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3 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
3 yrs ago
At least if you're writing something you know, with knights.
3 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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If anyone is struggling with a Master idea, I was kind of hoping to have Beni summoned by someone from the volunteer law enforcement organization, so if you might want to pair with her then, um, yeah!
  • Name: Kobayashi Seria
  • Age: 16
  • Appearance: "Were you talking to me?" Seria is around 144 cm/4'9 in height.
  • Personality: Seria is a fairly prideful girl. She is also a highly competitive one. Perhaps it is for the best that she now dwells in a location where competitions between Servants are frequent, as she absolutely would desire to prove the superiority of the figure that she has summoned. Indeed, as the child of a rather accomplished magus, Seria values her own power a great deal. She also has a somewhat caustic personality, often rather surly and aggressive towards others and quick to point out what she sees as personal failings. However, beneath this prideful and aggressive attitude, there is another side to Seria. Knowing her family sent her to Fusang in hopes of continuing the family line, something she currently has no interest in, has left her quick to push others away. This is not simply due to disliking the fact that her future is being decided for her and that she is being pushed towards a certain outcome, but also due to more personal reasons she is unwilling to be forthcoming with. Due to her petite size, she is sometimes mistaken for being younger then she actually is by a few years(usually about 13), something she dislikes.
  • Abilities: Seria was born with a high number of magic circuits. Not only was she born with a large number, they were all also of a very high quality. As a result, she is a highly capable magus with an excellent capacity for performing potent spells consistently and in large numbers. Additionally, her Affinity is for not one, but two elements: Fire and Earth. This allows her a greater deal of versatility when casting spells, and increased compatibility with many destructive and defensive spells as well. Among these include igniting objects, generating 'bullets' of fire, and superheating a patch of the earth in front of her in order to create magma. She is also versed in various staples of magecraft such as reinforcement. It can be said that Seria could be considered prodigy when magecraft is considered.
  • History: Seria is the daughter of a union between the British magus Riandra Vionne Escarola and the Japanese magus Kobayashi Nobuhiko. This union was a very practical one, and while her parents did come to love one another the initial intent behind their marriage was purely in the name of producing an excellent heir by taking advantage of their highly compatible bloodlines. And, indeed, this goal was accomplished with the birth of Seria. As soon as she was capable of comprehending it, her training in magecraft began. She excelled at her understanding, and her upbringing brought with it a great deal of pride. She should be proud of her capabilities, proud to be the daughter of such a powerful union of magus bloodlines. And indeed, she was instilled with this pride, and a highly competitive attitude. For a time, Seria did not mind that aspects of her life had been planned ahead of time. After all, as the daughter of two powerful magus bloodlines, it was only right that her life would be directed towards maximum success. It was only recently, when it became clear that her family desired for her to further bloodline, that she began to find herself growing unsatisfied with this direction. Indeed, Seria was sent to Fusang with the intent to advertise her to potential suitors, among other reasons.
  • Other: Seria is fluent in both Japanese and English, though her Japanese is somewhat better than her English due to her upbringing in Japan. She is also sufficient in Mandarin.
  • Name: Kobayashi Seria
  • Age: 16
  • Appearance: "Were you talking to me?" Seria is around 144 cm/4'9 in height.
  • Personality: Seria is a fairly prideful girl. She is also a highly competitive one. Perhaps it is for the best that she now dwells in a location where competitions between Servants are frequent, as she absolutely would desire to prove the superiority of the figure that she has summoned. Indeed, as the child of a rather accomplished magus, Seria values her own power a great deal. She also has a somewhat caustic personality, often rather surly and aggressive towards others and quick to point out what she sees as personal failings. However, beneath this prideful and aggressive attitude, there is another side to Seria. Knowing her family sent her to Fusang in hopes of continuing the family line, something she currently has no interest in, has left her quick to push others away. This is not simply due to disliking the fact that her future is being decided for her and that she is being pushed towards a certain outcome, but also due to more personal reasons she is unwilling to be forthcoming with. Due to her petite size, she is sometimes mistaken for being younger then she actually is by a few years(usually about 13), something she dislikes.
  • Abilities: Seria was born with a high number of magic circuits. Not only was she born with a large number, they were all also of a very high quality. As a result, she is a highly capable magus with an excellent capacity for performing potent spells consistently and in large numbers. Additionally, her Affinity is for not one, but two elements: Fire and Earth. This allows her a greater deal of versatility when casting spells, and increased compatibility with many destructive and defensive spells as well. Among these include igniting objects, generating 'bullets' of fire, and superheating a patch of the earth in front of her in order to create magma. She is also versed in various staples of magecraft such as reinforcement. It can be said that Seria could be considered a prodigy when magecraft is considered.
  • History: Seria is the daughter of a union between the British magus Riandra Vionne Escarola and the Japanese magus Kobayashi Nobuhiko. This union was a very practical one, and while her parents did come to love one another the initial intent behind their marriage was purely in the name of producing an excellent heir by taking advantage of their highly compatible bloodlines. And, indeed, this goal was accomplished with the birth of Seria. As soon as she was capable of comprehending it, her training in magecraft began. She excelled at her understanding, and her upbringing brought with it a great deal of pride. She should be proud of her capabilities, proud to be the daughter of such a powerful union of magus bloodlines. And indeed, she was instilled with this pride, and a highly competitive attitude. For a time, Seria did not mind that aspects of her life had been planned ahead of time. After all, as the daughter of two powerful magus bloodlines, it was only right that her life would be directed towards maximum success. It was only recently, when it became clear that her family desired for her to further bloodline, that she began to find herself growing unsatisfied with this direction. Indeed, Seria was sent to Fusang with the intent to advertise her to potential suitors, among other reasons.
  • Other: Seria is fluent in both Japanese and English, though her Japanese is somewhat better than her English due to her upbringing in Japan. She is also sufficient in Mandarin.


