Originally this system was even
more complicated, I've simplified it as much as I can. It's in place to allow characters to perform extraordinary feats -- For example, a character with the "Jockey" trait can jump onto and unsaddled horse and take off, while other characters wouldn't be able to do that. This isn't to say only characters with that trait can ride horses, but characters with that trait are much more skilled at it. Your character can still shoot one of the infected, but you're less likely to miss if you have the "Sharpshooter" trait.
Capisce?You can have as many traits as you want, but the max number of trait points you can have is 5. Some traits are positive and increase your trait points, some are negative. Positive traits increase your number of trait points, and negative traits lower it.
EDIT: I'm trying to list as many traits as possible. If you wanna help out, PM me some traits with definitions, and I'll add them.
if they don't suckAgile - You are naturally more nimble than most.
+1Local - You are knowledgeable of Maine's landscape, including towns and shortcuts.
+1Boxer - You are skilled at hand-to-hand combat.
+1Fisherman - You can catch a fish, be it with a rod or net.
+1Woodsman - You can identify edible plants.
+1Hardy - You can take a hit.
+1Farmhand - You are familiar enough with the weighting of farm tools to use one in combat.
+1Ambidextrous - You can use both your left hand and right hand with equal skill.
+1Fire-Starter - You can make a fire with dried wood and leaves.
+1Artistic - You are skilled at an art, be it painting, poetry, sculpting, or some other craft.
+1Nautical - You know how to operate a sailboat effectively.
+1Swordsman - For whatever reason, you are skilled with using swords in combat.
+1Big - You are naturally larger than most men by at least a foot.
+1Thick-Skinned - You can handle extreme cold better than most.
+1Intelligent - You are well-read and knowledgeable.
+1Clean-Cut - You are attractive.
+1Amphibious - You are a strong swimmer.
+1Craftsman - You can build appliances, furniture, and small walls.
+1Showman - You come from a performing arts background.
+1Sprinter - You can run faster than most, and for longer distances.
+2Archer - You can effectively use a shortbow, longbow, or crossbow.
+2Jockey - You are an adept horserider.
+2Hunter - You are a skilled hunter, and can track or trap animals.
+2Jockey - You are an adept horserider.
+2Chef - You can prepare food better than most.
+2Bilingual - You speak more than one language fluently.
+2Motorist - You are a skilled driver.
+2Veteran - You served in The Great War, and have a basic level of military training.
+2Felon - You have a criminal skill.
+2Medic - You can perform first-aid such as stitching a wound.
+2Carpenter - You can build structures.
+2Quiet - You are skilled at sneaking, hiding, and generally not being seen.
+2Sharpshooter - You are a skilled shooter and rarely miss.
+2Prize-Fighter - You rarely lose a fistfight.
+3Cowboy - You can lasso a target.
+3Whisperer - One specific type of animal naturally trusts you more than most, which you can tame.
Specify the animal. EG: Dog Whisperer+3Decorated - You served in The Great War, and have an advanced level of military training, such as guerrilla warfare, sniper tactics, or using chemical weapons.
+3Doctor - You are a certified physician.
+4Lucky - Coincidences usually work in your favor.
+4Hermit - You have enough wilderness survival skill to survive alone in the wilderness indefinitely.
+4Savant - Through natural skill or years of practice, you have one unmatched talent that you are known for.
+5Slow - You're kind of dumb.
-1Clumsy - If anyone trips or drops something, it's probably you.
-1Lame - You have a limp, from any reason to an old injury to club foot.
-1Smoker - You have poor lungs and an addiction to nicotine.
-1Weak - You are not as strong as most.
-1Big Eater - You eat more than most.
-1Bespectacled - You are somewhat nearsighted and use glasses to see.
-1Lead-Footed - Due to an injury, weight, or age, you are a slow runner.
-2Shell-Shocked - Your experiences in war haunt you.
-2Churchgoing - You are a naturally good person who who would hesitate to kill.
-2Hot-Headed - You have trouble keeping your cool.
-2Sickly - You have a persisting illness such as a cough or a fever.
-2Addict - Be it drugs or alchohol, you depend on a substance.
-2Racist - You are do not get along with people of a different race.
-3Reckless - You are the type to take unnecessary risks out of convenience.
-3Old - Your age has taken its toll on your strength, stamina, or memory.
-3Half-Blind - You are either very nearsighted or very farsighted, and you rarely succeed with firearms.
-4Cyclops - You have one eye, and your depth perception is greatly lessened.
-4Maimed - You are missing a limb.
-4Crippled - You are a paraplegic and need a wheelchair to move around.
-5Not-Right - Your unintelligence stems from a learning disability or brain injury.
-5