The first battle was Sickle-Cell versus Automaton. The most famous criminal in Boston against… an unknown. Knight frowned, and focused. She was interested in how Sickle-Cell would fight in a scenario where nobody was obviously bleeding. So, the match started…
… And Sickle-Cell gave up the moment he could speak, before being launched into the bars of the cage as his opponent hadn’t been able to stop her- notably powerful -attack. … He had given up, and the outrage was more or less obvious in quite a few of the audience. Knight… was actually amused. A soft giggle escaped her mouth, staring at where Sickle-Cell was sitting and his opponent advanced on him, a conversation seemingly taking place.
‘He sure knows how to make himself hated by the entirety of Boston…’ She commented. Quite a few were unlikely to want to be his allies after this. He was unlikely to be accepted into the Circus as a contestant anytime soon again, either. No doubt he had agents that had betted on him losing or something, so. It was debatable if he’d be allowed to leave alive. Then again, Pipeline was laughing, so maybe the owner of the place was amused enough to let it slide this time. Oh, well.
Well… That meant their battle was coming up faster. Three battles to go, one of which included Vector. … She continued speaking strategy with Ifrit, as they watched.
Automaton and Sickle-Cell both left. It made Knight a little worried, what were they doing? Sickle-Cell wasn’t about to bomb the place, right? He HAD made himself an enemy of all the gangs in Boston, and wouldn’t this be a perfect opportunity to get rid of them all at the same time? Drop in a Gubbins bomb somewhere?… … … That made more sense than she wanted it to, in her mind. Yet, Knight stood still, silent. She defaulted to hoping that was not the case, as she watched the stage for the next battle.
There was… more than one clash of motivations in her mind.
@Pikmin Eye So, you're down here now. Now say hi to the most common denizens chasing each other around down here. Because if you spend a lot of time here, you'll see a lot of them. XD
@Eklispe Sawsbuck didn't feel like even risking an absurd stroke of luck. That said, you're not out of this yet. Hahahaha.
@Pirouette ... I rolled for all three Pokémon's genders. 12.5% chance of becoming female. All three became female. Wow. That's a, what, 0.2% chance? XD Anyways. Some training gotten done.
@Joshua Tamashii Alright. You've arrived in Lakewatch Town. You're free to continue acting.
@Rune_Alchemist I'm happy you made it. Nicely posted, that was fun to read. And, at least for you, I'm cutting back on the use of dice. This was figured with logic. Haha.
Into the darkness of the Vast Underground it was, Nincada leading on with Martin following after. The darkness became complete, but the warmth down here thankfully ensured the place was dry and therefore the rocks were dry. The path was wide, possibly describable as epic in scale, with large pillars of stalagmites and stalactites meeting mid-way as they made their way in. The dark rocky path was on an uneven decline, leading deeper than they already were. The path branched multiple times, but no matter what path they choose they’d always be heading in the same general direction, and they could always get back if things turned out unwell. The choice of path wasn’t as important here.
In fact, the paths seemed pretty chaotic. Small tunnels branched off to dead-ends, other small corridors branched out a little only to rejoin the main path, sometimes the main path broke up only to rejoin further down the line, and so far it was empty. One could question how such a vast expanse could exist down here underground, if the answer didn’t come to become evident fairly soon.
Nincada saw them first. They were there, on the walls, on the ceiling of the underground, turning their heads to look in the direction of the intruder. They made small sounds, cackling among themselves, the sounds of their insectoid movements along the cavern walls unnerving to someone who couldn’t see them. Now, Nincada had no way of telling Martin exactly what he was seeing… but fortunately, he didn’t have to. Because further down, a sudden loud blast of fire lit up the cave and the giant ants on the walls started fleeing en-masse.
Pokédex Entry #632 – Durant, the Iron Ant Pokémon. They build large, complicated maze-like tunnels in mountains or underground to make their home. They are extremely territorial and attack in groups if endangered, protected by their steel armor. All their strategies are to ensure their continued survival in the face of their natural predator, Heatmor.
And, as said, the blast of fire was taking down scores of giant ants further back. Numerous ants where seemingly throwing themselves on the predator, sacrificing themselves to allow the greater number of their companions to flee the scene, leaving the fire-Pokémon satisfied with the ants available to it while scores of the ants scurried past Martin and Nincada fleeing the beast.
