🌑 The Revenant possesses a peculiar ability which allows them to cause necrosis in organic matter.
🌑 With this power, the creatures can act much like a virus, or infestation, where they can infect an individual with a withering plague.
🌑 This causes the victim to suffer an effect similar to that of necrosis where organic matter withers, ages, and rots.
🌑 This ability is clearly visible upon use, where black-colored smoke manifests itself.
🌑 Additionally, The Revenant can use this ability in another way, described below.
Necrotic Manifestations🌑 Much like the conjuring of ice and fire, The Revenant is able to concentrate their ability into a dangerous force of necrotic energy.
🌑 The more power put into the use of their powers, the more rapid the necrosis spreads and takes hold, much like a burn.
🌑 The ability forces organic matter to rot and withering like a flower.
🌑 It is a gut-wrenching sight for those unused to such, indeed.
🌑 The energy will damage any organic tissue it comes in contact with immediately upon impact, and will seep through fabric.
Necrotic Body🌑 Like every undead, a Revenant does not age.
🌑 Their bodies remain the same throughout time, unless something manages to strip them of the dark powers residing within.
Necrotic Puppet🌑 Upon using their powers, The Revenant is able to infect a dead brain with their virus-like ability, taking control of a corpse.
🌑 This newly reanimated puppet can perform simple tasks, and follows mentally projected instructions given by its master.
🌑 If the brain stem is damaged, these husks promptly die, and cannot be animated again.
🌑 While too braindead to feel pain, they are by no means immune to damage.
🌑 These puppets have the same physical aptitude that they had in life, but cannot use any mental or energy-based powers they might have had.
🌑 Neither can they use any form of magic, or advanced weaponry.
Necrotic Curse🌕 Though their powers render them immune to biological degeneration, a Revenant's ability constantly saps their mortal frame of energy which renders them perpetually tired, fatigued and weak.
🌕 This also prevents The Revenant from gaining weight, or building muscle as their powers would drain them of both.
🌕 In effect, this leaves the Necrokinetic fragile, and unfit for physical endeavors.
Necrotic Skin🌕 The sun is not an ally, for The Revenant.
🌕 In fact, if exposed to it, their eyes will start hurting, and they will feel a similar pain in their pale skin.
🌕 Due to this, The Revenant must be fully covered if they go outside during the day.
🌕 Additionally, The Revenant finds it difficult to concentrate when exposed to sunlight, making it very hard for them to use their powers.
Necrotic Thralls🌕 Just like The Revenant themselves, their puppets are weak to the sun.
🌕 Unless the puppets are fully covered, the sun will actually melt them.
🌕 Any exposed skin hit by sunlight will immediately burn off.
Shunned🌕 Not a direct weakness of their powers, but rather a social stigma.
🌕 Those who do not view The Revenant with hatred, would view them with fear, even amongst other deviants, and monsters.
Unhallowed🌕 The Revenant's powers are completely and entirely ineffective against non-organic matter.
Purity🌕 They cannot touch silver, without the substance burning their skin.
Divinity🌕 Entering a place of divine worship could be considered suicide, for The Revenant.
🌕 If they find themselves in one of these structures, they will start feeling immensely sick.
🌕 While in a place of divine worship, The Revenant cannot use their powers.
🌕 The longer they spend within the area, the sicker they will get, until The Revenant eventually dies.
🌕 Holy water functions like acid against a Revenant, and will cause severe burns.
Prayer🌕 The sound of religious scripture functions like incredibly annoying and headache-inducing soundwaves against The Revenant.
🌕 Powerful priests can even lock a Revenant in place with this.
Faith🌕 Holy symbols cause discomfort, for The Revenant.
🌕 The closer they get to them, the worse the effects.
Celestial Magic🌕 Divine powers are incredibly dangerous to Revenants, and can instantly destroy them.
🌕 Whether from a blessed weapon, a saint's divine relic, or celestial magic, any wound caused by these powers will be most grievous and they will never heal.
🌕 Dark magic is required to heal wounds caused by this level of divine power.
Mortal Coils🌕 Though a Revenant is undead, they require sleep, or fatigue will cause them to faint.
🌕 A Revenant cannot eat, and if they choose to do so, they will vomit the food in an incredibly painful manner.
🌕 Wounds heal at the same pace as any mortal, unless dark magic is used to heal a Revenant.
Undeath🌕 As is the case for undead, what would heal a mortal would only cause damage to a Revenant.
🌕 On the flip side, dark energies heal them.
Necrosage🌕 Apart from their powers, a Revenant is only able to cast spells from the school of Necromancy.
🌕 No other schools of magic to speak of.