Mahz is the Admin. He's the man with the plan and the Guild's head honcho.
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Status

Recent Statuses

1 yr ago
Ok, I made a major change to the database (but I'm not done). Please hop on discord if you find errors doing something!
18 likes
1 yr ago
I'm making some upgrades to the guild database. Sorry for any errors!
21 likes
3 yrs ago
I'm working on experimental server changes. Email mahz@roleplayerguild.com if you're having problems.
16 likes
7 yrs ago
Getting some more work done on the Guild today and tomorrow.
25 likes
8 yrs ago
Investigating the catastrophic performance issues.
1 like

Bio

Some favorite links I find while scrolling around.

BBCode

- @Roach: Advanced BBCode Hacks (Part 2, Part 1)
- @Exit: C O N C E P T S   ᵇʸ ᴱˣᴵᵗ – Amazing experiments in BBCode design.
Articles

- @BangoSkank: RPing Ain't Always Easy : A Collaborative Guide to the Stuff that Makes This Hobby Less Fun Sometimes And How to Make It More Betterer
Bios I love

- @Roach
- @Exit

Most Recent Posts

In Mahz's Dev Journal 9 yrs ago Forum: News
@Lady Amalthea I decided not to pin it since there's now a global link in the sidebar, more visible than ever.

The only reason it's implemented as a topic rather than a static web page is so that moderators can easily edit it without needing any additional development time on my part.

I'd prefer that people link to roleplayerguild.com/rules so that when the rules location changes in the future, I only need to update the redirect.
In Mahz's Dev Journal 9 yrs ago Forum: News
I added a URL /rules which redirects to the rules.

I also added a link to the rules on the homepage sidebar so that it's in plain view:



Should be a lil easier to spot now compared to burying it in some subforum.
In Mahz's Dev Journal 9 yrs ago Forum: News
Alright, doing some more Guild work today and the rest of the week.

@LegendBegins Thanks, I see what caused that. #willfix

@Ellri Hmm, interesting solution regarding the ability for a GM/Co-GM to mark their post as "GM-editable". This would be simpler and more generalized than a "0th post" system.

What was stopping me in the past was that I wanted to have some sort of revision history per post before I allowed multiple people to edit a post, but these days I think that sort of conservatism is too defensive.

@Mr Allen J The problem with GM deletion is that it's nice when all is going well, but it's pretty destructive in the hands of flippant abuse, like hiding every post a player made in a 1000-page roleplay just because of a disagreement on the 1000th page or something.

I think the current solution of being able to block future posts from a player is a pretty low-risk trade-off for now.

I suppose a better solution is to make the roleplay system smarter like having an actual character system that supports things like approval, managing characters, killing them off, etc. I've brainstormed mock-ups of this sort of thing in the past, but I obviously have larger priorities.
In Mahz's Dev Journal 9 yrs ago Forum: News
I'll keep tabs on the system and see what it amounts to after some time passes.
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