Pokédex Entry #631 – Heatmor, the Anteater Pokémon. It breathes in fresh oxygen through its tail that it then uses to fuel the fire coming out its mouth. It uses this fire as a tongue to burn through the armor of Durant, its prefered prey. It is known to chase Durants endlessly through their complicated mazes to get their meals.
Indeed. Watching the scene, it was clear the corridors around where there in order for the Durants to always have a second or more options to flee the Heatmor should it come advancing down the main path. Incidentally, that meant Martin too had additional routes if he didn’t want to get too close to the large fire-breathing anteater. The Vast Underground stretches far further than this little encounter, after all.
Apparently, Sawsbuck didn’t feel like engaging in the futile attempt to capture him, because he looked up at the Pokéball that had been lobbed for him and launched the Energy Ball straight up into it, the ball of pure energy positively vaporizing the Pokéball mid-air, the energy ball continuing upwards into the air. Straight after, though, came Wooper’s water-gun showering over the great stag.
Without even having flinched, Sawsbuck turned his dripping snout to make his angry glare fall onto Wooper.
It’s not very effective…
After but the briefest of pauses, Sawsbuck launched into a mighty fast gallop directly at Wooper while lowering his head and directing his horns forward, the horns starting to glow a dangerous green as Horn Leech was being charged for maximum damage. Wooper was not NEAR fast enough to get out of the way in time.
On the plus side, Sawsbuck had been distracted enough that Dawkin had managed to run up and gripped Pichu’s Pokéball while Sawsbuck dashed the other direction towards Wooper.
The Trail Master, while somewhat upset that his trial had been overcome quite quickly, did smile and look a bit proud as Erika complimented him before he swooshed away.
Joshua and Ewan, being left with Mudkip and Treecko to pick from, exchanged a glance.
‘I already have a Ground Pokémon and a Water Pokémon,’ Ewan blankly stated. In response, Joshua smiled widely, stepping forward and opening a Pokéball, lifting the Mudkip that came up high over his head.
‘Mudkiiiiipz~! Welcome to the team, my blue little buddy! We’ll be best friends~!’ Joshua called to the confused little mud fish before hugging him.
Meanwhile, Ewan walked forth and opened the remaining Pokéball, the bipedal green reptile coming out of it lifting his gaze to meet Ewan’s eyes, both looking at one another with a considerable lack of excitement.
‘Hello, Treecko. I’m seeking to become a Pokémon master. Will you join me?’ Ewan asked. Treecko took a moment, before nodding and making a little sound of acknowledgement. Ewan showed the slightest sign of a smile. ‘Great. I will call you Tr… tr… Trevor.’ Treecko frowned. Ewan looked the tiniest a bit confused before realizing.
‘Oh, you’re female. Then… Tr… tre… ther… Theresa. Yeah. That’s your name, should you accept it.’ Once again, a moment of silence passed between the two, before Theresa nodded and made another accepting sound. ‘Great.’ Ewan simply said, before lifting the Pokéball and letting Theresa return to it.
Joshua had by that point called out Pikachu and Zubat to say hi to the new member of their team, and that was that.
Sooooooooooo, outside again.
Route 5
Just as Stillwood Village is the least visited settlement in Isson, Route 5 is among the least travelled routes on Isson main landmass. The route is a steady incline from Lakewatch Town to Stillwood Village, with some elements of the base of Mt. Chill nearby, the waters of Dragon Lake next to it too, sporadic forest from that surrounding Stillwood Village and some of the plain elements from route 6 as well, along with a very traveller-friendly road makes Route 5 perhaps one of the most naturally stunning routes of Isson. There are no roads for asphalt here, only travellers are explorers seeking or exiting Lakewatch Town for some reason, as well as Pokémon trainers on their journeys.
