@Digizel Ha, sounds fun! Reminds me of he build's cousin, the dexterity Barbarian! :D Twice as good at taking hits, half as good at delivering them. I've a Hexblade Warlock/Swashbuckler Rogue without stealth (and with Medium Armor) too, it's fun. Reason being, he's too flamboyant to ever hide; what's the point of an honorable duel if you can't announce it to the world? And then promptly make it dishonorable by stabbing the opponent in the back, but you know.
@XxFellsingxXOoh, neat, will add those to her inventory! ... And the word rebus to my vocabulary.
I got a little sidetracked from posting, but if I can't finish tonight, then for sure tomorrow morning. Like, actually for sure for sure, this time.
Garnet wasn't always a servant of the gods. For the first few years of her life, the only deity she knew was power; those who had it, ruled. Those who did not, were ruled over. Life was simple like that.
Back then, Garnet was known as 'Crafs'. Her home was little more than a hastily dug lair, located in the deepest, darkest parts of an unnamed wood. For the longest time, all she knew was conflict and hunger. Families being torn apart by bouts of violence, siblings fighting over scraps, friends stabbing each other in the back come the first opportunity. Garnet was no different. She owed her continued existence to the conflicts, always managing to claw her way out a victor - or, at the very least, a survivor.
That was, until her tribe got involved in matters far beyond their comprehension. To this day, Garnet is not privy to the details. All she knows is that one day, her tribesmen dragged a beaten human to their lair. He was dressed in fine clothes - which he was quickly relieved of - and was apparently to be kept alive until someone came to fetch him. There was a reward to be had - there had to, because the goblins would not have helped anyone out of kindness.
Someone did indeed come for the human - but not who the goblins expected. A rescue party of men clad in metal marched into one of their lairs, slaying many, sparing few. Garnet was lucky to count herself among the latter; she was captured to act as a guide, forced to reveal the locations of their other lairs lest she be put to the sword. She hesitated not for a minute.
With her part done and the humanoids busy raiding the rest of her tribe's home, Garnet fled. She knew her tribe would not take kindly to a traitor, even if every single one of them would've done the same thing in her shoes. She ran long and she ran far, until exhaustion finally claimed her. Had it not been for the kindness of an elderly dwarven couple, she would've likely succumbed to the elements. As things were, not only was she rescued, she was given a chance at a new life. The couple had no children of their own, and they were eager to adopt the wandering child as their own. They did ask questions - but upon noticing how scared she was to answer them, they pressed for them no longer.
"Garnet", as she came to be known, was brought up as a dwarf. A... strangely green dwarf, with pointy ears and bad habits aplenty, prone to bursts of violence when things didn't go her way. But her parents stuck by her. She became an apprentice smith to her mother, and was taught to revere Dwarven gods by her father, a miner and a man of faith. It was understood that she would follow in their footsteps; to either work at the forge, or the mines where most of the local dwarves toiled, merry.
Unfortunately, fate had other plans for her.
Just as she'd settled into her new family, a tragedy struck at the mines. In their pursuit for gems, they dug too deep and ended up disturbing a creature from the Underdark. Though Garnet never saw it, she did see the affect it had on the community. One by one, the spores it released spread from one dwarf to the next, until the whole community, herself included, had fallen ill. The young and strong recovered well enough eventually, but such was not the case with the others. Garnet's parents were among the latter.
Healers, both those who relied on natural remedies and those relying on gods, tried to bring relief to the people. Garnet, not knowing what else to do, did her part and prayed, day and night, to any god she could think of, but her parents remained bedridden. Day after day, they got worse.
Then, long after the visiting healers had left, and her parents were at death's door, something happened. They woke. Not healthy but alive, and as far as Garnet could tell, definitely better. She could only imagine her prayers had been answered - her prayers to The Morrigan, in particular.
As it turned out, it wasn't just a one time miracle, either. Garnet found herself able to save others as well, pulling them from death's door when all hope seemed to be lost. At first, her new found powers and connections to the divine were a cause for celebration - but then, far too soon, she learnt the limits of her power. She could prevent others from dying, yes, but she could not truly cure them; and so, people get slipping away from her, time and again, needing to be brought back, day in and day out. Garnet was exhausted, and so were her patients. Surely this couldn't be her god's way of answering prayers?
In her anger, Garnet demanded answers from The Morrigan - and eventually, felt her powers falter. Whether it was due to her lack of faith or punishment from the goddess, she did not know. Either way, the consequences were the same: many a patient slipped through her fingers.
Then Tir na Og disappeared. Supposedly, so did many gods, including her own. She expected to lose her powers entirely.
What happened was the complete opposite. For a time, yes, what remained of Garnet's powers felt strange, uncomfortable, distant - and then, out of nowhere, she found herself to be stronger than ever before. Patients she hadn't been able to help before were suddenly within her power to save, her parents included. It made no sense. Unless... maybe her powers were never granted by any goddess to begin with - maybe, from the start, they were her own.
