A L L I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Winston is a hyperintelligent gorilla uplifted on the Horizon Lunar Colony. During Overwatch’s operational years, he served as the team’s primary scientific consultant, providing analysis and technical support from a secure off‑site facility. After the fall, he accepted a quiet position within SHIELD’s science division. ◼ Dum Dum Dugan is a veteran S.H.I.E.L.D. operative with decades of field experience. During Overwatch’s operational years, he served as the primary liaison between the task force and S.H.I.E.L.D. ◼ Bobbi Morse AKA Mockingbird is a S.H.I.E.L.D. operative with a background in biology and counterintelligence. She worked alongside Overwatch on several joint missions and briefly had a romantic relationship with Lena before later marrying and returning to full‑time S.H.I.E.L.D. duty. ◼ Genji Shimada is a cybernetically enhanced swordsman who served as one of Overwatch’s most agile infiltration specialists. After the fall, he vanished. ◼ Angela Ziegler is a world class medical researcher who oversaw Overwatch’s medical division. After the collapse, she accepted a consulting role with SHIELD and now focuses on humanitarian work while maintaining discreet ties to her former teammates. ◼ Vivian Chase AKA Sojourn was Tracer’s former captain during her time at Overwatch, with her looking up to her greatly. After the fall of Overwatch, she stepped away from active duty and settled into retirement in Toronto. ◼ The Soldier is a mysterious figure also fighting Talon.
A N T A G O N I S T S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Widowmaker is a cold and precise Talon sniper. ◼ Reaper acts as one of Talon’s enforcers. ◼ Sombra is a Talon infiltrator and hacker. ◼ Doomfist was a vicious supervillain Tracer once helped capture. Rumours suggest he now leads Talon. ◼ Taskmaster is a contract mercenary with the ability to mimic any fighting style. ◼ Cheshire is a deadly assassin known for her smiling cat mask and her use of poison.
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P O S T C A T A L O G U E P O S T C A T A L O G U E
Overwatch operated as a joint SHIELD–UN task force created to respond to crises that exceeded the reach or jurisdiction of any single nation. It worked in the shadows, handling metahuman incidents, rogue science threats, and politically sensitive conflicts that governments could not publicly acknowledge. Its roster blended elite soldiers, intelligence operatives, scientists, and enhanced individuals whose abilities made them uniquely suited for rapid response missions.
Lena Oxton, a former RAF pilot, joined the task force after a chronal displacement accident left her body stuck in time. Stabilised by the chronal accelerator she now wears, she became one of Overwatch’s most agile operatives, specialising in infiltration, extraction, and high risk civilian protection. She went by the moniker Tracer, a name that reflected both her abilities and her presence on the field. She formed deep bonds with her teammates and carried the spirit of Overwatch’s idealism even when missions demanded secrecy and sacrifice.
The task force collapsed when tensions between Gabriel Reyes, former head of Blackwatch covert operations, and Jack Morrison, former field commander of Overwatch, escalated into open conflict. Their feud culminated in the destruction of Overwatch’s Swiss headquarters, an explosion that killed personnel, shattered public trust, and gave world governments the justification they needed to shut the program down. In the aftermath, members scattered. Some folded into SHIELD, some returned to their home agencies, and others disappeared into private life. Tracer tried to do the same, attempting to build a normal existence away from covert operations. Reports of Talon resurfacing across Europe have pulled her back into action, determined to stop Talon before they gain momentum again.
Should note that I’m omitting certain elements from the world of Overwatch in order for this concept to work in this shared universe. Omnics don’t exist for example and obviously the world isn’t as technologically advanced as that in the Overwatch universe. I’m mainly focusing on Overwatch and Talon themselves, rather than the various other factions in the universe.
P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S )
I fell in love with Overwatch and its world when I first started playing it many years ago and eagerly awaited each new lore drop. I always wanted to explore that universe myself and see where the story of Overwatch’s reunion and Talon’s return might lead. This is as good an opportunity as any.
We will be following Tracer’s investigation into Talon, taking her across the globe as she attempts to stop their operations. I can see her encountering a range of mercenaries and assassins as she tries to track down their source. At the same time, she will be looking into contacts from her old Overwatch days, potentially leading toward the formation of a new Overwatch.