A peaceful route without any real dangers, it still offers a lot of variation. Walk on the west side by the waters of Dragon Lake to potentially encounter some Pokémon of the lake. Walk by the mountains on the east and perhaps feel some of the radiating cold of the range of Mt. Chill to perhaps see some more mountainous Pokémon or maybe an ice Pokémon that stumbled out of their caves. The route is a bit cold, attributed perhaps best to the proximity to the Frozen Cavern, and it gets colder the closer the mountain you go. Multiple rivers run down from the mountains, part of Mt. Chill that melts, but efficient wooden bridges help passage over. And of course, patches of forest here and there.
The south of Route 5 opens up towards what people call the Vast Plains, or simply Route 6. There parts of the Endless Forest spread out to make things a bit more covered in trees, but as soon as you leave this forest, all you’ll see is plains as far as you can see, and that’d be Route 6. On the other side of the route is the forest that covers Stillwood Village, you need to enter the forest to get to the village. At the middle by the lake is Lakewatch Town, resting a bit above Dragon Lake. And, of course, the passage up to the Frozen Cavern lies up that hill, for those who want to brave the range that leads towards the enclosed and frozen Route 9 on the other side.
Pokédex Entry #585 – Deerling, the Season Pokémon. A Pokémon known to live in mountain grass, it changes it’s appearance based on current temperature and humidity, effectively giving it a new form for each season. People used them to foretell the current season. They live in herds and are very timid with other living beings, hiding quickly.
Pokédex Entry #43 – Oddish, the Weed Pokémon. During the day, Oddish finds nutrient-rich soil to sleep in and absorbs, specially preferring cold soil. When touched by the moonlight, it then pulls itself up and starts wandering, spreading its pollen and looking for a new place to sleep. If it is pulled up by an aggressor during the day, it shrieks out loudly.
Pokédex Entry #664 – Scatterbug, the Scatterdust Pokémon. Using a dust which covers its body and regulates its body-temperature, it can live in any region or climate. If attacked, it can release a poisonous black powder which paralyzes upon contact.
Pokédex Entry #10 – Caterpie, the Worm Pokémon. It has a great appetite and eats green leaves larger than itself. Its feet has suction cups allowing it to climb on any surface. If attacked, it can release a stench from its antenna to ward off attackers. It is known to grow fast, and will create a cocoon out of silk for itself to evolve.
And in the forest are way more Deerlings, but also the occasional
Pokédex Entry #587 – Emolga, the Sky Squirrel Pokémon. It lives in treetops and holes in trees made by other Pokémon. It stores electrical charge in its cheeks, and uses this energy to assist flight. It has a thin cape-like membrane between arms and body which helps it fly, and this membrane is capable of discharging the electricity it has stored.
Pokédex Entry #25 – Pikachu, the Mouse Pokémon. It stores electricity in sacks inside its cheeks, which it unleashes if threatened. They live in forests, and use their electricity to roast berries. It monitors its surroundings by raising it tail and sensing electricity. If multiple Pikachu gather up, their power increases.
and the occasional
Pokédex Entry #586 – Sawsbuck, the Season Pokémon. They migrate according to the seasons. They’re therefore sometimes known as the “harbingers of spring”. Their horns carry different plants depending on the season, and the horns themselves grow to a size equivalent to its status in the herd. The leaders tend to have magnificently large horns.
… Hopefully, she did not attempt engaging any Sawsbucks.
Now, then. Torchic found this an excellent place to get started. With Deerlings, Oddishes and bugs, all things flammable, Torchic’s growth started with a boost.
Chic grew to Level 9!
Sno had similar ease, ice-moves turning quite effective against the local grass Pokémon.
Sno grew to level 10! Sno learned Icy Shard!
The rest could help Poli get up to a level where she (please write gender into the mini-sheets, just so I don’t have to go double-check XD) at least learned a damaging move, but beyond that this place was mostly grass and electric, not very good environment for a water-type.
Poli grew to level 5! Poli learned Water Gun!
Gibs did decently against the local Pokémon, taking less damage from both grass and electric moves. Went pretty well!
Gibs grew to Level 9! Gibs learned Dragon Rage!
Now, then. She had trained a bit. Ewan and Joshua took the que and trained a bit too, but now they’ve done that. What now?
