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@Bloodwolf 2 Thief is not a class available to start with, I urge you to check the Class List.

Thief wields a bow and sword, so depending on the weapon you want to focus on most, you can start as a Hunter or Page.
@Vertigo there's also Warrior that specs axes and bows. I suggest checking the class list.

One more note we already do have a rider, I've been in pms with thrm. I'd say we're mainly missing heavy armor and flying.

This is more a note for everyone but Master tier will keep getting new additions, because they're intended to be more unique or niche.
@Haeo looking better. The ability is fine too, only thing is maybe link it to your personality or character somehow, like mention he's a great spear wielder. Backstory checks out as well.

Only thing other than that perhaps is to fix your appearance image. I suggest saving it and then uploading it to imgur or something.
@Bloodwolf 2 They'll be encountered throughout the RP. Some have known locations, others don't.

And yeah, being a Traveller means he can't advance to Myrmidon. Taking that class mean you'll skip that tier of classes and go right into Expert, but you require the same requirements for that. Basically it's a tradeoff to be a bit stronger early while giving up a power boost or benefits the class may give. This does mean you may miss out on stat ups, so be mindful.

I wholly recommend Traveller if you plan on making use of it's ability to ignore terrain though.
@Bloodwolf 2 It is unclear whether Fodlan even exists in this universe, so you can change that little bit to being from a faraway land, or even from one of the nations overseas. The land of Alba does have it's own religion too, so perhaps that's also worth reading. If you have questions about the clergy I can answer those. I've yet to add the details of the clergy culture, but assume it works similarly to how religion worked in medieval Europe, but has less power.

I can see the angle you're going for, but only thing I'd cut out is him being already an expert assassin of some repute. You are starting off as a starting class. I urge you to look at the list of classes, and look over the character sheet once more.

It's a bit too early to be making characters who are already strong, so to speak. As stated in the rules you can create more characters as the RP goes on, and that would be your chance to make a character who arrives already quite strong.
A Dark Magic starting class has been added called Occultist, because I failed to notice I was missing something.

@Flood Edgy story. There aren't any shields in this RP, but you also get one Vulnerary. The ability isn't too bad either, it's basically a free Seal Defense, so it's acceptable.

Once you fix the other stuff it's good to go.

Oh and @Amaterasu is good to go.
@Haeo I've changed it so that you can only have one talent to start with so make your pick. You also only get one Vulnerary. I probably should add that.

Complete the backstory and I'll review it again, and of course, figure out an appearance. Other than aforementioned, it looks fine so far. We can decide what your unique ability is once everything's put together, as that would normally be the last thing to add.
@Haeo You should finish your character first, since the unique ability is meant to be based off of your character, and of course, unique to you.

That aside, that's way too powerful.
@Haeo No worries mah dude. OOC's also open so if you have questions you can also put them there.
Just putting a link to the now-open OOC here because I forgot.

OOC
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