I want to delve deeper into the world of secret agencies, mapping out SHIELD, Overwatch, Talon, and other villainous organisations as they appear. This can hopefully lead to collaboration with anyone else playing characters in similar spaces, such as Captain America or the Winter Soldier.
Given the superhero nature of Tracer, she can also work in a wide variety of scenarios, so collaboration is not restricted to the themes above.
Responding in my own paragraphs that arent 1 to 1 for any points except the last one.
- Part of the adaption to the Marvel/DC focused setting is to generally avoid the amount of mass casualty events that seem to crop up every other tuesday in Invincible (especially when the storylines are condensced like in the show). I would choose between adapting larger events i.e Flaxan Invasions as collaborations with people so that the impact of such things can be properly reflected or just not do them. There's plenty of non-end of the world events in the earlier volumes of Invincible to pull from, as well as interacting with the non-Invincible aspects of the world which is part of the fun of the whole crossover thing.
- The connection to Proto-Krypton came out of a concern for me of just explaining their similarities in setting. Given the vast spans of time Last Days of Krypton deals with when it comes to Kryptonian History I don't think it neccesitates their power set being Kryptonian. It's more than just flavour tex,t in that I could see it being a thread to pull down the line with Kryptonian lore, but its not designed to fundementally change either. I feel this sort of answers the scaling concern, given Kryptonians by and large have been shown to pull off far more fanciful feats than Viltrumites (punching through dimensions, moving planets without destroying them, holding up the metaphysical burden of creation etc). This was largely a point of adaptation though so I can just drop it from the concept if need be.
- Omni-man kills the Guardians of The Globe, but I wouldn't say the Guardians are on par with the bigs of DC and Marvel, which is the part of the logic mentioned in my sheet about why he hasn't attempted his takeover by this point as he would in the comics. The other being that I want to write a story in this crossover, not just rewrite Invincible, so Nolan is himself more troubled by the thought of doing the big evil. I would imagine it would still be a threat I'd want to collab with people if a similar-to-comics event did occur, but I don't see it being close to 'the rest of the world are powerless spectators to Mark and Nolan's fight.'
- I think if I ever did get round to writing other Viltrumites on Earth it would feature as more of a covert 'they walk among us' threat as opposed to trying to force everyone to play the lore of Invincible with me. More open interactions with Vultriumites I would keep to adventures far away from where they might break other people's toys.
- Regarding Titan, that is pretty funny I missed that. Along with Nightwing that's an edit I can easily make, I will probably just come up with a totally unique OC please don't steal name for the character.
I'm good with all of this. Pending edits, Invincible is accepted as the second-best Grayson in the RP.
A L L I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Amy Rohrbach - Dick's former partner in the BFD EMS Unit ◼ Barbara Gordon - As portrayed by Ruby ◼ Bridget Clancy - The owner of Dick's apartment building ◼ Bruce Wayne - As portrayed by Cyberlad ◼ Cheyenne Freemont - A fashion designer, current creator of the latest Nightwing suit ◼ Dana Tan - Terry's on and off again girlfriend ◼ Haly - Dick's Dog ◼ Harper Rowe - Street urchin, eyes for Oracle ◼ Jason Todd - As portrayed by Cyberlad ◼ Helena Bertinelli - Dick Grayson's on and off again BTGGF and the vigilante Huntress. ◼ Katalina Flores - The vigilante Tarantula, an alley of Dick's. ◼ Mary McGinnis - Terry's mother ◼ Matt McGinnis -Terry's brother ◼ Maxine 'Max' Gibson - A local information broker operating under the handle, 'Oracle'. ◼ Melanie Walker - A new girl in Blüdhaven with eyes for Terry ◼ Rose Wilson - Dick's first protégé, known as Ravager ◼ Stephanie Brown - Spoiler, agent of Oracle, daughter of Cluemaster. ◼ Warren McGinnis - Terry's father ◼ Zeta - CLASSIFIED
A N T A G O N I S T S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ANARCHISTS: ◼ Anarky ◼ Mad Stan
BLOCKBUSTER GANG: ◼ Roland 'Blockbuster' Desmond - The Blüdhaven crimelord known as Blockbuster. Deceased. ◼ Mark Desmond - Blockbuster's brother out for blood. ◼ Orca ◼ Shrike ◼ Torque
HEARTLESS: ◼ Heartless ◼ Punchline ◼ Marionette ◼ Dee Dees
MERCENARIES: ◼ Deathstroke the Terminator - Slade Wilson ◼ Inque ◼ Lady Vic
PARLIAMENT OF OWLS: ◼ Parliament of Owls - Court of Owls ◼ Saiko ◼ Talon
OTHER ROGUES: ◼ Blight - Derek Powers, the Saviour of Blüdhaven. ◼ Mad Hatter ◼ Royal Flush Gang - Ace, King, Queen, Jack and Ten. ◼ Shriek ◼ Spellbinder ◼ Thaddeus 'Tad' Ryerstad - A new breed of Nightwing
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P O S T C A T A L O G U E P O S T C A T A L O G U E
A cesspool built from Gotham's runoff, anything that doesn't put roots down in Gotham gets flushed into the city-like sewer known as Blüdhaven. A port town, Blüdhaven got its start as a whaling town before becoming an industrial port. The sky is layered in a thick cloud of smog, while streets are constantly filled with fog due to the miles of antique boiler pipe laid beneath cobblestone streets hastily repaired with asphalt and concrete.