With people no longer sick and dying, the once prosperous dwarf community started to slowly rebuild itself, albeit far from their original home. Garnet the furthest of them all. Her parents had raised her to be hardworking and ambitious, and so when she realized money was becoming tight, she offered to go make a fortune out in the world. She promised to send home both letters and gold alike, and that she would come visit whenever able - with tales of her adventures in tow.
She did not promise all the gold would be well-earned. There is, at the end of the day, some goblin still left in her after all.
โฐ Factions // Ring-givers: Weird people who wanna give away all their stuff. Well, lucky for them, Garnet loves stuff. So, she's taken a bunch o' stuff from them. They're welcome. Godslayers: Look, she just wants to have a word, alright?
A rogue without a sleight of hand proficiency. That's going to be interesting xD
But yeah, nah, she's only been able to get a couple of pretty cheap, useless baubles.
... I am mildly tempted to have her roll on one of the trinket tables just for funzies.
That was definitely an oversight on my part rather than a conscious, bold decision ๐ I guess it does kind of make sense for her, at least. She's too excited to get her grabby hands on stuff not to fumble and drop the said stuff immediately.
She will treasure those useless baubles!
I am ready and itchin' to roll for a trinket whenever jsyk. Think of the funzies.
Personality: Though once best described as impulsive and indulgent, Abel has thankfully mellowed out quite a bit over the years โ recent years, in particular. Ironically enough, given his general appearance and the way he tends to conduct himself, many tend to mistake him for someone much older than he actually is. He certainly would describe himself as an old man, weary and tired from mistakes past and desperate to build something for himself. To his credit, he has somewhat managed to turn a new leaf over the past year or so, and things are looking up for him for the first time in forever. Now, he's holding onto that change white-knuckled, determined not to let go. He's figured himself out enough to know when he's about to do something stupid for the most part, and has worked to build replacement habits and ways to distract himself. Routine is his friend and savior, and to this day, he doesn't deal well with surprises.
As far as first impressions go, the Abel of today is outwardly a calm and collected man, who tries his best to think before he acts or speaks, even if it means several awkward moments spent in silent contemplation. He has a sense of humour, always has, though it's gotten quite self-deprecating as of late. He considers that a good thing; he used to get very worked up when insulted, feeling his pride was wounded, but nowadays he welcomes slights and laughs along. There are worse things in life than being insulted, he would know. He's curious about technology in particular, and loves a chance to fix or build something with his hands; it's cathartic as hell.
However, it should be noted that while he somewhat has himself under control on a normal day, he hasn't been under extreme duress for a while, and fears he might resort to his old ways if push came to shove. Impulsivity is still part of him, after all. And while he hasn't been with his daughter for all that long, he knows he already feels protective enough over her that it startles him at times. And while getting violent to protect someone is quite different from getting violent to prove a point or while giving in to anger, it's not many steps removed, and he'd rather not go down that path at all, anymore.
All in all, he might not be a good person, but he is trying to be a better one, at least.
Phobias/Fears: Hurting people he cares about, alcohol relapse, losing control, growing old, ommetaphobia (specifically injury to/touching of eyes in general, and the feeling of being watched), being alone with his thoughts
History: If you were to ask Abel about his life so far, he'd describe it as one bad decision after another, starting from his choice of friends in high school all the way to a poor investment decision earlier this very year. He's always been the type of person to follow his urges and live in the moment, with little regard for his future โ and, now that he's living in said future, he wishes he could go back and start over.
Abel's teenage years and early adulthood were marked by many vices, but while some he could leave behind over the years, alcohol always stuck with him in particular. It was what he turned to whenever life was too tough, even though he hated who he became while under the influence. It took what little inhibitions he had, and that led to many a fight with strangers and friends alike. Even sending a friend to the hospital โ or being sent there in turn by an armed bar patron he didn't even know โ didn't quite manage to make him quit.
Things weren't much calmer back home. In his mid twenties, he got into a long time relationship with a girl called Janette, who shared his short temper. Shouting matches were had, furniture was broken, and they seemed all around like bouncing boards for each others' bad habits, contributing to a common downward spiral.
That was, until Janette got pregnant. Abel wishes he could claim his first reaction upon hearing the news was positive, but truth is, he was terrified. He didn't feel ready for the responsibility, and he assumed Jane didn't, either. Turned out he was wrong; while he was shaking in his boots, Jane put her life in order. She stepped up to become a mother for a child neither of them had meant to have, and watching her, Abel eventually swore to man up and do the same. And indeed, for a while, as they waited for their daughter's birth, things were stable, at the very least. They were building something; a home, a life, a family. Abel felt ready.
He was not ready. The sleepless nights, the stress, the financial distress, it all overwhelmed him in no time at all โ and so, he turned back to old vices. Namely, the bottle. And, realizing what sort of person he might once again become as a result, he left before his daughter's first birthday, figuring it would be better for the two. His presence would add little to their family but volatility and, god forbid, danger. It was one of the hardest decisions he made, and to this day he's unsure if it was also the worst, or the best. He didn't get to see Isabella grow up. She didn't have to see her deadbeat of a father mess up her life.
Even when Abel finally managed to fight his way into sobriety again, jolted by the realization that he was getting older by the day and should've been able to leave the insanity of his twenties behind if he ever wanted to make something out of his life, he didn't dare contact his previous family again.
