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4 days ago
Current A scantron exam, but the answer is always C. Just C. Always C. Not a single A, B, D, or E. All answers are C. The statistical improbability is diabolical!
3 likes
6 days ago
By default the Jimmy Buffet Bard is on a quest for a Salt Shaker after losing it after a black-out night of booze, sponge cake, carousing, and women with his only hint tattooed on his chest...
4 likes
7 days ago
I'm not a doctor but I do play one in RP. Got an itch to scratch? Try Hyrdocortisone 1% with aloe, vitamin E, and medicated Zinc oxide plus calamine cream..
6 likes
14 days ago
Where else would you keep a diamond-powered tactical ASSAULT super suit?
4 likes
14 days ago
Arnold Schwarzenegger stores his Mr. Freeze power suit in a salt mine so youll never catch him asking: "Honey, where is my super suit?"
2 likes

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You're really going to go throwing stones at me dude? If I remember correctly the GM doesn't want us using pre-made structure decks as there was an example when I was thinking of giving Ben cyber dragons I remember Ammo saying something about not making it the same as The Cyber Revolution deck or something along those lines. I added in Maxx 'c' because I didn't want to just run full on noble knights while still wanting something that helps with their draw power. With Ben's deck it's all or nothing. If he dead hands he's dead. In the first duel it was the only thing he could do to stall until he got lucky and drew his second noble arms equip.


Well not to continue throwing stones, but TBH Ben's deck is one of the ones with the most Archetype exclusive cards. You really can't argue this any which way you go. You have 2 Maxx C as the only non-archetype monster, 5 non-archetype spells, and 5 non-archetype traps. Not to mention 5 archetype extra deck cards, which is to say your entire extra deck is the entire archetype.

So 45 cards total, you have (45-12)/45 Archetypes. so your currently accepted deck is about 73% noble knight.

Compare to my original decklist on page two of this thread, of (45-13)/45 Archtypes which would be less than your 73% and the GM does not accept the deck stating...

<Snipped quote by The Grey Dust>

Get rid of a few Prophecy cards and replace them with more generic ones, you've got the whole damn set in there! I pulled this kind of Bullshit before and got through with it somehow, but I'm not letting others do the same. Same with some of the spellbooks. I suggest removing the more powerful, staple cards and leaving the more niche ones. Also get rid of one of the magicians or Empress of Prophecy.

If you've made those changes, post your next version again.


Now if we do an analysis my <73% did include 2 copies of 4 card (the spellbooks), most SD's don't tend to add multiple copies, so I expected this to be trimmed down a bit, although as supporting cards I figured multiple spellbooks would fit the whole idea of a library.

Yours on the other hand has at least 2 copies of 7 cards (not including the Maxx c), and a playset of Merlin at 3. So you have 9 cards which duplicate your deck over for the purposes of monster variety. So take out the 9 copies from the total count (the denominator of "unique" cards with respect to monsters) to see just how "Archetypical" your deck really is without considering your duplicated swords support.

You get 33/36: 92% Noble Knight monsters after taking out the duplicates or in other words with respect to monsters, this ratio is very similar to the 19/21 ratio of monsters (which becomes 24/26 when adding extra deck which makes it exactly 92%).

Now consider the spells which you have 2 copies of 3 noble arms. So reduce the unique cards by 3 and account for the duplicated Maxx C by subtracting one from the denominator (you also have 90% noble knight spells btw, which falls in line with the other numbers so far).

33 "Total archetype cards" / 32 "unique cards" which can be translated to 21 "Total Unique archetype cards" / 32 "unique cards"

Which when we remove the 5 cards from extra deck from the question, you get 28/27 and 16/27

So your deck is 60% noble knights from the uniqueness aspect of individual card, but over 100% noble knight with to variety.

So yea, the mathematics proves it <_>
@Satoshi Kyou

I got 3 hours left I am just saying that in advanced...

ALSO all the LoL images I keep seeing makes me wanna do this



(I don't hate on LoL it was just 2 good a opportunity.)


Invoker's hair is more fabulous.

Well that was, uniquely different. For some reason the administrators had decided to call Zacharie over to the fusion class, despite fusion being not one of his chosen classes. Que sera, sera. To borrow a line from Marlowe, despite the Goethe. Neither too soon, nor too late, entering in somewhere in the middle of it all just to see Vincent wake the teacher up as he took his seat. Brave man for doing so, but evidently the rumors were that his friend was quite the voyeur. The rest of the party seemed to be here, or so, a few faces Zacharie saw from breakfast and the placings. Taking his seat in a quiet corner was easily done, there was plenty of vacant space in this themed arena. A few notes on the nature of Fusion summoning, which, in all honest as really just the basics at first. There was more to fusion summoning than just using polymerization, many more aspects to the summon gone into a bit more detail later such as fusion substitutes as the question was raised and skimmed over. Relatively boring as Zacharie almost fell asleep, almost. That being said English class was a nightmare, and despite his familiarity with the language it was similar to dueling for him. Not quite his forte despite his ability.

And the last course of the day was action dueling. Whatever that was supposed to be. Although the teacher here was slightly more lively, then again compared to the last few instructors this man of a man was quite intense. Blowing them over the water completely with the authoritarian feel of the class. FIve rules, singling out the offending people as Zacharie faded into the background. Good, although that name really wasn't his real name as it? Was it? Who in their right mind would be named Snipes Crosshair? The only thing that Zacharie smiled at was imagining the burly army lieutenant saying "Attention Duelists..." before every statement made regarding some sort of instruction.