But for a brief moment, the city had hope in the form of its very own Bright Knight.
Richard 'Dick' Grayson, the former protegé and Robin of Gotham's Batman, outgrew the shadow of his mentor's cape and, after a soul-finding journey, adopted a symbol of rebirth he learned from a distant Romani relative. From the ashes of Robin rose Nightwing, who took to the streets of Blüdhaven, using the best tricks learned from the Bat to inject fear into the superstitious and cowardly lot that preyed on the vulnerable.
But years of war against the crimelord known as Blockbuster took their toll, eventually driving Dick Grayson to his breaking point, and in a final confrontation, Dick was left maimed and traumatized while Blockbuster was killed.
A former vigilante turned recluse, Dick Grayson has reluctantly enjoyed a simpler life, managing a gymnastics facility and becoming a superintendent over a small apartment complex. However, a new Nightwing has appeared in Blüdhaven, and with it, a trail of bodies, brutally killed by blunt force trauma.
Unable to allow his legacy to be tarnished and fear turned against the people of Blüdhaven, Dick is forced out of his mandated retirement.
The Bright Knight Returns.
P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S )
As most of you already know, Dick Grayson is my favourite character in all of comics, and Batman Beyond was a show I basically grew up on. The idea of combining the two is highly appealing revisiting some of my favourite posts I've written over the years with Terry in the tights and a reluctant Dick playing the role of the guy in the chair. Will Dick recover from his injury? I doubt it, but a story of mistaken identity and legacy is certainly looking like a lot of fun to write while also integrating both Dick and Terry into a larger world that contains allies and foes alike from their respective histories.
What you as a reader can expect are episodic posts exploring Terry growing into his new role as the protector of Blüdhaven while Dick is forced to rapidly mature as a mentor and perpetual big brother, founding his own 'Wing-family' with the help of everyone's favourite black sheep, Helena Bertinelli.