1. Find Pokémon. Can be specified what kind of Pokémon is being searched for, and how you search. 2. Train Pokémon. With this command, we can jump ahead in time and skip posting about grinding. 3. Seek trainers. While not many, there are still trainers and explorers in the area, mostly trying to get to the next. 4. Talk. You could seek someone out to talk to them, if you want to. 5. Move along. Move along normally, letting any events that may come happen naturally. 6. Hurry along. Intentionally avoid confrontations and try to get safely to the next destination. 7. Specify. If you specify what you want to do, the GM will take it into account and tell the result. 8. Trigger random event. Force the GM to use his imagination to make a scenario for you. 9. Area Specific: Random House. Uh. There’s an excessively out-of-place red house in the middle of the route, the door standing wide-open. … Want to visit? 10. Familiar Faces: Dawkin. If you feel like it, you can walk right into Dawkin in his epic struggle with a local Sawsbuck way above his level. No idea if he’d appreciate it.
Connected areas: Lakewatch Town. On the south-west of the route, Lakewatch Town lies adjacent to the lake on the road to the Wet Caverns. Stillwood Village. In the north lies the forest which hides the village, Mt. Strength lying just behind it. Route 6. Vast plains start in the south-east, this route leads towards Raremine Town. Frozen Cavern. After an incline up to the ridge of Mt. Chill, a cavern of ice could guide the way to Route 9 and Cooldome City. Endless Forest. To the south, a dark forest looms. There are no indications as to why you’d ever want to go there.
While not fishing, Amelia could stay in place until the ferry arrived. It was a standard little boat, the kind that mostly looked like an on-water buss with an inside with enough room for around eighty or so seated people with the roof and all plus an outdoors area where people could stand around and look out over the water. The staff took her payment no questions asked, just another day at work for them, and as soon as they had waited long enough the ferry took off. The trip turned uneventful, other than saying hi to another ferry heading the other way and a large canoe with a number of Lakewatchers on, spying out over the waters and rowing around ever vigilant. They had a number of tourists in the back and a tour guide explaining things, probably heading in to potentially look at dragons. In any case.
Soon enough, buildings were visible to the left of the southern mountain and the river heading out to the ocean beside it. Buildings that stood on water, and the craft headed in.
Lakewatch Town
As one looks upon Lakewatch, it is clear it was once built by the side of the water. Yet, over time, Dragon Lake has actually increased in volume, the water-level rising and swallowing the town. Then the natural conclusion would be to move the town back, follow the water-level, and rebuild at the new shore, right? That, does not appear to have been the thought that went through the minds of the designers of this Town, which is essentially placed out in the water on top of older buildings, the streets of the town flooded in water and to get around one has to make use of their many canoes or get on the back of a Pokémon.
The town of Lakewatch rises fairly high for its size, and vegetation grows pretty freely around the buildings. Most buildings and streets have white floating cobblestone to walk on either side of the streets, with a river of water flowing in the middle. People here are highly accustomed to this, and the streets are constantly bustling with people heading back and forth, as well as people actually gliding down from the higher buildings from the roofs above using strange little paragliders. It appears people live in the higher floors, while business takes place on ground/water-level. There are canoes basically everywhere that anyone’s free to borrow, townspeople commonly jumping down on a canoe, using the force of the jump to drift it to the other side and then simply jump off.
Now, anyone could hear from the name that Lakewatch Town is the town that basically rules the Dragon Lake. The Lakewatchers are a group of people that regularly patrol the waters, and become friends with the dragons that live there. Tours by the Lakewatchers are the primary tourist attraction of the place, along with the fish that is procured from the same lake, and guides are trained to show the way in any surrounding areas. Their boats are also those who trade with the western side through Highhill, keeping the place alive and busy. Plus, there’s always the rumors of treasure or otherwise hiding deep in Flooded Lakewatch, and Descent Tower looms in the middle of town for those hoping to explore… but who really knows? It’s a nice and different place, definitely.
Arriving at the dock, it was evident that the most popular nearby building was the Lakewatcher booth for taking orders of tours to look at nearby dragons on Dragon Lake, which was the chief attraction of coming here. The docks the ferry stopped at were completely on water, floating, linked to buildings that themselves stood in water. To get around here, you had to be on water. There are plenty of canoes or people crossing on Pokémon, a favorite for that appearíng to be Quagsires, for some reason. There are plenty of them, and their pre-evolution Wooper was also hanging around a bit of everywhere.