Until a few months ago.
Abel received a call that Jane had been in an accident, and though her condition was stable, caring for a toddler on her own would be extremely difficult. If Abel ever wanted a second chance at being a father, now was the time, and he'd better not fuck it up, was the gist of what he was told.
And so, he made what he hoped was a good decision, and decided to try.
Skills:
Physical prowess | Whenever Abel has managed to hold a job for any substantial amount of time, it's always been physical. Mostly construction, but he hasn't exactly been picky. That, along with his naturally large frame, means he's well suited for physical challenges.
Technology / IT | Abel knows his way around technology, and becoming a software developer is a longtime dream of his. He's never actually worked a job in IT before, but he's dabbled on his own time. It's one of the few things that has managed to hold his interest and keep his mind from wandering to unpleasant things.
Fighter | While he's certainly not proud of it, Abel's been in his fair share of fights, and usually come out on top. He'd... rather not go back to that sort of thing anymore, but he hasn't quite managed to shake off the reflexes or the paranoia, and does carry a knife with him to this day. Just in case.
In addition, while not exactly a skill, Abel absolutely loves dogs, and though one would be forgiven for assuming otherwise, they generally tend to like (and listen to) him too. No, he doesn't feel like he deserves it either.
Inventory:
โฆ Lighter (but notably, no cigarettes to accompany it; progress) โฆ wallet (with his id, a picture of his daughter, some cash and a few stamp cards) โฆ doggy treats (a must, just in case) โฆ pack of nicotine gum โฆ a pack of regular gum too, in fact โฆ switchblade โฆ car keys โฆ cellphone โฆ water bottle
Finally writing that post, I've just the way to insert Garnet into her group! Any chance I could roll for a sleight of hand in advance to see what she's managed to, ahem, indefinitely borrow from the Bazaar so far, though?
20 | Female | Maverick Alternative | So(ME)thing On Your Mind Kiss & Make Up | Handgun | Physical | We Are But Dust and Shadow Hellspawn | Streetside Devil Friends on the Other Side | Shadow | Abyssus Abyssum Invocat [Obfuscate, Intangible] Damage X (6), Restrain (4), Blink (4), Minor Heal (2), Summon (4), Enhance (2), Powerful (0), Homing (2), Avoid (2), AoE (2), Bend (0), Construction (4)
DAMAGE: B | SPEED: C | SENTINEL: E | 1000
PHYSICAL: D | ARCANE: D | CHAOS: E | 12
What fired at them first was not whatever the GEMINI psycho was charging. It was a stream of childish toys and treats that turned into a barrier, glistening in the sky like a rainbow, courtesy of... that one cosplaying freak. An attempt to distract them?
The light at the end of the Esper's wand collapsed.
Two.
A beam blasted towards them, visible one moment, already past them the next. Ciri expected to hear an explosion somewhere further away, braced herself for dust and debris.
She didn't expect an impact right behind her.
One.
It burned.
A scream tore from Ciri's throat. It started as pained, but by the time her lungs had emptied of air and the realization of what happened had struck her, the scream had turned into an outlet for her anger. She screamed because she couldn't find the words.
The dragon. The goddamn stupid, careless fucking dragon, did it not have the sense to lower its dumb, empty head when shot at?!
Zero. Wherever Amanda was, she was on her own.
Ciri fell, but not long enough to panic. She'd barely registered the wind on her face, the sinking feeling in the pit of her stomach and the approaching concrete, when a familiar, soothing darkness wrapped around her.
The impact with the ground wasn't as bad as she'd expected, hard as it was. Maybe whatever she should've felt had been buried under the burning pain in her back, or stolen away by adrenaline, or cushioned by It, wrapped around her in a formless mass of shadow. All the same. All Ciri knew was that she was alive and hurting, and that meant she was going to make the GEMINI bitches hurt ten times worse.
They hadn't even meant to do this to her. They'd meant it for the girl. They'd meant it for a crying, scared teenager that hadn't even raised a finger against them.
There were only two monsters in Dante's diner tonight, and neither of them sprouted horns, scales, or fur.
A roar shook the very ground Ciri was struggling to stand on, and she didn't have to look for its source for long. Even with her mind hazy and vision swimming, Boteg was impossible to miss. He stood taller than the buildings around him, and as he prepared to breathe death upon the GEMINI, Ciri wished she had the oxygen left to cheer him on.
And then It ruined it all.
"Wh-what the fuck? Why are you--" Flabbergasted, she started trashing to get out Its grasp, but she had no strength left to try and fight shadows that could change their form, giving way where she pushed, then gathering back around her. She clawed at her partner, desperate, as if trying to find whatever part of Its form was responsible for communication, so she could rip it out and silence It. "Don't! Don't!"
More suffering!? Good, that's what she wanted! They'd suffered, the GEMINI bitches had not, how was that fair!? She didn't care if all of them lived, as long as the two monsters died.
It didn't listen, and so neither did the dragon. With one final display of power Boteg could have used to turn their enemies into statues, they fled, and Ciri screamed again. But this time, it wasn't out of pain.