Avatar of Sep

Status

Recent Statuses

5 mos ago
Current I feel like the guild should have a different section for those that were born after the guild
8 likes
6 mos ago
Don't let lack of original thought stop you from posting in the status bar. It never stops anyone else
6 likes
6 mos ago
I made the mistake/choice of listening to a Star Wars audiobook now I feel an old familiar itch returning
2 likes
3 yrs ago
Ahsoka been out for weeks now where all the Star Wars rps at
1 like
4 yrs ago
Desire for Star Wars or Stargate roleplay intensifies
4 likes

Bio



S E P

E V I L S C O T T I S H G U Y


So I have been on the Guild for a long, long, long, long, long, long, LONG time. I first joined the OldGuild around, my best guess would be 2012? I've been active in the Star Wars scene on the Guild since then, there have been very few games based around that genre that I haven't at least nosed my way in on. My very first game was a Star Wars game and that's what actually really got me into the Star Wars Franchise.

It's weird to think but I am such a major Star Wars nerd these days, yet before I was on the Guild I wasn't. I got into a Star Wars RP, got onto the Wikia, and then away I went into a spiral of nerd-om that I currently live within. I've grown since then, I game quite a bit, I write when I can. I have a wikia full of a lore to my own original creative universe and play around with some 'cool' comic book nerds.

Active Roleplays:

Roleplays I miss:

One Universe: Unlimited - A Marvel/DC Comics Roleplay by @Master Bruce
Ultimate One Universe by @Master Bruce
No Turning Back by Me.
Star Wars: Galaxies at War by Me.
Absolute Comics by a load of people.
Ultimate One Universe: Emergence - by @Master Bruce and [@Sep]

Most Recent Posts

Speaking of magic peeps.

Any of you (in the future) want to help prove Abra Kadabra a fraud?
<Snipped quote by Retired>

I like the sound of this. Let's revisit this idea once you've got your feet under you a little in the IC thread.

Also, a little unrelated, but as much as I love shit-posting, I find it almost refreshing to talk openly about what we have planned in the OOC thread. It's nice to discuss ideas with people out in the open rather than in PMs or on Discord. I know we all like to have the element of surprise (and I know I certainly fetishize "reveals" a little bit) but it can sometimes be a little isolating to see people posting day after day as if ideas come to them like manna from heaven, when really it's because they thrash everything out behind closed doors.

We should do that out in the open more often, I think. Inbetween the GIFs, memes and dick jokes, obviously.


Double posting like the filthy human being that I am.

While I'm not going to get into specifics of the Reverse Flash story, I'm planning to do it like a longer comic arc, or even a tv series. With the Reverse Flash appearing every now and then to mess with her until eventually they have a final confrontation.

I'll probably have the Rogues form before the final face off with the Reverse Flash. The reveal, I've told one person and they seem to think the RFs identity is going to be a good one.
@Blue Demon nooo. I wasn't sure how we were gonna rival our Colossus/Ivy team up but I wanted us to try something in the future.

You gotta do what you gotta do though.
So my internet died and considering I should have been asleep ages ago I'm taking this as a sign.

Can't wait to read 5 pages of discussion and spam, someone save me the cliff notes
<Snipped quote by Master Bruce>

As for a case-by-case basis, I definitely understand where you're coming from with that. And my comment of it always causing issues wasn't to infer that everyone who multis causes a problem, but that in each game there are enough that do for it to matter.

In regards to villain PCs, every single comic game that I've joined since 2012 - using that date as that's when I first applied to ASM and began RPing with this loosely-defined group - there has been one or two people who apply as a villain, and then either immediately or after a handful of posts flounder on what to do. They have their original concept, but as soon as it comes down to hammering out posts, there's either one issue or another. Whether that be losing direction, having no one to interact with, trying to start inter-player events that no one responds to, trying to just jump into someone else's arc to try and get that interaction, etc. In that first ASM I joined I did the same; as Tombstone, I had a clear plan I wanted to do that would take him on his journey of running for mayor of NYC to use his political power to supplant Fisk as Kingpin. Instead, after a couple posts, I floundered.

Of course, there are going to be exceptions. But, generally and largely, I find this to be the case in each and every one of these games.


I actually share this sentiment, which is why I think Villains should be tied closely to the player controlling the Hero that is connected to them, if they then chose to go terrorise someone else that should be something discussed between them. In an ASM rendition, or two I think, I went as Doom and despite having grand plans, it is hard not to flounder. As the whole fun of being a Villain is doing bad things, but it's far less fun when nobody tries to stop you forming the Latverian Empire out of smaller European Countries.
<Snipped quote by Sep>

You can't deep fry wisdom.


It's true, our greatest defeat.

Many lives were lost attempting such a feat.
<Snipped quote by Sep>

Sadness was No. 6, they didn't have enough room.


We make the world better, with our presence, science and wisdom.
<Snipped quote by Sep>

Your chief exports are malnutrition, whiskey and sadness.


Educate yourself, scrub

I hope as time passes we embrace the "One Universe"-ness of it more and more, too.

I think it's tempting to kind of hedge your bets and focus on the ultimised aspects of your character but essentially keep their supporting cast and villains the same – or to do the opposite and keep the characters roughly the same and integrate a slightly more mixed cast.

With the F4 I've kind of done the latter but I'm hoping to do both more the further I get into things – and from talking to a few of you away from the OOC thread, some of you have similar plans. Which is exciting.


I know I'm actively looking for C-Listers I can poach and incorporate, as well as making future plans (still waiting for that PM about Grodd and Wakanda). I think, as someone who's still largely an outsider to this group, it can be hard to know who you can approach and talk to about incorporating different ideas and characters from different origins.

I'm most interested to see what @Master Bruce and the other GMs come up with for the Multiplayer event, as I feel like other games flames burnt out by not running these before people lost interest as some sought some form of interaction.

Also, @Master Bruce, @Byrd Man, and @Morden Man. I've mentioned this to others in PM, but I wanted to bring this topic up to you three. I'm personally of the mindset that games like these are better off when players are kept to a single character. If they want to swap in the future, sure, but having multiple, simultaneous characters I feel has historically always caused issues for these particular games. Just as villain NPCs tend to do, though to a more extreme degree.

I know a couple others feel the same way. I can guess that Gowi will be opposed to this idea. But I'm curious where you all stand.


As much as in the past I've enjoyed secondaries and playing the Villain I'd have to agree, to an extent. I feel like players have enough character they can play with when they have their supporting cast, as most players move them around, sometimes quite like PCs. Which I feel should give a player enough to work with in order to keep everything interesting.

In terms of Villains, I don't think someone should get to play a Villain unless the hero character is active and the two players have an agreement and some form of plan. Say if someone joined as RF, they'd obviously have to go with my plan to an extent but they'd have their own twist on it and we'd work heavily together.
<Snipped quote by Sep>

Not that I'm actively trying to make everything about Batman (it just happens), but... the Wayne family canonically hails from Scottish ancestry. It's covered pretty well in this book:



That's because everybody knows, everything good comes from Scotland.

You're welcome world.
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