Avatar of Wayward

Status

Recent Statuses

4 days ago
Current A can of coke has 140 calories; fortunately, I never eat the can.
13 likes
6 days ago
Now that my weekend of partying is over, ready to get back on my grind.
1 like
7 days ago
Me: *Goes to a metal concert.* Me the next morning: Damn; my neck is sore.
2 likes
11 days ago
Remember: Every pizza is a personal pizza if you try really hard and have no shame.
4 likes
13 days ago
Insane in the membrane (INSANE IN THE BRAIN!)
5 likes

Bio

Not born in a log cabin, I came into the RPing venture around 2009 and quickly joined about twenty roleplays more than I should have at the time. I've been around the internet in that time span, participated in and run RPs on multiple forums, and brushed shoulders with a wide variety of players and characters. Getting to work with new people has always been part of the allure of the experience.

My interests in RPing are pretty diverse, and not genre-specific; if there's room at the table and I can think of a dish to serve, I'll cook something up for just about any meal. If you know what I mean.

Most Recent Posts

I'll be jumping into the IC later today. Turned in early last night because there was a chance I'd have been called into work early this morning. By the looks of it that won't be happening though.
<Snipped quote by Wayward>

Let's talk about it. How would we react around each other? I probably would have tried to respect your indepenence but had to follow your parents instructions. She would have tried to be the cool babysitter up to a point.


We're on the same page there; probably the only guardian figure that truely validated Caitlin's outside interests (when she was young at least) and feelings towards Coven life; Gave some space for Cait to be true to self.

I'm thinking their first interaction though will be a brief moment of not quite recognizing each other. You want to collab on the next post?
Please don't die
Tbh, I kind of reckon that the close combat aspect would/should be more of the medium's wheel house. But honestly, I reached a point where I figured the class designation was less important than a functional role on the team.
I'm still putting the last touches on her, but I figured I'd post it up right here anyways so as to get feedback as far as what I might need to remove or amend. Figured I'd aim for the medium female slot since the light role seems covered.

Name: Michele Amélie Moreau
Known Aliases: Jeanne Marie Durand | Abigail Vance
Age: 28

Apperance:


Nationality: French|American

Callsign: Frelon (Hornet)

Role: Medium. Extradition, Extrication, & Retrieval (E.E.R.) Operative.
Skills:
Tactical & Support Skills
Stealth; She's quick and light on her feet. She moves silently and is an expert in being inconspicuous to the eye. She is able to easily enter locations while avoiding detection, and can easily cause damage while behind enemy lines before they even realize she's there.

Climbing & Repelling; a learned climber and boulderer, Michele is able to scale surfaces with or without a harness and rope line. In tandem with this, she is also proficient repelling down walls and ridges.

Scuba-diving; a skill picked up during a stretch of criminal undertakings. Michele is an accomplished and certified diver. She's experienced in free diving, recreational diving, technical diving, ice diving, and cave diving. Able to use both conventional air supplies and rebreathers.

Physical and Combat Skills]
Combat Training; Michele is learned in military style hand-to-hand and weapons Combat. Much of her knowledge and expertise therein is derived from U.S. Marine and Navy SEAL martial arts, and the Isreali self-defense of Krav Maga, making her particularly lethal in tight spaces.

A Dancer and A Gymnast; Classically trained in Ballet and later in modern dance and breakdancing. Through her teens she branched out into gymnastics and acrobatucs, excelling in floor routines and on the balance beam. She's extremely nimble, unquestionably balanced, and boasts a superior sense of awareness of her movements and surroundings. She is able to swiftly and effortlessly navigate through a skirmish, and can think on her feet with quick improvisation.

Ambidextrous; Michele is able to use both of her hands with precision.

Ambush Specialist; utilizing a combination of her skill in Stealth movement and a healthy supply of smoke bombs, Michele is probably the first to propose an ambush tactic. Despite her stealthy nature, she had little trouble drawing attention to herself in order to lure targets into prone and compromised positions.

Close Combat Weapons; Michele's experience spans the use of blunt force weapons over cutting implements such as knives and swords. She utilizes batons, staffs, clubs, nightsticks and the like. She will, however, make use of stabbing options if available. She's also quite fond of weapons with hooking functions, used in disarming and redirecting assaults.

Firearms; Specializes in short to mid ranged firearms. Handguns and pistols, SMGs, shotguns, and low caliber rifles are all on the table.

History: The illegitimate daughter of a United States intelligence operative and an otherwise innocuous French woman, Michele was raised in France by her mother. Her biological father was unaware his one night stand had conceived a child, and was already returned to the US by the time Michele was born.

She grew up in Southern France, particularly in the city of Marseille. Her mother, Estelle, having been a lauded dancer had decided to go from performer to instructor in order to raise her daughter. Michele formally became a student of her mother's school at age 5; she had been informally "trained" prior in mimicking her mother's movements while watching her teach. She remained a student of dance through her life, but grew more invested in acrobatics and gymnastics after watching them on TV during the Olympics. She began her practice in gymnastics at age 10 and competed in multiple junior events, even winning a few

When Michele was around 12 years old, she had grown curious about the identity of her biological father. Though her mother was uninterested in reconnecting with the man that had "screwed and cruised" on her, she acquiesced to Michele's insistent pestering and looked into the matter. Two years later. With a DNA test and some sleuthing, the mother and daughter tracked down one Brian Rumlow. He was ex-Navy SEAL turned CIA operative. Fortunately for Michele (and unfortunately for Rumlow), a history of injuries had landed the agent into an administrative desk job within the agency.