C H A R A C T E R S U M M A R Y C H A R A C T E R S U M M A R Y
_________________________________________________________ Marc Spector Steven Grant Jake Lockley _________________________________________________________ 30 | Jewish-American
S U P P O R T I N G C A S T S U P P O R T I N G C A S T
A L L I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ KHONSHU - Marc's patron deity, the one who gave him new life as he lay dying in a half buried temple. ◼ JEAN-PAUL "FRENCHIE" DUCHAMP - Marc's best friend and partner in his vigilante escapades, being the pilot and mechanic of the Mooncopter. ◼ GENA LANDERS - Owner of Gena's Diner in the Bronx, Jake's favorite place to recuperate after a long shift. ◼ BERTRAND CRAWLEY - An old wino who bums around Gena's Diner and provides information to Jake. ◼ DETECTIVE JONAS FLINT - A freak beat detective and Moon Knight's contact in the NYPD. ◼ MARLENE ALRAUNE - The woman whose life Marc saved in the Middle East. She's tried to keep her distance from the vigilante since he escorted her back to America. ◼ LAYLA EL-FAOULY - A mercenary who was Marc's lover as well as a part of the Karnak Cowboys with Marc and Frenchie. (Deceased)
S O M E T H I N G I N B E T W E E N ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ JACK RUSSELL - A young man cursed with lycanthropy, transforming into a werewolf by night. (Upcoming) ◼ SCARLET FASINERA/STAINED GLASS SCARLET - A vigilante armed with a crossbow whose eagerness to kill criminals puts her at odds with Moon Knight. (Upcoming)
A N T A G O N I S T S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ RAOUL BUSHMAN - A ruthless mercenary and the man who killed Marc, indirectly creating Moon Knight. (Upcoming) ◼ THE COMMITTEE - A shadowy organization that has decided to capitalize upon and exploit superhumans and supernatural beings to fill their own pockets. (Upcoming) ◼ ANTON MOGART/MIDNIGHT MAN - An art collector turned serial art thief who steals priceless paintings and sculptures to add to his own collection. (Upcoming) ◼ ROBERT MARKHAM/MORPHEUS - A man who underwent testing for an experimental drug to help with his insomnia and died not long after. (Deceased, Upcoming)
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P O S T C A T A L O G U E P O S T C A T A L O G U E
Moon Knight kind of became the new hotness for me after many years of only ever apping Q and occasionally the Punisher in these games. I tried my best to come up with a cool concept for Q that was unique from what I'd already done to avoid retreading old ground, but I found that I was at a loss for anything beyond my initial arc. So rather than continue beating a dead horse, I'm going to beat a dying horse.
Marc's origin is pretty standard Moon Knight fair: mercenary, killed by Bushman, resurrected by Khonshu, came back to America to become Moon Knight. Marc and his alters have just begun their superhero career, only active in NYC as Moon Knight for about two months at the start of my run. His supporting cast will be composed of the initial supporting cast from the 80s Moench run (with a far more removed Marlene because I do NOT find her interesting), with some characters from MK's later runs such as Detective Flint and Layla El-Faouly thrown in.
Because I do plan on getting back to Odyssey at some point, I do not plan to retread the ground I was planning on treading there. In Odyssey, I was planning on telling a story focused on Marc's Midnight Mission and him taking on almost exclusively supernatural threats. I do still plan on doing a few supernatural plots but the main focus will be on the criminal underworld of NYC, paying respects to Silverstein's Daredevil/Elektra concept where NYC has become a cyberpunk dystopia but without all the cool shit. While Silverstein plans on focusing on the political and social corruption of the Big Apple as well as DD and Elektra fighting more monstrous versions of their usual rogues, I plan on Marc tackling smaller scale threats such as gangs, mobs, and lower tier metahumans and mutants.
P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S )
My goal is to get into crossovers (which I haven't done in almost two years and before that it had been six years) and focusing on a "villain of the week" style formula when I do solo posts, with small self contained arcs each lasting a post or two, three tops. To get myself started, I plan on throwing myself into Roman's monster attack in NYC and going from there.
If you're in NYC or any of the adjacent cities or can realistically slot your character in AND any of these catch your eye, feel free to send me a PM on RPG or a DM on Discord about making it a crossover.
Roughly Chronological Order Hungry Like The Wolf - Moon Knight is hired by the Committee to capture a werewolf that has been stalking Staten Island, putting him on a collision course with a young lycanthropic man named Jack Russell. Midnight In A Perfect World - The Midnight Man has been striking art galleries and private collections throughout New York City, stealing priceless paintings and sculptures. Moon Knight takes it upon himself to investigate. The Killing Moon - A ruthless vigilante, the Stained Glass Scarlet, has been striking the mob families of New York City, leaving crossbow bolt ridden bodies in her wake. Conflicted on her methods, Marc tries to seek her out to decide if he needs to stop her or if he should just leave her be. Came Back Haunted - Marlene enlists Moon Knight's help after her brother Dr. Peter Alraune begins receiving threats to his life from a former patient named Robert Markham. The strange thing is, Robert Markham died four months ago.
Given I am all caught up on the couple of collabs I have in the works and we've lost a few people (albeit one only for a few days) I thought I'd throw down a second concept. Something that's been cooking in my brain for a fair few iterations. Carrying on my trend of being a bit more ambitious than I've been in the past so more than happy if adjustments are required.
