Avatar of Xaltwind

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Recent Statuses

8 days ago
Gotta go buy more soda, BRB
12 days ago
Midsummer Eve tomorrow... Time to go stock up on soda at the store. BRB:
1 like
3 mos ago
All hail our Lord and Savior! ... THE EASTER BUNNY!!
2 likes
4 mos ago
Am I the only one who hates electronic ID and all that it has brought? Maybe I'm just an old kermudgeon...
5 likes
4 mos ago
I am my own, greatest enemy! ... But you're a close second
2 likes

Bio

  • I don't use social media, discord or google docs.
  • I suffer from Retinitis Pigmentosa and use a text-reading software to get through other peoples' posts.
  • I'm rude, short-tempered and unserious. I'll likely say things that'll upset, offend, annoy and/or infuriate you.
  • I make dumb jokes, have dark humor and enjoy beating the dead horse with a stick.
  • I'm a hopeless, unabashed and unapologetic perv. I like my lewd.
  • I consider roleplaying a hobby and a pass-time, not art.
  • I do anime-roleplay and only anime-roleplay.
  • If you've never roleplayed with me earlier or never spoken to me through a topic before, please don't send me PMs.

Most Recent Posts

@Xaltwind Hey there! Saw this Int. Check and decided to drop by and ask some questions as least! If you don't mind, of course. :D

1. Is there an age preference on characters? For example: Should all characters be 16-20 year old at minimum, or would an 8-10 year old with a special class or useful ability like clairvoyance be usable as the token/adorable "daughter" character?

2. While things like devils/demons and angels aren't playable, what about humans or proper playable humanoids descended from such bloodlines? They wouldn't likely be like a half angel or half demon, unless you noted such being feasible, though the idea is that people bred with other beings to acquire special abilities or traits in their particular Human (Mixed-Blood) bloodline.

3. Stat-wise, can characters be somewhat or highly specialized? Not as a power gaming move, since they aren't from the game. I mean more something like a character who is very weak in most areas, but has inherited powerful wisdom or high INT due to a special trait or highly focused/strange upbringing sorta deal.

Thank you for reading, and I hope to hear back from you soon! And whether I join or not, I hope this fun-sounding concept goes far as an RP! :)

Hello and welcome. I don't mind answering questions at all, that's why this Int.Chk exists after all.

1. There is no age-restriction. If you wanna be a 4 year old toddler who can barely walk and talk, or a 95 year old, senile dementia-case granny, that's fine by me. Just keep in mind that if you play character who is obviously going to be inferior in terms of physique and mental-faculties, your stats will need to reflect that. No way in pepperoni-hell am I going to accept a 10 year old with A-rank STR, VIT and WIS... xD

2. This question has already been answered earlier. Things like Aasimar (humans with celestial blood), Tiefelings (humans with demonic/devil-blood) or other similar distant relatives of other-worlders are fine. Things like outright Half-Devas or Half-Fiends are no allowed though. But yes, people with the bloodline of angels, dmeons, planars or elementals are fine, as long as they're not half-or-quarter-breeds.

3. You can spec your stats however you want, I'm not forcing anyone to spread them out. If you wanna go all in and have S-rank in WIS, but F in everything else, that's up to you. There're no stat points or regulations on a set 'average', all I ask is that people think about their character and set stats that are appropriate. If you're a bookworm who just sits at a desk and reads all day, maybe you shouldn't have -Srank VIT or A-rank DEX... If you're a barbarian who was born into a nomadic tribe that lives by foraging and hunting, maybe you shouldn't have A-rank INT or B-rank CHA... But, it's all up to each one of you in the end.

... Unless I think you're being unreasonable, in which case I'll give you the nope-card.

@Reia, @EROde
I'll have a look later, but I likely won't say too much. As I've said, the OOC willb e up tomorrow or this weekend, and I'd recommend you read through all the details and specifics in that before you finalize your characters. Who knows? There might be somehting unexpected or contradictory that you didn't see coming? I doubt it very much, but you never know!

EDIT:

Oh, and regarding Thievery as a profession. It's infe. Though it does beg the question what point there is in making a Thief or Rogue if their primary function and skills can be used by any other class as a sub-vocation... But I'm not gonna sit here and nit-pick about things like that. If you want to be a Warrior-Bard with Sticky Fingers, then go for it. :P
That would depend on what striking the pressure points achieve mechanically.
If it's just "does [some %] extra damage", then it would be a passive.
However, if it's something like outright paralyzing, stunning or disabling someone, causing them to suffer diarrahea or vomit or go completely numb, then that would be considered an active skill.

Bascailly, any combat skill with a particular effect, or that has a notable impact on the target/area it is used on/in, is an active skill. All active skills cost MP.

For example, in the case of a pure fight.

Something likethis would all be considered 'active skills':

Explosive Punch: Infuses your fist with fiery fury and, upon striking someone or something, unleashes a blast of explosive flames that both knocks the target back and deals physical and fire damage.

Stunning Palm: You strike an enemy with a well-placed, high-precision palm-strike that makes them flinch and become momentarily defenselss for a short time. Doesn't do a lot of damage but leaves the opponent open for successive, undefended beatings.

