STATUS:
@SaltSight Game was Astlibra: Revision. Found it on sale bundled with another game I've been wanting so I gave it a shot and got like, straight indie JRPG of the early 2000s injected into my veins.
3 yrs ago
Current
@SaltSight Game was Astlibra: Revision. Found it on sale bundled with another game I've been wanting so I gave it a shot and got like, straight indie JRPG of the early 2000s injected into my veins.
3
likes
3 yrs ago
Hate that strange ennui that hits after 100%'ing a really, really good game. Good time was had, but man am I glad it can't mess my sleep schedule up anymore.
6
likes
4 yrs ago
Rich people blood sports is how the Oscar's should always have gone. As a hot blooded american man I cant sleep at night without witnessing violence of some kind.
3
likes
5 yrs ago
So true. Anyways, play Lancer!
5 yrs ago
Final Fantasy: Stranger in Paradise is the funniest shit I've ever seen while also not being a bad game. Just crack open some cold ones with the boys, blare Limp Bizket, and Kill Chaos.
<Snipped quote by The Irish Tree> I wans't being mean though. Have you watched the show "Come Dine With Me"? It's some reality-show garbage, but the people on it? Oh my god, it's hilarious to hear them talk about themselves and others. xD
Again, I mean no insult to Chuunitrixx, I was merely pointing out the humor in the hypocrisy. Naturally, if this is offensive, I'll edit and remove the post at once though. :o
It's more the issue that, consistently, almost every post Enkryption has made for Chuuni has received a comment like this. It's hard not to get the impression that its mean-spirited.
I like how Chuunitrixx constnatly moans, whines, complains and insults everyone else in the Chateau, puts herself on a pedestal and more or less does exavtly - to the other Chateau residents - what she claims they do to her... People lacking self-insight are always so much fun. :P Well, we were promised some kind of character-development, or plot-relevant revelation, at the end of this chapter, so I guess I'll just look forward to that. ^^;
Hope the Vani portraits thing doesn't get old. Thought it'd be something fun to try out since the original artist had a ton of fun expressions drawn up.
Going down the dark alleyways, Vani made certain to double check where he was going in case he ran into a dead end. From the way the creeps here were sizing him up, he knew they had no good intentions. After all, he couldn't blame them; Some tall, dark, and handsome guy in clean looking armor strolls into a ruin that looks worse than a sewer in places? Probably an excellent target for a mugging. Thankfully, Vani was terrible with money, so the few coppers clinking together quietly in his coinpurse were...
...Wait, where was his coin purse!?
Lamenting the fact that whatever money he had got nicked was the least of Vani's worries as the violence broke out. The Paladin was quick to back off from the fighting, only to be knocked down by a fireball going off a fair distance away from his position, knocking the paladin prone, face landing right in a puddle.
"Gods dammit all...first I get pickpocketed, now this!? What idiot went and picked a fight with the EMPIRE? Gaaaah, now they're gonna butcher all of us! Dammit, Dammit, Dammit, Dammit...well, if they wanna pick a fight, I'm not going down easy!" The elf's thoughts were devoted to survival hereafter, rising and beginning his charge towards the fighting to try and break through...only to find a fighter barreling over his head, tossed down the street like a ragdoll. Looking in awe at the massive outlier amongst the generally human soldiers and mercenaries, Vani would grin at Kaze, watching him cut himself a clean path out. Raising his shield, Vani would hurry to try and join into that open space, bashing aside a few imperial soldiers that tried to make a dash to the mercenaries on the other side. Coming up on Kaze's flank, Vani would remember...
This guy was scary strong. Strong enough to fling a man down a street in full plate. As such, Vani would figure that giving him fair warning was a good idea...that, and, he wanted to keep his head on his shoulders.
"HEY! Big, tall, and scaly! You and me, let's cut on through! My shield, and your skill, we'll split that reward right down the middle!" Vani would call out, hoping that the Lizardman was receptive to the idea of working together...and not so open to the idea of betraying as soon as the job was done.
Seeing an opportunity to prove that he would make a good partner, Vani would intercept an imperial fighter with a mace that was approaching Kaze, delivering a swift kick to the stomach before following with a lunge, striking right through the Imperial's heart before chasing after his (hopeful) partner in crime.
"OUT OF MY WAY!" Vani would shout, raising his shield before it became coated in lightning, the paladin charging to try and make a path forward by blasting some poor unfortunate imperial soldier that over-stepped his boundaries, sending him flying into a building with a thundering BOOM as the lightning discharged.
“With my brains, your brawn...and MY brawn, we're all pretty much unstoppable. Right?”
BASIC INFORMATION
Age: 16
Level: 23
Gender: Female
Breed: Kangaskhan
Appearance: Kongou is an impressively built young woman, standing at 5'7", and weighing in at...[REDACTED]. Her physique is noticeable, with toned arms and legs, as well as a general glow of health to her. Her eyes are full of an inquisitive energy, as if everything she sees intrigues her and is worthy of her attention.
COMBAT STATISTICS
Move Set:
Comet Punch: A series of rapid jabs that, while somewhat inaccurate, pack a lot of power behind each successful hit. Can hit up to 5 times, with each hit having the same amount of power.
Rage: The user is locked into an enraged trance, causing them to increase their <ATTACK> stat by 1 stage every time they are hit while using it. For Kongou, this takes the form of a basic right hook.