When I have no other personality ideas I default to tsundere I don't know why. D:
Assassin


For a few moments, the girl samurai paused. It was almost as if what her Master was asking her didn't immediately click... but soon enough, Assassin put two and two together.

"Oh, you want me to try teaching you?" asked the swordswoman, brightly. She smiled. The memories of being an instructor of swordplay were fond ones. To be honest, she was the same age of many of her students. In a few notable cases, she had been younger. As Assassin recalled, there had been more than a few of her students who were surprised by this, but that was mostly the older ones among them. She enjoyed teaching in general, but her favorite people to teach were children. Assassin had always had a soft spot for children, and she loved to see their skills grow as they progressed through their lives. And so, the opportunity to try teaching once more, well... it certainly wasn't an unappealing one.

"It's been a while, but I'm up for giving you a few lessons!" declared the white-haired girl, with a cheerful smile.

@Raineh Daze
@Ammokkx, @Raineh Daze: Behold. Lolis.
When Hanako and Nico returned to the shrine, they were not alone.

"Hey, hey, Chise-chan, do you think she's out?" came a rather cheerful, youthful voice.

"I don't know... This was your idea," replied a much less enthusiastic, softer voice.

The speakers, as it turned out, were a pair of young girls. They were both quite small, seeming to be around nine or ten at the oldest, but the girl with longer hair was somewhat shorter. The girl with a side ponytail had honey-colored hair and gold eyes, while the black-haired girl had grey eyes, black hair, and a paler complexion.

"Aaah, but Chise-chan, I though she was gonna be here!" declared the slightly taller girl, waving her arms, "If she's not here, what are we supposed to do?!"

"I don't know... we could go and get sweets, like you promised, Hina-chan," Chise responded, her voice going from somewhat flat to notably excited at the possibility of getting snacks.

"Or... we could go home and get Hisa-nee to make them!" responded Hina, brightly.

Chise seemed to hesitate on that note, but the fact she her eyes seemed to be shining indicated that Hina's older sister was evidently very good at making sweets.

It was at this moment that both of the little girls realized they weren't alone.

"Oh! Look!" Hina declared, "Maybe they know where she is!"

Eagerly, the brunette headed right towards Hanako and Nico. Considerably more sedately, the black-haired girl followed.

"Do you know where the miko who works here went?!" asked Hina, "We wanted to talk to her!"

@Raineh Daze@Ammokkx
@DocRock: Either Tesla or Edison would be fine, as would Babbage! Unless @PKMNB0Y says otherwise but since I talk to him pretty regularly I don't think he would. ^^; ... Er... don't take my word as final though I'm trying to be helpful but not the GM. ^^;