Pokédex Entry #194 – Wooper, the Water Fish Pokémon. It lives in cold water, sleeping on the bottom and seeking food by the shore when it's cold. When walking above water, wild Woopers cover their bodies with a slimy, poisonous film that keeps them from dehydrating. It's slightly dull-witted.
Pokédex Entry #195 – Quagsire, the Water Fish Pokémon. A very easy-going Pokémon, they swim about and don’t even mind if they bump their heads into things. When hunting, it simply opens its mouth and moves no muscles, waiting for prey to blunder in. When not moving, it expands very little energy and does not need food for a long time.
Anyways. What would Amelia do, now?
Note, one basically has to cross water to get through this town. It’s not going to be used to slow anyone down, but to be considered when writing a post about crossing it.
1. Find Pokémon. There’s plenty of water here. Could be any number of Water Pokémon in the different rivers through town. 2. Talk. In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such. 3. Exit. Exit the town to any of the connected areas. 4. Specify. If you specify what you want to do, the GM will take it into account and tell the result. 5. Trigger random event. Force the GM to use his imagination to make a scenario for you. 6. Notable Buildings. Visit any of the facilities of the city! 6.1. Pokémon Center. Heal all your Pokémon. 6.2. PokéMart. Go to a store and buy things. 6.3. Pokémon Gym. ??? 6.4. Lakewatcher Base. From where Lakewatchers embark to patrol Dragon Lake. 6.5. Lakewatch Docks. For getting tours of Dragon Lake, just taking a ferry or fishing! 6.6. Explorer’s Guide Service. With all these strange places around, Lakewatch offers guides to the surrounding areas! 6.7. Descent Tower. A tower in the middle of town, with stairs down to Flooded Lakewatch. Come prepared for the underwater. 6.8. Back Alleys. … What? Lakewatch has a darker section? What are you talking about?
Connected areas: Wet Caverns. Water-filled caverns that are located to the west. There’s a small hill to climb to get to the entrance. Route 5. The main exit of Lakewatch, leading to a grassy incline connecting mountains, forests and plains. Route 14. The waters of Dragon Lake are also known as Route 14. It connects Lakewatch Town, Highhill Town and Stillwood Village.
Yvonne looked a little surprised at the varying reactions of the Ralia doubles, or something in that direction. Perhaps at that that they were each having their own slightly distinct reaction. At Claire’s quip, she flashed the slightest of a part confident smirk, though immediately turned back to the battle. Yvonne nodded.
‘Okay. Quick Attack! Don’t let yourself be cornered!’
‘Absol.’ Stefan confirmed, and with quick steps where he seemed to flash out of reach of the clones, the Absol used his quick-attack move to quick-get out of the way, flashing back and forth not allowing their tiny punches to connect, even should they be fake.
However, when teleporting, you really only need the enemy to be still for a matter of a second to get your accuracy down, and this teleport was totally offensive enough to work under Taunt.
As Stefan came to a stop, turning around to face the group of Ralias again, Ralia suddenly showed up gripping his horn. The Absol blinked, his expression looking appalled at Ralia’s gesture.
‘Abs-!’ -And then he was Quick Attacking again, without awaiting command, stepping side-to-side with considerable speed to attempt shaking her off. With that kind of speed, if it was the real Ralia, she’d probably have some trouble holding on and need to do whatever she was doing. If it was a clone then Stefan would notice the lack of weight fairly quickly at higher speeds, in which case he’d just stop and stare at the rest in annoyance.
@Eklispe ... ... ... Damn, I could have played clever. XD
@Pirouette Glad to have you back! Alright. Nicely posted. Yupp, that's a good and entertaining post, thank you. I'm very happy to see it. Training it is! Bunches of grass-Pokémon around, Torchic should have no problem getting a couple levels.
Now, given finals, I completely understand if you don't post for a week, with finals and all that. Just going to say that. XD
I belatedly realized Atlas has "Sturdy", meaning he should survive a single hit that should take him out. However, then I realized, that was Double-Kick, so obviously, Sawsbuck kicked twice, only sending him flying on the second kick.
