Avatar of Sierra
  • Last Seen: 4 yrs ago
  • Joined: 9 yrs ago
  • Posts: 639 (0.20 / day)
  • VMs: 1
  • Username history
    1. Sierra 9 yrs ago

Status

Recent Statuses

4 yrs ago
Current For those wondering where I fucked off to ... the apple iphone 14 pre-order launch is this thursday and I work software dev for a cell carrier. Been a lil slammed.
2 likes
4 yrs ago
As someone who once unironically used grey-on-black text .... don't. Its impossible to read on OLED screens, which include most modern phones.
1 like
4 yrs ago
Sometimes I feel like this site is a Thai buffet. I'm sure there's delicious things here, but for the life of my I can't find anything that really speaks to me right now.
6 likes
4 yrs ago
When not prepping for my D&D table, I should spruce up some of my stuff here. Not all of my old content is the garbage I presumed it was. But some things I wrote we won't talk about ....
2 likes
4 yrs ago
Reflections on characters past: "Adi really was a spoiled brat. How did I ever think her motivations were compelling?"

Bio

Peace is a lie. There is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, my chains are broken.
The Force shall free me.

Most Recent Posts

@HowlsOfWinter You actually bring up several really good points I want to comment on with some experience from past projects I've been a part of, have attempted myself (all ultimately failing) as well as my current project that is so far alive and well much to my incredible satisfaction.

Lack of Communication/Poor GMing skills: Specifically this combines to create an incident of a GM playing "I've got a secret" with relevant lore material. In my dealings with this case, it killed off about half the initial interest before things were even underway, and the limited players afterwards led to dwindling interest and poor pacing. If you're ever GMing, don't fucking do this. If you have lore material, it should be written somewhere visible unless there is a plot-relevant reason for it to be hidden. And if a player unknowingly contradicts that lore, then it's time to reveal the information since the player is clearly trying to go down that road. Players are not going to play 20 questions with you to make their CSs work.

Underdeveloped Ideas: This needs no further elaboration directly. I will say that this guide to GMing should be considered required reading and was very helpful to me. I also wanna indirectly elaborate on the related idea of badly represented ideas. This actually was an early failing of mine in the past where I didn't properly represent an idea in the interest check, which resulted in even worse player losses moving to the OOC than average. This ended up being a deathblow to my motivation and I ended up abandoning the project. I may revisit it sometime in the future.

Boring Characters: It fucking sucks to have to tell someone a straight up no. I had to do it three times with Tear the World Down. It never gets any less unfun or any easier to say "I can't approve this for X, Y, and/or Z reason(s)." It was even worse when I had to tell someone their entire concept was fundamentally incompatible with what I was trying to cultivate ... because I know if I heard that I would filter it as "all the work you put into this really thorough CS was for absolutely fuck-all." But sometimes it has to be done and I think that's what separates good GMs from bad GMs: having the backbone to do it when you need to.
@BurningCold I think Adi should get in on this if I can get around to it. I also may need to steal @Whoami for some undisclosed stuff (I will hit you up in PMs either late tonight or tomorrow morning)

@MegaOscarPwn I certainly know the struggle of trying to work on things during finals week. Hell I actually wrote a lot of the lore work during my own. For me it was the motivation that kept me going through it all. I won't try and beg you to stay the course if you don't believe the workload is doable, and good luck on your finals!

Everyone else I haven't yet tagged in this post (that's @Drunken Conquistador, @Isotope, @dragonmancer, @Templar Knight, and @Silver Carrot) I finally caved and made a Discord server for people to join. I've included some text and voice channels for collab work (albeit these are not private or secured in any way bar honor system), an open general room for players and non-players alike, and a players-only room for RP-relevant stuffs.
@Ferrocerium Sad to see you go. I'm not gonna force anyone into something they aren't comfortable doing.
Important Announcements:

[9/30]
The decision has been made to end this roleplay. For more information, please refer to this post. My thanks and sincere apologies to all involved both past and presently.
-@Sierra

[5/21]
I have finally caved and created a Discord server for public use. The included link should be infinite in nature.
-@Sierra

[5/19]
I will be advancing the plot no later than this coming Thursday (5/24) afternoon (expect around 6pm EST). This requires everyone to have arrived at Silverwick in the IC, or risk being not being included in the main group. Please make an effort to ensure this does not happen.
-@Sierra
@Templar Knight THat is not to say you cannot or should not post with the group around the campfire. That's completely fine. That's mostly for everyone who hasn't gotten there (which I believe is like, half the party right now.)

@Ferrocerium I was wrong above and you are actually the one person with nothing IC. I gotta put a little pressure on to jump in. He's kind of an interesting case in that I might be willing to discuss an alternate way for him to link up with the party (if you wanted to go that route we should discuss it beforehand) but I can't help you if he's not even in the IC by the time we put the main story underway.
Player Characters (9/12):

@Sierra - Adrianna Corvello, chosen of Kassanda Malistare the Bladedancer
@Whoami - Gwynne Lancet, chosen of Topesh the Wellspring
@Drunken Conquistador - Agatho D'Amere the Thorn Captain, chosen of Agabyzus the Brass Prince
@Isotope - Meera Kaes, chosen of Akat the Wicked
@BurningCold - Katerina Valdi, chosen of Beoris the Bastard
@Silver Carrot - Fayvre Ralourhin, chosen of Quoris the Green Death
@Templar Knight - Dorian Vadderung, chosen of Vardun the Titan of the Deep
@Romero - Salvio Vitelli, chosen of Ravan the Unsacred
@Not Fishing - Beric Vendal, chosen of Cassius the Cunning
I'm over there too by this point, however I have more important things I need to mandate.

I am going to be writing to advance the plot Thursday afternoon (I'll have nothing better to do after getting two fillings). I'm going to be taking stock of who's posted and who hasn't at this point (I don't think we have any accepted characters who haven't posted which is good). If I have to choose between waiting longer for people who haven't shown up in Silverwick or keeping up some momentum, sorry but I'm leaving people behind. That's still about five days away however so if you haven't arrived there yet, you have time. If you're working on a collab post, be aware of this deadline please. There will be plenty of time for character interacting once the party is assembled but getting it assembled and beginning the main plot arc is fairly important.
@SavOrhchid one of those was a mispost by a guy and we've had one withdrawl. Until such time as I edit the topic to say full then you can assume we are not. By my count, we can take 2 more and I know there is one sheet out pending revisions right now.
I might, but only as another character. I will not be donning the GM hat to advance the story further until we've gathered everyone. That is a prerequisite for how I plan to advance the story since things are going to start moving along pretty steadily at that point.
@Isotope I figure I'll let everyone get into the same place, and once everyone has settled in and gotten cozy I'll throw a monkey wrench many sharp objects into the mix.
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