What this meant: at age 15, with travel documents in hand and an exchanged program arranged with school in Washington DC, Michele landed at Dulles International and found her way to the Falls Church doorstep of Brian Rumlow. To call the meeting awkward would have been an understatement.

Putting long stories short: a DNA test proved Brian Rumlow to be Michele's biological father. Over the following months, the young girl attended a DC school by day, and spent time with her father by night. Whike there she would add rock climbing to her list of skills. Over time, her constant pestering lead to Rumlow teaching her combat techniques and some marksmanship.

Three years passed like the blink of the eye.

At age 18, Michele returned to France, intending to pursue higher education in University. Other plans, however, got in the way. After opting to return to the world of gymnastics, she was eventually tracked down by some less than noble people... supposedly, her mother had crossed someone in the underground along the way, and owed a sum of money. These criminals leveraged Michele's mother to get her involved in a string of high profile heists to repay the debt.

Realistically, only one heist was enough to settle the debt, but the mobsters were insistent on getting their money's worth out of Michele. Utilizing physical abilities to infiltrate well guarded artifacts and vaults of gold, she fell steeply into to the pit of organized crime. Over the following years she built a rap sheet of a dozen high end thefts throughout France, Italy, and the United Kingdom, mostly targeting assets of the well-to-do.

At the peak of her criminal career, her team hatched a bold plan for a powerful client: stealing The Mona Lisa from The Louvre, and putting it into the hands of an "Italian contact." The operation neatly succeeded... but in home stretch, with the painting in hand she apprehended... not by the police, but by the enigmatic Raven Squad. But, just when she thought she was a dead woman, she was not only spared, but offered a new line of work.

Raven Squad was in the loop about Michele's prior history, and the reason she got into the criminal enterprise. They offered her redemption in the chance to put her talents to better use. Taken aback, but grateful, she accepted on the spot. Her first mission: a successful sting operation on the very crime syndicate she had left for RS.

The beginnings of a new life had begun.

Personality: WIP

Tactical Suit:

Stinger Armor; A specialized suit designed for mobility and conducting combat in confined and crowded environments. It has a kevlar layer set under lightweight, composite plating that can deflect light gunfire and safely absorb moderate gunfire (in which case the outer plating is pierced and the kevlar stops the bullet). Built into the armor is a small but powerful thruster system that functions as a compact jumppack. The visor is equipped with visual aids, inclusive of inferred sensors, and short range radar and sonar. Furthermore, the innermost layer of the armor is outfitted with neuromuscular electrodes that provide temporary stimulation to the brain and muscles, allowing for brief bursts of moderately heightened strength and agility. These electrodes (and Michele) require a cool down time between uses.

The armor can be equipped with a contained breathing apparatus and small air supply for brief exposure to toxic gases and fumes.

Favored Weapons:
[i]Tactical Stun Gun; a compact weapon that generates a high voltage output of electricity. The output is enough to incapacitate a fully grown man for several minutes. Built into the Stun Gun are a high wattage flashlight that can double as both a searchlight and vision impairment device, and an anti-grab bar that shocks adversaries if they attempt to seize it from the user's hand.

Beretta M9; semiautomatic pistol using 9x19mm rounds. Effective range of 50m. Frequently used by Michele with a suppressor.

FNP-90; a compact, 5.7x28mm caliber sub machine gun. Fires at a rate between 850-1100 round per minute. It's small size makes it ideal for combat in small spaces against unarmored enemies.

Heckler & Koch HK433; a German made assault rifle carbine; 5.56×45mm caliber. Fires at 800 rounds per minute. Rounds have capacity to penetrate armor.

Ciener Ultimate Over/Under; pump action shotgun built upon a carbine design. Effective range of 50m.

Dual Tonfa; colloquially called nightsticks. Made from a durable but lightweight titanium alloy. A simple design of a two and a half foot long club and a six inch, rubberized handle affixed perpendicularly at about a quarter of the length down the stick. While typically only using one in tandem with a small riot shield, Michele will sometimes dual wield for either novelty's sake or for all out offensive purposes. They can be wielded using the stick as the handle for added range and hooking and disarming techniques.

Equipment:
Smoke Bombs; canisters, sized at approximately 12oz. When activated, incendiary chemicals react, dispensing obscene amounts of smoke into the desired space. Smoke creates both visual hindrance and inhalation hazard to anyone not equipped with respirator systems. Best for small to mid-sized rooms and corridors though they can make for a good distraction in larger spaces.

Climbing Gear; Michele is rarely far from her harness, ropes, and pulley mechanisms. All of the equipment she uses is high end, certified for use in rock climbing at an advanced level. With it, she can set herself up for just about any climb. Among thus gear is also a portable zip line system with a loaded grappling hook and line and an anchoring attachment. It allows for scaling up smoother vertical surfaces such as the sides of buildings, and and an additional means of movement across long gaps.

