I have a question. Does the keyblade have to manifest as a sword?
<Snipped quote by Antarctica>
Any naming conventions? Specifically for Lune's Shelf residents (where MC was born) and the Cascades (where his mom was from).
You got room for one more? I was thinking something like a huma, knight equivalent
Tentatively interested.
I did want to ask:
- What can magic actually do? Are there defined schools (healing, elemental, illusion, etc.) or is it more freeform?
- Is alchemy separate from regular magic, or does it also require the Compromise?
- Are you hoping for characters from different affiliations, or is it fine if multiple players pick the same one (or none)?
| First Name/Nickname (replace color with your character/dialogue color) Appearance How your character looks, what kind of clothing they might wear, anything relevant to their physical/social make. Personality & Reputation How they act, think, speak, feel. What they do or do not believe in. How others may perceive them, or what kind of name they've made for themselvesโfor better or worse. History How their lives have transpired up to this very instant. Important events that shaped them as people or have affected them or the ones important to them. Places they've been, people they've met; that which made your character who they are. Strengths & Limitations Things your character might be good at, specializations, practiced skills, ingrained wisdom. Conversely, things that your character can't handle or do well, can't bring themselves to evolve past. Vice and virtue. What guarantees victory or defeat. Miscellaneous Anything else you figure might be good to know about your character. | ____________________________________________________________________________ โค โQuotation or subheading.โ ![]() Full Name: ... Age: ... Voice Claim: ... Race: ... Birthplace: ... Occupation: ... Affiliation(s): ... |