@Joshua Tamashii Didn't particularly intend on anything happening, I was thinking that I'd delayed you long enough, you can continue exploring now. I did not want to just assume you'd pay the necessary amount, but now that I know that, I could but simply type out the trip if you'd like.
@Pirouette Heh. Alright. Then I'll just add in Torchic's data into the post for you. Edit:
12.5% chance of a female gender on that one, but you got that. Congratulations, if that's what you wanted. Otherwise, "whoops". XD
@Pikmin Eye Nice. I'm pleased with your decision. Alright, nicely posted. Down into the depths we go. Teh-heh-heh...
@Pikmin Eye Alright, there we go. My apologies if you wanted a destination rather than the beginning of another journey, but heck, I knew what was down there. You did not. In any case... heh. Let's see what you do.
@Rune_Alchemist So, yeah. I'm not going to have this move be as all-consuming as it is in the games, but in order to make it not completely useless as well we can assume whatever he said to be absurdly rage-inducing to the average Pokémon, and then we work from there. We can discuss what we think would be the likely resolution of that, if you like.
@Joshua Tamashii Nicely posted. Yupp, moving on. And I'm throwing in a slight bit of flavor just because. Amelia may react as she pleases. Heh.
@Eklispe Nicely posted, but ya, no. You're not fighting a Sawsbuck. XD
@Pirouette ... Phew. That'll do. I decided the prices for getting to the end of the Trail Master's house a while ago. Anyone coming here later will face a different challenge. Heh.
Grabbing onto Goldeen, they dove underwater. They descended into the darker area, lit only by the small lights of Pokémon down there among the depths. Not that Martin could see very clearly, without the proper tools to see underwater combined with this general darkness, but nevertheless, should he aim a Pokédex at the creature he would find the device pretty waterproof and more than willing to provide him with information.
Pokédex Entry #170 – Chinchou, the Angler Pokémon. It is known to live on dark ocean floors where sunlight doesn’t reach. It is capable of discharging electricity from the antenna tips to shock prey or attackers, but it also uses the flashes of electricity to communicate to others of its kind, usually in order to claim their respective turfs.
Now, regardless of if he was actually interested in them or not, it wasn’t like he could take a moment’s pause given his limited air-supply. They swam by, and as they came deeper it could be asked just how deep they were actually going. There was somewhat of a current going on here… but anyways. Martin eventually could meet the water-surface once again, and get up on dryer land.
And here… he reached… … … …
Vast Underground
This is not the end of the road. This is a beginning of a road. Beyond this point, the caverns are dark, potentially threatening, who knows what lurks beyond? In the distance, you hear echoing. It’s hot, how deep are you? The way these caverns stretch, they must be going underneath Dragon Lake. And they stretch on and on, giving no form of hints as to what sort of life-forms might be lurking within. This is not a venture to get to a destination anymore, it’s a journey into the unknown. There is nobody who can tell you what might await deeper in these caves. Now, then.
It’ll be dark if you keep going without some form of light to guide the way. But, aside from that. What does Martin want to do now?
Yvonne smirked proudly at Claire’s first note of amazement, clearly proud of her Pokémon. She received a raised eyebrow at the questioning of how clever he could be, though. Anyways, the attention was on Lure… who gestured at Ralia.
‘Ooo.’ Yvonne made a pretending noise of being hurt by the decision, while Stefan stood resolute, showing no particular reaction. ‘Yeah, that’s what I figured you’d do. Now, then. Stefan, Taunt, then prepare.’
The Absol leaned back to stretch its legs, before looking towards Ralia’s copies with a confident smirk. ‘Ab-sol.’ He claimed, which somehow translates to the worst possible insult potentially imaginable as uttered by a Pokémon to another.
The move is basically an emotional manipulation, drawing towards anger. It’ll make logical reasoning harder. No problem if you’re aiming for destructive effects, but…
Of course, a reasonably intelligent Pokémon will know they’re under the influence of Taunt, and can fight it.
Yvonne and Stefan both looked intently to Claire and Ralia after that. That… was round one out of four, since there’s only two of them.
Jacques gave her a final nod with a hand on his hat before he left, throwing down a Pokéball on the street right outside, and suddenly a dinosaur with huge wings was standing outside as Jacques was stepping up on its back.
