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3 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
3 yrs ago
At least if you're writing something you know, with knights.
3 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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For some clarity, that's been one of the reasons I was reluctant about the character all along, after I realized this was the same person.

If you're no longer having those issues in terms of participation, that's good, but I'd prefer not to have that tested out in this RP, and I'll admit I did find the character lacking in flavor as well.
@Yankee: Sorry things didn't work out. ^^;
@Taka@Yankee: Okay, as of now I'm thinking I'm going to take Kora out of the two bios. This is admittedly because, kind of like with Soruha, I really was hoping for an ingvarr character and that provides more variety and that's ultimately what it came down to.

With that being said, there's a couple things I want to address.

I'm going to shamelessly admit to the fact that ingvarr are pretty much just viking draphs(from Granblue) which means 5'5 is actually pretty enormous for a girl. Tall for a female ingvarr would still probably be sub-5'0.

I say this mostly because these short stacked girls being just as strong as the huge dudes is really funny to me.
Interesting. I'm certainly not disappointed I chose to come here, to say the least. The site already held a certain amount of intrigue, and now the further details I'm made privy to the greater my desire to explore the ancient mysteries of this long-lost site. Given what's already been excavated, there's reason to suspect that there will be something to discover within.

---Speaking of the site and its relics, it seems there's a matter I should address. Obviously I am a genius, so I should not expect everyone to be on my level, but shouldn't observation make estimating the origin point of this ruin within reach for most of those present?

Then again, perhaps I expect to much.

"The site itself is difficult to give an exact age to," I begin, using my right hand to give an illustrative flourish as I tilt my head towards the images, "It's from before we began using the current calender, before the zero hour of the Sironium age. The relics, however---"

I raise my staff, turning it over in my fingers and using its tip to indicate an image currently displaying the lower half of a stationary gun emplacement.

"---Are fairly easily dated to the Late Solarium or Early Discordia era, based on their construction and the markings left behind by the process of their creation. Particularly the structure of the firing mechanism in the weaponry, and what remains of the core system in the drones."

I allow the corners of my lips to curl upwards as I run my free hand through my hair. It's hardly difficult knowledge for one such as myself, of course.

"Of course, very few can be both as smart and beautiful as I am, but at the very least I expect you to be able to retain that knowledge. It will certainly assist with interpreting the data we collect."

And collecting that data is what I'm looking forward to the most. As of now, I'm hardly worried about which team I'm dispatched on. Either one will be in the act of pursuing knowledge, after all. Well, perhaps that robot fetishist would make for an unusual partner, but the others haven't asked foolish questions.

While Meynolt's questions were simple for me to answer, by the standards of those who can't be called a genius they aren't foolish, and that's simply what I'll have to expect.
I'll settle on what I'm doing for the final slot and start the RP this weekend. Sorry for the delay!
Regardless of what I'll do, I'll probably keep people in mind in case we have any dropouts.

For now, I'm definitely accepting @RolePlayerRoxas, the character was in the works for a while and I'll admit I was really hoping to get a nem player character.
So yeah this is part of why I was a bit reluctant to accept a pair, since this bio's been in the works for a bit now. ^^; Still trying to settle on how to handle this 100% though.
@Yankee@Taka: Still considering this given they're a pair.

For now, my own character.