Okay, so he got half of it right. Still "Attention Duelists..." reminded Zacharie of a card he saw online before.


<Snipped quote by The Grey Dust>

No.


Figured as much, which is why I didn't post them :P
@Ammokkx

Also I have more custom cards, however they are more archtype expansion technically, although they can be used in any deck really.
Hrm... What to post... Have some catching up to do.
GM Post is up.

I would recommend a "Take me to your leader"

Oh and someone has to be the designated party leader. Which I'm sure will not be a squabble between demigods at all right?
Clever Collector, but not completely true. Your solution was partially correct, and would have been completely embarrassing if it were not for you new traveling companions. There was more to the river than just souls, but a spiritual aether, which acted as water would, flowed with them. It was in this fluid aether that the souls were guide along their path as it course through the layers of hell. The nature of the river at this point at least would allow souls in, but not souls out. Hence your weaponry infused with souls, could easily slip past the aetherial ice. But the Grecian Trireme ship? It would treat the Aetherial ice as a solid, and certainly be more of a drag through the river of souls than the Collector would have suspected. Did he forget the purpose of such a ship? Should it so easily pass through the river bottom to top and top to bottom, then upon boarding such a vessel that would treat the river as air, they would sink back to the bottom of it all! Oh, and there was one thing left unsaid, for the clever to find the meaning of why it was left unsaid.

Fortunately, there was one amongst them who, broken the surface of the ice causing for the winds to break and shatter the frozen river once inside the cave. This act of elemental magicks, well to be noted for it was Kalico who was first to mischief, and yet outwitted the Collector and perhaps all the rest to let the boat surface far easier, and certainly sail faster. A show of cataclysmic forces of nature, worthy of the name Typhon. Keep an eye on this one, trouble will draw to him like a moth to flame, or perhaps like static cling to a cat.

A fair show to the two heros, old warriors of their gods, valiant forces that they were. One to fend off his attacker, and the other crack the ice. One of them shall come to lead the group most certainly, but in which direction shall they pull? Two commanders best forge a path together, lest they cause a civil war to sprout.

Finally the spiritualist, the medium and shaman who honored the traditions of the old world. Before the gods there were spiritual forces, originally the children of the Five and One, and of the Five of the Five and One, only the Three and One remain. This was the great mystery that none could explain of how this world came to be. They gave credit to the gods, and yet they too were created from mortal men who were infused with a divine soul and ascended into their immortality. The One of the Five and One left the world, having created all it needed to do. It is what mortals and the gods call Fate. A watcher from beyond which had set a definite series of events to unfold. An author which had put down the pen. The rest of the five are also named by mortals. There was Death who's true name was Void, representing the original state of everything and the final state of everything. Life, our adventurers have met, who's true name was Eternity, representing both time itself and the time we have between the voids. There were the forces of Order and Chaos, and finally there was Equilibrium, or Justice as they say, who keeps the balance between all things. Perhaps if these champions were demigods of knowledge they would know of who it was that saw their trials: the Four of Five elder beings of the universe. Show proper respect to the man in blue next time you meet time.

The Stone was silent, not dead, but quiet as a rock may be. As expected through it all. In the end, they had finished the first labour, to retrieve the boat from ice and begin the process of navigating it into the first layer of hell. Uxzan took a paddle of the dozens of oars on the Greek ship, but they would need more than just one rower did they expect old Charon to ferry souls one at a time? No that is too much work, for too many were too wicked for their own good. So in the masses they go, but then again, Charon was merely a representation of the man in blue one of its favoured mortals who was given an unusually long life-span until the man asked for a retirement. So this was not the river styx, but as the winds helped propel the boat forward deeper into the darkenss of the cave where light was swallowed.

It was at this passing where our demigods could feel a bit of something in them die. Not quite literally die of course, but certainly an ill feeling manifested as if something was slipping away. Back into the light now, where the river runs slowly with ice flows, a fake sun to radiate their way through the thicket of these cold haunted woods. They were in Limbo, the first layer of Hell. The easiest way to tell was to notice the change of scenery from dark cave to virginal Norwegian forest. The boat also changed accordingly, from trireme to longboat, sporting a fierce serpent's head in lieu of those odd eyes and ramming hull. They should probably expect their ship to do this with every change of layer, as it was the only way through each.

---

"A new set of heros."

"Turn back now..."

"Others gone before you..."

"Save yourselves..."

"Abandon this foolishness."

"Your Gods cannot help you here."

"The Gods did not save us..."

the voices of the long dead damned, floating in the phantasms from past the hardy trees. They could do no harm to you, their forlorn voices only suggesting the imminent doom that shall be upon them. Spirit dressed in a variety of clothes, but most of them pagan in their own ways. They were those who rejected the gods and favored naturalism, or perhaps thought the gods were unneeded. A few were dressed like farmers, some like soldiers, and many others. Certainly a haunting effect, but since they lacked corporeal form, they were only agents of self-doubt. The winter shall try your soul, this realm shall break your spirit. Do you push on ahead knowing this was only the first layer? Or do you turn back now and live as demigods? You are already gods amongst men... Why become Gods amongst Gods?

"The King rules here, not your gods."

<Snipped quote by 1Charak2>

No.


Co-Gms are crutches. Real GM take it up the clock.
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