Pokédex Entry #142 – Aerodactyl, the Fossil Pokémon. A Pokémon who roamed the skies in the age of dinosaurs, it has today been regenerated from genetic material found in amber. It’s a savage creature that is known to go for the throats of opponents with its sharp claws.
Soon enough, the creature waved its wings and Jacques was on his way.
‘Well, there he goes…’ Charl said, somewhat in awe. Then Amelia gave her goodbyes to him as well, and he smiled back. ‘Oh, yes. If you ever want my help, you’ll know where to find me! Have a good trip!’ Charl told her with a wide smile and waved to her. ‘Charmander!’ His little fire-Pokémon called out from the side, waving to her as well.
Then she slept for the night, and onto the next day.
She headed down to the docks, where she could look out over the Dragon Lake. And… well…
Route 14
It is most certainly a lake. A vast lake, that’d no doubt take quite a long time to walk around. The cliffs of Mt. Strength and Mt. Chill rises beyond the lake, and to the south are the cliffs that houses the Wet Caverns. Everywhere around the Dragon Lake lies forests, to the west and north and south, at the bases of the mountains and past. The surface of the water looks so peaceful, but way out there you know are the islands and creeks where dragons are known to roam. The places which the lake gets its name. Rain clouds are gathered in the north-west, over Route 3, as usual.
Also at the docks are numerous fishermen, fishing at the docks. While Amelia sits there, dangling her feet over the waters while waiting for the ferry, she may suddenly notice one of the fishermen approaching her.
‘Hey, yer just gonna sit there? I figure yer waiting for ther ferry, but there’s gotta be more to do than just sittin’ there. Here, take this.’
Amelia was offered the Old Rod!
If she wanted it, that is. The rod is collapsable so it can take way less room than it would extended, but the quality is a little lacking. Still a fine and, by the looks of it, experienced fishing rod, however.
‘Ye can have her. I’ve got better ones. Enjoy yer trip.’ Apparently with his job considered done, the fisherman turned and walked back to his buddies.
So that happened. Now, eventually the ferry would appear, offering a ride to either Lakewatch Town or Stillwood Village.
Pichu, noticing the attack coming for it, hid behind Sawsbuck’s legs. … The Sawsbuck moved his legs, not really feeling like getting wet.
‘Chu-!’ Pichu had time for a short, panicked cry before being struck back by another Water Gun, hitting a tree again, and then Dawkin threw his Pokéball. It flew in and struck the pained Pichu on the head, and then the ball fell onto the forest floor and stopped.
It shoo-
-k once, shook twice, shook thrice.
click
Dawkin captured Pichu!
Gender: ♂ Type: Electric Personality: (Up to player.) Quirks/Talents/Aspirations/Other: (Up to player.) Level: 5 Moves: Thundershock, Charm, Tail Whip Ability: Static, may paralyze other Pokémon on contact. Held Item: None.
Around 4% health at this moment.
New Pokémon caught! Dawkin earned 2200 P!
Would you like to give a nickname to Pichu?
… Then something went flying inches past his face, and Dawkin might belatedly realize that was his other Pokémon that just flew into a tree in way too many miles per hour.
It’s Super Effective!
Atlas fainted!
… Ya, no. Did you know Sawsbuck happens to know Double Kick?
Sawsbuck slowly lowered the leg he had just used to kick Atlas across the meadow with, before he turned and glared angrily at Dawkin, feet in a fighting stance. A green ball of energy slowly started to take shape between the two great antlers, the Energy Ball swirling with grass-type energy as Sawsbuck clearly didn’t entirely appreciate being attacked, and was gathering for one of the more powerful moves it knew.
But the Pokéball with Pichu still lies over there beside him.
‘Zubat! Supersonic! Suuuuuuuupersooooooooniiiiiiic…!’ Joshua called, pointing at a Pidgeotto that was trying to blow a whirlwind down into their trench. Zubat was quick to turn and send the signals into the bird-Pokémon, confusing it. For a few tense moments it looked like Pidgeotto would still be able to get his Whirlwind off the direction he intended… until he tipped, but still managed to Whirlwind. It was just, instead of Whirlwinding them, he instead managed to Whirlwind one of his absent-minded companion-birds.