Magecraft is pretty dissociated with technology, but I think Earth would give her an edge with spells relating to metal?
  • Name: Benienma
  • Class: Saber
  • Appearance: The Innkeeper and the Enma
  • Personality: By her appearance, Benienma is a young girl who appears quite precious. Indeed, this can hardly be considered to be incorrect, but to assume she is immature as her looks would imply would be a mistake. Her demeanor, on most occasions, can be compared to a loyal, polite samurai. An official of the afterlife with a serious and considerate personality, Benienma is a very honest girl, but also one who is willing to be a blade for her master and strike down evildoers to protect the innocent. She does not bear ill-will towards those that are free-spirited, even if she is not among them. Her sense of duty to her Master is paramount. However, in spite of this cool-headed demeanor, in reality Benienma is a very sentimental girl that holds every kindness done for her close to her heart. She is also a proud cook and is happy to dispense(rather harsh, but insightful) cooking lessons. Indeed, she instructed many legendary youkai after their deaths. Due to spending time as an innkeeper(and still maintaining one), Benienma is versed in the art of caring for others as well as the art of the sword, due to taking the stance of someone who supports those who could be called 'good humans'. She takes equal pride in both. While, of course, she is a loyal and serious Servant, there are some things that can result in a more childish response from her. Getting a day off, the swordplay of a certain swordsman, and the Noble Phantasm of a certain Archer can cause this reaction(in positive, negative, and positive ways, respectfully). Even if she is a serious girl, she is not one to hide her happiness.
  • Stats:
    • Strength: D
    • Endurance: E
    • Agility: A++
    • Mana: B
    • Luck: B
    • Noble Phantasm: B
  • Class Skills:
    • Magic Resistance: A. The cancellation of spells A-rank and below. Even High Thaumaturgy is incapable of penetrating Saber's anti-magecraft defenses.
  • Personal Skills:
    • Eye of the Mind(False): A. The innate ability to detect danger, a technique that can be compared to foresight.
    • Independent Action: A. Even without the support of a Master, Saber is capable of remaining materialized for up to a week before disappearing.
    • Presence Concealment: A. The capability to obscure one's presence as a Servant. At the rank of A, it is possible to disappear completely.
    • Inn Creation: B. The capacity to create a territory for the service of one's Master and allies. Differs from Territory Creation in that it is not the workshop of a magus, but rather an environment designed to serve others. Can be utilized for the rest and healing of those designated as 'guests'.
    • Ventriloquism: EX. Saber is capable of speaking even in spite of the removal of her tongue, due to intensive training. As a result, it is impossible to silence her, nullifying the effects of skills that rely on the cancellation of beneficial effects applied to herself.
    • Basket of Stars(Big): EX. The basket of recompense. By preparing wicker baskets before battle, Saber is capable of creating a basket that, when unsealed, unleashes negative effects upon the targets. These effects include weakening their defenses and their capability to attack, as well as temporarily rendering it impossible to utilize their Noble Phantasm. However, the targets' injuries are also mended by this skill, as it is fundamentally a gift.
    • Basket of Stars(Small): EX. The basket of gratitude. The other half of the coin when compared to the woven baskets that induce a curse upon the enemy. This basket, when unsealed, instead grants a boon to allies. Blades are sharpened by magical energy, mana is replenished, and a measure of Magic Resistance is temporarily applied. Additionally, injuries are mended to an extent. However, the healing capabilities of the basket of gratitude are indiscriminate, and enemies are also relieved of a measure of damage.
  • Noble Phantasm(s):
    • Name: Jyū-Ō Hanketsu - Tsuzura no Michiyuki
    • Rank: A
    • Type: Anti-Unit
    • Appearance: N/A
    • Effects: An enormous wicker basket is summoned, and from it is issued forth a blistering wind and the Hyakki Yagyō in the form of sparrows. This assault disorients the enemy, allowing them to be captured in the basket. While the enemy is captured within, it is almost impossible to escape, and a passage to a space where judgement can commence is created. Within, sparrows representing the ten kings that pass judgement upon the dead preside over Saber's deliberation. After judging the target guilty, Saber unleashes a single slash that pierces the basket and cuts through the one trapped inside. It is not impossible to survive this sentencing, but Servants of the Chaotic Evil alignment are assuredly killed. Additionally, the chance of being slain outright increases for Servants of a Chaotic Alignment, and increases further for those of an Evil Alignment. Even a Servant that survives will be gravely injured and incapable of continuing to fight until their wounds are mended. Perhaps this is the difference between those of pure intent and sinners.
  • Alignment: Lawful Good
  • Changes: N/A
@DocRock: Hmmm... any class you have in mind?
@DocRock: Well hey, you do get to make a Master too!

Though I agree Berserker Lancelot would be a bit difficult because he doesn't want to be sane and consumes mana like crazy.
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