Leer: Channeling their inner MENACING power, the user catches the opponent off guard with their eyes alone, reducing their <DEFENSE> stat by 1 stage. This works on all foes next to the user.
Endeavor: Just like papa Crane taught her, a real Explorer never gives up! The user throws every bit of power they have behind a headbutt, resulting in the enemy dropping to the same <HP> Total as Kongou has.
BACKGROUND INFORMATION
Backstory: All Kangaskhan are born with an innate sense of motherliness. Much like Chanseys, they're just...a Pokemon that does insanely well at being moms. Growing up, Kongou was never in any sort of lack of paternal affection. Whether it be from her Kangaskhan mother or her Rampardos father, the girl was the apple of their eye and hung onto everything they gave her, including a stuffed animal resembling a Kangaskhan's baby-form. However, whereas most Baby Kangaskhan hung onto a toy for a bit until it broke, Kongou would beg her mother to sew her's up again and again, eventually learning how to do it herself.
And then, she started asking her electrician father questions about the power plant he worked at. One thing lead to another, and now the girl wants to convert her childhood plaything into a walking talking robot death machine. Since Kongou has virtually no interest in other Pokemon and dating, she has instead gotten creative with making her "babies", various machines in the shape of eggs, or other common Pokemon items. Her Magnum Opus, the "B.A.B.Y", or "Battle Assistant Ballistic Youth" is something she's been constantly working on, and takes with her absolutely everywhere in the shape of an egg-shaped backpack. She has come to the Academy in order to not only gain battle experience to code into her B.A.B.Y., but also to fulfill her lifelong dream of...
...Making the cool weapons that adventurers use.
Personality: A big, warm, and overly nosy figure, Kongou is a very caring and nurturing kind of person. Despite her motherly mannerisms however, she can be a bit too pushy, and a bit too oblivious to how others feel. This can lead her to both annoy others, and potentially smother them if she can't get it through her thick head what it is that they actually want. Her pride in her B.A.B.Y. and her various other items borders on narcissism, and she's easily egged into conflicts. Still, she is a kind person at heart that earnestly tries her best, and tries to make things better for those around her.
Likes:
Tinkering
Physical Exercise
Eating
Napping
Dislikes:
Failure
Insults to her creations
Cold places
Cleaning
Strengths:
Excellent Innovater: Kongou is literally always thinking, to the point that esoteric solutions for problems just kind of come naturally to her. She enjoys building Goldberg machines; Overly complicated and long-winded mechanisms to do something as simple as buttering her toast.
Technological Savant: Kongou is fond of tinkering with machinery and items, giving her the ability to augment certain pieces of equipment, and maintain virtually any machinery if given enough time to analyze it.
If it ain't broke, break it: As Kangaskhan are known to be, Kongou is exceptionally strong. She can open literally any pickle jar. ANY. PICKLE. JAR.
Weaknesses:
Self-Negligence: While most Kangaskhans are the picture of motherhood and health, Kongou is a bit scatterbrained in the matter of self-care. Its not uncommon for her to completely skip out on meals when she's too excited about building something.
Hot-Headed: Its incredibly easy to anger Kongou, to the point that she'll use Rage at the slightest threat to either her friends, inventions, or herself.
Touchy Subjects: While Kongou loves showing off her inventions, she absolutely loathes to be criticized for her designs, or her work ethic. She's too prideful, and this can lead her to being petty.
Abrasive Tempo: Her heart is usually in the right place when she tries to help someone, but Kongou's insistence can often become annoying, especially given how blunt she can be.
Equipment:B.A.B.Y.: The Battle Assistant Ballistic Youth, or B.A.B.Y. for short, is a small robotic facsimile of a baby Kangaskhan that Kongou carries around in a backpack. While its capabilities are limited due to its lack of a good power source, Kongou insists that if it got a Mega boost in its energy intake, it could be as strong as any regular Pokemon. If not stronger. For now, all it functions as is a calculator, paperweight, and adorable night-time cuddling companion. Limited Edition.
Inventor's Tools: Need something built? Kongou carries around an assortment of various tools, ranging from screwdrivers to wrenches, even containing a blow torch...sadly only usable with a fire-type's help.
@The Irish Tree Do you see any issue with me drafting a few profiles for important NPCs in the Dreamlands?
This 1x1 with Lugubrious is fun, but I'm realizing that the Dreamlands is too complex and nuanced for a single feline to deal with on his own. It'll fall apart if there isn't some kind of staff to keep it running.
The Rats sees all, The Rats know all.. The Rats ARE all...! D:
Too bad Isolde and her crew were told not to interfere if they found the powerful entity. Looks like Chuunitrixx is gonna be taking a nap in her own puke until she wakes up, with nobody air-lifting her back to the Chateau~
DEY PREY AT NIGHT DEY STALK AT NIGHT, DEY'RE DA RATS!!
Also, Chuunitrixx made it home fine. Enough concreep has been spread throughout the week that she just teleported home after regaining her senses. Gold Eyes is scary, yo.
Well damn. I'm curious to know if Salem's rats would have seen the interaction between Chuunitrix and GoldenEye? Or would there have been some sort of anti-scrying effect? Would Salem have been able to 'feel' GoldenEye's oppressive aura through sight alone, or does actual proximity matter?
Very likely that Salem saw the whole thing play out, or at least felt it.