  • Name: Rylia Ainsberg
  • Age: 18
  • Gender: Female
  • Race: Human
  • Rank: Iron, much to her annoyance
  • Appearance: Rylia is a very petite human girl, standing around 137 cm/4'6 in height. She has a small, slight figure, and a fair skintone. She has light blue eyes and pink hair, the latter of which is usually tied up in pigtails using gold ribbons. Her armor, consisting of her breastplate, her gauntlets, vambrances, couters, and rebrances, her greaves, and her sabatons, is silver in coloration and decorated with gold details. Her clothing is primarily red, with white and gold details.
  • Personality: An impatient and ill-tempered girl, who nevertheless fully commits herself to the duties and ideals of a paladin of Reon. Rylia is quick to anger, swift to complain, and often all too eager to point out what she perceives as stupidity or otherwise ill-advised behavior. Additionally, she exhibits a wide sarcastic streak, prone to making comments that others may find aggravating when she is irritated or believes someone needs admonishing. She is also rather proud and self-confident, though at the very least this is due to her having performed well during her training to obtain the position of a paladin. She is somewhat frustrated that she has to further prove herself, but at the same time views being an adventurer as an opportunity to assist others who may be endangered. Even if she does think her rank should be higher. Her high degree of pride and self-confidence also means that she does not like to admit when she is wrong about something.
    Despite her temper, Rylia is a strong believer in justice and the destruction of evil for the sake of the innocent. In this way, she can be considered a model paladin who upholds good and chastises wickedness in the name of the Sun Goddess. And, as one who dedicates herself to such ideals, it is only natural to refuse to leave behind those in need. Rylia will not abide with any decision that places innocent people in danger, nor will she leave behind anyone in need. For her, doing such things would be to throw away the very meaning of the title of Paladin.
    While she has a confident and stubborn personality, Rylia is insecure about her height and petite figure, and will sometimes take this insecurity out on those who are more gifted in overall size than herself. At the same time, she will also try to deny this insecurity entirely. She is also fairly easily flustered, despite her pride. Rylia likes sweets and has a considerable soft spot for both dogs and cats(as well as pretty much any other cute animals).
  • Brief Backstory: Rylia was born in the village of Merlsberg, near Pelle. While it was not a small village, it was far smaller than Pelle. It exhibited a small chapel for worship of both Reon and Mayon rather than the dual churches of larger settlements. Rylia’s father was the local priest, who had moved to Merlsberg to replace the previous priest who had recently died. His wife, a paladin who had retired due to injury, came with him. Rylia was born in spring, and named after a minor divine spirit in service of the Sun Goddess. Needless to say, one could say that service to the sun goddess was in her blood, and she looked up to heroic tales of paladins and saints as a young girl. Particular favorites were the tale of Saint Atrus, who killed one of the Dark Lord Orodrunn’s four strongest generals, and Saint Salva who purified the poisoned waters after the slaying of the Dragon Avoraaz. She had already initiated the early stages of her training, expectations upon her both from within and without, when disaster struck Merlsberg.
    A necromancer bearing a grudge against the Lord of Merlsberg suddenly attacked during the night, while the town was unprepared. However, through her father’s swift actions and her mother taking up her weapon once more, the undead were repelled and the necromancer was forced to retreat with the arrival of several paladins and a contingent of soldiers from Pelle.
    However, Rylia’s mother’s health deteriorated. The injuries she’d sustained during her time as a paladin had left her health frail, and fighting so intensely throughout the night had weakened her greatly.
    She died only a week later, when Rylia was only seven years old.
    This event, the memory of her mother, the pride in her heritage, caused Rylia to become even more strongly motivated when she recovered from the death of her mother. She was eventually sent to the Saint Salva Religious Academy for Girls in Venne, furthering her training to become a paladin and indeed excelling, just as her mother once had. After all, she had plenty of expectations to live up to. Serving under an experienced paladin, Rylia passed preliminary trials that involved clearing a small tomb of undead, before finally moving into the final phase of her training: Practical experience.
    This meant following many paladins before her and signing on to the Adventurer’s Guild, in order to gain proper experience fighting alongside others in a variety of scenarios.
  • Equipment: Rylia carries a handful of pouches with assorted basic supplies and a dagger, as well as a Reonite prayerbook and a Lily Symbol for basic divine casting. Additionally, her armor carries a light blessing that makes it much harder to damage and slightly lighter. But the most noticeable aspect of her equipment is her enormous hammer. A blessed weapon, her hammer is far lighter than it appears which enables her to wield it despite it weighing more than her entire body. Additionally, as is common for the blessed weapons wielded by paladins, it exhibits an empathetic trait that responds to righteous fury. In Rylia’s case, her hammer becomes wreathed in golden solar fire automatically in response to her feelings. She can also trigger this effect manually. These flames burn entities of an evil nature and undead all the more intensely, and can be gathered at the head of the hammer and released on impact to cause a small explosion.
  • Skills: Rylia has received considerable training in the duties of a paladin, which include skill in combat. She is most versed in the usage of two-handed weapons, particularly her hammer. Her style of combat is aggressive and unyielding, aimed to break through defenses and shatter barriers in order to reach her targets and crush them. As a paladin, albeit one who must still complete the practical experience portions of her training, she has been educated in how to identify various types of undead and evil spirits and how to combat them. This includes the divine spell Litany of Ending to weaken nearby undead, as well as basic exorcism rites. While Rylia is not exceptionally gifted magically, she possesses enough mana for these as well as self-enhancement spells and light healing. She cannot mend injuries that are too serious, but she can assist in recovery and heal minor slashes, bruises, and bone fractures. Anything more serious she can only mitigate but not fully repair. Her capability with exorcism cannot oust a true demon from a possessed host, but can weaken its hold.
---Ah.

It's done.

Or at least it seems that way.

I'm not really sure what's happened. Everything is a blur. I survived Ultima, but doing so took a great deal out of me.

My whole body aches.

Pushing myself afterwards wasn't ideal for my recovery, but it was what was necessary for the mission.

That's far more important than my wellbeing.

The world blurs a little more around me. There's a throbbing, thudding sensation spreading throughout my nerve endings. It isn't so sharp, rather it's a dull sensation crawling over my entire body. I don't think that anything is beyond repair, but I can't be certain.

I need to try and help just a little more, though.

I take a step towards the edge of the ship. I think Izayoi-dono fell that way---

Ah.

I'm falling.

My legs no longer obey me. They feel like they're made of stone.

---I suppose that's it, then.

I hope Izayoi-dono survives, at least---

Thump.
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