Scuba Gear; also close by when needed is the collection of air tanks, breathing apparatuses, wetsuits, flippers, and other diving mechanisms needed for underwater exploits. She's regularly prepared to handle any manner of dive.

Hobbies:
- Rock Climbing and Bouldering
- Spelunking & Exploring
- Dancing

Likes:
- Dogs (cats are alright too)
- Learning new things
- Post Rock & House/Dance music.

Dislikes:
- High Heels
- Fast Food
- Country Music
- Blackmail/Extortion
Started ironing out the relationship section of Cait's bio. I can foresee moments of Cait and Carlisle wanting to help each other out in their own ways, but having incomlatable methods.

Also permission for any characters 25 and up to refer to Caitlin as Caitie, even though they [Cait] aren't fond of it.

Potential ideas:
2) Maybe used to be your babysitter when she was a teenager.


Could see this having been a thing.
@LadyAmber



"Train roll on,
Aaaallll down the line,
Won't you,
Please take me far,
Ahawaayeee..."


The car radio hummed low from the front seat, barely audible from Caitlin's spot in the back seat. She watched her father in driver's seat, stoic and silent, and perfectly still beyond the occasional shifting of his head to check his mirrors. For an instant, as had happened at least a dozen times since they had started driving, her eyes met his in the reflection in the rear view. His gaze, this time, just like before, settled just a split second longer in the rear mirror than in the sides. Again, it was his eyes that broke contact first; a low grumble followed suit as the man shook his head.

Caitlin twitched and fidgited in the backseat. For the better part of the past 24 hours she had felt confined. Between the flight from LAX and the car ride back to Tanner, Cait had been forced to sit still longer than memory allowed her to recall... maybe not since middle school. For someone used to being up and moving, the small space and numbing stillness brought aches and discomfort. To assuage the settling cramps, she moved her ankle up and down and tapped her foot like a drummer on the kick. She stole a sideways glance to her mother, who hadn't so much as looked at her since they left her friend Gabby's house in Chino Hills. Cait couldn't decide whether her father's constant checking or her mother's distance was rattling her peace more.

Cait hoped that her mother break and meet her eyes, maybe even say something... that would at least settle things somewhat. But no such thing happened.

So, in near silence broken only by the radio's faint tunes, the trio crossed into the small town of Tanner. They drove on through the town, past side roads and long, wooded driveways. "You missed the turnoff pops," Caitlin started to speak. "Home is--"

"I know where home is." Her father cut her off without moving his eyes from the road. "You see, I've actually been living there for the past four years."

Cait recoiled. She opened her mouth to speak again, but was cut off...

"We're not taking you home just yet," Cait's mother had chimed in, her voice more cutting than usual. "You're to report directly to the Coven house."

"But my stuff at home--"

"Has already been relocated," Cait's father stated. As he spoke, they were turning into the driveway that lead up to the Coven manor, it's high spires peaking just above the hill as the house in its entirety came into view. Several other cars were already there, though Mr. Cade noted that one was missing. "Looks like you missed the introductions. You're lucky; you won't have the whole Coven eyeing you." He rolled the car to stop behind a blue SUV. For the first time since the day before, he turned to look at Cait. "You're to stay here until Carlisle returns. He's the interim head of the Coven."

Cait shrugged, already unbuckled and gathering her belongings. "Better him than me," she said factually. She reached across the seat to grab her skateboard, which had been closely guarded by her mother.

Almost instinctual, Mrs. Cade pulled the board out of Cait's reach. "Not until we can be sure you won't roll off on us, dear." Her voice sounded less cutting and more wrenched this time; she could feel the piece of Cait's heart that belonged the board. "I'm sorry. It's for the best for now."

"Take what you need for the day and go along," Mr. Cade ordered. "We'll bring you everything else later."

Cait left the car, closing the door behind her as she pulled her backpack over her shoulder. The car backed down the driveway and out of sight, leaving her alone.

She stood for a stretched moment, looking up at the mansion. For most of the Coven's members a return to Tanner might have been like a homecoming. To Cait, it felt like dog being put pack on its leash after learning what felt like to run free. It had been so long, and Cait hadn't exactly kept in touch with anyone else from the Coven; not for a dislike of anyone so much as not really having anything in common outside of magical lineage. She had had a few text talks with Victor Crowe up until a year ago, but that was mostly out of them being closer in age to each other, and sharing a general fondness for chill time. Still, she was hoping to walk in to see everyone doing well.

She walked towards the front door, stopping to look at her phone. Nothing... I'm sorry Gab. She grabbed the doorknob, thinking how not composed she must have looked, still wearing the same clothes she had been wearing a week ago. Calmly, she opened the door and stepped into the foyer. Standing in front of her, calling into the house, was another person. "Uh... hey. 'Sup?"
Female light sounds nice..
Hopefully I've toned down enough of the problematic spots Hedgehawk and I spoke about enough; started losing creative steam when I touched on the personality segment. Open to making more adjustments if need be. This is mostly just to get something up in good faith.

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