born in California and came of age there, finding an interest in archeology

Skills/Flaws: What are your characters strengths and weaknesses? You need two of each.

Spell List: One Natural Concept with two spells, one Human Concept with another two spells, one Fused Concept with one uber-spell.
@Noodles, fixed things.
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