Avatar of The Grey Dust

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Recent Statuses

5 days ago
Current A scantron exam, but the answer is always C. Just C. Always C. Not a single A, B, D, or E. All answers are C. The statistical improbability is diabolical!
3 likes
7 days ago
By default the Jimmy Buffet Bard is on a quest for a Salt Shaker after losing it after a black-out night of booze, sponge cake, carousing, and women with his only hint tattooed on his chest...
4 likes
8 days ago
I'm not a doctor but I do play one in RP. Got an itch to scratch? Try Hyrdocortisone 1% with aloe, vitamin E, and medicated Zinc oxide plus calamine cream..
6 likes
15 days ago
Where else would you keep a diamond-powered tactical ASSAULT super suit?
4 likes
15 days ago
Arnold Schwarzenegger stores his Mr. Freeze power suit in a salt mine so youll never catch him asking: "Honey, where is my super suit?"
2 likes

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Most Recent Posts

@Wraithblade6@Tyki@Bishop@Weird Tales@Wyverntamer@natsucooldude

Feel free to post amongst yourselves if desired (just follow the 3 per week rule) until the GM post Sunday morning :)

By then I will have advanced the plot to the next stage.
Prepare for a team building exercise :)
Just editing a few typos.
Zacharie & Vincent








<Snipped quote by Ammokkx>

Name: Gravekeeper's Ghoul
Level/rank: 3
Attribute: Dark
Monster Type(s): Spellcaster
Effect: Cannot be destroyed by battle. When an opponent's monster declares a direct attack while this card is in your Graveyard while "Necrovalley" is on the field: You can Special Summon this card from your Graveyard in face-up Attack Position, and if you do add 1 "Gravekeeper's" Monster from your graveyard to your hand. This effect cannot be negated by the effect of "Necrovalley".
ATK/DEF 0/0

Name: The Ancient Pharaoh
Level/rank: 12
Attribute: Dark
Monster Type(s): Spellcaster
Effect: (This card is always treated as a "Gravekeeper's" card) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by having 4 or more "Gravekeeper's" monsters with different names in your Graveyard while "Necrovalley" is on the field. Face-up Field Spell Cards cannot be destroyed by effects. Neither player can activate a new Field Spell Card. This card gains 500 ATK and DEF for each "Gravekeeper's" monster in your Graveyard with different names. Once per turn, during either player's turn: Target 1 "Gravekeeper's" Monster in you graveyard; until the End Phase, this card gains that monster's effects. You must control this face-up card to activate and to resolve this effect. During your Opponent's End Phase: Destroy this card.
ATK/DEF 100/100

Name: Sacred Ankh of Necrovalley
Trap type: Continuous
Effect: Activate only if "Necrovalley" is on the field. Once per turn, when either a "Gravekeeper's" monster or "Necrovalley" leaves the field due to an opponent's card effect: Add 1 "Necrovalley" or "Gravekeeper's" monster from your graveyard to your hand. This effect cannot be negated by the effect of "Necrovalley". Destroy this card at your third End Phase after activation.

Name: Endless Sands of Necrovalley
Spell type: Quick-play
Effect: Activate only if "Necrovalley" is on the field. Target 1 card your opponent controls, shuffle this card this card back into the deck, and if you do shuffle the target into back into your opponent's deck. You can only activate 1 "Endless Sands of Necrovalley" per turn

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In other news Charak is back and working on a post.
(also @The Grey Dust Why not add the Talking to the pre dual shanigans? before they step down for their match as that would allow them both to comment on the match's at the same time.)


Here I am, shall we meet to do dialogue in the Pad thing?
Well there you all have it. A simple edit to be done. No need to have any timey-wimey wibbly-wobbly flux.
Still waiting for this guy: @1Charak2 to get around to posting before I can have Zach watch some duels happening. Or something like that.

Well, if Tyki's post does stay unchanged, I should get to respond for Eclipse. However, I would rather hear what other people are going to do or say. Thus, I will just say in the OC that Eclipse would resist any attempts at surpassing his heroic will (ie. any kind of mind-control etc) and resort only to defending himself until Kalico calms the hell down. In other words, you guys feel free to reply first if you want and just assume this is what Eclipse does.


Well thing is, there is no Boat. They are outside the Cave. There was no mention of a Boat. inside the Cave there's a Boat.
hope you guys don't mind if i give us a reason to hurry up and get into the thick of it :P


Did I read you just Godmodding everyone? you forget there are six of us.

I am greatly displeased with your post.
Archfiends, or at least the chessfiends, technically have maintenance costs, obligatory ones, which cannot be negated nor start chains, thus are mandatory and can result in a loss of duel should they zap your field spell during your Dp and you are forced to pay up during Sp. Maintenance costs, as all costs, are not card effects, hence not negated by skill drain anyhow. The weird part is the interaction between coding probably.
Would a parasite archetype be useable with new support cards? The idea being you monsters get shuffled into your opponent's deck, along with one monster on their side of the field. Face up. When they draw either card, Your opponent Special summons it to your side of the field, then draws 1 card.
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