Sleeper Chop: With a carefully aimed chop, you strike a vital area of your enemy, causing them to collapse into a heap on the ground, fainted and useless. This skill only works against opponents' with exposed vitals though and is useless against heavily armored targets.

Jewelbuster: An inelegant attack where you punt a male enemy's crotch. Despite the outrageously low and dirty feeling you're left with afterwards, none can deny the efficacy of this attack, as it leaves the target writhing and helpless on the ground. Only works against male humanoids with no, or very weak, lower-body armor.

I hope this helps. Otherwise, I'll try to explain it ... Better, I guess? xD
There's no rush to make characters yet, guys. :P
On the topic though, I'd like to clarify something about the stats.

Vitality directly correlates to how much HP you have. The higher your VIT rank, the higher your overall HP.
Likewise, Intellect determines how much MP you have. The more INT, the more MP. All spells, or special abilities/moves/skills that aren't just a variant of a basic attack, cost MP.
I'm not going to set any rules or restrictions on how HP and MP works provided everyone plays fairly. I don't wanna hafta slap numbers and things like in-story post-cooldowns on skills just because someone with E-rank INt decided it'd be perfectly feasible to throw fireballs that blow up ina 30 ft radius one after another without pause...
In addition, the stats are not the same as in the 'Fate'-series. Ergo, there are no +/- modifiers to stats. You either have 'B' or 'A' in a stat, not 'B+' or 'A-'.
Finally, I know I mentioned somewhere that your characters' stats can change, but please keep in mind that for the most part, they won't. Most likely, you'll be able to raise you dominant stat in some way or another, but overall, you're not going to end up with 'A'-ranks in all of your stats, even if you hit level 100+.

Sorry to rain on anyone's parade, just wanted to clear this up for the sake of avoiding making a fuss about it later.
There's no player-limit until the OOC goes up. ;)
It's an interest check, if you're interested, then go ahead and say so. :P
<Snipped quote by BurningDaisies>

Gromgard: "Good kitty." and pats his head.

Ashara:
No, you cannot. Explicitly monster-like monster races would get attacked as soon as they apporached any humanoid settlement. Driders, Lamia, Cyclopi, Hapries and so on are not eligible races to play as.

Stick to humanoid and two legs, thank you. ^^
@Enkryption
Why not? Sounds fun.
Druid Girl turned her head when she heard the rather distinct thumps of the lizardman's footsteps. With a melodic 'Good morning~!' she greeted her big, red friend. As they were all together once more, she listned as first Steppe Archer said that she'd like to stick with the druid and lizard, whereafter said lizard agreed that there was no point in splitting up. This made a big smile appear on the druid's face and she nodded energetically in agreement.

"Uh-huh! I think we'll work well together." She added, even if they actually only had done two jobs togther, and both of them were very... Tame... But hey, you needed to start somewhere, right?

A couple swears and grunts from the kitchen later, and the inn-keep returned, carrying a bowl of steaming porridge and sat it down infront of Druid Girl with a heavy clonk. In addition, he dropped a roughly carved wooden spoon down next to the dish.

"There. Eat. Enjoy." He said gruffly, turning away and returning to... Whatever it was an inn-keeper did.

Druid Girl barely had time to blow on the food, before shoving it into her gob. However, despite her love for eating, she didn't seem too excited after tasting the... taste. It was, to be blunt, very bland - and not particularly well cooked either. A tremendous disappointment, and it showed on the girl's face. She looked like she had just seen someone strike a puppy, which had made her sad. She quietly, but unenthusiastically, ate her meal, spoon after spoon gently clinking against the clay dish before it was all empty. Once done though, she perked back up and turned to her allies.

"Well then, let's be off! The guild should be opening right about the time we get there." She said, getting off the stool at the counter and walking over the door, pushing it open with a bit of oomph.

Outside, the sky was still a bit pale and pink in places, but an overwhelming blue was slowly starting to creep across it. There were a few white clouds sailing lazily about, but nothing to worry or be concerned a bout. Palisade Town had yet to burst into full bustling, but there were already some people on the streets, and doors and windows were being opened and unlocked in anticipation of the new day. Stepping outside, the druid took a good, long and deep breath of the fresh morning air, exhaling with a pleased and refreshed sound. She looked back inside at her companions.

"C'mon, let's go! We don't want anybody else to snatch up all the good quests, right?" She jested with am exaggerated wink.
Hah, nice to see some characters popping up.
Just a pointer though, Afro.

The 'Profession' section refers more to a second-hand or alternatuve set of skills that are more focused on support, production or manufacturing.

If we use World of Warcraft as an example, you have the main Classes like Warrior, Rogue, Mage and so on, but each player can also choose two professions or talents in addition to their class.

These include things like Blacksmithing, Mining, Herbalism, Alchemy, Tailoring, Enchanting, Leatherworking and even Cooking and First Aid. Basically, the Profession-part in the CS isn't meant to state what your character's actual "job" is in the world, like if you're a Royal Guard or Military Commander or Skullery Maid, it's meant to denote any additional and useful vocation or craft you practice alongside your main RPG Class/Job.

Of course, I guess an Assassin could be a sort of Profession, in the sense of maybe an alchemist-blacksmith hybrid who fcouses on making poisons and/or concealed weaponry and such... Iunno. Just thought I'd bring it up to clarify, in case there were any misconceptions.
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