‘Pidgeo-!?’ The Pidgeotto exclaimed, looking towards the offending confused Pidgeotto, before sending his own Whirlwind back at him. The Pidgeotto wasn’t confused enough not to realize he was targeted, and dove off into the water to avoid being hit. That, however, mean the Pidgeotto behind HIM was hit with the next Whirlwind, who glared back angrily, and…
Before they knew the word of it, it was a whole war of the birds going on, with angry Pidgeottos flying all over the place sending Whirlwinds scouring through the room, while Erika, Joshua and Ewan could but crouch in their trench and hope Gibs could dig a bit faster. By the end of it, some idiot managed to hit Pidgeot with a Whirlwind, the adult Pokémon not taking too kindly to this and promptly ended the whole battle with a massive Whirlwind of his own, which sent all the other Pidgeottos scrambling into the wall on the other side while Pidgeot sat with a pleased smirk on his perch. This was roughly when Erika and co found their way to the exit.
It was locked, but there was a place to enter a password. Ewan just threw the scroll they had painstakingly collected a glance (while returning Duessel to his Pokéball) before he typed it in. ‘“The Trail Master is Amazing”,’ he recounted as he typed.
click
The door opened, and they could pass through.
In the end, they found a little cozy hole in a cave. There were mattresses all over the floor, there was a TV standing on a little desk over there, there was a fridge and judging by the contents of the nearby trash can it was shock-full of candy and soda. On a desk over there sat three Pokéballs, meanwhile the Trail Master sat wrapped in a warm blanket on a couch directed towards the TV… except he had turned in alarm towards the opening as the three of them came in.
‘What the… you got through already!?’ He asked, distressed as he discarded the blanket and stood up. ‘It… it took me so many hours to find and train all those Pidgeottos…’ He lifted a hand and scratched through his hair. ‘Gah! I guess you win. …’ He glared a bit in annoyance. ‘Geh, did it have to be three of you!? I was going to give the first three a Pokémon each… but that was assuming they cleared the trail separately! … But I can’t go not giving you all rewards…’ He was more rapidly clawing into his hair now, staring. ‘Gah! Fine! The three Pokéballs over there! Take one each! That is your reward!’ He grinned.
‘I welcome you to come and try again sometime later. Watch me! I'll come up with an even more challenging and adventurous trial, next time!’ He boosted, returning to his high spirits in moments. ‘With that! TRAIL MASTER, SIGNING OUT!’ And then, unless Erika did something to stop him, the Trail Master threw another Escape Rope into the air, and it pulled him into nothingness and away from the cave.
Left there, Joshua looked over the Pokéballs, and then at Erika and Ewan.
‘Weeeeeeeeeeeell. It was all thanks to Gibs digging us a trench there that we could get through at all, so I figure Erika gets the first pick!’ Joshua grinned, looking at her.
‘Hm. Very well.’ Ewan simply responded, looking to Erika. So, apparently, she had a choice between three Pokéballs?
Pokédex Entry #252 – Treecko, the Wood Gecko Pokémon. A territorial Pokémon known to nest inside large trees in the forest, guarding it from anything near. It has small hooks under its feet, allowing it to scale vertical surfaces. It’s famously stubborn, known to not budge an inch no matter how outmatched the opponent has it.
Pokédex Entry #255 – Torchic, the Chick Pokémon. It has a flame that burns within its body, which it can take advantage of to spit fire at foes. It is famous for being one of the most comfortably warm Pokémon to hug, thanks to the warmth and fluffy coat. It’s known to struggle in darkness.
Pokédex Entry #252 – Mudkip, the Mud Fish Pokémon. The fin on top of its head is highly sensitive to movements in water and air, allowing it to act like a radar and giving it impressive awareness. It’s known to rest by covering itself with mud at the bottom of a river. It’s known to be very strong for its size.
… So. What does Erika do?
Erika obtained Torchic!
Gender: ♀ Type: Fire Personality: (Up to player.) Quirks/Talents/Aspirations/Other: (Up to player.) Level: 5 Moves: Scratch, Growl, Ember Ability: Blaze. Boosts power of Fire-type moves when heavily damaged. Held Item: None.