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@Flagg Cool, thanks for letting me know :)

@GreivousKhan Like the sound of it too.

@Drunken Conquistador There is? Now I feel silly, my fault really for not reading clearly. But not a problem, I can easily revamp the military to take out the robot elements. Although brain jars bit sounds interesting.

Edit: Actually, the Brain in jar thing is perfect for the more elite cyborg units.
@Drunken Conquistador Ahh, I see, although I'm sure we'll differ enough to tell the difference, should be fun to see :)

@Flagg Just like the Derelict War :) Love it.

To go into detail. The Regis household guard has gone through a major overhaul in that 99% of it's military forces are automatic, robotic infantry, vehicles, aircraft, although the starships still need living crews, since of course they were there before Regis formed its pact with the Concordat(Let me know if any of this is good with you @Ozerath ).

The holdovers of pre-overhaul are the Militia, the mainline soldiers and part-time military police that maintained order in the system, however, with the overhaul, many more elite elements of the Militia had been conscripted into the newly organized Centurion Corps, the best of the best equipped with power armor. I still need to figure out on how to integrate the Vacare though.
Alright, some in-universe fluff talk is in order! :P

Any of you got ideas on military styles and themes? Mine of course, while a work in progress, is blue, blue and more blue :P Plus Robots, Cyborgs, and elite-ish(mediocre for some) old guard type units.
@Isotope Awesome, thanks! :)
Sorry, should've pointed it out :P

But yeah, as Khan says, it's the light blue dot in between Oz and Flagg.
@Isotope Here's my claim.
A good point actually. Although for that, I'll leave it up to Khan to figure out :P
@FrostedCaramel Basically, any specific technology in question, a ship, a weapon or a installation, etc, is locked out to anyone not related to the original owner, their very DNA is the key to any gene-locked tech, otherwise, you'll be locked out and the tech remains useless.

Hope I got that right.
Thought about it, and to me, Gene-locking sounds pretty neat! Of course final say goes to the GM, but this could be a fine addition to the setting.
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