A B S O L U T E ( L Y ):
I N V I N C I B L E I N V I N C I B L E
"You, Dad. I'd still have you."
C H A R A C T E R P O R T R A I T C H A R A C T E R P O R T R A I T
C H A R A C T E R S U M M A R Y C H A R A C T E R S U M M A R Y
_________________________________________________________ Mark Jonathon Grayson _________________________________________________________ 19 | American / Half-Viltrumite
S U P P O R T I N G C A S T S U P P O R T I N G C A S T
A L L I E S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Nolan Grayson / Omni-Man — Father, mentor, and the secret Mark doesn't yet know to look for. ◼ Debbie Grayson — Mother, force of nature in her own right despite the lack of powers ◼ Atom Eve — Closest peer among the Titans; their dynamic is honest in a way most of his relationships aren't. ◼ Nightwing — Titans leader; a reluctant point of comparison for Mark, who resents how much he respects him. ◼ Starfire, Cyborg, Monster Girl, Aqualad — The Titans roster; allies by proximity and shared work, not yet by formal commitment. ◼ Cecil Stedman (Wider Game NPC) — GDA Director; pays the bills for the Titans and keeps a close eye on Mark. The relationship is useful and uncomfortable in equal measure. ◼ Art Rosenbaum — Costume designer and one of the few older figures Mark genuinely trusts.
A N T A G O N I S T S ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ◼ Omni-Man — Latent. Mark does not yet know. ◼ The Viltrumites — The big bad shadow on the wall. ◼ The Mauler Twins — Recurring antagonists. ◼ Titan / Machinehead — Emerging threat. ◼ Cecil Stedman (Wider Game NPC) — Potential antagonist depending on the choices Mark makes going forward.
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P O S T C A T A L O G U E P O S T C A T A L O G U E
For a long time I've been pondering how to adapt an Invincible concept to these games while also maintaining the DC/Marvel focus they tend to have. Right now seems like a pretty good time to attempt this balance given the more varied concepts this game as well as the nice gaps people have left with their concepts I can fill in. With many of Kirkman's concepts being 'how he would do x hero team' I felt replacing the Teen Team with the actual Teen Titans (or just Titans in this case) worked well, with a combination of their Invincible comic characters and Titans team members. Given the Bat related sheets have steered clear of defining anything for Nightwing I don't think this should be treading on any toes, but as with anything, happy to change to accommodate. It's definitely a bigger supporting cast than I am used to defining but I'm trying to push myself a bit more with this one.
Mark Grayson grew up knowing his father was one the most powerful hero on the planet, and for a long time that felt like a gift. Then his own powers emerged and the gift came with weight: expectations, comparisons, and a world already full of legends. He has been Invincible for a few years now — long enough to have earned his name and the attention of the GDA, not long enough to feel certain about any of it.
Mark Grayson is nineteen, about to start college, and increasingly aware that more established heroes, most notably the Titans, seem to have already figured out things he hasn't. He hasn't committed to the them, or indeed any other formal institution; he tells himself it's about freedom, but some of it is about not wanting to be seen as a sidekick to his own era.
His Viltrumite heritage is, to him, simply the reason his dad is strong and he is too. He has no knowledge of the Viltrum Empire, no sense of the ancient divergence from the ancient proto-Kryptonian spacefaring civilisation, and no idea that his father is anything other than the hero he presents as. That unknowing is the quiet fault line running under everything. The story is about what happens when the ground starts to shift.
P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S )
The immediate arc centres on Mark beginning university while navigating an increasingly complex heroic landscape. The GDA's sponsorship of the Titans puts him in proximity to Cecil Stedman — a man whose methods he already finds uncomfortable. The Titans themselves represent a kind of peer pressure: join, contribute, commit. Mark wants to do things his way, which is half principle and half the fact that he genuinely doesn't know what his way is yet.
As Kryptonians exist in this setting I think the best way to merge the existence of Kypton and Viltrum to an extent. Viltrum was an off shoot of the ancient Kryptonian spacefaring society (in the vein of Last Days of Krypton) before they self-isolated themselves, and have developed significantly differently in the time apart. They would not have been aware of each other due to the vast span of time involved and efforts by both to eradicate complicated history. I am more than happy to change this based on feedback from relevant parties but it seemed a reasonable mystery I could eventually explore.
