<Snipped quote by Melissa>
You took the other GMs on holi-bobs with you and left us here?
I doubt Sep or Hillan could even survive going on vacation with me.
<Snipped quote by Melissa>
You took the other GMs on holi-bobs with you and left us here?

<Snipped quote by Colonel Sep>
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C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() (FC: Mika Abdalla; Dialogue: #B77B89) _________________________________________________________ S U M M A R Y _________________________________________________________S U M M A R Y Sienna Mercer _________________________________________________________ April 14 | 28 _________________________________________________________ Single | Female | Bisexual S T A T S S T A T S Height | 5'6" _________________________________________________________ Hair Color | Brown _________________________________________________________ Eye Color | Brown _________________________________________________________ Hometown | Calder City - | H I S T O R Y H I S T O R Y Sienna Mercer was born into Calder City’s upper social circles, raised around charity galas, political fundraisers, and carefully rehearsed public appearances. Her father was a prominent real estate developer with longstanding ties to the city council, while her mother operated within Calder’s cultural scene as a gallery curator and patron of the arts. From an early age, Sienna learned how power moved through Calder City - quietly, socially, and almost always behind closed doors. Despite the privileges surrounding her upbringing, Sienna developed a reputation for resisting expectations rather than following them. Intelligent but difficult to control, she drifted through elite private schools and universities with the kind of effortless charisma that made consequences hard to stick. By her early twenties, she had become a recognizable figure within Calder’s nightlife scene, moving comfortably between celebrities, politicians, artists, Vanguard operatives, and the city’s more dangerous social circles. Sienna established The Velvet Room shortly thereafter, an upscale cocktail bar and social hotspot that quickly became one of the most influential gathering places in the city. Publicly, the establishment is known for exclusivity, live music, and celebrity clientele. Privately, it has become neutral territory where politicians, heroes, journalists, criminals, and corporate intermediaries all occasionally find themselves sharing drinks beneath the same dim lighting. A B I L I T I E S A B I L I T I E S Sienna possesses localized gravitational manipulation abilities, allowing her to alter gravitational force within the space surrounding herself and nearby targets. Unlike more overtly destructive superhumans, her powers are defined by precision, fluidity, and control rather than raw devastation. She can reduce her own weight to move with unnatural grace, levitate effortlessly, walk along vertical surfaces, and redirect momentum in ways that make her movements appear almost impossible to predict. During combat, Sienna manipulates gravitational pressure around opponents, disrupting balance, increasing weight, or pinning targets beneath crushing force for brief periods of time. She can also create localized distortions capable of pulling objects toward her, redirecting incoming attacks, or collapsing surrounding debris inward under concentrated pressure. Her abilities are visually subtle but unmistakable. Objects drift slightly in her presence, glasses tremble across bar counters, jewelry shifts against still air, and gravity itself seems unstable whenever her emotions rise beneath the surface. Witnesses often describe a strange feeling of pressure or imbalance near her during moments of stress. P E R S O N A L I T Y P E R S O N A L I T Y Sienna is effortlessly magnetic, carrying herself with the kind of confidence that makes most rooms instinctively adjust around her. Sharp-witted, emotionally perceptive, and socially fearless, she possesses a talent for making people feel simultaneously comfortable and exposed. Conversations with her often feel carefully balanced between flirtation, honesty, and subtle manipulation, leaving others unsure how much of her charm is genuine and how much is strategic. While the public often views her as reckless or indulgent, Sienna is considerably more observant than she allows people to realize. Years spent navigating Calder City’s elite social circles have made her deeply skilled at reading power dynamics, hidden intentions, and emotional weaknesses. She dislikes authority almost instinctively, particularly institutions that attempt to package heroism into politics or profit, and she has a habit of pushing against control simply because it exists. Despite her reputation for emotional detachment, Sienna cares deeply about the city and the ordinary people trapped beneath its constant violence and corruption. She simply prefers helping from the shadows rather than standing beneath banners or corporate logos. Beneath the confidence and bravado is someone profoundly protective of her independence, terrified of becoming controlled by the same systems she watches consume everyone around her. M O T I V A T I O N S & G O A L S M O T I V A T I O N S & G O A L S Sienna’s primary goal is freedom - freedom from institutions, expectations, ownership, and the invisible systems of control woven throughout Calder City. Having spent her entire life surrounded by people leveraging influence, money, politics, and public image for personal gain, she has become deeply resistant to the idea of belonging to anyone or anything she cannot walk away from freely. At the same time, she cannot fully detach herself from the city she claims not to care about. Beneath her carefully cultivated independence is a growing frustration with the corruption, exploitation, and quiet violence that define Calder City’s power structures. She has seen firsthand how corporations manipulate heroes, how politicians weaponize fear, and how ordinary people are left paying the price for conflicts far larger than themselves. Although Sienna publicly avoids positioning herself as a traditional hero, she repeatedly finds herself drawn into protecting people during moments of crisis - often before official responders arrive. Whether she ultimately becomes a protector, a disruptor, or something far more dangerous remains a question even Sienna herself has not fully answered. |
<Snipped quote by Lord Wraith>
Nope. Though I'm making the only powerhouse of the group sooo..

C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() (FC: FACE CLAIM NAME; Dialogue: ??????) _________________________________________________________ S U M M A R Y _________________________________________________________S U M M A R Y First Middle Last _________________________________________________________ Birthday | Age _________________________________________________________ Relationship Status | Gender | Sexuality S T A T S S T A T S Height | XX _________________________________________________________ Hair Color | XX _________________________________________________________ Eye Color | XX _________________________________________________________ Hometown | XX - | H I S T O R Y H I S T O R Y This is your character's backstory. Include information such as family situation, their occupation, and how they got to Calder City. A B I L I T I E S A B I L I T I E S What are your character's powers? How did they first learn of their abilities? P E R S O N A L I T Y P E R S O N A L I T Y What's your character like? Are they introverted? Extroverted? Are they more guarded, or are an open book? M O T I V A T I O N S & G O A L S M O T I V A T I O N S & G O A L S What is your character hoping to accomplish? What are their aspirations for the future? |