The shadow of Omni-Man underlies everything. Nolan is managing his own crisis of faith alongside a calculated patience, and Mark is the unwitting variable in both. The goal is not to rush that revelation but to seed it — through Mark's growing discomfort with his father's certainty, through encounters that Nolan handles in ways that don't quite add up. This is notably later than this occurs in the show or comics, as I would like to tell that story without making it an established part of the game's lore, as well as the presence of something of the big hitters of DC and Marvel provide a fairly compelling reason for Nolan to delay any attempts he has to co-opt his son into his grand schemes
Outside of throwing a wrench in the Nightwing plans, I have a couple of other reservations:
- Invincible, as a series, in general has a penchant for massive destruction and loss of life. Especially where Omni-Man and the Viltrumites are concerned. In comparison, in my experience at least, rarely do DC/Marvel comics actually focus on the same scale of destruction. So I guess my first question is, how do you intend to translate these larger-scale fights into the game and deal with the repercussions of them?
- Viltrumites as Proto-Kryptonians. What does this mean? How does this affect Viltriumites as a whole? Are they the same as they are in 'Invincible' but with flavour text, or do they now also have the same abilities and weaknesses as Kryptonians?
-If the Viltrumites don't have the same weaknesses as Kryptonians, how do you intend to incorporate them in such a way that they're scaled appropriately to the game's cast? How big an ambition do you have for bringing Viltrumites to Earth? Or how big of a threat is Omni-Man going to be? Keeping in mind, during the opening arc of Invincible, he eradicated his version of a Justice League.
- The Titans battling a villain named Titan? That won't get confusing to read lol.
C H A R A C T E R S U M M A R Y C H A R A C T E R S U M M A R Y
_________________________________________________________ Francis 'Frank' David Castle Sr. _________________________________________________________ 57 | American
S U P P O R T I N G C A S T S U P P O R T I N G C A S T
You all know I like to try different things in these games these days. I like to experiment with different themes and stories. The one trait I have always followed is my desire to do proper capeshit. Largely Sci-Fi based. This time, we're going in the other direction.
Do I need to spell out the exact origin? Frank Castle was raised, joined the military, served in practically every theatre of combat, and eventually became a training officer stateside. Until one day he's sat with his family at a local park having a picnic, where they are caught in the crossfire of a Mafia battle. His family die before his eyes, and a court case prevents him from being deployed. The guilt and the rage eat away at him; the perps walk free on a technicality.
The Punisher is born.
The Punisher tears through the criminal underworld. Some brand him a vigilante, others a murderer; the authorities call him a terrorist. He singlehandedly tears through the crime family that killed his family in cold blood, then, in the wake of 9/11 he disappears to the Middle East. His sightings inconsistent. Some American Soldiers claim to have been saved by him in the last second in a particularly harrowing ambush, then a week later, miles away, he volunteers to defend a girls' school from insurgents until backup arrives. Occasionally, an allied soldier is killed, but before a manhunt can ensue, evidence is discovered of their abuse and wrongdoing.
All sightings end as Frank is recruited to Task Force X, until one day. He has finally had enough, and he retires. Amanda Waller tries to convince him to stay, but fails to intimidate him. The Punisher is doomed to the pages of history, or so he believed.
P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S )
I want to tell a different story to the kind I usually do. I have a story planend out in my head, I have story beats and I have little tracks I'm going to go down in the process of telling that wider arching story. Frank is retired, his family, military life and Task Force X days are all behind him, or so he feels. I can't add too much to the backstory due to how I want to tie things in and together, so I hope what I have given is enough to whet some appetites.
I will be open to interaction, and all the issues doing so with Punisher includes.
Reluctantly retired roleplayer.
Except when I'm not.
Why are you here when you should be writing posts?
You can edit a bad draft, but you cannot edit a blank page.
<div style="white-space:pre-wrap;">Reluctantly retired roleplayer. <br><br>Except when I'm not.<br><br>Why are you here when you should be writing posts?<br><br>You can edit a bad draft, but you cannot edit a blank page.</div>